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	Fix bug where teleport location was never reset if warmup was set to 0
for Chimera Wing. Fixes #1323
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		| @@ -29,8 +29,6 @@ public class ChimaeraWingWarmup extends BukkitRunnable { | ||||
|         Player player = mcMMOPlayer.getPlayer(); | ||||
|         Location previousLocation = mcMMOPlayer.getTeleportCommenceLocation(); | ||||
|  | ||||
|         mcMMOPlayer.setTeleportCommenceLocation(null); | ||||
|  | ||||
|         if (player.getLocation().distanceSquared(previousLocation) > 1.0 || !player.getInventory().containsAtLeast(ChimaeraWing.getChimaeraWing(0), 1)) { | ||||
|             player.sendMessage(LocaleLoader.getString("Teleport.Cancelled")); | ||||
|             return; | ||||
|   | ||||
| @@ -133,6 +133,7 @@ public final class ChimaeraWing { | ||||
|         player.setItemInHand(new ItemStack(getChimaeraWing(player.getItemInHand().getAmount() - Config.getInstance().getChimaeraUseCost()))); | ||||
|         player.updateInventory(); | ||||
|         mcMMOPlayer.actualizeChimeraWingLastUse(); | ||||
|         mcMMOPlayer.setTeleportCommenceLocation(null); | ||||
|         if (Config.getInstance().getStatsTrackingEnabled()) { | ||||
|             MetricsManager.chimeraWingUsed(); | ||||
|         } | ||||
|   | ||||
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