Commit Graph

1210 Commits

Author SHA1 Message Date
TfT_02
b460f7a564 Add more debug messages in onDisable()
So that we can track down why the disable proces slows down
2014-01-18 16:59:16 +01:00
TfT_02
818962e668 Added party levels
Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
2014-01-17 18:56:27 +01:00
Eric Hildebrand
8f83e328b0 Introduction of new Alchemy skill! 2014-01-16 22:32:40 +01:00
TfT_02
b4a6ecc58c Abstract HolidayManager a little more
Now we don’t have to manually edit this each year.
2014-01-12 12:08:47 +01:00
TfT_02
103bf593f3 Check null here as well
Fixes #1664
2014-01-12 10:30:04 +01:00
Sean Porter
cc524bb2ab Map.remove() can return Null. 2014-01-09 22:52:25 -08:00
GJ
13a623ea1f Misc was getting crowded again. 2014-01-03 11:07:13 -05:00
GJ
05b21eae5f Clean up our inventory event handling. 2014-01-03 10:41:38 -05:00
GJ
e0358d42d6 Ensure we're not dealing with a fake player. Fixes #1749 2014-01-03 09:19:07 -05:00
Sean Porter
a87bd14342 The attack target can still be an NPC without being an instance of Player. 2013-12-27 14:50:01 -08:00
TfT_02
ea4c424e0f Added level thresholds to hardcore modes
Players will not lose stats when their level is below the
Level_Threshold.
2013-12-15 23:27:37 +01:00
riking
f99e5e015d Add checks to rectify the potential for negative XP
Fixes #1573
2013-12-15 23:26:57 +01:00
riking
56b57da077 Only call one Death Penalty Event 2013-12-15 23:26:57 +01:00
TfT_02
4b402d9837 Fixed validation feedback message for Chimaera Wing recipe cost
Fixes #1703
2013-12-15 22:25:15 +01:00
riking
2aec4a69ea Database conversion bug: Integral division in output format 2013-12-10 14:56:07 -08:00
TfT_02
07cafd4866 Fixed bug where disabling hardcore mode for specific skills didn't work
Fixes #1661
2013-12-03 22:15:23 +01:00
GJ
48821a710f Fixed bug with cooldown donor perks 2013-12-02 08:30:45 -05:00
t00thpick1
2d577e92f1 AntiTheft option for Disarm Ability 2013-12-01 19:08:22 -05:00
t00thpick1
2d3da6daf8 Space not underscore 2013-11-24 18:01:05 -05:00
t00thpick1
02a064ffc6 These need spaces to be called pretty 2013-11-23 00:45:12 -05:00
t00thpick1
c0dee19cb0 Missed a refactor :P Also, javadoc event 2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7 SecondaryAbility's API additions 2013-11-22 12:32:23 -05:00
t00thpick1
729f3b1df9 There is no usage of this method in which "all" will not cause NPE's 2013-11-19 21:00:29 -05:00
GJ
69ef7f40d8 Command cleanup. 2013-11-08 23:14:11 +01:00
GJ
f17b5faaf6 Parenthesis are good. 2013-11-06 14:52:19 -05:00
GJ
cf56ca35eb Tweaked durability handling slightly.
Now routes everything through one function to handle enchants and max
durability. Use max durability from RepairableManager by default to
account for mod tools.
2013-11-06 08:45:20 -05:00
TfT_02
c31f5b5782 Account for Unbreaking enchantment when using abilities 2013-11-05 14:51:54 +01:00
TfT_02
b1458840e7 Permissions should be lowercase 2013-11-02 19:29:36 +01:00
TfT_02
1fea786669 Added bypass permission for finding Fishing traps 2013-11-02 19:25:02 +01:00
GJ
2e1c585005 Fix issue with updating players that are offline. 2013-11-01 12:38:40 -04:00
GJ
811626e67b Cleanup. 2013-11-01 11:54:51 -04:00
GJ
2cdf08de9f Allow offline players for chat events.
This fixes issues with plugins or applications that rely on JSONAPI to
chat. Fixes #1578
2013-11-01 09:12:06 -04:00
GJ
71141a0f8d Minimum quantity should default to 2.
Fixes #1581
2013-11-01 08:22:14 -04:00
TfT_02
bded936af5 Cleanup our imports 2013-10-31 22:30:05 +01:00
GJ
caaac232d7 Cleanup CombatUtils.
Opting to stick with the if-else rather than the switch statement,
because I think it's slightly easier to read.
2013-10-31 15:03:06 -04:00
GJ
a9d51dad34 Clean up Smelting checks.
Now uses recipes to check if an item is the result of smelting.
2013-10-31 14:29:06 -04:00
GJ
de3c4f8fd7 Smelting now works with custom ores.
Also fixed exploit where smelting XP could be awarded for some
non-smeltable materials.
2013-10-31 13:25:06 -04:00
GJ
41da32cd1b Added options to disable various sound effects.
Fixes #1577
2013-10-31 09:03:29 -04:00
GJ
97b9214d6e Wrap these inside McMMOPlayer for easier access. 2013-10-29 11:02:57 -04:00
GJ
3be443c63c Cleanup some XP functions, remove unused scoreboard values, minor refactoring. 2013-10-29 09:49:41 -04:00
GJ
cc2c9eb21d Move this to the skill itself. 2013-10-28 16:32:40 -04:00
GJ
60d69e3cc4 Create wrapper to handle all PTP data. 2013-10-28 15:49:48 -04:00
riking
f64f62492f Reinstate static color list, clarify intent 2013-10-28 12:47:25 -07:00
GJ
c79f8043ad Use proper functions where they exist, and move functions to better locations. 2013-10-28 15:12:24 -04:00
GJ
62e03a4ef5 Black is hard to read. 2013-10-28 13:58:34 -04:00
GJ
9ef3c721df Formatting cleanup from the scoreboard update. Also handle skill permissions differently. 2013-10-28 13:04:46 -04:00
GJ
134e0db2e9 Cleanup more of Riking's mess. 2013-10-25 17:07:56 -04:00
riking
bd611ee11c Add message to /mcscoreboard keep when a board is not shown 2013-10-25 11:39:24 -07:00
riking
c6ca65f5c9 Create a utility method in SkillUtils to easily check ability cooldowns 2013-10-25 09:49:02 -07:00
riking
95f15e68fe New and Improved Scoreboard System
- Scoreboards now AUTO-UPDATE
 - Scoreboards now COME IN COLOR
 - If you want, they can come in EVERY COLOR (Config setting)
 - Scoreboards can be displayed alongside chat output!
 - Prevention of denial of service to SQL via spamming /mctop using a cooldown
 - Added /mccooldown command to show cooldowns for all available skills
2013-10-25 09:49:02 -07:00
GJ
bc51505150 More cleanup. 2013-10-21 08:31:35 -04:00
TfT_02
e0599a0dea Subtract XP with Hardcore mode
Adds #1529
2013-10-20 20:02:16 +02:00
TfT_02
810c74dc2a Fixed bug which prevented players from leveling up
Any affected players will get their levels back when they gain some
more XP in that particular skill.
2013-10-19 14:08:04 +02:00
TfT_02
f4ff8518c2 Cleanup progress feedback 2013-10-18 16:43:37 +02:00
TfT_02
4a428a47af Fix bug with HolidayManager and some cleanup 2013-10-18 16:24:01 +02:00
TfT_02
e8e2dcff46 -levelsChanged instead of - levelsChanged 2013-10-18 15:26:15 +02:00
GJ
b8c1f868f5 Event updates 2013-10-18 08:54:06 -04:00
Bestle
d8e86d0fc7 Fix logic error in fireworkParticleShower
If a player is inside a vehicle, the y position of the spawned firework should be modified, not the x
2013-10-18 12:59:21 +01:00
riking
b4f4de4628 Get all logs in Tree Feller, and optimize performance
Tree Feller has been shown, both anecdotally and with timings, to put a strain on the server, and therefore is worthy of the effort of optimization.
Prior to this change, on jungle trees, Tree Feller would take around 20-40 milliseconds to process a Jungle Tree after the JIT kicked in, and around 15-25 milliseconds for a normal tree.

Additionally, logs would be left up in the air for jungle trees.

After this change, Tree Feller takes 2-5 milliseconds on normal trees, and 10-15 milliseconds on jungle trees, and no logs are left up in the air.
2013-10-16 00:59:11 +02:00
GJ
468fbdab56 SkillUtils cleanup, EventUtils creation
Move some functions in SkillUtils to more relevant locations.

