Commit Graph

1086 Commits

Author SHA1 Message Date
TfT_02
ebeebbde72 Randomize spawn location of Call of the Wild pets
So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
t00thpick1
bfff5682b5 As a semi-temporary measure, lets move 1.8 specific objects into their own classes, so we can be 1.7 and 1.8 compatable. 2014-12-19 13:48:06 -05:00
TfT_02
262e711bcc Add option for Chimaera Wings to ignore bed spawns
Adds #2365
2014-12-18 23:04:38 +01:00
t00thpick1
8c2f3cff8f Silly me, prismarine isn't an ore. 2014-12-18 14:11:54 -05:00
t00thpick1
32336b712b Quick initial update for 1.8
Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
riking
3b441073fd Change PROFILES_PER_REQUEST to 50
@blood thinks this may fix the 429 issue
2014-11-18 17:25:03 -08:00
TfT_02
0188629fe2 Should add these to the hash map to prevent a NPE
Fixes #2333
2014-10-25 17:33:55 +02:00
TfT_02
8e5340ebc3 Wolves attack a target when shot by their owner 2014-10-11 11:38:53 +02:00
TfT_02
c31281971c Summon amount limits and new ability 2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66 Add lifespan to Taming summons 2014-10-11 11:25:57 +02:00
TfT_02
38cc7435dc Prevent strings from getting larger than 16 chars
Fixes #2314
2014-10-04 20:31:37 +02:00
TfT_02
0838cbb874 Add option to not show ability names on scoreboard
Adds #2249
2014-10-04 14:05:30 +02:00
riking
332860b9ce Use a DelayQueue to manage rolling diminished returns 2014-09-28 11:34:49 +02:00
NuclearW
f4d1004d32 Rolling xp diminishing returns
This adds on top of the diminishing returns system a mechanic such that gains will expire the configured number of minutes after they occured, rather than all being reset at once.

This prevents someone from not getting diminishing returns on the xp gain they recieved just before the reset would have occured.

Obligatory explanatory graphs: http://i.imgur.com/uSzicIR.png
2014-09-28 11:34:49 +02:00
TfT_02
eac5d1ee7a Improve auto mod config generator 2014-08-31 19:10:49 +02:00
TfT_02
087a0b079f Fixed bug with new Death API 2014-08-22 15:50:40 -07:00
TfT_02
a3943aab24 Add checks for loaded/unloaded profiles in commands 2014-08-19 22:23:19 -06:00
TfT_02
f10a1d0ffb Added McMMOPlayerPreDeathPenaltyEvent and McMMOPlayerStatLossEvent
McMMOPlayerPreDeathPenaltyEvent is fired before hardcore calculations
take place, use this if you want to cancel hardcore penalties.

Use McMMOPlayerVampirismEvent and McMMOPlayerStatLossEvent when you
want to know how many levels or experience the player lost or if you
want to modify this.
2014-08-16 21:13:46 -06:00
TfT_02
809779e508 Added McMMOPlayerVampirismEvent
Expands API possibilities regarding death penalty features.
2014-08-16 21:13:39 -06:00
TfT_02
80d358d1fd Fix dealing too much AOE damage
Bandaid for #2170
2014-08-13 21:24:32 -06:00
t00thpick1
f097aa4a67 Missed loaded profile check, Fix #2189 2014-08-07 23:46:22 -04:00
t00thpick1
d857bf483e Fix #2184 2014-08-07 11:23:02 -04:00
t00thpick1
b7774251eb Remove need for thread locks in profile loading, just reschedule as needed. also stagger based on number of previous attempts. 2014-08-05 23:02:41 -04:00
t00thpick1
df4fc8149d Stagger load attempts more. 2014-08-05 19:03:55 -04:00
t00thpick1
432ff95a98 More constants 2014-08-04 11:40:47 -04:00
t00thpick1
857e12b96e SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon,  profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.

Fixes #2138, Fixes #2119, Fixes #1982, Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9 Add UUID support! - zreed, slipcor, t00thpick1
This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.

Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
a48ada306c Add magical mod importer
Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.

When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.

Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00
zreed
48c7aa3e84 Add an UpgradeManager 2014-07-23 12:37:02 +02:00
TfT_02
8e3e1d5f11 Use deprecated events for damage dealing for now 2014-07-11 21:33:35 +02:00
TfT_02
d2d70089ca Update for modifierFunctions 2014-07-11 14:02:42 +02:00
TfT_02
daab095557 I was actually using the wrong Map
Fixes #2113
2014-07-03 12:33:03 +02:00
TfT_02
2b9b5df1ee Alter original event and stop firing FakeDamageEvents
Fixes #2105
2014-07-02 11:28:21 +02:00
TfT_02
e7e62b8d40 SecondaryAbilityEvent now implements Cancellable
Fire SecondaryAbilityEvent for abilities with static chances

Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
3d242bbdb6 Always call back events 2014-07-02 11:25:13 +02:00
TfT_02
e796eae3c3 Update for new damage API 2014-07-02 11:25:08 +02:00
TfT_02
a257e83a62 Update for new getOnlinePlayers behavior 2014-06-29 14:04:36 +02:00
TfT_02
3a8f45a04d Fix bugs with pistons
This commit improves piston tracking and fixes a couple of bugs with
block tracking.

