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fixing the compiling errors frok Oaks PR
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@ -95,11 +95,11 @@ public enum SubSkillType {
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/* Woodcutting */
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WOODCUTTING_BARK_SURGEON(3),
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WOODCUTTING_HARVEST_LUMBER(1);
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WOODCUTTING_HARVEST_LUMBER(1),
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WOODCUTTING_LEAF_BLOWER(3),
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WOODCUTTING_NATURES_BOUNTY(3),
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WOODCUTTING_SPLINTER(3),
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WOODCUTTING_TREE_FELLER(5),
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WOODCUTTING_TREE_FELLER(5);
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private final int numRanks;
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//TODO: SuperAbilityType should also contain flags for active by default? Not sure if it should work that way.
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