Begin work on utility class to handle all event calls.
2013-10-15 13:03:33 -04:00
GJ
309dfd50cd Revert change to smoke particle handling
Have to do it this way, because not all block directions are valid for
smoke
2013-10-15 08:38:59 -04:00
GJ
056f7cc93b Nicer handling of some particle effect code. 2013-10-14 11:29:25 -04:00
TfT_02
741f629ab8 Don't spawn fireworks under a boat (for real this time)
Fixes #1534
2013-10-14 17:07:15 +02:00
TfT_02
82f8c4ce36 Fishing Treasure Hunter overhaul 2013-10-12 02:41:13 +02:00
GJ
0c83bf2a80 Improve our drop handling. 2013-10-09 11:44:45 -04:00
TfT_02
5a6bb363cf Don't spawn fireworks under the player if they're in a vehicle 2013-10-06 12:08:22 +02:00
TfT_02
a0e37a4a09 I forgot to invert this check 2013-10-03 22:04:39 +02:00
TfT_02
6baf820afa Cleanup and formatting 2013-10-01 22:14:29 +02:00
Kane York
288287badf Add holiday celebration for the console 2013-10-01 22:06:51 +02:00
TfT_02
5ad0f2c624 Do a little bit of localebending 2013-09-30 11:32:35 +02:00
TfT_02
3a37d0e092 Fixing an error due to confusingly named check
Refactored healthBarEnabled to healthBarPluginEnabled to avoid this
from happening again.
2013-09-29 23:57:13 +02:00
GJ
a63f745c73 Add custom mobs automatically as they're killed. 2013-09-26 15:06:36 +02:00
GJ
4a0fee5796 Use class names to better find custom entities. 2013-09-26 15:06:21 +02:00
GJ
cf90236e57 Redo blocks.yml
** YOU WILL NEED TO UPDATE THIS FILE **
2013-09-26 15:06:21 +02:00
GJ
fc6c7bb1de Rework custom tool config.
** YOU WILL NEED TO UPDATE YOUR CONFIG TO THE NEW FORMAT **
2013-09-26 15:06:21 +02:00
GJ
792ecd6aad Rework armor.yml to take item names instead of IDs in advance of 1.7 changes.
** YOU WILL NEED TO REDO YOUR armor.yml FILE **
2013-09-26 14:58:30 +02:00
TfT_02
933b6f278b Disable partial name matching for offline players by default
#1482
2013-09-25 14:26:24 +02:00
TfT_02
45dfc13ebd Match playernames using OfflinePlayers instead
Fixes #1482
2013-09-24 11:40:53 +02:00
TfT_02
d5bd9a1693 Fixed some small mistakes in CommandUtils 2013-09-23 20:22:41 +02:00
TfT_02
3828f78480 Fixed respawn cooldown checks
Thanks @Riking for pointing this out!
2013-09-22 23:28:08 +02:00
Travis Ralston
239d7e33cb Revert "Metrics be dead"
This reverts commit 0a9fd4a92e.
2013-09-22 12:33:01 -06:00
TfT_02
b8c479549c Disable our healthbars when the plugin "HealthBar" is found
Adds #1477
2013-09-22 16:55:02 +02:00
t00thpick1
0a9fd4a92e Metrics be dead 2013-09-20 22:23:38 -04:00
GJ
f71b302f6f Don't need this anymore. 2013-09-19 15:19:16 -04:00
GJ
9be9908a22 Remove unused imports. 2013-09-18 09:39:54 -04:00
GJ
e0592b3f62 Don't try to ever pull the mcMMOPlayer here.
Fixes #1466
2013-09-16 12:12:31 -04:00
TfT_02
7bac0e2ca5 Dropped SpoutPlugin support
Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00
GJ
e8bc2475c3 Add sound for level-up even when not using Spout. 2013-09-16 09:52:09 -04:00
TfT_02
17faf1561f Refactor to getMaxLength 2013-09-15 21:45:16 +02:00
GJ
4eba33a1c6 Use doubles in config.yml where appropriate. Change item IDs to item names
in light of upcoming Minecraft changes that will remove access to item
IDs.
2013-09-13 09:52:52 -04:00
GJ
088015dd4d Switch to H31ix's updater for security reasons. 2013-09-13 00:59:07 -04:00
t00thpick1
1004e2a32b These duplicate checks are handled in config validation. 2013-09-12 20:52:26 -04:00
GJ
58c7dcb705 Fix issues with double damage, double death messages, and other damage oddities.
Fixes #1450
2013-09-12 11:52:34 -04:00
t00thpick1
f7928787dc Skill shot should be after deflect check 2013-09-11 10:17:24 -04:00
GJ
af39e84aef Actually remove /mmoupdate, fix usage strings for /mcconvert, fix tab completion
Fixes #1451
2013-09-10 15:47:47 -04:00
TfT_02
93fe2ff504 Cleanup our imports 2013-09-10 15:28:11 +02:00
GJ
b42f2d4073 Refactor, plus store these values rather than checking them twice. 2013-09-10 08:38:06 -04:00
GJ
89ddf8c4fa Fixed issues with dealing damage to Entities 2013-09-09 20:41:06 +02:00
GJ
71ab678945 Fix bug where mcMMO damage wasn't awarding XP.
Fixes #1400
2013-09-09 12:00:37 -04:00
GJ
14daee3b1b Fixed a bug where squid were not awarding XP. 2013-09-09 10:46:26 -04:00
GJ
d2bbbb0fe7 More deprecation fixes. 2013-09-05 16:36:02 -04:00
GJ
fd8d9b02a9 Begin trying to remove newly-deprecated "magic numbers" 2013-09-05 14:55:08 -04:00
GJ
a639a37637 Add per-skill XP boost perks.
Fixes #1412
2013-09-03 09:24:58 -04:00
GJ
7523afffb5 Updated permissions for more control over Call of the Wild. 2013-08-30 13:50:34 -04:00
GJ
73d0b377ae Reduce code duplication. Also verify that our target is alive before trying to damage them.
Fixes #1403
2013-08-28 11:29:30 -04:00
GJ
6bfc1b84de Let's do this the right way. 2013-08-23 20:14:13 +02:00
TfT_02
59f545d5ce Fixed FakeEntityDamageByEntityEvent not getting fired 2013-08-23 20:14:13 +02:00
GJ
23983422e0 Cleanup & remove code duplication. 2013-08-23 14:08:16 -04:00
TfT_02
964b2636fb Move experience related settings from config.yml to experience.yml 2013-08-23 19:37:44 +02:00
TfT_02
0ce41150c6 Vampirism can now be enabled without having Skill Death Penalty enabled 2013-08-22 22:54:05 +02:00
TfT_02
0455416dec Reorganized Hardcore locale strings 2013-08-22 22:54:05 +02:00
TfT_02
a6e7febf77 Hardcore mode can now be toggled for each skill individually 2013-08-22 22:54:05 +02:00
GJ
ede0757d83 Remove /mmoupdate and replace with /mcconvert database 2013-08-22 22:33:06 +02:00
GJ
8282d84b16 Validate, and nicer loading. 2013-08-22 22:22:19 +02:00
GJ
223649ec28 Formatting and localizing. 2013-08-22 22:22:19 +02:00
TfT_02
68e433b3b7 Added new ExperienceFormula config and /mcconvert command 2013-08-22 22:22:19 +02:00
GJ
1a51b93ec9 Another quick check to avoid issues with NPCs. 2013-08-22 14:45:30 -04:00
TfT_02
ca6bee07ea Fix formatting 2013-08-22 00:37:48 +02:00
gmcferrin
2bae937b28 Don't throw a warning if we're expecting a null object. 2013-08-21 14:20:12 +00:00
GJ
c8c76f4174 Put this function in a better place. 2013-08-20 15:12:38 -04:00
GJ
50ef8d9610 Improvements to mcMMOPlayer lookup. 2013-08-20 14:10:49 -04:00
GJ
62146480db Hardcoding this is a bad idea. 2013-08-19 15:12:08 -04:00
TfT_02
6518d192ec Improved partial name matcher
Fixes #1164
2013-08-19 10:37:04 +02:00
TfT_02
3fe9cfee74 Slightly improved update checker feedback 2013-08-18 18:04:20 +02:00
TfT_02
560c3860b4 Fixed bug which allowed players to bypass fishing's exploit prevention
Fixes #1319
2013-08-17 10:11:46 +02:00
TfT_02
90fcf35c34 Javadocs cleanup 2013-08-10 20:10:45 +02:00
TfT_02
ead1398132 Super Breaker & Giga Driller now use more durability
A configurable amount is added to the vanilla durability loss.