Fixes #2043
2014-06-15 14:26:02 +02:00
TfT_02
906609696b Workaround a CB bug by tracking piston events
There is a bug in Craftbukkit that causes piston events to fire
multiple times. We need to keep track of the extend and retract events
to see which piston events should be processed.
2014-06-15 14:26:02 +02:00
TfT_02
0185a30ec9 Fix an IndexOutOfBoundsException: Index: 0
In SaveTimerTask.java

Fixes #2039
2014-06-08 18:21:13 +02:00
TfT_02
38e1947302 Remove PvpLogger checks
No longer needed when testing with Combat Tag v6.1.4, the NPCs have
metadata „NPC”.

Fixes #2017
2014-06-08 18:11:18 +02:00
riking
4fb4d6fc0c Save users asynchronously 2014-06-08 14:12:25 +02:00
TfT_02
3403aef37d Don't display child skills on scoreboards
This fixes an issue where the scoreboard would not display properly
when using /mcstats or /inspect.

Fixes #2037
2014-05-23 17:03:02 +02:00
TfT_02
93d63dbca5 Minor cleanup of imports 2014-05-18 17:06:50 +02:00
TfT_02
4643cf1070 A whole bunch of more work to convert Salvage to a child skill 2014-05-18 17:04:39 +02:00
GJ
91bf54019e Convert Salvage to a child skill. 2014-05-18 17:04:38 +02:00
TfT_02
8fec1af257 Fix a bunch of small formatting issues 2014-05-11 15:15:44 +02:00
TfT_02
5825eb1696 Make sure to shorten long ability and skill names
(cherry picked from commit 236ccd6ebdd0834f87b373794e1597ef36fb2ff6)
2014-04-21 14:09:52 +02:00
TfT_02
bfebbd0095 Fix formatting
(cherry picked from commit 4e36073e6e2dc3aeba087d605cef79fc4a8a9779)
2014-04-21 14:09:41 +02:00
GJ
b204507a82 Use strings instead of OfflinePlayers for scoreboards.
(cherry picked from commit 89b596591ec1974e0201395dc6e76353e4709572)
2014-04-21 14:09:09 +02:00
TfT_02
9f53426511 Added API to XP events to get XP gain reason 2014-04-18 22:32:32 +02:00
TfT_02
20092d55fd Fix bug where dodge would check the wrong player 2014-04-18 00:49:40 +02:00
TfT_02
a9488bc18b Vanished players no longer get hit by AoE effects
Fixes #1964
2014-04-05 13:12:20 +02:00
t00thpick1
0b4b272223 Account for level 0 2014-04-01 14:58:24 -04:00
TfT_02
e1b8088c17 Improve holiday manager with 1.7 changes 2014-03-29 17:50:29 +01:00
TfT_02
09557e378b Update to the new ProjectileSource API 2014-03-29 17:12:54 +01:00
GJ
60ddd799de Update mcMMO for Minecraft 1.7.2 2014-03-29 17:12:35 +01:00
TfT_02
458dc7db42 Make database command cooldown configurable 2014-03-29 17:02:08 +01:00
TfT_02
beab794c0e Fixed some issues with the HolidayManager
Was severely lacking more lols
2014-03-29 16:52:41 +01:00
TfT_02
862d38b587 Clean up all of the imports 2014-03-03 18:27:45 +01:00
GJ
30f7521a3a Handle healthbars even when skills are disabled. Fixes #1194 2014-03-03 10:29:14 -05:00
TfT_02
34d6d867f2 Prevent combat abilities from damaging allied players 2014-02-28 22:08:48 +01:00
TfT_02
e56d5a0454 Exclude vanished players from tab complete list
Part 2 of fixing #1745
2014-02-28 21:56:30 +01:00
TfT_02
53fdf750f4 Pretend like the player is offline when he is vanished
Part 1 of fixing #1745
2014-02-28 21:56:30 +01:00
GJ
0056be2d5f Assorted cleanup. 2014-02-28 08:36:42 -05:00
TfT_02
c51fde7f1f Added new permission node to control who can check version number
Negate this permission node to hide the version number from /mcmmo and
motd
2014-02-17 16:31:59 +01:00
TfT_02
9f9de86d21 The defender isn't necessarily a player here
Besides, the defender doesn’t need to have the player data key anyways
2014-02-16 00:11:15 +01:00
t00thpick1
04a02cfdc8 Store McMMOPlayer objects as metadata 2014-02-15 14:21:25 +01:00
TfT_02
a2e32179bb Fix /mcstats command
Fixes #1819
2014-02-05 19:24:14 +01:00
GJ
0c9836eb03 Made mod config files modular. Addresses #1802 2014-02-03 14:48:43 -05:00
TfT_02
a1c1271d21 Fix issues pointed out by the FindBugs plugin 2014-01-20 23:20:51 +01:00
GJ
520f5cb116 Fix the broken build. Shame on me. 2014-01-20 14:53:31 -08:00
GJ
43e2c813d1 Clean up some of our messes. 2014-01-20 13:58:40 -08:00
TfT_02
c6ea32f0b0 Added Ender Dragon, Wither, and Witch to combat experience multipliers
They do not give any XP by default.

