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SkillTools, not Misc
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@ -90,7 +90,7 @@ public class Herbalism {
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}
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public static void greenTerraConvert(Player player, Block block) {
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if (Misc.blockBreakSimulate(block, player, false)) {
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if (SkillTools.blockBreakSimulate(block, player, false)) {
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Material type = block.getType();
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switch (type) {
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@ -9,6 +9,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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@ -36,7 +37,7 @@ public class MiningManager extends SkillManager{
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return;
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}
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if (!Misc.blockBreakSimulate(eventHandler.getBlock(), mcMMOPlayer.getPlayer(), true)) {
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if (!SkillTools.blockBreakSimulate(eventHandler.getBlock(), mcMMOPlayer.getPlayer(), true)) {
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return;
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}
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@ -6,7 +6,7 @@ import org.bukkit.entity.Player;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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public class Unarmed {
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public static int ironArmMaxBonusDamage = AdvancedConfig.getInstance().getIronArmMaxBonus();
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@ -29,7 +29,7 @@ public class Unarmed {
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public static double berserkDamageModifier = 1.5;
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public static void blockCracker(Player player, Block block) {
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if (Misc.blockBreakSimulate(block, player, false)) {
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if (SkillTools.blockBreakSimulate(block, player, false)) {
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Material type = block.getType();
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switch (type) {
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@ -11,6 +11,7 @@ import org.bukkit.event.entity.FoodLevelChangeEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.getspout.spoutapi.SpoutManager;
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@ -22,6 +23,9 @@ import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.HiddenConfig;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
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import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
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import com.gmail.nossr50.events.fake.FakeBlockDamageEvent;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mods.ModChecks;
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import com.gmail.nossr50.spout.SpoutConfig;
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@ -479,7 +483,7 @@ public class SkillTools {
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break;
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}
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if (!Misc.blockBreakSimulate(block, player, true)) {
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if (!blockBreakSimulate(block, player, true)) {
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activate = false;
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break;
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}
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@ -632,4 +636,35 @@ public class SkillTools {
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return item;
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}
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/**
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* Simulate a block break event.
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*
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* @param block The block to break
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* @param player The player breaking the block
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* @param shouldArmSwing true if an armswing event should be fired, false otherwise
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* @return true if the event wasn't cancelled, false otherwise
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*/
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public static boolean blockBreakSimulate(Block block, Player player, Boolean shouldArmSwing) {
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//Support for NoCheat
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if (shouldArmSwing) {
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FakePlayerAnimationEvent armswing = new FakePlayerAnimationEvent(player);
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mcMMO.p.getServer().getPluginManager().callEvent(armswing);
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}
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PluginManager pluginManger = mcMMO.p.getServer().getPluginManager();
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FakeBlockDamageEvent damageEvent = new FakeBlockDamageEvent(player, block, player.getItemInHand(), true);
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pluginManger.callEvent(damageEvent);
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FakeBlockBreakEvent breakEvent = new FakeBlockBreakEvent(block, player);
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pluginManger.callEvent(breakEvent);
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if (!damageEvent.isCancelled() && !breakEvent.isCancelled()) {
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return true;
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}
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return false;
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}
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}
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@ -171,7 +171,7 @@ public final class TreeFeller {
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int xp = 0;
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for (Block block : treeFellerBlocks) {
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if (!Misc.blockBreakSimulate(block, mcMMOPlayer.getPlayer(), true)) {
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if (!SkillTools.blockBreakSimulate(block, mcMMOPlayer.getPlayer(), true)) {
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break; // TODO: Shouldn't we use continue instead?
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}
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@ -4,18 +4,13 @@ import java.util.Random;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.PluginManager;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
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import com.gmail.nossr50.events.fake.FakeBlockDamageEvent;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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import com.gmail.nossr50.events.items.McMMOItemSpawnEvent;
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import com.gmail.nossr50.mods.ModChecks;
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@ -51,37 +46,6 @@ public final class Misc {
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return false;
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}
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/**
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* Simulate a block break event.
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*
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* @param block The block to break
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* @param player The player breaking the block
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* @param shouldArmSwing true if an armswing event should be fired, false otherwise
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* @return true if the event wasn't cancelled, false otherwise
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*/
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public static boolean blockBreakSimulate(Block block, Player player, Boolean shouldArmSwing) {
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//Support for NoCheat
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if (shouldArmSwing) {
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FakePlayerAnimationEvent armswing = new FakePlayerAnimationEvent(player);
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mcMMO.p.getServer().getPluginManager().callEvent(armswing);
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}
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PluginManager pluginManger = mcMMO.p.getServer().getPluginManager();
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FakeBlockDamageEvent damageEvent = new FakeBlockDamageEvent(player, block, player.getItemInHand(), true);
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pluginManger.callEvent(damageEvent);
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FakeBlockBreakEvent breakEvent = new FakeBlockBreakEvent(block, player);
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pluginManger.callEvent(breakEvent);
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if (!damageEvent.isCancelled() && !breakEvent.isCancelled()) {
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return true;
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}
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return false;
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}
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/**
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* Get the upgrade tier of the item in hand.
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*
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