Use `Abilities.Tools.Durability_Loss` to disable (set to 0) or set it
to -1 for no durability loss while using abilities. Closes #1363
2013-08-09 22:21:45 +02:00
TfT_02
6330c4a69e Move the noErrorsInConfig check to Misc 2013-08-09 19:10:03 +02:00
TfT_02
1f53c62ced Added McMMOPlayerDeathPenaltyEvent
Called when a player dies and mcMMO tries to invoke Hardcore mode or
Vampirism
2013-08-07 01:21:52 +02:00
TfT_02
ccbffca278 Validate config.yml settings 2013-08-06 21:17:14 +02:00
Glitchfinder
aeaab43f44 Fixing a multitude of reported NPEs. 2013-08-04 12:15:01 -07:00
GJ
d1bf48ad79 Fix bug where teleport location was never reset if warmup was set to 0
for Chimera Wing.

Fixes #1323
2013-07-30 15:20:18 -04:00
GJ
c5137eb884 Begin work on cleaning up our listeners and their Javadocs. 2013-07-25 14:52:21 -04:00
GJ
e0e574c19e Fix a potential issue with PTP and Chimera Wing teleportation cooldowns. 2013-07-24 13:50:33 -04:00
GJ
37671bad9a We already have the mcMMOPlayer here. 2013-07-24 12:30:02 -04:00
GJ
001f1dbd3c Fix issue with truncating things that don't need truncating. 2013-07-17 13:45:31 -04:00
GJ
7b5372a985 Temporary fix for MCPC+ entity issues. This change will be reverted
after the fix is made in MCPC+.

Fixes #1197
2013-07-17 10:29:42 -04:00
GJ
1647ef4fae Fixed issue where locale strings could cause the scoreboard header to be
longer than 16 characters.

Fixes #1278
2013-07-17 08:18:54 -04:00
GJ
c9aba059e2 Don't provide direct access to the players map. 2013-07-15 09:14:23 -04:00
TfT_02
696e82e622 Add missing Axes locale string
* Somehow, the message notifying a player that he was struck by Skull
Splitter wasn't in the locale files anymore.
 * Re-added this string and renamed it.
 * Fixes #1271
2013-07-15 13:18:13 +02:00
GJ
04224b309a Add snow to excavation. No treasures will drop from snow by default,
but they can be added to the treasures.yml file by specifying

"Drops_From:
	Snow: true"

Adds #1229
2013-07-11 14:41:23 -04:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
riking
23729f45ee Pull changes from dev-dbman (commit f63c5e3) 2013-06-28 15:02:58 -07:00
TfT_02
af60f08a8b Localize the ScoreboardManager
Closes #1232
2013-06-28 19:17:39 +02:00
TfT_02
1edb11cedf Disable mob healthbars for boss mobs!
Fixes #1210
2013-06-28 13:36:48 +02:00
GJ
050be563bf Less magic numbers. 2013-06-12 19:26:09 -04:00
GJ
965dbda101 Clean up some stuff with our DATS. 2013-06-12 19:20:05 -04:00
GJ
3a78e1b487 More code duplication removal. 2013-06-12 15:56:42 -04:00
GJ
db637f0bc9 Remove more code duplication. 2013-06-12 15:41:26 -04:00
GJ
28a78d820a Tidy up our InventoryListener. 2013-06-12 15:10:43 -04:00
GJ
a1792fe125 We were calling deflect twice. Also made individual functions for each
type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
8705974e08 Use a single manager to handle our databases. 2013-06-07 15:46:57 -04:00
TfT_02
de0487d16f This should make it work properly 2013-06-07 15:46:56 -04:00
TfT_02
375fa4f75c Added permission node to prevent inspecting hidden players 2013-06-07 15:46:53 -04:00
GJ
d43ae17bd2 Tweak a few things on the UpdateChecker. 2013-06-07 15:46:52 -04:00
Kane York
f81a763d6c Use finally to close the update checker stream 2013-06-07 15:46:52 -04:00
GJ
0ba4bc25c7 Use player objects instead of names - should be more efficient and less
buggy.
2013-05-28 13:33:20 -04:00
TfT_02
1ae9b0f4d2 Animals can also have the "Spawned Entity" tag 2013-05-26 17:55:24 +02:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
030c8e59d7 The other way leaks memory like a sieve. 2013-05-22 00:01:19 -04:00
GJ
9aa49a09da Little more cleanup. 2013-05-21 14:03:00 -04:00
GJ
bf8945ac59 Try to clean CombatUtils a bit... 2013-05-21 13:36:44 -04:00
GJ
d9926bab4e Try to clean up our poor EntityListener... 2013-05-21 13:27:52 -04:00
GJ
92ec04bd46 Better boolean handling. 2013-05-21 11:44:16 -04:00
GJ
0b6372a6ea Don't run these calculations twice. Also, pretty sure one of these was
bugged.
2013-05-21 11:41:39 -04:00
GJ
4f8b66f94d Clean up our block listener some. 2013-05-21 11:11:55 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
T00thpick1
22f6ae858b Update inventories after chimera wing 2013-05-19 16:13:19 -04:00
TfT_02
2d66b8ed12 Cleanup - fixing various formatting issues 2013-05-18 22:41:42 +02:00
riking
71d030e5ad Change rounding strategy to ceiling for mob healthbars 2013-05-17 00:19:59 -04:00
T00thpick1
068f47b523 Option for any distance 2013-05-16 19:53:58 -04:00
T00thpick1
79aab57abc Configure the inspect distance 2013-05-16 19:31:12 -04:00
GJ
a7861fc54b Move all miscellaneous Spout code to a single location. 2013-05-16 10:51:18 -04:00
GJ
936bec8ff5 Unused import. 2013-05-16 09:32:48 -04:00
GJ
01d10971a1 Calling things that many times is BAD. 2013-05-16 09:32:27 -04:00
GJ
fca5f9ec98 We shouldn't need to do this. If issues arise, then there's a bug in
Bukkit that needs patching.
2013-05-16 09:23:35 -04:00
GJ
c9ae6436bd Because we forget things too often. 2013-05-16 08:41:57 -04:00
GJ
b6c4d2b4ad Fixed bug where Nether Quartz wasn't included in Smelting or item
sharing
2013-05-16 08:13:01 -04:00
TfT_02
68d8d6dd30 Added permission node to bypass the fishing exploit prevention
Permission node: `mcmmo.bypass.kraken` false by default.
2013-05-15 23:35:17 +02:00
GJ
2a57d7007d Don't go through everything twice. Also, those were horrible variable
names.
2013-05-15 17:28:47 -04:00
GJ
fd675ac291 Changed Spout notification tiers to be stored in SpoutConfig instead of
AdvancedConfig. Also restructured some Spout stuff for easier
readability.
2013-05-15 17:08:43 -04:00
GJ
41f020bbb7 Cleaning up our listeners, as well as some Spout stuff. 2013-05-15 15:39:40 -04:00
GJ
00dee500e0 Caching options is bad, and so was that way of getting the menu key. 2013-05-15 15:28:05 -04:00
GJ
aa9eb0868c Add option to use scoreboards for power level display, similar to the
Spout titles. This will NOT override any existing plugin that uses the
overhead scoreboard slot.
2013-05-15 15:13:11 -04:00
T00thpick1
78f53f294a Debris should drop normal drops 2013-05-15 13:02:21 -04:00
GJ
d8ddd27d71 Calculate bonus XP based on initial arrow location, rather than final
shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a Add bow force multiplier to Archery XP. 2013-05-15 01:20:12 -04:00
T00thpick1
9ec376a228 Unused import and update changelog 2013-05-15 00:53:01 -04:00
T00thpick1
a05a0da9fb Mob Spawner XP multiplier 2013-05-15 00:48:18 -04:00
T00thpick1
5029ad9d93 Apply Perks after cutoff 2013-05-14 23:54:54 -04:00
T00thpick1
b416a59bb7 Don't cache config options to prepare for eventual config reload support 2013-05-14 22:59:16 -04:00
GJ
2e79c8d770 Properly track infinite arrows. 2013-05-14 22:45:09 -04:00
GJ
501f5de55a Fixing everything you guys broke while I was gone... 2013-05-14 11:28:50 -04:00
T00thpick1
de12970486 New api event 2013-05-13 22:28:39 -04:00
Glitchfinder
7550b99aaa Patching more NPEs involving invbalid players, plus mob health bars. 2013-05-13 18:46:19 -07:00
T00thpick1
55f9092aa6 Fireworks adjustment 2013-05-13 21:23:16 -04:00
GJ
8e0a1f4f70 Summon the kraken at will! 2013-05-03 16:14:03 -04:00
TfT_02
f6e9fd9f3a Add more localisation 2013-05-02 21:02:12 +02:00
GJ
b36096e54d Fixed bug where non-player arrows couldn't be deflected. 2013-05-02 08:23:18 -04:00
GJ
0574de4a29 Configure the Kraken! 2013-05-02 07:56:29 -04:00
GJ
6d6bc3de76 Trim player names to 16 chars when needed. 2013-05-02 07:16:07 -04:00
GJ
e7c749ee3a Added boosts to Fishing chance depending on conditions. Also, the
kraken, now with 100% more sound!
2013-05-01 21:57:42 -04:00
GJ
c465546871 Unleash the Kraken! 2013-05-01 21:17:59 -04:00
GJ
3322677d32 Added "Ice Fishing" ability to Fishing 2013-05-01 10:18:19 -04:00
GJ
76cf0ebb01 Only play ability effects if there's room above the player. 2013-05-01 08:59:45 -04:00
GJ
d34a0cca30 Fix issue with using /mcpurge, /mcremove, and /mmoupdate from the
console. These commands now default to OP, because frankly there are
much worse things someone can do with OP status than mess with the mcMMO
database.
2013-05-01 08:40:01 -04:00
GJ
b55ce30b2d Clean up our main class a bit more. Still not perfect, but it's getting
there.
2013-04-30 15:07:29 -04:00
GJ
88f43d9a91 Add command to clear or change scoreboards. 2013-04-30 09:48:53 -04:00
GJ
6cbf960dea Use the right value here. 2013-04-30 08:24:16 -04:00
GJ
50c9649b23 mcMMO - Now with 100% more scoreboards!
mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.