Fixes #1763
2014-01-19 19:40:33 +01:00
TfT_02
82509fb476 Added custom XP boost perk 2014-01-19 01:08:38 +01:00
TfT_02
c27d79cf25 Added new XP perk - 10% boost
Adds #1698
2014-01-19 01:08:37 +01:00
TfT_02
b460f7a564 Add more debug messages in onDisable()
So that we can track down why the disable proces slows down
2014-01-18 16:59:16 +01:00
TfT_02
818962e668 Added party levels
Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
2014-01-17 18:56:27 +01:00
Eric Hildebrand
8f83e328b0 Introduction of new Alchemy skill! 2014-01-16 22:32:40 +01:00
TfT_02
b4a6ecc58c Abstract HolidayManager a little more
Now we don’t have to manually edit this each year.
2014-01-12 12:08:47 +01:00
TfT_02
103bf593f3 Check null here as well
Fixes #1664
2014-01-12 10:30:04 +01:00
Sean Porter
cc524bb2ab Map.remove() can return Null. 2014-01-09 22:52:25 -08:00
GJ
13a623ea1f Misc was getting crowded again. 2014-01-03 11:07:13 -05:00
GJ
05b21eae5f Clean up our inventory event handling. 2014-01-03 10:41:38 -05:00
GJ
e0358d42d6 Ensure we're not dealing with a fake player. Fixes #1749 2014-01-03 09:19:07 -05:00
Sean Porter
a87bd14342 The attack target can still be an NPC without being an instance of Player. 2013-12-27 14:50:01 -08:00
TfT_02
ea4c424e0f Added level thresholds to hardcore modes
Players will not lose stats when their level is below the
Level_Threshold.
2013-12-15 23:27:37 +01:00
riking
f99e5e015d Add checks to rectify the potential for negative XP
Fixes #1573
2013-12-15 23:26:57 +01:00
riking
56b57da077 Only call one Death Penalty Event 2013-12-15 23:26:57 +01:00
TfT_02
4b402d9837 Fixed validation feedback message for Chimaera Wing recipe cost
Fixes #1703
2013-12-15 22:25:15 +01:00
riking
2aec4a69ea Database conversion bug: Integral division in output format 2013-12-10 14:56:07 -08:00
TfT_02
07cafd4866 Fixed bug where disabling hardcore mode for specific skills didn't work
Fixes #1661
2013-12-03 22:15:23 +01:00
GJ
48821a710f Fixed bug with cooldown donor perks 2013-12-02 08:30:45 -05:00
t00thpick1
2d577e92f1 AntiTheft option for Disarm Ability 2013-12-01 19:08:22 -05:00
t00thpick1
2d3da6daf8 Space not underscore 2013-11-24 18:01:05 -05:00
t00thpick1
02a064ffc6 These need spaces to be called pretty 2013-11-23 00:45:12 -05:00
t00thpick1
c0dee19cb0 Missed a refactor :P Also, javadoc event 2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7 SecondaryAbility's API additions 2013-11-22 12:32:23 -05:00
t00thpick1
729f3b1df9 There is no usage of this method in which "all" will not cause NPE's 2013-11-19 21:00:29 -05:00
GJ
69ef7f40d8 Command cleanup. 2013-11-08 23:14:11 +01:00
GJ
f17b5faaf6 Parenthesis are good. 2013-11-06 14:52:19 -05:00
GJ
cf56ca35eb Tweaked durability handling slightly.
Now routes everything through one function to handle enchants and max
durability. Use max durability from RepairableManager by default to
account for mod tools.
2013-11-06 08:45:20 -05:00
TfT_02
c31f5b5782 Account for Unbreaking enchantment when using abilities 2013-11-05 14:51:54 +01:00
TfT_02
b1458840e7 Permissions should be lowercase 2013-11-02 19:29:36 +01:00
TfT_02
1fea786669 Added bypass permission for finding Fishing traps 2013-11-02 19:25:02 +01:00
GJ
2e1c585005 Fix issue with updating players that are offline. 2013-11-01 12:38:40 -04:00
GJ
811626e67b Cleanup. 2013-11-01 11:54:51 -04:00
GJ
2cdf08de9f Allow offline players for chat events.
This fixes issues with plugins or applications that rely on JSONAPI to
chat. Fixes #1578
2013-11-01 09:12:06 -04:00
GJ
71141a0f8d Minimum quantity should default to 2.
Fixes #1581
2013-11-01 08:22:14 -04:00
TfT_02
bded936af5 Cleanup our imports 2013-10-31 22:30:05 +01:00
GJ
caaac232d7 Cleanup CombatUtils.
Opting to stick with the if-else rather than the switch statement,
because I think it's slightly easier to read.
2013-10-31 15:03:06 -04:00
GJ
a9d51dad34 Clean up Smelting checks.
Now uses recipes to check if an item is the result of smelting.
2013-10-31 14:29:06 -04:00
GJ
de3c4f8fd7 Smelting now works with custom ores.
Also fixed exploit where smelting XP could be awarded for some
non-smeltable materials.
2013-10-31 13:25:06 -04:00
GJ
41da32cd1b Added options to disable various sound effects.
Fixes #1577
2013-10-31 09:03:29 -04:00
GJ
97b9214d6e Wrap these inside McMMOPlayer for easier access. 2013-10-29 11:02:57 -04:00
GJ
3be443c63c Cleanup some XP functions, remove unused scoreboard values, minor refactoring. 2013-10-29 09:49:41 -04:00
GJ
cc2c9eb21d Move this to the skill itself. 2013-10-28 16:32:40 -04:00
GJ
60d69e3cc4 Create wrapper to handle all PTP data. 2013-10-28 15:49:48 -04:00
riking
f64f62492f Reinstate static color list, clarify intent 2013-10-28 12:47:25 -07:00
GJ
c79f8043ad Use proper functions where they exist, and move functions to better locations. 2013-10-28 15:12:24 -04:00
GJ
62e03a4ef5 Black is hard to read. 2013-10-28 13:58:34 -04:00
GJ
9ef3c721df Formatting cleanup from the scoreboard update. Also handle skill permissions differently. 2013-10-28 13:04:46 -04:00
GJ
134e0db2e9 Cleanup more of Riking's mess. 2013-10-25 17:07:56 -04:00
riking
bd611ee11c Add message to /mcscoreboard keep when a board is not shown 2013-10-25 11:39:24 -07:00
riking
c6ca65f5c9 Create a utility method in SkillUtils to easily check ability cooldowns 2013-10-25 09:49:02 -07:00
riking
95f15e68fe New and Improved Scoreboard System
- Scoreboards now AUTO-UPDATE
 - Scoreboards now COME IN COLOR
 - If you want, they can come in EVERY COLOR (Config setting)
 - Scoreboards can be displayed alongside chat output!
 - Prevention of denial of service to SQL via spamming /mctop using a cooldown
 - Added /mccooldown command to show cooldowns for all available skills
2013-10-25 09:49:02 -07:00
GJ
bc51505150 More cleanup. 2013-10-21 08:31:35 -04:00
TfT_02
e0599a0dea Subtract XP with Hardcore mode
Adds #1529
2013-10-20 20:02:16 +02:00
TfT_02
810c74dc2a Fixed bug which prevented players from leveling up
Any affected players will get their levels back when they gain some
more XP in that particular skill.
2013-10-19 14:08:04 +02:00
TfT_02
f4ff8518c2 Cleanup progress feedback 2013-10-18 16:43:37 +02:00
TfT_02
4a428a47af Fix bug with HolidayManager and some cleanup 2013-10-18 16:24:01 +02:00
TfT_02
e8e2dcff46 -levelsChanged instead of - levelsChanged 2013-10-18 15:26:15 +02:00
GJ
b8c1f868f5 Event updates 2013-10-18 08:54:06 -04:00
Bestle
d8e86d0fc7 Fix logic error in fireworkParticleShower
If a player is inside a vehicle, the y position of the spawned firework should be modified, not the x
2013-10-18 12:59:21 +01:00
riking
b4f4de4628 Get all logs in Tree Feller, and optimize performance
Tree Feller has been shown, both anecdotally and with timings, to put a strain on the server, and therefore is worthy of the effort of optimization.
Prior to this change, on jungle trees, Tree Feller would take around 20-40 milliseconds to process a Jungle Tree after the JIT kicked in, and around 15-25 milliseconds for a normal tree.

