Merge branch 'master' into dev
# Conflicts: # README.md # pom.xml # src/main/resources/plugin.yml
This commit is contained in:
commit
e3189e9ab2
12
README.md
12
README.md
@ -324,6 +324,7 @@ gates:
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handleCreatureTransportation - Whether or not to handle players that transport creatures by sending vehicles (minecarts, boats) through gates.
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handleNonPlayerVehicles - Whether or not to handle vehicles with a passenger which is not a player going through gates (pigs, horses, villagers, creepers, etc.). handleCreatureTransportation must be enabled.
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handleLeashedCreatures - Whether or not to handle creatures leashed by a player going through gates. Set to false to disallow leashed creatures going through gates.
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enableCraftBookRemoveOnEjectFix - Whether to enable a fix that causes loss of NBT data, but allows vehicle teleportation to work when CraftBook's remove minecart/boat on eject setting is enabled
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economy:
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useEconomy - Whether or not to enable Economy using Vault (must have the Vault plugin)
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createCost - The cost to create a stargate
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@ -336,6 +337,8 @@ economy:
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debugging:
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debug - Whether to show massive debug output
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permissionDebug - Whether to show massive permission debug output
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advanced:
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waitForPlayerAfterTeleportDelay - The amount of ticks to wait before adding a player as passenger of a vehicle. On slow servers, a value of 6 is required to avoid client glitches after teleporting on a vehicle.
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```
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# Message Customization
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@ -397,6 +400,15 @@ portalInfoServer=Server: %server%
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# Changes
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#### \[Version 0.9.3.4] EpicKnarvik97 fork
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- Includes passengers of passengers when teleporting entities
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- Fixes a bug which caused Stargate to use more CPU for no reason
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- Teleports boats/minecarts like other vehicles unless *enableCraftBookRemoveOnEjectFix* is enabled
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- Adds the *waitForPlayerAfterTeleportDelay* config option which allows changing the delay between vehicle teleportation
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and the player being teleported to the vehicle
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- Makes boats keep their wood type even when re-created
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#### \[Version 0.9.3.6] EpicKnarvik97 fork
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- Adds the simplified Chinese language file provided by spigot user YKDZ
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|
8
pom.xml
8
pom.xml
@ -44,25 +44,25 @@
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<dependency>
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<groupId>org.junit.jupiter</groupId>
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<artifactId>junit-jupiter-api</artifactId>
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<version>5.8.0-M1</version>
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<version>5.8.2</version>
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<scope>test</scope>
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</dependency>
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<dependency>
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<groupId>com.github.seeseemelk</groupId>
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<artifactId>MockBukkit-v1.18</artifactId>
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<version>1.14.0</version>
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<version>1.15.5</version>
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<scope>test</scope>
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</dependency>
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<dependency>
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<groupId>org.jetbrains</groupId>
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<artifactId>annotations</artifactId>
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<version>19.0.0</version>
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<version>22.0.0</version>