A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.

The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.

Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00
GJ
339a54b0ac Replace SkillMonitorTask with 3 unique timers instead. This should greatly
optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00
GJ
b97afb85a1 Only check names if CombatTag is enabled. 2013-04-29 00:29:38 -04:00
GJ
15da9d580b The previous CombatTag fix should take care of these. 2013-04-28 16:52:14 -04:00
GJ
62aed496cc Fix issue with CombatTag NPC errors. Fixes #1012
NOTE: Do NOT change the default NPC name for CombatTag in your config,
or this fix won't work.
2013-04-28 16:50:41 -04:00
GJ
98dc7b853a Protect our managers. 2013-04-25 09:16:42 -04:00
TfT_02
17a0382283 Changed experience storage from integers to floats
This will make sure no experience is lost when the server has high
skill modifiers configured, or when low amounts of experience are being
shared.
2013-04-25 07:42:38 -04:00
GJ
eea5784527 Abstract our database operations into a single class.
This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
GJ
4fc6349824 Move healthbar stuff to it own class. 2013-04-24 11:40:34 -04:00
GJ
7a3921eace Make these actually random. 2013-04-24 11:05:40 -04:00
GJ
2ca7d139fe Fix NPEs relating combat checks and world changing. Fixes #976, #979 2013-04-22 23:19:26 -04:00
TfT_02
7e67505dfb Remove redundant ChimaeraWing check
Also indent the code
2013-04-21 21:50:08 +02:00
TfT_02
21100de85d Move the ChimaeraWing permission check and add feedback 2013-04-21 21:48:42 +02:00
TfT_02
d8f799f8b4 Add a few missing items to the Shareables list 2013-04-20 16:11:07 +02:00
GJ
4b36a11dda Make sure the target is online.
This ensures that the McMMOPlayer object *should* be valid.
2013-04-18 22:18:06 -04:00
TfT_02
e831f0561a Changed Call of the Wild, newly summoned pet's will have a custom name
Closes #972
2013-04-18 23:04:27 +02:00
GJ
c8c68ea7d9 A little file cleanup. 2013-04-18 11:23:45 -04:00
GJ
150fe730bd No point in having a class & method for one line of code. 2013-04-18 09:19:48 -04:00
TfT_02
822e40bc1f Added a new Party item share category "Misc" which contains a list of configurable items. 2013-04-17 16:03:34 +02:00
GJ
2be3e3b43c Changed Berserk to add items to inventory rather than denying pickup 2013-04-16 23:44:41 -04:00
TfT_02
0ab1986202 Set a seperate cooldowns between getting hurt and teleportations
Closes #880
2013-04-10 17:19:14 +02:00
TfT_02
71249334c3 Change the ChimaeraWing timestamp into a general teleportation timestamp 2013-04-10 17:15:48 +02:00
GJ
4f87cb6446 Added "Master Angler" ability to Fishing.
This ability increases the chance that a fish will bite the line while
fishing.
2013-04-09 20:53:54 -04:00
GJ
b391a53c6b Make our commands support tab-complete. 2013-04-08 17:34:23 -04:00
GJ
f3c6346b95 Clear mob health display if it gets stuck. Fixes #933 2013-04-08 00:34:54 -04:00
GJ
b82c3f41d3 Remove metadata, validation checks. 2013-04-08 00:24:38 -04:00
GJ
e31c1e33d9 Don't handle removing the name if the entity is dead. 2013-04-05 16:15:24 -04:00
GJ
ce08405c00 Use new NetherWartState values. 2013-04-04 22:24:02 -04:00
GJ
da29185b7d Added health display for mobs during combat.
During combat, players will now see a healthbar appear over the head of
hostile mobs when they are damaged. This healthbar will have two display
options - HEARTS and BAR - which can be changed via the /mobhealth
command.

New Permissions:
mcmmo.mobhealthdisplay - Allows viewing of mob health display
mcmmo.commands.mobhealth - Allows access to the /mobhealth command

New Config Options (config.yml):
Mob_Healthbar.Display_Type - the default health display type
Mob_Healthbar.Display_Time - the amount of time to show health display
2013-04-04 22:11:11 -04:00
TfT_02
f6b1643378 Minor formatting, added a missing white space 2013-04-04 22:21:13 +02:00
TfT_02
f1c16df63b Added new permission node for party teleportation.
`mcmmo.commands.ptp.send`
This permission node will be check before sending a teleport request
(or teleporting the sender if no request is required), this allows
admins to grant certain groups of users permissions to accept incoming
party teleport request without being able to send ptp requests
themselves.

Closes #927
2013-04-04 22:20:19 +02:00
TfT_02
c16e5231f4 Changed Chimaera Wing's recipe result to use the ingredient Material 2013-04-04 21:35:09 +02:00
GJ
630c3e81e6 Fixed Chimera Wing displaying warmup message if warmup was set to 0 2013-04-04 09:59:10 -04:00
GJ
0f77cf8066 Fixed Chimera Wing spamming console if Metrics was disabled 2013-04-04 09:48:48 -04:00
GJ
6772f4f169 Track these IF they're somehow full-grown when placed. 2013-04-04 08:02:45 -04:00
GJ
c849f751bb Fixed potion buff option not using the appropriate # of ticks 2013-04-03 11:41:43 -04:00
GJ
1cde45599e Fixed huge mushroom blocks not being properly tracked 2013-04-03 11:16:24 -04:00
GJ
f1a22f5f6b Shouldn't track this either, just to be safe. 2013-04-02 21:30:18 -04:00
GJ
fcc36ee5d7 Trying to fix reload more. 2013-04-02 11:17:40 -04:00
NuclearW
7f4efe1775 Added option to allow refreshing of chunks after block-breaking abilities.
This, if enabled, should fix the problem of clients believing they have broken more blocks than they really have when the enchanced enchantment is removed.
If testing proves it to be useful, could be enabled by default.  This currently send a 3x3 set of chunks centered around the player, so some servers may wish to disable it in that case.
2013-03-29 18:29:31 -04:00
GJ
86eaa3b091 These aren't the drops you're looking for. 2013-03-28 07:46:22 -04:00
GJ
5e36683ff2 Fixed Potatoes and Carrots not awarding XP. 2013-03-28 07:45:15 -04:00
NuclearW
c53563e7d1 More work GJ didn't ask me to do 2013-03-28 02:18:36 -04:00
NuclearW
da5238878d Remove Ender Dragon, Wither, and Witch from granting combat experience and related configuration options 2013-03-24 01:31:50 -04:00
TfT_02
5b5b73cde0 Improving Chimaera Wing - part 2
* Added a warmup before using a Chimaera Wing
 * Closes #740
2013-03-22 00:38:21 +01:00
TfT_02
92c6a7bfcf Added partial name matching
Works with commands such as /party kick <name>, /ptp <name>
2013-03-21 23:45:10 +01:00
TfT_02
70160468c0 Fix a NPE when trying to join a non-existing player
Fixes #860
2013-03-21 22:04:52 +01:00
GJ
399bf8e3b9 Use BukkitRunnable. 2013-03-20 03:11:16 -04:00
GJ
c3a69c8c55 Change to the newer, shorter scheduler methods. 2013-03-20 02:15:15 -04:00
GJ
d004361836 Removed functions for getting the PlayerProfile - using API classes is
preferred, but if not the McMMOPlayer should be used instead
2013-03-18 14:02:52 -04:00
GJ
42bc5065df Add support for new 1.5 inventory blocks. 2013-03-17 23:58:20 -04:00
GJ
b0d609e9a3 Add Quartz Ore to Mining. 2013-03-17 23:58:19 -04:00
TfT_02
c14f3777c0 Fixed bug where trying to activate a Chimaera Wing would require one item too much 2013-03-16 11:42:38 +01:00
GJ
2838a52e0c Clean up on all of our commands. Abstracted experience commands and
hardcore commands. Moved lots of duplicated code to functions in
CommandUtils.java. Split /ptp into individual commands, just like /party.
Used ternary logic to simplify some of our /skillname stat displays. Fixed
skill guide to not allow for negative pages. Simplified logic for many
/skillname data calculations. Use permission checks to prevent calculating
data that will never be displayed. Made the skill guide into its own
command.
2013-03-16 03:17:00 -04:00
TfT_02
5aecedc074 Damage the player when ChimaeraWing use failed 2013-03-14 22:31:44 +01:00
TfT_02
69bf17a619 Added Bat takeoff sound when using a Chimaera Wing 2013-03-14 22:26:02 +01:00
TfT_02
0292d3eefb Cleanup ChimaeraWing 2013-03-14 22:24:38 +01:00
TfT_02
0cd3e4ed84 Teleport to save spawn locations
Changed underground usage check.
2013-03-14 22:13:23 +01:00
GJ
9eba2c683b Use equalsIgnoreCase() instead of equals(), and use == for compaing
worlds.