Additionally, logs would be left up in the air for jungle trees.

After this change, Tree Feller takes 2-5 milliseconds on normal trees, and 10-15 milliseconds on jungle trees, and no logs are left up in the air.
2013-10-16 00:59:11 +02:00
GJ
468fbdab56 SkillUtils cleanup, EventUtils creation
Move some functions in SkillUtils to more relevant locations.

Begin work on utility class to handle all event calls.
2013-10-15 13:03:33 -04:00
GJ
309dfd50cd Revert change to smoke particle handling
Have to do it this way, because not all block directions are valid for
smoke
2013-10-15 08:38:59 -04:00
GJ
056f7cc93b Nicer handling of some particle effect code. 2013-10-14 11:29:25 -04:00
TfT_02
741f629ab8 Don't spawn fireworks under a boat (for real this time)
Fixes #1534
2013-10-14 17:07:15 +02:00
TfT_02
82f8c4ce36 Fishing Treasure Hunter overhaul 2013-10-12 02:41:13 +02:00
GJ
0c83bf2a80 Improve our drop handling. 2013-10-09 11:44:45 -04:00
TfT_02
5a6bb363cf Don't spawn fireworks under the player if they're in a vehicle 2013-10-06 12:08:22 +02:00
TfT_02
a0e37a4a09 I forgot to invert this check 2013-10-03 22:04:39 +02:00
TfT_02
6baf820afa Cleanup and formatting 2013-10-01 22:14:29 +02:00
Kane York
288287badf Add holiday celebration for the console 2013-10-01 22:06:51 +02:00
TfT_02
5ad0f2c624 Do a little bit of localebending 2013-09-30 11:32:35 +02:00
TfT_02
3a37d0e092 Fixing an error due to confusingly named check
Refactored healthBarEnabled to healthBarPluginEnabled to avoid this
from happening again.
2013-09-29 23:57:13 +02:00
GJ
a63f745c73 Add custom mobs automatically as they're killed. 2013-09-26 15:06:36 +02:00
GJ
4a0fee5796 Use class names to better find custom entities. 2013-09-26 15:06:21 +02:00
GJ
cf90236e57 Redo blocks.yml
** YOU WILL NEED TO UPDATE THIS FILE **
2013-09-26 15:06:21 +02:00
GJ
fc6c7bb1de Rework custom tool config.
** YOU WILL NEED TO UPDATE YOUR CONFIG TO THE NEW FORMAT **
2013-09-26 15:06:21 +02:00
GJ
792ecd6aad Rework armor.yml to take item names instead of IDs in advance of 1.7 changes.
** YOU WILL NEED TO REDO YOUR armor.yml FILE **
2013-09-26 14:58:30 +02:00
TfT_02
933b6f278b Disable partial name matching for offline players by default
#1482
2013-09-25 14:26:24 +02:00
TfT_02
45dfc13ebd Match playernames using OfflinePlayers instead
Fixes #1482
2013-09-24 11:40:53 +02:00
TfT_02
d5bd9a1693 Fixed some small mistakes in CommandUtils 2013-09-23 20:22:41 +02:00
TfT_02
3828f78480 Fixed respawn cooldown checks
Thanks @Riking for pointing this out!
2013-09-22 23:28:08 +02:00
Travis Ralston
239d7e33cb Revert "Metrics be dead"
This reverts commit 0a9fd4a92e.
2013-09-22 12:33:01 -06:00
TfT_02
b8c479549c Disable our healthbars when the plugin "HealthBar" is found
Adds #1477
2013-09-22 16:55:02 +02:00
t00thpick1
0a9fd4a92e Metrics be dead 2013-09-20 22:23:38 -04:00
GJ
f71b302f6f Don't need this anymore. 2013-09-19 15:19:16 -04:00
GJ
9be9908a22 Remove unused imports. 2013-09-18 09:39:54 -04:00
GJ
e0592b3f62 Don't try to ever pull the mcMMOPlayer here.
Fixes #1466
2013-09-16 12:12:31 -04:00
TfT_02
7bac0e2ca5 Dropped SpoutPlugin support
Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00
GJ
e8bc2475c3 Add sound for level-up even when not using Spout. 2013-09-16 09:52:09 -04:00
TfT_02
17faf1561f Refactor to getMaxLength 2013-09-15 21:45:16 +02:00
GJ
4eba33a1c6 Use doubles in config.yml where appropriate. Change item IDs to item names
in light of upcoming Minecraft changes that will remove access to item
IDs.