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<scope>compile</scope>
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</dependency>
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<dependency>
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<groupId>junit</groupId>
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<artifactId>junit</artifactId>
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<version>4.13.1</version>
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<version>4.13.2</version>
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<scope>test</scope>
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</dependency>
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</dependencies>
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@ -50,6 +50,9 @@ public enum ConfigOption {
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*/
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HIGHLIGHT_SIGN_COLOR("gates.cosmetic.highlightSignColor", "The text color used for highlighting stargate signs", "WHITE"),
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/**
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* The colors to use for each type of sign
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*/
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PER_SIGN_COLORS("gates.cosmetic.perSignColors", "The per-sign color specification", new String[]{
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"'ACACIA:default,default'", "'BIRCH:default,default'", "'CRIMSON:inverted,inverted'", "'DARK_OAK:inverted,inverted'",
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"'JUNGLE:default,default'", "'OAK:default,default'", "'SPRUCE:inverted,inverted'", "'WARPED:inverted,inverted'"}),
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@ -102,6 +105,20 @@ public enum ConfigOption {
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HANDLE_LEASHED_CREATURES("gates.functionality.handleLeashedCreatures",
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"Whether to enable players to teleport a creature on a leash", true),
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/**
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* Whether to enable a fix that makes teleportation of minecarts/boats work even with craftbook's vehicle removal
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*/
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ENABLE_CRAFT_BOOK_REMOVE_ON_EJECT_FIX("gates.functionality.enableCraftBookRemoveOnEjectFix",
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"Whether to enable a fix that causes loss of NBT data, but allows vehicle teleportation to work " +
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"when CraftBook's remove minecart/boat on eject setting is enabled", false),
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/**
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* The delay between teleporting a vehicle and adding the player as passenger
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*/
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WAIT_FOR_PLAYER_AFTER_TELEPORT_DELAY("advanced.waitForPlayerAfterTeleportDelay",
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"The amount of ticks to wait before adding a player as passenger of a vehicle. On slow servers, " +
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"a value of 6 is required to avoid client glitches after teleporting on a vehicle.", 1),
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||||
/**
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* Whether to enable economy support for taking payment from players creating/destroying/using stargates
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*/
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@ -125,6 +125,26 @@ public final class StargateGateConfig {
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return (boolean) configOptions.get(ConfigOption.HANDLE_LEASHED_CREATURES);
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}
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/**
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* Gets whether the CraftBook vehicle removal fix is enabled
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*
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* <p>If enabled, minecarts and boats should be re-created instead of teleported.</p>
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*
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* @return <p>True if the CraftBook vehicle removal fix is enabled</p>
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*/
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public boolean enableCraftBookRemoveOnEjectFix() {
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return (boolean) configOptions.get(ConfigOption.ENABLE_CRAFT_BOOK_REMOVE_ON_EJECT_FIX);
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}
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/**
|
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* Gets the delay to use before adding a player as passenger of a teleported vehicle