Fixes #815
2013-03-10 18:06:10 -04:00
GJ
c0b4a33346 Importing Bukkit is usually bad. 2013-03-10 15:07:07 -04:00
TfT_02
ce32792668 Fixed bug where Deflect was calculated based on the attacker, not the defender
Closes #794
2013-03-09 14:44:29 +01:00
NuclearW
12709bcd7f Check hasItemMeta 2013-03-08 22:20:26 -05:00
TfT_02
a07f14e326 Improving Chimaera Wing - part 1
* Added cooldown between using Chimaera Wings
 * Added shapeless recipe to craft a Chimaera Wing (by default 5
feathers)
2013-03-08 21:46:05 +01:00
GJ
bd45fff1b4 Fixed bug relating to "empty" ItemStacks. Fixes #807 2013-03-08 07:40:25 -05:00
bm01
c0986a1f89 Removed unneeded null checks 2013-03-08 02:09:43 +01:00
GJ
ade9e20cdd Fixed bug where Beast Lore wouldn't work on friendly pets.
Fixes #805
2013-03-07 09:18:27 -05:00
GJ
29520dc95c Get the mcMMOPlayer outside of the loop so it doesn't have to be
recreated every time.
2013-03-07 08:53:13 -05:00
GJ
d40d89f29a Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice.
Fixes #787
2013-03-07 08:07:55 -05:00
GJ
3219674678 Added option to advanced.yml to determine the # of enchant levels used
when buffing Super Breaker & Giga Drill Breaker
2013-03-06 23:00:37 -05:00
GJ
c1161da6de We don't use this function anymore. 2013-03-06 16:23:41 -05:00
TfT_02
80927417f2 Fix the update checker
Now it's able to parse x.x.x-type-bxxx and x.x.x-bxxx
2013-03-06 22:20:11 +01:00
TfT_02
ae741a1b99 Fixed bug where players were unable to salvage leather armor. Closes #788 2013-03-05 14:39:39 +01:00
GJ
4210920c5f Fixed ClassCastException relating to counter-attack with Swords. Fixes
#784
2013-03-04 21:59:16 -05:00
GJ
0c027ca697 Straightening up our Managers more, also fixed a few bugs regarding
unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
GJ
1b461ac96a Cleaning up more combat checks. 2013-03-03 15:42:56 -05:00
GJ
7c28be5e62 Straightening up our InventoryListener, SwordsManager, TamingManager,
and UnarmedManager.
2013-03-03 14:59:22 -05:00
GJ
cbe9cae4ea Straighten up the Taming classes in order to stop passing events around quite so much. Also reordered some checks in our EntityDamage listeners for readability & efficiency purposes. 2013-03-03 14:48:13 -05:00
bm01
c0b7f8a323 Moved everything that could be moved from PlayerProfile to McMMOPlayer
PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00
bm01
f8b4412049 Each McMMOPlayer now store its SkillManager objects
Should fix a recent memory leak
2013-03-03 17:06:32 +01:00
TfT_02
10e227a5ac Fixed bug where Chimaera Wing would always teleport to spawn 2013-03-03 17:03:16 +01:00
bm01
37395a70e6 Combat skills should work on wild wolves / cats
Bug introduced in my previous commit
2013-03-03 14:38:00 +01:00
bm01
b779258d69 Fixed Beast Lore not working, fixes #771 2013-03-03 14:21:19 +01:00
GJ
79a5732c4d Fixed bug where ptp permissions weren't being handled properly 2013-03-02 23:53:25 -05:00
GJ
12c6bfc2e8 Fix another potential issue with recentlyHurt & /ptp. 2013-03-02 23:34:39 -05:00
NuclearW
a542d6cf3e Squashed commit of the following:
commit cb3e057dee1f2b29838ab654a526baac1baab7d6
Author: NuclearW <incongruency@gmail.com>
Date:   Fri Mar 1 00:43:57 2013 -0500

    1.4.00 release

commit 4f9628d2e4cde31c8946e9a911ee6f10e1fb6b35
Author: NuclearW <incongruency@gmail.com>
Date:   Fri Mar 1 00:07:30 2013 -0500

    \r -> \n

commit b2ca22e0477c747143b0f08a28a096967ee6ffd7
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 23:53:56 2013 -0500

    Commented-out code shouldn't be done like that.

commit 92f131712cc671e3e616c14a22e22769ef6d6d0b
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 23:45:36 2013 -0500

    More things we missed.

commit 408b03766f6261a03a862a1ab7f5835772feda4a
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 23:20:13 2013 -0500

    Format: util through spout and backup lib

commit d6bd2c29bbb51bee3607247468cfe145d4f38c9e
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 22:50:08 2013 -0500

    The things we missed the first time through...

commit 393f0b889aa1b7011ee81ee7b15413d8824b8cfb
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 22:05:29 2013 -0500

    Formatting: Skills

commit c097a6e188a7b760dd1b4389ed81dca417146b16
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 19:30:12 2013 -0500

    Organize imports.

commit 34c3e74be7eb5f983f21d969e30155c5d82c01c1
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 19:09:45 2013 -0500

    Fixed a missing fallthrough comment from ChatCommand

commit b4a76c9f022a2fd98bdd8f083accfea03becfd71
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 19:09:36 2013 -0500

    Formatting: datatypes.* through events.*

commit 3e57dd41d3265a7c8106c7eb026df926770a4d15
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 17:56:15 2013 -0500

    Fix issue with bad rebase

commit e8c8e06b2971555b7334e49128257e3af6f36892
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 17:35:32 2013 -0500

    Formatting: DatabaseManager, LeaderboardManager, DatabaseUpdateType, and
    PlayerStat

commit 13ecf1cc41f377a12991e357ac10abdcda24d6de
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 17:31:43 2013 -0500

    Format: listeners.* through runnables.*

commit 71686e3c0d96c2dcf25442b91703fadda1ea3bb0
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 17:13:57 2013 -0500

    Format PartyLockCommand

commit d50abed10bf94e1a88df3dc5cc07c259aea920ea
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 16:54:08 2013 -0500

    Format: base through config.*

commit 7004823eeebbae5be7728bf9cafc3b04e57b64cf
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 15:21:40 2013 -0500

    Example of using spaces to align like things

commit 534190cfe2481e466fe459d65628550458cc2993
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 15:12:19 2013 -0500

    Capitalization

commit 5b61d3ba4c8d81e6f358b0cf4f460abfe9798414
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 15:07:43 2013 -0500

    Updated readme, added standards.md

commit 5ec0df70fb82c527420a2f437f27f31bd758f884
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 14:42:16 2013 -0500

    Markdown was here, Creole is a loser

commit 70d557c59d086b6a5fb5e0e63c0c1d8eb4c8d19c
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 13:46:24 2013 -0500

    Move MCStats shading to .metrics.mcstats

commit eb9d67e66b1659d6abd2397ecf403343cfeffdda
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 13:37:37 2013 -0500

    Move ALL the packages!

commit 8ffa9e7b75417b6c7f158613d4b4ffb783dcf2d0
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 12:37:12 2013 -0500