2013-09-13 09:52:52 -04:00
GJ
088015dd4d Switch to H31ix's updater for security reasons. 2013-09-13 00:59:07 -04:00
t00thpick1
1004e2a32b These duplicate checks are handled in config validation. 2013-09-12 20:52:26 -04:00
GJ
58c7dcb705 Fix issues with double damage, double death messages, and other damage oddities.
Fixes #1450
2013-09-12 11:52:34 -04:00
t00thpick1
f7928787dc Skill shot should be after deflect check 2013-09-11 10:17:24 -04:00
GJ
af39e84aef Actually remove /mmoupdate, fix usage strings for /mcconvert, fix tab completion
Fixes #1451
2013-09-10 15:47:47 -04:00
TfT_02
93fe2ff504 Cleanup our imports 2013-09-10 15:28:11 +02:00
GJ
b42f2d4073 Refactor, plus store these values rather than checking them twice. 2013-09-10 08:38:06 -04:00
GJ
89ddf8c4fa Fixed issues with dealing damage to Entities 2013-09-09 20:41:06 +02:00
GJ
71ab678945 Fix bug where mcMMO damage wasn't awarding XP.
Fixes #1400
2013-09-09 12:00:37 -04:00
GJ
14daee3b1b Fixed a bug where squid were not awarding XP. 2013-09-09 10:46:26 -04:00
GJ
d2bbbb0fe7 More deprecation fixes. 2013-09-05 16:36:02 -04:00
GJ
fd8d9b02a9 Begin trying to remove newly-deprecated "magic numbers" 2013-09-05 14:55:08 -04:00
GJ
a639a37637 Add per-skill XP boost perks.
Fixes #1412
2013-09-03 09:24:58 -04:00
GJ
7523afffb5 Updated permissions for more control over Call of the Wild. 2013-08-30 13:50:34 -04:00
GJ
73d0b377ae Reduce code duplication. Also verify that our target is alive before trying to damage them.
Fixes #1403
2013-08-28 11:29:30 -04:00
GJ
6bfc1b84de Let's do this the right way. 2013-08-23 20:14:13 +02:00
TfT_02
59f545d5ce Fixed FakeEntityDamageByEntityEvent not getting fired 2013-08-23 20:14:13 +02:00
GJ
23983422e0 Cleanup & remove code duplication. 2013-08-23 14:08:16 -04:00
TfT_02
964b2636fb Move experience related settings from config.yml to experience.yml 2013-08-23 19:37:44 +02:00
TfT_02
0ce41150c6 Vampirism can now be enabled without having Skill Death Penalty enabled 2013-08-22 22:54:05 +02:00
TfT_02
0455416dec Reorganized Hardcore locale strings 2013-08-22 22:54:05 +02:00
TfT_02
a6e7febf77 Hardcore mode can now be toggled for each skill individually 2013-08-22 22:54:05 +02:00
GJ
ede0757d83 Remove /mmoupdate and replace with /mcconvert database 2013-08-22 22:33:06 +02:00
GJ
8282d84b16 Validate, and nicer loading. 2013-08-22 22:22:19 +02:00
GJ
223649ec28 Formatting and localizing. 2013-08-22 22:22:19 +02:00
TfT_02
68e433b3b7 Added new ExperienceFormula config and /mcconvert command 2013-08-22 22:22:19 +02:00
GJ
1a51b93ec9 Another quick check to avoid issues with NPCs. 2013-08-22 14:45:30 -04:00
TfT_02
ca6bee07ea Fix formatting 2013-08-22 00:37:48 +02:00
gmcferrin
2bae937b28 Don't throw a warning if we're expecting a null object. 2013-08-21 14:20:12 +00:00
GJ
c8c76f4174 Put this function in a better place. 2013-08-20 15:12:38 -04:00
GJ
50ef8d9610 Improvements to mcMMOPlayer lookup. 2013-08-20 14:10:49 -04:00
GJ
62146480db Hardcoding this is a bad idea. 2013-08-19 15:12:08 -04:00
TfT_02
6518d192ec Improved partial name matcher
Fixes #1164
2013-08-19 10:37:04 +02:00
TfT_02
3fe9cfee74 Slightly improved update checker feedback 2013-08-18 18:04:20 +02:00
TfT_02
560c3860b4 Fixed bug which allowed players to bypass fishing's exploit prevention
Fixes #1319
2013-08-17 10:11:46 +02:00
TfT_02
90fcf35c34 Javadocs cleanup 2013-08-10 20:10:45 +02:00
TfT_02
ead1398132 Super Breaker & Giga Driller now use more durability
A configurable amount is added to the vanilla durability loss.

