6eb7649e0d
Clarifies license to prevent any disputes
2022-03-11 17:10:10 +01:00
5c2cbaae58
Merge branch 'master' into dev
...
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
# Conflicts:
# README.md
# pom.xml
# src/main/resources/plugin.yml
0.9.3.7
2022-02-17 20:17:11 +01:00
0c69dc8991
Adds the Japanese language file provided by spigot user furplag (0.9.3.7)
2022-02-17 20:08:24 +01:00
68bed24137
Merge branch 'master' of https://git.knarcraft.net/EpicKnarvik97/Stargate
...
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
Conflicts:
README.md
pom.xml
src/main/resources/plugin.yml
0.9.3.6
2022-02-15 18:27:25 +01:00
5c1f9036c2
Merge branch 'dev' of https://git.knarcraft.net/EpicKnarvik97/Stargate into dev
...
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
Conflicts:
README.md
pom.xml
src/main/resources/plugin.yml
2022-02-15 18:24:38 +01:00
8488c5abdb
Fixes some after-merge problems
2022-02-15 18:21:42 +01:00
e3189e9ab2
Merge branch 'master' into dev
...
# Conflicts:
# README.md
# pom.xml
# src/main/resources/plugin.yml
2022-02-15 18:16:53 +01:00
8c334ff5f0
Adds simplified chinese, courtesy of YKDZ
2022-02-15 18:15:22 +01:00
4dfce3d325
Updates README and version
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
0.9.3.5
2022-02-09 18:37:04 +01:00
00462799b9
Fixes the default wait for player after teleport delay
2022-02-09 18:28:47 +01:00
9e78e32db4
Fixes some spacing
2022-02-09 17:20:28 +01:00
28bb6f2109
Improves the generation of the list of available chat colors
2022-02-09 17:19:51 +01:00
61b05bcce9
Improves some code
2022-02-09 16:47:37 +01:00
5f4a90aabb
Gives all passengers the same exit velocity as the root vehicle
2022-02-09 16:23:45 +01:00
a481ccf017
Adds some debug messages and makes sure to listen to the vehicle teleport event result
2022-02-09 05:54:57 +01:00
28d84450fb
Makes boats keep their boat type when teleported using the CraftBook fix
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
0.9.3.4
2022-02-08 19:00:44 +01:00
99bceb9165
Updates some test dependencies
2022-02-08 18:44:44 +01:00
a521454020
Updates README and version to 0.9.3.4
2022-02-08 18:43:04 +01:00
6c32de59a8
Makes the delay to prevent client errors configurable
2022-02-08 18:31:26 +01:00
497551d889
Makes the CraftBook remove on eject fix optional
2022-02-08 18:10:02 +01:00
8643a44df6
Moves some code to TeleportHelper
2022-02-08 16:24:47 +01:00
e7b711efcf
Makes sure to stop polling the block change thread once it's empty instead of continuing doing nothing
2022-02-07 22:51:09 +01:00
56d59f0d2a
Makes sure to check player passengers from the root entity
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
2022-01-29 00:30:26 +01:00
248caee620
Fixes some minor formatting issues
2022-01-28 23:23:33 +01:00
7f08763624
Changes a lot of teleportation code to be able to teleport entities with passengers
...
Moves some teleportation code to the TeleportHelper class
Changes some teleportation method names
Tries to reduce some code duplication between teleporters
Recursively teleports entities to make sure the teleported entity will arrive in the same shape it entered as
Makes player checks for teleported vehicles account for any number of players riding any entity in the stack
2022-01-28 23:23:09 +01:00
95293204d5
Adds a new StargateTeleportEvent to combine some duplicated code
2022-01-28 22:58:02 +01:00
8a5c094ce1
Updates README with changes and version to 0.9.3.3
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
0.9.3.3
2022-01-28 00:13:32 +01:00
5e79df9f44
Adds an entity spawn listener for preventing Zombified Piglin spawns
2022-01-28 00:13:00 +01:00
a3ed1058e6
Improves the double click prevention by accounting for heavy concurrent usage and server lag
0.9.3.2
2022-01-27 22:20:38 +01:00
f70ba24e95
Un-does the outwards offset reduction for teleported entities
2022-01-27 21:56:19 +01:00
f6438eb872
Updates the plugin version to 0.9.3.2
2022-01-27 21:39:13 +01:00
2bf5422b2a
Updates README with recent changes
2022-01-27 21:37:59 +01:00
f95ee0b85d
Reduces the outwards offset of teleported entities
2022-01-27 21:35:40 +01:00
1e06e0e01d
Fixes some rotation problems for teleported passengers
2022-01-27 21:35:04 +01:00
bddf8c55d5
Adds an option for setting the exit velocity of a teleporting player
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
2022-01-27 05:15:43 +01:00
05a5fb2160
Updates version to 0.9.3.1
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
0.9.3.1
2022-01-27 01:32:49 +01:00
d9f535cd07
Updates README
2022-01-27 00:59:45 +01:00
62952611b8
Ignores the type of air when verifying a stargate's opening
2022-01-27 00:58:42 +01:00
29fdc8f849
Adds a new feature to the README
0.9.3.0
2022-01-27 00:44:31 +01:00
043c5f2408
Updates README and version to 0.9.3.0
2022-01-26 23:41:05 +01:00
a74d47e999
Makes sure default config values are stored with comments on the first run
2022-01-26 23:37:34 +01:00
e86be3e848
Finishes the work required for changing per-sign colors using the /sg config command
2022-01-26 23:27:31 +01:00
366cd3107e
Updates per-sign inverted colors when the main or highlighting color is changed
2022-01-26 20:30:16 +01:00
02f6c6e9fc
Updates README with recent changes
2022-01-26 18:17:10 +01:00
97670c9367
Adds the possibility to use the inverted default colors for per-sign colors
...
Adds code for getting inverted colors if "inverted" is given as the per-sign color
Fixes exceptions thrown when the per-sign config value is malformed
Changes the default to use inverted colors for crimson, dark_oak, spruce and warped signs
Adds methods to get main and highlighting colors from the portal sign drawer in case the given default colors are invalid and fallback colors are necessary instead
2022-01-26 18:02:53 +01:00
2773079a09
Uses the inverted color for a dyed sign's highlighting color
2022-01-26 15:49:07 +01:00
071f1895de
Makes sure only the owner and players with stargate.admin.dye can dye stargate signs
2022-01-26 14:57:15 +01:00
4cae54e46f
Adds support for dyed stargate signs
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A dyed sign's color will now take priority over its main sign color. Black is used as the "default" color, so use black dye to remove dye effects
Adds a new class to keep track of a sign and its colors
Updates a bunch of code to make everything account for the dye color
2022-01-26 14:40:29 +01:00
7d41b75bac
Makes string list config values display their default value properly
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit
2022-01-26 05:09:34 +01:00
404b4d0543
Changes the comment format for config files
2022-01-26 02:07:07 +01:00