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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Cleanup - fixing various formatting issues
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483f348403
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@ -138,7 +138,7 @@ public final class ChatAPI {
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*
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* @param playerName The name of the player to toggle party chat on.
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*/
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public static void toggleAdminChat(String playerName){
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public static void toggleAdminChat(String playerName) {
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UserManager.getPlayer(playerName).setAdminChat(!isUsingAdminChat(playerName));
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}
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}
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@ -119,7 +119,7 @@ public final class ExperienceAPI {
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throw new InvalidSkillException();
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}
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UserManager.getPlayer(player).applyXpGain(skill, (int) (XP / skill.getXpModifier() * Config.getInstance().getExperienceGainsGlobalMultiplier()));
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UserManager.getPlayer(player).applyXpGain(skill, (int) (XP / skill.getXpModifier() * Config.getInstance().getExperienceGainsGlobalMultiplier()));
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}
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/**
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@ -12,7 +12,7 @@ import com.gmail.nossr50.events.chat.McMMOPartyChatEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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public final class ChatManager {
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public ChatManager () {}
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public ChatManager() {}
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public static void handleAdminChat(Plugin plugin, String playerName, String displayName, String message, boolean isAsync) {
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McMMOAdminChatEvent chatEvent = new McMMOAdminChatEvent(plugin, playerName, displayName, message, isAsync);
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@ -57,7 +57,7 @@ public abstract class ConfigLoader {
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OutputStream outputStream = null;
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try {
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outputStream = new FileOutputStream(configFile);
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outputStream = new FileOutputStream(configFile);
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int read;
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byte[] bytes = new byte[1024];
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@ -513,7 +513,7 @@ public class McMMOPlayer {
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return;
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}
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if (!Permissions.skillEnabled(player, skillType)) {
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return;
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}
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@ -257,7 +257,7 @@ public class PlayerProfile {
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* @return the Xp remaining until next level
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*/
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public int getXpToLevel(SkillType skillType) {
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return 1020 + (skills.get(skillType) * Config.getInstance().getFormulaMultiplierCurve());
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return 1020 + (skills.get(skillType) * Config.getInstance().getFormulaMultiplierCurve());
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}
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private int getChildSkillLevel(SkillType skillType) {
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@ -170,7 +170,7 @@ public enum SkillType {
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return type;
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}
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}
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return null;
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}
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}
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@ -14,7 +14,7 @@ public class McMMOPlayerAbilityDeactivateEvent extends McMMOPlayerSkillEvent {
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super(player, skill);
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this.ability = skill.getAbility();
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}
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public AbilityType getAbility() {
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return ability;
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}
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@ -219,7 +219,7 @@ public class FishingManager extends SkillManager {
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// Make a hole
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block.setType(Material.STATIONARY_WATER);
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for (int x = -1; x <= 1; x++) {
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for (int x = -1; x <= 1; x++) {
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for (int z = -1; z <= 1; z++) {
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Block relative = block.getRelative(x, 0, z);
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@ -27,7 +27,7 @@ import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public class MiningManager extends SkillManager{
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public class MiningManager extends SkillManager {
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public MiningManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.MINING);
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}
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@ -195,7 +195,7 @@ public class RepairManager extends SkillManager {
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Player player = getPlayer();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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long LastUse = mcMMOPlayer.getLastAnvilUse(anvilId);
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long LastUse = mcMMOPlayer.getLastAnvilUse(anvilId);
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// Don't use SkillUtils.cooldownOver() here since that also accounts for the cooldown perks
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if ((((LastUse + 3) * Misc.TIME_CONVERSION_FACTOR) >= System.currentTimeMillis()) || !Config.getInstance().getRepairConfirmRequired()) {
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@ -43,7 +43,7 @@ public class Unarmed {
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ItemStack addStack = itemstack.clone();
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if (dropAmount + itemAmount <= itemMax) {
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if (dropAmount + itemAmount <= itemMax) {
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drop.remove();
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addStack.setAmount(dropAmount + itemAmount);
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inventory.setItem(nextSlot, addStack);
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@ -660,6 +660,6 @@ public class ItemUtils {
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}
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ItemMeta itemMeta = item.getItemMeta();
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return itemMeta.hasDisplayName() && itemMeta.getDisplayName().equals(ChatColor.GOLD + LocaleLoader.getString("Item.ChimaeraWing.Name"));
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return itemMeta.hasDisplayName() && itemMeta.getDisplayName().equals(ChatColor.GOLD + LocaleLoader.getString("Item.ChimaeraWing.Name"));
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}
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}
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@ -659,7 +659,7 @@ Skills.Parents = PARENTS
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Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
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Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)
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Skills.Cancelled=[[RED]]{0} cancelled!
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Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0} [[GREEN]]. Left-click to cancel.
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Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.
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#STATISTICS
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Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
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