Use `Abilities.Tools.Durability_Loss` to disable (set to 0) or set it
to -1 for no durability loss while using abilities. Closes #1363
2013-08-09 22:21:45 +02:00
TfT_02
6330c4a69e Move the noErrorsInConfig check to Misc 2013-08-09 19:10:03 +02:00
TfT_02
1f53c62ced Added McMMOPlayerDeathPenaltyEvent
Called when a player dies and mcMMO tries to invoke Hardcore mode or
Vampirism
2013-08-07 01:21:52 +02:00
TfT_02
ccbffca278 Validate config.yml settings 2013-08-06 21:17:14 +02:00
Glitchfinder
aeaab43f44 Fixing a multitude of reported NPEs. 2013-08-04 12:15:01 -07:00
GJ
d1bf48ad79 Fix bug where teleport location was never reset if warmup was set to 0
for Chimera Wing.

Fixes #1323
2013-07-30 15:20:18 -04:00
GJ
c5137eb884 Begin work on cleaning up our listeners and their Javadocs. 2013-07-25 14:52:21 -04:00
GJ
e0e574c19e Fix a potential issue with PTP and Chimera Wing teleportation cooldowns. 2013-07-24 13:50:33 -04:00
GJ
37671bad9a We already have the mcMMOPlayer here. 2013-07-24 12:30:02 -04:00
GJ
001f1dbd3c Fix issue with truncating things that don't need truncating. 2013-07-17 13:45:31 -04:00
GJ
7b5372a985 Temporary fix for MCPC+ entity issues. This change will be reverted
after the fix is made in MCPC+.

Fixes #1197
2013-07-17 10:29:42 -04:00
GJ
1647ef4fae Fixed issue where locale strings could cause the scoreboard header to be
longer than 16 characters.

