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https://github.com/mcMMO-Dev/mcMMO.git
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14daee3b1b
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@ -90,7 +90,7 @@ public class ArcheryManager extends SkillManager {
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getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
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}
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CombatUtils.dealDamage(defender, Archery.dazeModifier, DamageCause.PROJECTILE, arrow);
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CombatUtils.dealDamage(defender, Archery.dazeModifier, DamageCause.PROJECTILE, arrow, mcMMOPlayer, SkillType.ARCHERY);
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}
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/**
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@ -104,6 +104,6 @@ public class ArcheryManager extends SkillManager {
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double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
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double archeryBonus = damage * damageBonusPercent;
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CombatUtils.dealDamage(target, archeryBonus, DamageCause.PROJECTILE, arrow);
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CombatUtils.dealDamage(target, archeryBonus, DamageCause.PROJECTILE, arrow, mcMMOPlayer, SkillType.ARCHERY);
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}
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}
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@ -57,7 +57,7 @@ public class AxesManager extends SkillManager {
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public void axeMastery(LivingEntity target) {
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double axeBonus = Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
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CombatUtils.dealDamage(target, axeBonus, getPlayer());
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CombatUtils.dealDamage(target, axeBonus, getPlayer(), mcMMOPlayer, SkillType.AXES);
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}
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/**
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@ -84,7 +84,7 @@ public class AxesManager extends SkillManager {
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damage = (damage * Axes.criticalHitPVEModifier) - damage;
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}
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CombatUtils.dealDamage(target, damage, player);
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CombatUtils.dealDamage(target, damage, player, mcMMOPlayer, SkillType.AXES);
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}
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/**
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@ -134,7 +134,7 @@ public class AxesManager extends SkillManager {
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}
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}
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CombatUtils.dealDamage(target, Axes.greaterImpactBonusDamage, player);
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CombatUtils.dealDamage(target, Axes.greaterImpactBonusDamage, player, mcMMOPlayer, SkillType.AXES);
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}
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/**
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@ -123,11 +123,11 @@ public class TamingManager extends SkillManager {
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getPlayer().sendMessage(LocaleLoader.getString("Combat.Gore"));
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damage = (damage * Taming.goreModifier) - damage;
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CombatUtils.dealDamage(target, damage, wolf);
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CombatUtils.dealDamage(target, damage, wolf, mcMMOPlayer, SkillType.TAMING);
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}
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public void sharpenedClaws(LivingEntity target, Wolf wolf) {
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CombatUtils.dealDamage(target, Taming.sharpenedClawsBonusDamage, wolf);
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CombatUtils.dealDamage(target, Taming.sharpenedClawsBonusDamage, wolf, mcMMOPlayer, SkillType.TAMING);
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}
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/**
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@ -116,7 +116,7 @@ public class UnarmedManager extends SkillManager {
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public void berserkDamage(LivingEntity target, double damage) {
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damage = (damage * Unarmed.berserkDamageModifier) - damage;
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CombatUtils.dealDamage(target, damage, getPlayer());
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CombatUtils.dealDamage(target, damage, getPlayer(), mcMMOPlayer, SkillType.UNARMED);
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}
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/**
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@ -127,7 +127,7 @@ public class UnarmedManager extends SkillManager {
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public void ironArm(LivingEntity target) {
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int unarmedBonus = Math.min(Unarmed.ironArmMinBonusDamage + (getSkillLevel() / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
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CombatUtils.dealDamage(target, unarmedBonus, getPlayer());
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CombatUtils.dealDamage(target, unarmedBonus, getPlayer(), mcMMOPlayer, SkillType.UNARMED);
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}
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/**
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@ -348,7 +348,7 @@ public final class CombatUtils {
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* @param damage Amount of damage to attempt to do
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*/
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public static void dealDamage(LivingEntity target, double damage) {
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dealDamage(target, damage, DamageCause.CUSTOM, null);
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dealDamage(target, damage, DamageCause.CUSTOM, null, null, null);
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}
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/**
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@ -358,8 +358,8 @@ public final class CombatUtils {
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* @param damage Amount of damage to attempt to do
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* @param attacker Player to pass to event as damager
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*/
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public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
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dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker);
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public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker, McMMOPlayer mcMMOPlayer, SkillType skill) {
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dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker, mcMMOPlayer, skill);
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}
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/**
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@ -369,7 +369,7 @@ public final class CombatUtils {
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* @param damage Amount of damage to attempt to do
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* @param attacker Player to pass to event as damager
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*/
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public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
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public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker, McMMOPlayer mcMMOPlayer, SkillType skill) {
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if (target.isDead()) {
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return;
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}
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@ -385,6 +385,10 @@ public final class CombatUtils {
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damage = damageEvent.getDamage();
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}
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if (mcMMOPlayer != null) {
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startGainXp(mcMMOPlayer, target, skill);
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}
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target.damage(damage);
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}
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@ -432,7 +436,7 @@ public final class CombatUtils {
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break;
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}
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dealDamage(livingEntity, damageAmount, attacker);
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dealDamage(livingEntity, damageAmount, attacker, UserManager.getPlayer(attacker), type);
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numberOfTargets--;
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}
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}
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