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*
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* @return <p>The delay to use before adding a player as passenger of a teleported vehicle</p>
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*/
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public int waitForPlayerAfterTeleportDelay() {
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return (int) configOptions.get(ConfigOption.WAIT_FOR_PLAYER_AFTER_TELEPORT_DELAY);
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}
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/**
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* Gets whether the list of destinations within a network should be sorted
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*
|
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@ -262,8 +282,8 @@ public final class StargateGateConfig {
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if (colors[colorIndex].equalsIgnoreCase("inverted")) {
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//Convert from ChatColor to awt.Color to Bukkit.Color then invert and convert to ChatColor
|
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java.awt.Color color = defaultColors[colorIndex].getColor();
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parsedColor = ColorHelper.fromColor(ColorHelper.invert(Color.fromRGB(color.getRed(),
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color.getGreen(), color.getBlue())));
|
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parsedColor = ColorHelper.fromColor(ColorHelper.invert(Color.fromRGB(color.getRed(), color.getGreen(),
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color.getBlue())));
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} else {
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try {
|
||||
parsedColor = ChatColor.of(colors[colorIndex]);
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|
@ -12,7 +12,7 @@ import org.jetbrains.annotations.NotNull;
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||||
* <p>This event can be used to overwrite the location the entity is teleported to.</p>
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||||
*/
|
||||
@SuppressWarnings("unused")
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public class StargateEntityPortalEvent extends StargateEvent {
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public class StargateEntityPortalEvent extends StargateEvent implements StargateTeleportEvent {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
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final Entity travellingEntity;
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@ -58,6 +58,7 @@ public class StargateEntityPortalEvent extends StargateEvent {
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||||
*
|
||||
* @return <p>Location of the exit point</p>
|
||||
*/
|
||||
@Override
|
||||
public Location getExit() {
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||||
return exit;
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
* <p>This event can be used to overwrite the location the player is teleported to.</p>
|
||||
*/
|
||||
@SuppressWarnings("unused")
|
||||
public class StargatePlayerPortalEvent extends StargatePlayerEvent {
|
||||
public class StargatePlayerPortalEvent extends StargatePlayerEvent implements StargateTeleportEvent {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private final Portal destination;
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||||
@ -47,6 +47,7 @@ public class StargatePlayerPortalEvent extends StargatePlayerEvent {
|
||||
*
|
||||
* @return <p>Location of the exit point</p>
|
||||
*/
|
||||
@Override
|
||||
public Location getExit() {
|
||||
return exit;
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||||
}
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||||
|
@ -0,0 +1,18 @@
|
||||
package net.knarcraft.stargate.event;
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||||
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||||
import org.bukkit.Location;
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||||
import org.bukkit.event.Cancellable;
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||||
|
||||
/**
|
||||
* A generic teleportation event
|
||||
*/
|
||||
public interface StargateTeleportEvent extends Cancellable {
|
||||
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||||
/**
|
||||
* Return the location of the players exit point
|
||||
*
|
||||
* @return <p>Location of the exit point</p>
|
||||
*/
|
||||
Location getExit();
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||||
|
||||
}
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@ -7,11 +7,11 @@ import net.knarcraft.stargate.portal.Portal;
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import net.knarcraft.stargate.portal.PortalActivator;
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import net.knarcraft.stargate.portal.PortalHandler;
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import net.knarcraft.stargate.portal.teleporter.PlayerTeleporter;