Fixes #1278
2013-07-17 08:18:54 -04:00
GJ
c9aba059e2 Don't provide direct access to the players map. 2013-07-15 09:14:23 -04:00
TfT_02
696e82e622 Add missing Axes locale string
* Somehow, the message notifying a player that he was struck by Skull
Splitter wasn't in the locale files anymore.
 * Re-added this string and renamed it.
 * Fixes #1271
2013-07-15 13:18:13 +02:00
GJ
04224b309a Add snow to excavation. No treasures will drop from snow by default,
but they can be added to the treasures.yml file by specifying

"Drops_From:
	Snow: true"

Adds #1229
2013-07-11 14:41:23 -04:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
riking
23729f45ee Pull changes from dev-dbman (commit f63c5e3) 2013-06-28 15:02:58 -07:00
TfT_02
af60f08a8b Localize the ScoreboardManager
Closes #1232
2013-06-28 19:17:39 +02:00
TfT_02
1edb11cedf Disable mob healthbars for boss mobs!
Fixes #1210
2013-06-28 13:36:48 +02:00
GJ
050be563bf Less magic numbers. 2013-06-12 19:26:09 -04:00
GJ
965dbda101 Clean up some stuff with our DATS. 2013-06-12 19:20:05 -04:00
GJ
3a78e1b487 More code duplication removal. 2013-06-12 15:56:42 -04:00
GJ
db637f0bc9 Remove more code duplication. 2013-06-12 15:41:26 -04:00
GJ
28a78d820a Tidy up our InventoryListener. 2013-06-12 15:10:43 -04:00
GJ
a1792fe125 We were calling deflect twice. Also made individual functions for each
type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
8705974e08 Use a single manager to handle our databases. 2013-06-07 15:46:57 -04:00
TfT_02
de0487d16f This should make it work properly 2013-06-07 15:46:56 -04:00
TfT_02
375fa4f75c Added permission node to prevent inspecting hidden players 2013-06-07 15:46:53 -04:00
GJ
d43ae17bd2 Tweak a few things on the UpdateChecker. 2013-06-07 15:46:52 -04:00
Kane York
f81a763d6c Use finally to close the update checker stream 2013-06-07 15:46:52 -04:00
GJ
0ba4bc25c7 Use player objects instead of names - should be more efficient and less
buggy.
2013-05-28 13:33:20 -04:00
TfT_02
1ae9b0f4d2 Animals can also have the "Spawned Entity" tag 2013-05-26 17:55:24 +02:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
030c8e59d7 The other way leaks memory like a sieve. 2013-05-22 00:01:19 -04:00
GJ
9aa49a09da Little more cleanup. 2013-05-21 14:03:00 -04:00
GJ
bf8945ac59 Try to clean CombatUtils a bit... 2013-05-21 13:36:44 -04:00
GJ
d9926bab4e Try to clean up our poor EntityListener... 2013-05-21 13:27:52 -04:00
GJ
92ec04bd46 Better boolean handling. 2013-05-21 11:44:16 -04:00
GJ
0b6372a6ea Don't run these calculations twice. Also, pretty sure one of these was
bugged.
2013-05-21 11:41:39 -04:00
GJ
4f8b66f94d Clean up our block listener some. 2013-05-21 11:11:55 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
T00thpick1
22f6ae858b Update inventories after chimera wing 2013-05-19 16:13:19 -04:00
TfT_02
2d66b8ed12 Cleanup - fixing various formatting issues 2013-05-18 22:41:42 +02:00
riking
71d030e5ad Change rounding strategy to ceiling for mob healthbars 2013-05-17 00:19:59 -04:00
T00thpick1
068f47b523 Option for any distance 2013-05-16 19:53:58 -04:00
T00thpick1
79aab57abc Configure the inspect distance 2013-05-16 19:31:12 -04:00
GJ
a7861fc54b Move all miscellaneous Spout code to a single location. 2013-05-16 10:51:18 -04:00
GJ
936bec8ff5 Unused import. 2013-05-16 09:32:48 -04:00
GJ
01d10971a1 Calling things that many times is BAD. 2013-05-16 09:32:27 -04:00
GJ
fca5f9ec98 We shouldn't need to do this. If issues arise, then there's a bug in
Bukkit that needs patching.
2013-05-16 09:23:35 -04:00
GJ
c9ae6436bd Because we forget things too often. 2013-05-16 08:41:57 -04:00
GJ
b6c4d2b4ad Fixed bug where Nether Quartz wasn't included in Smelting or item
sharing
2013-05-16 08:13:01 -04:00
TfT_02
68d8d6dd30 Added permission node to bypass the fishing exploit prevention
Permission node: `mcmmo.bypass.kraken` false by default.
2013-05-15 23:35:17 +02:00
GJ
2a57d7007d Don't go through everything twice. Also, those were horrible variable
names.
2013-05-15 17:28:47 -04:00
GJ
fd675ac291 Changed Spout notification tiers to be stored in SpoutConfig instead of
AdvancedConfig. Also restructured some Spout stuff for easier
readability.
2013-05-15 17:08:43 -04:00
GJ
41f020bbb7 Cleaning up our listeners, as well as some Spout stuff. 2013-05-15 15:39:40 -04:00
GJ
00dee500e0 Caching options is bad, and so was that way of getting the menu key. 2013-05-15 15:28:05 -04:00
GJ
aa9eb0868c Add option to use scoreboards for power level display, similar to the
Spout titles. This will NOT override any existing plugin that uses the
overhead scoreboard slot.
2013-05-15 15:13:11 -04:00
T00thpick1
78f53f294a Debris should drop normal drops 2013-05-15 13:02:21 -04:00
GJ
d8ddd27d71 Calculate bonus XP based on initial arrow location, rather than final
shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a Add bow force multiplier to Archery XP. 2013-05-15 01:20:12 -04:00
T00thpick1
9ec376a228 Unused import and update changelog 2013-05-15 00:53:01 -04:00
T00thpick1
a05a0da9fb Mob Spawner XP multiplier 2013-05-15 00:48:18 -04:00
T00thpick1
5029ad9d93 Apply Perks after cutoff 2013-05-14 23:54:54 -04:00
T00thpick1
b416a59bb7 Don't cache config options to prepare for eventual config reload support 2013-05-14 22:59:16 -04:00
GJ
2e79c8d770 Properly track infinite arrows. 2013-05-14 22:45:09 -04:00
GJ
501f5de55a Fixing everything you guys broke while I was gone... 2013-05-14 11:28:50 -04:00
T00thpick1
de12970486 New api event 2013-05-13 22:28:39 -04:00
Glitchfinder
7550b99aaa Patching more NPEs involving invbalid players, plus mob health bars. 2013-05-13 18:46:19 -07:00
T00thpick1
55f9092aa6 Fireworks adjustment 2013-05-13 21:23:16 -04:00
GJ
8e0a1f4f70 Summon the kraken at will! 2013-05-03 16:14:03 -04:00
TfT_02
f6e9fd9f3a Add more localisation 2013-05-02 21:02:12 +02:00
GJ
b36096e54d Fixed bug where non-player arrows couldn't be deflected. 2013-05-02 08:23:18 -04:00
GJ
0574de4a29 Configure the Kraken! 2013-05-02 07:56:29 -04:00
GJ
6d6bc3de76 Trim player names to 16 chars when needed. 2013-05-02 07:16:07 -04:00
GJ
e7c749ee3a Added boosts to Fishing chance depending on conditions. Also, the
kraken, now with 100% more sound!
2013-05-01 21:57:42 -04:00
GJ
c465546871 Unleash the Kraken! 2013-05-01 21:17:59 -04:00
GJ
3322677d32 Added "Ice Fishing" ability to Fishing 2013-05-01 10:18:19 -04:00
GJ
76cf0ebb01 Only play ability effects if there's room above the player. 2013-05-01 08:59:45 -04:00
GJ
d34a0cca30 Fix issue with using /mcpurge, /mcremove, and /mmoupdate from the
console. These commands now default to OP, because frankly there are
much worse things someone can do with OP status than mess with the mcMMO
database.
2013-05-01 08:40:01 -04:00
GJ
b55ce30b2d Clean up our main class a bit more. Still not perfect, but it's getting
there.
2013-04-30 15:07:29 -04:00
GJ
88f43d9a91 Add command to clear or change scoreboards. 2013-04-30 09:48:53 -04:00
GJ
6cbf960dea Use the right value here. 2013-04-30 08:24:16 -04:00
GJ
50c9649b23 mcMMO - Now with 100% more scoreboards!
mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.

