mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
Fishing traps are stupid.
This commit is contained in:
parent
f4cab35a46
commit
3a367d71fa
@ -113,6 +113,7 @@ Version 2.1.0
|
||||
! (Skills) Herbalism's Green Thumb now uses a rank system
|
||||
! (Skills) Shake now uses a rank system
|
||||
! (Skills) Flux Mining now uses a rank system
|
||||
! (Skills) Removed traps from fishing
|
||||
= (Skills) Shake now sends custom damage types for better nocheat compat
|
||||
! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
|
||||
! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
|
||||
|
@ -463,10 +463,10 @@ public class FishingManager extends SkillManager {
|
||||
double dropRate = TreasureConfig.getInstance().getItemDropRate(getLootTier(), rarity);
|
||||
|
||||
if (diceRoll <= dropRate) {
|
||||
if (rarity == Rarity.TRAP) {
|
||||
/*if (rarity == Rarity.TRAP) {
|
||||
handleTraps();
|
||||
break;
|
||||
}
|
||||
}*/
|
||||
|
||||
List<FishingTreasure> fishingTreasures = TreasureConfig.getInstance().fishingRewards.get(rarity);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user