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||||
import net.knarcraft.stargate.portal.teleporter.Teleporter;
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import net.knarcraft.stargate.portal.teleporter.VehicleTeleporter;
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import net.knarcraft.stargate.utility.BungeeHelper;
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import net.knarcraft.stargate.utility.MaterialHelper;
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import net.knarcraft.stargate.utility.PermissionHelper;
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import net.knarcraft.stargate.utility.TeleportHelper;
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import net.knarcraft.stargate.utility.UUIDMigrationHelper;
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import net.knarcraft.stargate.utility.UpdateChecker;
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import net.md_5.bungee.api.ChatColor;
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@ -131,10 +131,10 @@ public class PlayerEventListener implements Listener {
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||||
horse.setOwner(player);
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}
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//Teleport the player's vehicle
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new VehicleTeleporter(destination, (Vehicle) playerVehicle).teleport(entrancePortal);
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||||
new VehicleTeleporter(destination, (Vehicle) playerVehicle).teleportEntity(entrancePortal);
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} else {
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//Just teleport the player like normal
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new PlayerTeleporter(destination, player).teleport(entrancePortal, event);
|
||||
new PlayerTeleporter(destination, player).teleportPlayer(entrancePortal, event);
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}
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if (!entrancePortal.getOptions().isSilent()) {
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Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
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@ -185,7 +185,7 @@ public class PlayerEventListener implements Listener {
|
||||
}
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||||
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//Make sure to check if the player has any leashed creatures, even though leashed teleportation is disabled
|
||||
return Teleporter.noLeashedCreaturesPreventTeleportation(player);
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||||
return TeleportHelper.noLeashedCreaturesPreventTeleportation(player);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -95,8 +95,7 @@ public class PortalEventListener implements Listener {
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||||
|
||||
Portal exitPortal = teleportation.getExit();
|
||||
//Overwrite respawn location to respawn in front of the portal
|
||||
event.setRespawnLocation(new PlayerTeleporter(exitPortal, respawningPlayer).getExit(respawningPlayer,
|
||||
respawningPlayer.getLocation()));
|
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event.setRespawnLocation(new PlayerTeleporter(exitPortal, respawningPlayer).getExit());
|
||||
//Properly close the portal to prevent it from staying in a locked state until it times out
|
||||
exitPortal.getPortalOpener().closePortal(false);
|
||||
}
|
||||
|
@ -3,11 +3,10 @@ package net.knarcraft.stargate.listener;
|
||||
import net.knarcraft.stargate.Stargate;
|
||||
import net.knarcraft.stargate.portal.Portal;
|
||||
import net.knarcraft.stargate.portal.PortalHandler;
|
||||
import net.knarcraft.stargate.portal.teleporter.Teleporter;
|
||||
import net.knarcraft.stargate.portal.teleporter.VehicleTeleporter;
|
||||
import net.knarcraft.stargate.utility.EconomyHelper;
|
||||
import net.knarcraft.stargate.utility.EntityHelper;
|
||||
import net.knarcraft.stargate.utility.PermissionHelper;
|
||||
import net.knarcraft.stargate.utility.TeleportHelper;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Vehicle;
|
||||
@ -62,11 +61,11 @@ public class VehicleEventListener implements Listener {
|
||||
private static void teleportVehicle(List<Entity> passengers, Portal entrancePortal, Vehicle vehicle) {
|
||||
String route = "VehicleEventListener::teleportVehicle";
|
||||
|
||||
if (!passengers.isEmpty() && passengers.get(0) instanceof Player) {
|
||||
if (!passengers.isEmpty() && TeleportHelper.containsPlayer(passengers)) {
|
||||
Stargate.debug(route, "Found passenger vehicle");
|
||||
teleportPlayerAndVehicle(entrancePortal, vehicle, passengers);
|
||||
teleportPlayerAndVehicle(entrancePortal, vehicle);
|
||||
} else {
|
||||
Stargate.debug(route, "Found empty vehicle");
|
||||
Stargate.debug(route, "Found vehicle without players");
|
||||
Portal destinationPortal = entrancePortal.getPortalActivator().getDestination();
|
||||
if (destinationPortal == null) {
|
||||
