Commit Graph

5113 Commits

Author SHA1 Message Date
nossr50
6ac1c4fa2c JSON Styling will be handled in the Locale instead of the config 2019-01-26 08:27:58 -08:00
nossr50
d84d487435 Debug stick tells you about placestore & treasure data when hitting blocks 2019-01-26 08:14:06 -08:00
t00thpick1
43d8e08e83 Fix offline inspecting a player hitting an error if the casing didn't match up perfectly. Fixes #3727 2019-01-26 10:51:30 -05:00
nossr50
859063e406 You can now toggle off the skill commands sending blank lines 2019-01-26 07:33:23 -08:00
nossr50
ad990dbb28 Less blank lines on skill commands 2019-01-26 07:27:15 -08:00
nossr50
1c58bd392d Hover tips now show level requirements for upgrading skills 2019-01-25 18:51:04 -08:00
nossr50
cf9117097d MMOInfo command makes better wiki links 2019-01-25 17:54:02 -08:00
nossr50
71d1574a7d Fixing Daze, Counter-Attack, and Serrated Strikes hover tip messages containing {0} 2019-01-25 17:14:10 -08:00
nossr50
f1fc095876 Removed the Kraken 2019-01-25 14:00:18 -08:00
nossr50
3a367d71fa Fishing traps are stupid. 2019-01-25 13:46:26 -08:00
nossr50
f4cab35a46 Fix SkillShot display 2019-01-25 12:49:16 -08:00
nossr50
c22a1a0dd2 Fixing Rupture (Bleed) ConcurrentModificationException
Removed the internal limit on ticks for Rupture
Rupture no longer adds new ticks when applying bleed to an existing target, it instead refreshes the duration
2019-01-25 11:12:31 -08:00
nossr50
a421bd7e4c Fixing the RNG display calculations for RetroMode
I temporarily disabled the output for graceful roll in the stats, will be turning that on again in the morning.
2019-01-25 01:36:14 -08:00
nossr50
ef9b3d40e9 Actually fixing #3709 2019-01-24 21:19:04 -08:00
nossr50
24458879a4 Fixing a bug where an ability length cap of 0 did not properly update skill commands
Fixes #3709
2019-01-24 20:55:46 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
b7fc3f05e9 Iron Arm & Impact scale with Retro properly now
Fixes #3723
2019-01-24 15:23:39 -08:00
nossr50
3cfd3b0109 Don't modify the list we are iterating over 2019-01-24 13:20:45 -08:00
nossr50
bb64221c6b Fixing some issues with the new skill system and retro mode 2019-01-23 16:44:51 -08:00
nossr50
96b46d31cf Only activate bleed if the target survives the initial strike 2019-01-23 16:21:34 -08:00
nossr50
4031674626 Send bleed messages to the correct player 2019-01-23 16:18:21 -08:00
nossr50
f028d91eb0 account for null entries in bleedtimer 2019-01-23 16:12:52 -08:00
nossr50
c46b7ed3bc dealNoInvulnerabilityTickDamage actually hurts things now 2019-01-23 16:08:41 -08:00
nossr50
71a3eb6a93 Fixed a lot of problems with the bleed task code... 2019-01-23 16:01:30 -08:00
nossr50
6ff13077be Mobhealth bars are no longer a per-player setting.
Removed the mobhealthbar command.
Removed the mobhealthbar permissions.
2019-01-23 15:39:04 -08:00
nossr50
c51be84b50 Serrated now uses Rupture rank to calculate its bleed effect's properties
Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
3e5c4bc617 Fixing several issues related to Bleed/Rupture
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
e5e86246f3 Bleed no longer tells you when a target has stopped bleeding, because its obvious! 2019-01-23 15:08:04 -08:00
nossr50
8f906af99c Refactoring code related to pulling standard/retro mode variables.
Fixing the display and calculation of Super Ability lengths.
Removing the cap on super ability lengths for values less than 1.
Fixing some display errors regarding retro mode and standard.
2019-01-23 15:06:00 -08:00
nossr50
6c0da22d5e Put empty lines above a skill command to make it easier to distinguish from chat 2019-01-23 14:17:14 -08:00
nossr50
6e5feced2f fixing the compiling errors frok Oaks PR 2019-01-23 13:57:19 -08:00
nossr50
6be1319927 WG refactor 2019-01-23 13:55:43 -08:00
Robert A. C
cfeadb54be
Merge pull request #3722 from Oaksworth/master
Update effects and stats to alphabetical order
2019-01-23 13:54:24 -08:00
Oaksworth
fd1a0db696 Merge branch 'master' of https://github.com/Oaksworth/mcMMO 2019-01-23 19:41:01 -02:00
Oaksworth
bf38f55f23
Update Woodcutting to alphabetical order 2019-01-23 19:40:44 -02:00
Oaksworth
c467f79d32
Update Unarmed 2019-01-23 19:39:32 -02:00
Oaksworth
9b0023d2d7
Update Taming to alphabetical order 2019-01-23 19:37:51 -02:00
Oaksworth
9be7c2af3c
Update SwordsCommand.java 2019-01-23 19:35:15 -02:00
Oaksworth
c146384227
Update Smelting to alphabetical order 2019-01-23 19:32:36 -02:00
Oaksworth
f68ecd3214
Update Repair to alphabetical order 2019-01-23 19:20:25 -02:00
Oaksworth
58e506b041
Update Mining to alphabetical order 2019-01-23 19:16:23 -02:00
Oaksworth
40a13c4c81
Update Herbalism to alphabetical order 2019-01-23 19:14:14 -02:00
nossr50
02781f7458 refactoring WG 2019-01-23 13:13:53 -08:00
Oaksworth
0cd23c1b65
Update Fishing to alphabetical order 2019-01-23 19:11:15 -02:00
Oaksworth
c758346c3f
Update Axes to alphabetical order 2019-01-23 19:04:13 -02:00
Oaksworth
a381b6379a
Update Archery to alphabetical order 2019-01-23 19:02:09 -02:00
Oaksworth
6241b6dfe9
Update Archery to alphabetical order 2019-01-23 18:58:53 -02:00
Oaksworth
061a6c2a3a
Update Acrobatics to alphabetical order 2019-01-23 18:53:38 -02:00
Oaksworth
ebf48e1870
Update SubSkillType.java to alphabetical order 2019-01-23 18:45:43 -02:00
nossr50
92de75e002 Bleed only tells you that you've started bleeding if you aren't already bleeding. 2019-01-23 12:39:51 -08:00