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https://github.com/mcMMO-Dev/mcMMO.git
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parent
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commit
70160468c0
@ -17,6 +17,7 @@ Version 1.4.04-dev
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= Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
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= Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
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= Fixed bug with retrieving a player's party members
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= Fixed bug which caused an NPE when trying to join a non-existing player
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! Updated localization files
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- Removed deprecated functions from API classes.
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- Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
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@ -31,6 +31,9 @@ public class PartyJoinCommand implements CommandExecutor {
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return true;
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}
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mcMMOPlayer = UserManager.getPlayer(args[1]);
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player = mcMMOPlayer.getPlayer();
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String password = getPassword(args);
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// Make sure party passwords match
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@ -63,8 +66,8 @@ public class PartyJoinCommand implements CommandExecutor {
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private boolean canJoinParty(CommandSender sender, String targetName) {
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mcMMOTarget = UserManager.getPlayer(targetName);
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if (CommandUtils.checkPlayerExistence(sender, targetName, mcMMOTarget)) {
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return true;
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if (!CommandUtils.checkPlayerExistence(sender, targetName, mcMMOTarget)) {
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return false;
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}
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target = mcMMOTarget.getPlayer();
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@ -67,17 +67,17 @@ public final class CommandUtils {
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public static boolean checkPlayerExistence(CommandSender sender, String playerName, McMMOPlayer mcMMOPlayer) {
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if (mcMMOPlayer != null) {
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return false;
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return true;
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}
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PlayerProfile playerProfile = new PlayerProfile(playerName, false);
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if (unloadedProfile(sender, playerProfile)) {
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return true;
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return false;
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}
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sender.sendMessage(LocaleLoader.getString("Commands.Offline"));
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return true;
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return false;
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}
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public static boolean unloadedProfile(CommandSender sender, PlayerProfile profile) {
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