Stargate.debug(route, "Unable to find portal destination");
|
||||
@ -74,7 +73,7 @@ public class VehicleEventListener implements Listener {
|
||||
}
|
||||
Stargate.debug("vehicleTeleport", destinationPortal.getWorld() + " " +
|
||||
destinationPortal.getSignLocation());
|
||||
new VehicleTeleporter(destinationPortal, vehicle).teleport(entrancePortal);
|
||||
new VehicleTeleporter(destinationPortal, vehicle).teleportEntity(entrancePortal);
|
||||
}
|
||||
}
|
||||
|
||||
@ -83,98 +82,66 @@ public class VehicleEventListener implements Listener {
|
||||
*
|
||||
* @param entrancePortal <p>The portal the minecart entered</p>
|
||||
* @param vehicle <p>The vehicle to teleport</p>
|
||||
* @param passengers <p>Any entities sitting in the minecart</p>
|
||||
*/
|
||||
private static void teleportPlayerAndVehicle(Portal entrancePortal, Vehicle vehicle, List<Entity> passengers) {
|
||||
Player player = (Player) passengers.get(0);
|
||||
//On the assumption that a non-player cannot sit in the driver's seat and since some portals can only be open
|
||||
// to one player at a time, we only need to check if the portal is open to the driver.
|
||||
if (!entrancePortal.getPortalOpener().isOpenFor(player)) {
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
|
||||
private static void teleportPlayerAndVehicle(Portal entrancePortal, Vehicle vehicle) {
|
||||
Entity rootEntity = vehicle;
|
||||
while (rootEntity.getVehicle() != null) {
|
||||
rootEntity = rootEntity.getVehicle();
|
||||
}
|
||||
List<Player> players = TeleportHelper.getPlayers(rootEntity.getPassengers());
|
||||
Portal destinationPortal = null;
|
||||
|
||||
for (Player player : players) {
|
||||
//The entrance portal must be open for one player for the teleportation to happen
|
||||
if (!entrancePortal.getPortalOpener().isOpenFor(player)) {
|
||||
continue;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
//If no destination exists, the teleportation cannot happen
|
||||
Portal destinationPortal = entrancePortal.getPortalActivator().getDestination(player);
|
||||
if (destinationPortal == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
//Make sure all player passengers are allowed to, and can afford to, enter the portal
|
||||
for (Entity entity : passengers) {
|
||||
if (entity instanceof Player && !playerCanTeleport((Player) entity, entrancePortal, destinationPortal)) {
|
||||
return;
|
||||
//Check if any of the players has selected the destination
|
||||
Portal possibleDestinationPortal = entrancePortal.getPortalActivator().getDestination(player);
|
||||
if (possibleDestinationPortal != null) {
|
||||
destinationPortal = possibleDestinationPortal;
|
||||
}
|
||||
}
|
||||
|
||||
//To prevent the case where the first passenger pays and then the second passenger is denied, this has to be
|
||||
// run after it has been confirmed that all passengers are able to pay
|
||||
int cost = EconomyHelper.getUseCost(player, entrancePortal, destinationPortal);
|
||||
if (cost > 0) {
|
||||
if (!takePlayerPayment(passengers, entrancePortal, cost)) {
|
||||
return;
|
||||
//Cancel the teleport if no players activated the portal, or if any players are denied access
|
||||
boolean cancelTeleport = false;
|
||||
for (Player player : players) {
|
||||
if (destinationPortal == null) {
|
||||
cancelTeleport = true;
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("invalidMsg"));
|
||||
}
|
||||
} else if (!TeleportHelper.playerCanTeleport(player, entrancePortal, destinationPortal)) {
|
||||
cancelTeleport = true;
|
||||
}
|
||||
}
|
||||
if (cancelTeleport) {
|
||||
return;
|
||||
}
|
||||
|
||||
//Take payment from all players
|
||||
for (Player player : players) {
|
||||
//To prevent the case where the first passenger pays and then the second passenger is denied, this has to be
|
||||
// run after it has been confirmed that all passengers are able to pay
|
||||
int cost = EconomyHelper.getUseCost(player, entrancePortal, destinationPortal);
|
||||
if (cost > 0) {
|
||||
if (EconomyHelper.cannotPayTeleportFee(entrancePortal, player, cost)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Teleport the vehicle and inform the user if the vehicle was teleported
|
||||
boolean teleported = new VehicleTeleporter(destinationPortal, vehicle).teleport(entrancePortal);
|
||||
boolean teleported = new VehicleTeleporter(destinationPortal, vehicle).teleportEntity(entrancePortal);
|
||||
if (teleported) {
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
|
||||
for (Player player : players) {
|
||||
Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
|
||||
}
|
||||
}
|
||||
entrancePortal.getPortalOpener().closePortal(false);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes payment from all player passengers
|
||||
*
|
||||
* @param passengers <p>All passengers in the teleporting vehicle</p>
|
||||
* @param entrancePortal <p>The portal the vehicle is entering from</p>
|
||||
* @param cost <p>The cost each player has to pay</p>
|
||||
* @return <p>True if all player passengers paid successfully</p>
|
||||
*/
|
||||
private static boolean takePlayerPayment(List<Entity> passengers, Portal entrancePortal, int cost) {
