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Wolves attack a target when shot by their owner
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@ -29,6 +29,7 @@ Version 1.5.01-dev
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+ Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
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+ Added particle effects and sounds to "Call of the Wild" (Taming)
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+ Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
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+ Added feature which makes tamed wolves attack a target shot by the owner
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= Fixed bug where pistons would mess with the block tracking
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= Fixed bug where the Updater was running on the main thread.
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= Fixed bug when players would use /ptp without being in a party
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@ -228,6 +228,25 @@ public class TamingManager extends SkillManager {
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}
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}
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public void attackTarget(LivingEntity target) {
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double range = 5;
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Player player = getPlayer();
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for (Entity entity : player.getNearbyEntities(range, range, range)) {
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if (entity.getType() != EntityType.WOLF) {
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continue;
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}
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Wolf wolf = (Wolf) entity;
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if (!wolf.isTamed() || (wolf.getOwner() != player) || wolf.isSitting()) {
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continue;
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}
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wolf.setTarget(target);
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}
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}
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/**
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* Handle the Call of the Wild ability.
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*
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@ -283,6 +283,12 @@ public final class CombatUtils {
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if (!Misc.isNPCEntity(player) && SkillType.ARCHERY.getPermissions(player)) {
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processArcheryCombat(target, player, event, arrow);
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}
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if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntity(player) && SkillType.TAMING.getPermissions(player)) {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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TamingManager tamingManager = mcMMOPlayer.getTamingManager();
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tamingManager.attackTarget(target);
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}
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}
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}
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