A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.

The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.

Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00
GJ
339a54b0ac Replace SkillMonitorTask with 3 unique timers instead. This should greatly
optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00
GJ
b97afb85a1 Only check names if CombatTag is enabled. 2013-04-29 00:29:38 -04:00
GJ
15da9d580b The previous CombatTag fix should take care of these. 2013-04-28 16:52:14 -04:00
GJ
62aed496cc Fix issue with CombatTag NPC errors. Fixes #1012
NOTE: Do NOT change the default NPC name for CombatTag in your config,
or this fix won't work.
2013-04-28 16:50:41 -04:00
GJ
98dc7b853a Protect our managers. 2013-04-25 09:16:42 -04:00
TfT_02
17a0382283 Changed experience storage from integers to floats
This will make sure no experience is lost when the server has high
skill modifiers configured, or when low amounts of experience are being
shared.
2013-04-25 07:42:38 -04:00
GJ
eea5784527 Abstract our database operations into a single class.
This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
GJ
4fc6349824 Move healthbar stuff to it own class. 2013-04-24 11:40:34 -04:00
GJ
7a3921eace Make these actually random. 2013-04-24 11:05:40 -04:00
GJ
2ca7d139fe Fix NPEs relating combat checks and world changing. Fixes #976, #979 2013-04-22 23:19:26 -04:00
TfT_02
7e67505dfb Remove redundant ChimaeraWing check
Also indent the code
2013-04-21 21:50:08 +02:00
TfT_02
21100de85d Move the ChimaeraWing permission check and add feedback 2013-04-21 21:48:42 +02:00
TfT_02
d8f799f8b4 Add a few missing items to the Shareables list 2013-04-20 16:11:07 +02:00
GJ
4b36a11dda Make sure the target is online.
This ensures that the McMMOPlayer object *should* be valid.
2013-04-18 22:18:06 -04:00