|
||||
for (Entity entity : passengers) {
|
||||
//If the passenger is a player, make it pay
|
||||
if (entity instanceof Player && EconomyHelper.cannotPayTeleportFee(entrancePortal, (Player) entity, cost)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the given player is allowed to and can afford to teleport
|
||||
*
|
||||
* @param player <p>The player trying to teleport</p>
|
||||
* @param entrancePortal <p>The portal the player is entering</p>
|
||||
* @param destinationPortal <p>The portal the player is to exit from</p>
|
||||
* @return <p>True if the player is allowed to teleport and is able to pay necessary fees</p>
|
||||
*/
|
||||
private static boolean playerCanTeleport(Player player, Portal entrancePortal, Portal destinationPortal) {
|
||||
//Make sure the user can access the portal
|
||||
if (PermissionHelper.cannotAccessPortal(player, entrancePortal, destinationPortal)) {
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
|
||||
}
|
||||
entrancePortal.getPortalOpener().closePortal(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Check if the player is able to afford the teleport fee
|
||||
int cost = EconomyHelper.getUseCost(player, entrancePortal, destinationPortal);
|
||||
boolean canAffordFee = cost <= 0 || Stargate.getEconomyConfig().canAffordFee(player, cost);
|
||||
if (!canAffordFee) {
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("ecoInFunds"));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return Teleporter.noLeashedCreaturesPreventTeleportation(player);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
package net.knarcraft.stargate.portal.teleporter;
|
||||
|
||||
import net.knarcraft.stargate.Stargate;
|
||||
import net.knarcraft.stargate.event.StargateEntityPortalEvent;
|
||||
import net.knarcraft.stargate.portal.Portal;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
|
||||
/**
|
||||
@ -16,10 +14,10 @@ public class EntityTeleporter extends Teleporter {
|
||||
/**
|
||||
* Instantiates a new portal teleporter
|
||||
*
|
||||
* @param portal <p>The portal which is the target of the teleportation</p>
|
||||
* @param targetPortal <p>The portal which is the target of the teleportation</p>
|
||||
*/
|
||||
public EntityTeleporter(Portal portal, Entity teleportingEntity) {
|
||||
super(portal);
|
||||
public EntityTeleporter(Portal targetPortal, Entity teleportingEntity) {
|
||||
super(targetPortal, teleportingEntity);
|
||||
this.teleportingEntity = teleportingEntity;
|
||||
}
|
||||
|
||||
@ -29,44 +27,8 @@ public class EntityTeleporter extends Teleporter {
|
||||
* @param origin <p>The portal the entity is teleporting from</p>
|
||||
* @return <p>True if the entity was teleported. False otherwise</p>
|
||||
*/
|
||||
public boolean teleport(Portal origin) {
|
||||
Location traveller = teleportingEntity.getLocation();
|
||||
Location exit = getExit(teleportingEntity, traveller);
|
||||
|
||||
//Rotate the entity to face out from the portal
|
||||
adjustRotation(exit);
|
||||
|
||||
//Call the StargateEntityPortalEvent to allow plugins to change destination
|
||||
if (!origin.equals(portal)) {
|
||||
exit = triggerEntityPortalEvent(origin, exit);
|
||||
if (exit == null) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//Load chunks to make sure not to teleport to the void
|
||||
loadChunks();
|
||||
|
||||
teleportingEntity.teleport(exit);
|
||||
return true;
|
||||
public boolean teleportEntity(Portal origin) {
|
||||
return teleport(origin, new StargateEntityPortalEvent(teleportingEntity, origin, portal, exit));
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggers the entity portal event to allow plugins to change the exit location
|
||||
*
|
||||
* @param origin <p>The origin portal teleported from</p>
|
||||
* @param exit <p>The exit location to teleport the entity to</p>
|
||||
* @return <p>The location the entity should be teleported to, or null if the event was cancelled</p>
|
||||
*/
|
||||
protected Location triggerEntityPortalEvent(Portal origin, Location exit) {
|
||||
StargateEntityPortalEvent stargateEntityPortalEvent = new StargateEntityPortalEvent(teleportingEntity, origin,
|
||||
portal, exit);
|
||||
Stargate.getInstance().getServer().getPluginManager().callEvent(stargateEntityPortalEvent);
|
||||
//Teleport is cancelled. Teleport the entity back to where it came from just for sanity's sake
|
||||
if (stargateEntityPortalEvent.isCancelled()) {
|
||||
new EntityTeleporter(origin, teleportingEntity).teleport(origin);
|
||||
return null;
|
||||
}
|
||||
return stargateEntityPortalEvent.getExit();
|
||||
}
|
||||
}
|
||||
|
@ -4,12 +4,15 @@ import net.knarcraft.stargate.Stargate;
|
||||
import net.knarcraft.stargate.event.StargatePlayerPortalEvent;
|
||||
import net.knarcraft.stargate.portal.Portal;
|
||||
import net.knarcraft.stargate.utility.DirectionHelper;
|
||||
import net.knarcraft.stargate.utility.TeleportHelper;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* The portal teleporter takes care of the actual portal teleportation for any players
|
||||
*/
|
||||
@ -20,11 +23,11 @@ public class PlayerTeleporter extends Teleporter {
