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	Functions >> copy-paste code.
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		@@ -192,11 +192,7 @@ public class Skills {
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                profile.setAbilityInformed(ability, false);
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                player.sendMessage(ability.getAbilityOff());
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                for (Player nearbyPlayer : player.getWorld().getPlayers()) {
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                    if (nearbyPlayer != player && Misc.isNear(player.getLocation(), nearbyPlayer.getLocation(), MAX_DISTANCE_AWAY)) {
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                        nearbyPlayer.sendMessage(ability.getAbilityPlayerOff(player));
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                    }
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                }
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                Misc.sendSkillMessage(player, ability.getAbilityPlayerOff(player));
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            }
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        }
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    }
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@@ -459,11 +455,7 @@ public class Skills {
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        if (!profile.getAbilityMode(ability) && cooldownOver(profile.getSkillDATS(ability), ability.getCooldown(), player)) {
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            player.sendMessage(ability.getAbilityOn());
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            for (Player y : player.getWorld().getPlayers()) {
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                if (y != player && Misc.isNear(player.getLocation(), y.getLocation(), MAX_DISTANCE_AWAY)) {
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                    y.sendMessage(ability.getAbilityPlayer(player));
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                }
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            }
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            Misc.sendSkillMessage(player, ability.getAbilityPlayer(player));
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            profile.setSkillDATS(ability, System.currentTimeMillis() + (ticks * TIME_CONVERSION_FACTOR));
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            profile.setAbilityMode(ability, true);
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