    /r/n -> /n
2013-03-01 00:52:01 -05:00
GJ
213b4763e7 Check the perms for these commands in the commands, otherwise they don't
work in console because they don't default to OP. Fixes #715
2013-02-28 08:58:59 -05:00
GJ
90368d4ece Minor cleanup 2013-02-26 22:42:47 -05:00
NuclearW
cbbe436a69 Added party itemShare mode: EQUAL
Slightly cleaner way of handling equal item sharing.
Reset the item share modifier back to base when a player leaves the party
Added a new config file for the itemWeights
Removed the debug messages.
Added Lapis_Ore to itemweights.yml
Drop the item on the ground if the winningPlayer's inventory is full.
Unneccesary
Added a feature which allows the party leader to toggle item share categories....
That should be the rest.
ItemWeights to Item_Weights
2013-02-26 18:46:15 -05:00
GJ
38cd395171 Clean up the bleed list a bit. 2013-02-26 10:13:40 -05:00
GJ
2373ca82ba Added "Shroom Thumb" ability to Herbalism. Closes #724 2013-02-25 09:58:25 -05:00
GJ
3bd9a30055 Javadoc fix 2013-02-25 09:23:49 -05:00
NuclearW
214079a3cd Configuration options for particles 2013-02-24 13:56:24 -05:00
NuclearW
920bdde135 NuclearW is a mean person who hates other peoples' code 2013-02-23 00:00:58 -05:00
shatteredbeam
1db9a554dc Added Graphs determining above or below default values for the global multiplier and the global curve modifier. 2013-02-22 20:54:15 -08:00
GJ
62aaad8707 Added "Holy Hound" ability to Taming 2013-02-22 18:47:34 -05:00
NuclearW
d052d7a3ce Change from using Block to BlockState in many locations
Convert Herbalism ability to use BlockState instead of Block.
Move all block checks back to BlockChecks.
Don't need this if we're using BlockState
Convert Excavation to BlockState. We don't need to return booleans here
because we never edit the block state.Switch ModCheck.getCustomBlock to use BlockState
More work on the conversion to BlockState
More conversion to BlockState
Better way to handle mining drops, I believe.
Remove useless imports.
A test of making the diff look nicer
BlockChecks diff cleanup
Herbalism diff cleanup
Gotta update the block states here.
Moar blockstate.
Little more blockState stuff.
Even more blockstate.
2013-02-22 11:23:46 -05:00
NuclearW
3dc1afde7e Add graph to see if any config values have been changed from the default, or if a server is 100% vanilla configs 2013-02-22 01:08:37 -05:00
GJ
c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name
given to a material or entity by Bukkit.

This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
NuclearW
c805a48a87 Add verbose logging option and a debug method to use it.
Closes #609
2013-02-20 11:47:08 -05:00
GJ
918d81198f Cleaner way to handle per-world teleport permissions. Also provides a
nice error message now to explain WHY a player can't teleport.
2013-02-20 11:43:23 -05:00
GJ
fdeadde7f0 This has to be one block lower or it winds up in the sky. 2013-02-20 10:56:05 -05:00
GJ
240589e9ea Fix perk messages being displayed even if you have no perks. 2013-02-20 10:44:17 -05:00
GJ
400c93fb7d Clean up our particle effects a bit. 2013-02-20 10:40:47 -05:00
GJ
6571864b16 Remove unused imports. 2013-02-19 01:03:21 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
ad68f50b14 Removed isNPCPlayer, isNPCEntity is identical 2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155 Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading. 2013-02-18 16:19:31 -08:00
TfT_02
cf0f075acb Added an Update Checker, closes #559 2013-02-18 22:54:50 +01:00
GJ
083a89c1a3 Handle all our donor perks in one class. 2013-02-18 11:41:44 -05:00
GJ
671be42472 SkillTools, not Misc 2013-02-18 10:32:29 -05:00
GJ
1da1bb7218 These fit better in SkillTools. Plus, we had already duplicated one of
them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39 These functions fit better in CombatTools. 2013-02-18 10:22:16 -05:00
GJ
c39827ed59 Don't need the same function in two places. 2013-02-18 10:11:43 -05:00
GJ
2744fb122c isValid already checks isDead 2013-02-17 14:13:29 -05:00
GJ
77638bf56a Think we may have been adding some entities twice. 2013-02-17 12:14:20 -05:00
NuclearW
57e6e5400b nope.avi
Revert "Protect placeStore. It's ugly and still needs work."

This reverts commit 1fe182babe.
2013-02-17 10:05:35 -05:00
GJ
8a795e6091 Don't need chance anymore. 2013-02-17 01:26:47 -05:00
GJ
1fe182babe Protect placeStore. It's ugly and still needs work. 2013-02-17 00:40:17 -05:00
bm01
f61aed9f6c Attempt to fix permanently opened region files
This line successfully closes files that are no longer tied to any
loaded chunk. It was sometimes problematic on large servers.
However, since I'm not completely sure if it doesn't provoke any data
loss or error, I've commented it out, waiting for a verification or
approval.
2013-02-17 04:16:51 +01:00
nossr50
08882e58b6 random.nextInt() has 0 inclusive, we need to add 1 2013-02-16 14:44:41 -08:00
nossr50
4c6f2da78a I guess Minecraft groups nearby itemstacks anyways... whoops 2013-02-16 14:33:17 -08:00
nossr50
3550310e5c Change randomDropItems() to give an equal chance for all results 2013-02-16 14:29:44 -08:00
bm01
4ae276d1d7 Fixed Tree Feller not being activated on big mushrooms 2013-02-16 21:14:23 +01:00
NuclearW
b16cc87ffb Turn off debug 2013-02-15 22:48:24 -05:00
NuclearW
c5e8b90d71 Reset events for debug 2013-02-15 22:48:24 -05:00
NuclearW
88a6326f87 Debugging for Metrics 2013-02-15 22:48:24 -05:00
NuclearW
c4aedd5323 Use convenience methods 2013-02-15 22:48:23 -05:00
NuclearW
6eb125c913 Chimera Wing Usage Tracker/Graph 2013-02-15 22:48:23 -05:00
NuclearW
704f7374d2 Chimera Wing Enabled Graph 2013-02-15 22:48:23 -05:00
NuclearW
009396cad9 Add in EMetrics 2013-02-15 22:48:23 -05:00
NuclearW
a38b7ca9fa Move metrics to a class of its own 2013-02-15 22:48:22 -05:00
nossr50
9df149c489 Huge Mushrooms now work for Tree Feller (UNTESTED) 2013-02-15 15:32:49 -08:00
TfT_02
bc9e946618 Revert removing Chimaera wing.
We've decided to keep it, for now.
2013-02-15 16:36:21 +01:00
GJ
ca5bf0bd09 Fix possible fallthrough. 2013-02-14 11:07:41 -05:00
NuclearW
9bd33ab3df Introducing Block Cracker 2013-02-14 00:34:50 -05:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
GJ
f4da69a205 Fix some missing default cases and possible fall-through issues. 2013-02-13 16:34:36 -05:00
GJ
2ad73e9b2c Optimized our String/number conversions a bit. Also moved all
String-related util functions from Misc.java to StringUtils.java
2013-02-13 11:45:48 -05:00
GJ
0319e2cbff Added '/hardcore' and '/vampirism' commands for toggling these modes on
or off, along with the necessary permissions nodes.
2013-02-13 08:15:38 -05:00
shatteredbeam
0cd8d2b333 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2013-02-12 19:56:47 -08:00
shatteredbeam
28dca6e66f sender, not player. 2013-02-12 19:54:17 -08:00
shatteredbeam
491a70ad82 util.perms now uses player.hasPermissions() Uniformly. 2013-02-12 19:50:46 -08:00
GJ
aa0acf767b Log ALL the things! 2013-02-12 22:18:47 -05:00
bm01
505d6e258f Removed no longer needed method (Misc.hasArmor) 2013-02-12 19:17:53 +01:00
bm01
9f22382506 Restored original behavior of Salvage.isSalvageable
It doesn't check for custom armors, I don't know if it's a bug or not
Added isMinecraftTool and isMinecraftArmor for clarity
2013-02-12 19:15:52 +01:00
bm01
f486492c37 For consistency with Bukkit, ItemChecks.isPants -> ItemChecks.isLeggings 2013-02-12 19:15:51 +01:00
bm01
6f1ddee0ac ItemChecks.isArmor should check for custom armors 2013-02-12 19:15:51 +01:00
bm01
0aeff40aaa Made /party kick work on offline players 2013-02-11 14:14:43 +01:00
TfT_02
74df4a4fb6 Add random item share mode for parties.
Use /party itemshare random to enable random item sharing. Disable with
/party itemshare [none | false | off]
Whenever a party member picks up an item, everyone has a chance of
receiving that item instead of the player who picked it up.
2013-02-09 12:24:02 +01:00
TfT_02
b60d9032be Who knows what we will do next year,
but this minor bug has been fixed anyway :)
2013-02-09 10:59:41 +01:00
Glitchfinder
0fae8be816 Cleaning up minor issue with the ChunkStore. 2013-02-08 13:26:47 -08:00
Glitchfinder
f97e9bd19f Fixing an NPE with the /mcmmo command. 2013-02-08 12:23:14 -08:00
NuclearW
af1288b6f8 Add Friendly Fire permission for parties
This removes the friendly fire config option previously created
Both attacker and defender must have this option

Closes #648
2013-02-07 18:46:41 -05:00
GJ
bcdd235b9f NuclearW, why did you do this? 2013-02-06 12:50:11 -05:00
GJ
7a0f8ea2dd Tweak a few more things with Salvage. 2013-02-06 10:28:28 -05:00
GJ
3f6c07ba6a Updated /mcpurge for Bukkit CommandAPI, also made it work with Flatfile 2013-02-05 15:29:57 -05:00
GJ
419937f62e Refactoring - these should be with the rest of the DB files. 2013-02-05 12:56:31 -05:00
Glitchfinder
e2faeac505 Updating blast mining permissions and alphabetizing the permissions list. 2013-02-04 15:54:19 -08:00
TfT_02
fc40f545fe Removed Chimaera Wing
"RIP Chimera wing, an archaic item from a decadent past" ~ shatteredbeam
2013-02-04 19:41:23 +01:00
GJ
4aceadd777 == is faster than .equals() for enums. 2013-02-04 11:35:52 -05:00
bm01
35cdcb62b7 Removed needs for SkillType.ALL
Also apparently made /Skillreset work on offline players and fixed
missing permissions check
2013-02-04 16:33:34 +01:00
GJ
44b862c0bb Get rid of all the deprecated instances of Users.getProfile() 2013-02-04 08:09:24 -05:00
GJ
b21dc8631a Remove unused imports. 2013-02-04 00:55:17 -05:00
Glitchfinder
6498c711ba Updating the permissions for the /ptp command and fixing the event it files to properly show who is teleporting where. 2013-02-03 15:40:29 -08:00
bm01
f51bdad6b4 Removed unwanted profile check in isNPCPlayer
Is the profile is null, it may be our fault, and because of this check
we would never know about it.
2013-02-03 13:27:47 +01:00
bm01
6d871c9bdb Properly fixed the NPE in dropItem
It was due to bad logic in Herbalism
2013-02-03 09:12:34 +01:00
NuclearW
8aabe1c148 Change metrics to be shaded in, add new graph
New graph checks if a build came from our Jenkins, and reports that
Started new graph for donut version information, waiting for confirmation on data delimiter before proceeding with enabling that
@md-5 is now in mcMMO

Closes #617
2013-02-02 04:38:15 -05:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
GJ
d1f499f6fd Moved around a few more commands. 2013-02-02 00:09:47 -05:00
Glitchfinder
60033d47ec Adding support for both display names and sender names in the chat API. 2013-02-01 18:59:22 -05:00
Glitchfinder
b633f36131 Adding proper children for the deprecated permissions, and removing extra permissions checks. 2013-02-01 14:36:01 -08:00
Glitchfinder
749443454d Updating permissions for the /mcgod command. 2013-02-01 14:01:11 -08:00
GJ
d68dfe2a32 ACTUALLY fix the NPE this time. 2013-02-01 15:56:23 -05:00
GJ
b0acea3353 Fix bug in previous dev build that would make mcMMO never drop items... 2013-02-01 15:07:18 -05:00
GJ
862f5d73e1 Apparently our ItemStack can be null here. 2013-02-01 14:58:03 -05:00
GJ
a3e9d12f6a Rework /addlevels to use the built-in Bukkit command stuff. 2013-02-01 13:27:12 -05:00
bm01
ef775f1c24 Removed some deprec(i)ated calls to Users.getProfile() 2013-02-01 11:50:19 +01:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
75894c4419 Clean up a little more from our permissions reworking. 2013-01-31 15:39:21 -05:00
GJ
d3c8a5565a Cleaning up from our deprecated permissions.
Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
bd2cd07f46 Better way to deprecate these. 2013-01-31 09:00:17 -05:00
GJ
cd35df17ec Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything 2013-01-30 19:44:35 -05:00
U-YUE\Sean
610b87f462 Fixing a permissions loop and reverting a package change to prevent Serialization errors. 2013-01-30 12:25:48 -08:00
U-YUE\Sean
d32e0962b0 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2013-01-30 11:10:32 -08:00
GJ
3f6bd7894d Added vanilla XP boost for Fishing - includes permissions, config
options, etc
2013-01-30 13:24:56 -05:00
U-YUE\Sean
6d5cf2b139 Adding new permissions for the /inspect command. 2013-01-30 09:38:08 -08:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
852872f55c Custom mod support refactoring. 2013-01-30 11:35:33 -05:00
GJ
c6ef053aac Fixed a couple of our locale strings getting screwed up due to
refactoring.
2013-01-30 08:36:24 -05:00
GJ
ac7ed67d91 We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
cc6850b37d Fixed bug where Green Terra could possibly activate on crops that
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
e61581c4e6 Fixed mod config files loading / generating when they shouldn't have 2013-01-27 16:21:02 -05:00
NuclearW
7ccadae489 Changes to the changes to the ChatAPI.
mcMMO will not pass null for any events that it creates about itself.
Older plugins which are using depricated methods in ChatAPI will be null.
Newer plugins passing null to ChatAPI will also be null.

Null guarantees that it is not from mcMMO, but from an external plugin that is not specified.
2013-01-26 22:13:49 -05:00
jgeboski
251c152efa McMMOChatEvent: added a field to hold the dispatching plugin
Currently, there is no sane way to detect which plugin dispatched
an McMMOChatEvent. This is problematic for plugins using the ChatAPI
while also listening for McMMOChatEvents as it leads to a message loop
being created.

A "simple" solution is to store a reference to the dispatching plugin in
the McMMOChatEvent. This allows for a plugin to determine if it is an
event dispatched by itself, or some other plugin. In addition, this can
allow for better control within third party plugins to determine where
McMMOChatEvents are dispatched from.

This patch is backwards with existing interfaces.
2013-01-26 21:07:36 -05:00
bm01
bff7919c21 Major cleanup 2013-01-26 23:01:55 +01:00
GJ
85b909a7ab Change some stuff around with ChatManager, change ChatAPI to route
through ChatManager.
2013-01-25 18:21:17 -05:00
GJ
91e8051cee Fixed abilities activating with the wrong tool in hand 2013-01-25 13:54:32 -05:00
GJ
ba7ebe1319 Minor Database refactoring. 2013-01-24 22:53:02 -05:00
GJ
96d59a2e81 A little more cleanup 2013-01-24 22:22:02 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
76a987e1e0 PlayerListener cleanup 2013-01-24 14:19:26 -05:00
GJ
ab677e941d Start cleaning up the mess we've made of our listeners. 2013-01-24 11:50:12 -05:00
GJ
b7bb3f4487 Don't include child skills in these loops. Fixes #577 2013-01-24 09:08:30 -05:00
GJ
121354e489 We don't need two guides guides. Fixes #572 2013-01-24 00:05:10 -05:00
T00thpick1
135bfc2627 Don't cycle when on child skill 2013-01-23 23:49:01 -05:00
GJ
a01882aea5 Because we need to care about the result, not the source.
Also adds a couple of null checks, just to be safe.
2013-01-23 23:09:54 -05:00
GJ
6f0e2437e0 Smelting! 2013-01-23 16:34:01 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
e048a6d0d0 Cleanup Swords & Taming commands 2013-01-22 10:48:10 -05:00
GJ
cedfb1a538 Fixed bug with checking if an entity is wearing armor. 2013-01-22 00:59:20 -05:00
bm01
f0f7dee3c2 Optimized Tree Feller
And cleaned up WoodCutting a little
2013-01-22 02:39:13 +01:00
GJ
ddbf5a559a Copy-pasta code is bad. 2013-01-21 20:01:33 -05:00
GJ
ea4048dce9 Regardless of case, we need both a position & stat value for this.
Fixes #541
2013-01-21 19:07:17 -05:00
GJ
0711454e31 General cleanup to satisfy my OCD a little while longer. 2013-01-21 17:22:54 -05:00
GJ
900623461a Useless else statements. 2013-01-21 17:15:53 -05:00
GJ
9512879cc7 Remove unused imports. 2013-01-21 12:36:00 -05:00
bm01
c8013421e6 Few chunk load optimizations 2013-01-21 03:07:18 +01:00
Glitchfinder
77ffc9c3c2 Removing unnecessary ArrayLists 2013-01-20 15:59:57 -08:00
Glitchfinder
9a6ebb0b9a Slightly reducing the processing required to unload chunks. 2013-01-20 15:52:00 -08:00
Glitchfinder
57d1cd5f63 Further alleviating the time it takes to load chunks. 2013-01-20 15:46:53 -08:00
GJ
b7354779d4 Minor changes to try & reduce method calls. 2013-01-20 16:07:27 -05:00
Glitchfinder
643af1c32b Fixing a memory leak involving mob tracking. 2013-01-19 14:02:23 -08:00
GJ
b9bf3f96d2 Added new Hylian Luck skill to Herbalism. 2013-01-19 12:33:57 -05:00
GJ
11ea6b269e Fix issues with properties files & formatting. 2013-01-18 19:34:19 -05:00
Glitchfinder
372950071a Merge pull request #532 from Glitchfinder/master
Removing detritus left over from recent commits.
2013-01-18 15:47:38 -08:00
Glitchfinder
b424ecfd3e Removing ChunkletUnloader and dependents, since they are no longer necessary. 2013-01-18 15:39:02 -08:00
Glitchfinder
fc38bbd179 Merge pull request #530 from Glitchfinder/master
Updating entity tracking and such.
2013-01-18 14:57:52 -08:00
Glitchfinder
00f24fd5bd Reducing CPU usage on chunk load. 2013-01-18 14:55:29 -08:00
Glitchfinder
ca2673f258 Condensing entity tracking into a single set of storage, to reduce CPU use. Also handily causes invalid falling blocks to be removed. (Fell out of the world, etc) 2013-01-18 14:43:14 -08:00
T00thpick1
7d416a90de Redundant as they are caught in finally 2013-01-18 16:18:44 -05:00
Glitchfinder
d09526e470 Changing chunk unloading to patch logic hole for entity tracking. 2013-01-18 12:39:57 -08:00
GJ
ed68f227ac Not closing the objectStream here is BAD. 2013-01-18 15:28:42 -05:00
T00thpick1
2f16dbc9b5 Explicitely state desired order 2013-01-17 21:35:35 -05:00
T00thpick1
c0b3a4e929 Index tables 2013-01-17 18:11:28 -05:00
GJ
0262255bea Fixed bug where Skull Splitter would be applied twice. 2013-01-17 12:04:56 -05:00
nossr50
9717be3da8 Minor cleanup 2013-01-16 12:09:03 -08:00
nossr50
67a4efa03e FFS Leaderboards will only update every 10 minutes 2013-01-16 12:02:41 -08:00
nossr50
fd4f0f4096 mcrank FFS output is now consistent with SQL 2013-01-16 11:58:14 -08:00
GJ
957605d46b More localization updates. 2013-01-16 14:28:59 -05:00
GJ
55f824e0c8 More work on localization update 2013-01-16 14:03:32 -05:00
GJ
faa22002e3 Start of major localization update. 2013-01-16 14:03:31 -05:00
T00thpick1
c0dfcfd9f6 More changes 2013-01-16 13:28:14 -05:00
T00thpick1
c073c7ed3a Make mcRank Async in SQL 2013-01-16 02:50:18 -05:00
GJ
7fa1a8c6c7 Make /mctop [skillname] work for localized skillnames 2013-01-16 00:06:14 -05:00
GJ
037fd890dc Use localized skill name in skill guide string.
Still need to localize the REST of the strings relating to the skill
guides, though.
2013-01-15 23:40:34 -05:00
t00thpick1
9d70a2a9a6 We have to stop meeting like this, database.java 2013-01-15 22:42:56 -05:00
t00thpick1
9b94fba3a6 The final frontier 2013-01-15 22:27:47 -05:00
t00thpick1
d440876bbb Close statements correctly, add update function 2013-01-15 22:08:59 -05:00
t00thpick1
32c62fd7eb Actually fix discrepencies between mcrank + mctop 2013-01-15 22:00:28 -05:00
t00thpick1
9c9a097ff3 Fix discrepencies between mctop and mcrank 2013-01-15 21:20:33 -05:00
t00thpick1
24367b350d One more change 2013-01-15 19:40:17 -05:00
t00thpick1
ea13ce09c9 Apostrophe's are important 2013-01-15 19:24:10 -05:00
t00thpick1
137c46b8ce Part two of sql mcRank 2013-01-15 19:03:13 -05:00
nossr50
6c67308a1f Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-01-15 14:49:55 -08:00
nossr50
6bbdbee669 FFS Leaderboard rewrites, and new mcrank command. 2013-01-15 14:49:20 -08:00
GJ
5bdf4b5dcc Finish Axe restructuring, modify a little bit of Swords stuff as well. 2013-01-15 16:38:44 -05:00
GJ
f40433fc99 Axe restructuring. 2013-01-15 16:16:46 -05:00
GJ
81dae8c43d Fix NPE resulting from using /mcremove command on a Flatfile DB. Fixes
#509.
2013-01-15 10:51:06 -05:00
Glitchfinder
67e1defdb8 Further reducing lag when saving or unloading a world. 2013-01-14 14:18:01 -08:00
Glitchfinder
a64e177c21 Fixing some NPEs related to having an empty leaderboard. 2013-01-14 13:09:11 -08:00
Glitchfinder
75e52bbe66 Making it impossible to attempt to drop air. 2013-01-14 11:31:11 -08:00
GJ
348887f799 Refactoring, removing useless variables, changing ints to doubles, etc. 2013-01-14 12:41:39 -05:00
GJ
0587741437 More Axe restructuring, changing some config values from int to double,
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
8e2707d33e Duplicate code is stupid. 2013-01-14 00:47:47 -05:00
GJ
268db10361 Parameterize our ArrayLists. 2013-01-14 00:34:01 -05:00
GJ
aab532f475 Remove useless else. 2013-01-14 00:27:16 -05:00
GJ
00ee75bb29 Remove unused imports. 2013-01-14 00:26:18 -05:00
TfT_02
664239c567 Fixing a java.io.FileNotFoundException when using SQL 2013-01-14 00:20:48 +01:00
GJ
606195c78a Added option to disable gaining Acrobatics XP from dodging lightning
strikes. Fixes #481
2013-01-13 16:04:02 -05:00
TfT_02
6f29e475ee Nothing to see here, just some boring patches and fixes! 2013-01-13 00:26:18 +01:00
gmcferrin
e6607783e9 One last time... 2013-01-12 01:43:40 -05:00
gmcferrin
2021a0b065 Finish fixing CASCADE_DELETE issues... I think. 2013-01-12 01:23:16 -05:00
gmcferrin
0871a96399 Fix SQL syntax issue. 2013-01-12 00:34:52 -05:00
gmcferrin
0c61cc8bdc More things can be enchanted now. 2013-01-11 17:35:28 -05:00
gmcferrin
d0e2358fab This is a much better way to delete things. 2013-01-11 15:26:56 -05:00
gmcferrin
a8abfdae5e Start Axe restructuring. 2013-01-10 22:39:08 -05:00
gmcferrin
d25a314d3a Fix bug with UserPurgeTask... 2013-01-10 21:41:35 -05:00
Glitchfinder
637e826c1b Adding a cleanup task to remove invalid entities from the spawned mob storage. 2013-01-10 14:12:41 -08:00
Glitchfinder
2513b4ca23 Alleviating hangtime on world save. 2013-01-10 12:33:30 -08:00
Glitchfinder
f8c5c380b1 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-01-10 09:27:05 -08:00
Glitchfinder
2708449089 Making errors during the chunk conversion process silent. 2013-01-10 09:26:54 -08:00
gmcferrin
bcfec56300 Because it's not just Citizens that uses NPCs. 2013-01-10 12:18:48 -05:00
gmcferrin
ec6b9d4387 Attempted fix for CombatTag dupe glitch - don't apply AoE damage to
NPCs.
2013-01-10 12:18:08 -05:00
gmcferrin
621f739831 Axes restructuring, part 1 2013-01-10 09:26:28 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
4a4db675f1 More OCD. 2013-01-09 23:07:32 -05:00
gmcferrin
e193da2cd7 My OCD made me do it. 2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9 So many useless else statements... 2013-01-09 22:43:21 -05:00
gmcferrin
75a5ffcb10 Cleanup our iterators. 2013-01-09 22:18:41 -05:00
gmcferrin
4bb6f68e6f No sense in repeating static variables. 2013-01-09 21:49:17 -05:00
gmcferrin
00e1521d46 Functions >> copy-paste code. 2013-01-09 21:47:03 -05:00