|
||||
/**
|
||||
* Instantiates a new player teleporter
|
||||
*
|
||||
* @param portal <p>The portal which is the target of the teleportation</p>
|
||||
* @param player <p>The teleporting player</p>
|
||||
* @param targetPortal <p>The portal which is the target of the teleportation</p>
|
||||
* @param player <p>The teleporting player</p>
|
||||
*/
|
||||
public PlayerTeleporter(Portal portal, Player player) {
|
||||
super(portal);
|
||||
public PlayerTeleporter(Portal targetPortal, Player player) {
|
||||
super(targetPortal, player);
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
@ -34,17 +37,13 @@ public class PlayerTeleporter extends Teleporter {
|
||||
* @param origin <p>The portal the player teleports from</p>
|
||||
* @param event <p>The player move event triggering the event</p>
|
||||
*/
|
||||
public void teleport(Portal origin, PlayerMoveEvent event) {
|
||||
public void teleportPlayer(Portal origin, PlayerMoveEvent event) {
|
||||
double velocity = player.getVelocity().length();
|
||||
Location traveller = player.getLocation();
|
||||
Location exit = getExit(player, traveller);
|
||||
|
||||
//Rotate the player to face out from the portal
|
||||
adjustRotation(exit);
|
||||
List<Entity> passengers = player.getPassengers();
|
||||
|
||||
//Call the StargatePlayerPortalEvent to allow plugins to change destination
|
||||
if (!origin.equals(portal)) {
|
||||
exit = triggerPlayerPortalEvent(origin, exit, event);
|
||||
exit = triggerPortalEvent(origin, new StargatePlayerPortalEvent(player, origin, portal, exit));
|
||||
if (exit == null) {
|
||||
return;
|
||||
}
|
||||
@ -54,7 +53,11 @@ public class PlayerTeleporter extends Teleporter {
|
||||
loadChunks();
|
||||
|
||||
//Teleport any creatures leashed by the player in a 15-block range
|
||||
teleportLeashedCreatures(player, origin);
|
||||
TeleportHelper.teleportLeashedCreatures(player, origin, portal);
|
||||
|
||||
if (player.eject()) {
|
||||
TeleportHelper.handleEntityPassengers(passengers, player, origin, portal, exit.getDirection());
|
||||
}
|
||||
|
||||
//If no event is passed in, assume it's a teleport, and act as such
|
||||
if (event == null) {
|
||||
@ -72,23 +75,4 @@ public class PlayerTeleporter extends Teleporter {
|
||||
}, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggers the player portal event to allow plugins to change the exit location
|
||||
*
|
||||
* @param origin <p>The origin portal teleported from</p>
|
||||
* @param exit <p>The exit location to teleport the player to</p>
|
||||
* @param event <p>The player move event which triggered the teleportation</p>
|
||||
* @return <p>The location the player should be teleported to, or null if the event was cancelled</p>
|
||||
*/
|
||||
private Location triggerPlayerPortalEvent(Portal origin, Location exit, PlayerMoveEvent event) {
|
||||
StargatePlayerPortalEvent stargatePlayerPortalEvent = new StargatePlayerPortalEvent(player, origin, portal, exit);
|
||||
Stargate.getInstance().getServer().getPluginManager().callEvent(stargatePlayerPortalEvent);
|
||||
//Teleport is cancelled. Teleport the player back to where it came from
|
||||
if (stargatePlayerPortalEvent.isCancelled()) {
|
||||
new PlayerTeleporter(origin, player).teleport(origin, event);
|
||||
return null;
|
||||
}
|
||||
return stargatePlayerPortalEvent.getExit();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -4,9 +4,11 @@ import net.knarcraft.stargate.Stargate;
|
||||
import net.knarcraft.stargate.container.BlockLocation;
|
||||
import net.knarcraft.stargate.container.ChunkUnloadRequest;
|
||||
import net.knarcraft.stargate.container.RelativeBlockVector;
|
||||
import net.knarcraft.stargate.event.StargateTeleportEvent;
|
||||
import net.knarcraft.stargate.portal.Portal;
|
||||
import net.knarcraft.stargate.utility.DirectionHelper;
|
||||
import net.knarcraft.stargate.utility.EntityHelper;
|
||||
import net.knarcraft.stargate.utility.TeleportHelper;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -14,9 +16,8 @@ import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.type.Slab;
|
||||
import org.bukkit.entity.AbstractHorse;
|
||||
import org.bukkit.entity.Creature;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.scheduler.BukkitScheduler;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@ -31,28 +32,95 @@ public abstract class Teleporter {
|
||||
* The portal the entity is teleporting to
|
||||
*/
|
||||
protected final Portal portal;
|
||||
|
||||
/**
|
||||
* The scheduler to use for delaying tasks
|
||||
*/
|
||||
protected final BukkitScheduler scheduler;
|
||||
|
||||
/**
|
||||
* The exit location any entities will be teleported to
|
||||
*/
|
||||
protected Location exit;
|
||||
|
||||
/**
|
||||
* The entity being teleported by this teleporter
|
||||
*/
|
||||
protected final Entity teleportedEntity;
|
||||
|
||||
/**
|
||||
* Instantiates a new portal teleporter
|
||||
*
|
||||
* @param portal <p>The portal which is the target of the teleportation</p>
|
||||
* @param portal <p>The portal which is the target of the teleportation</p>
|
||||
* @param teleportedEntity <p>The entity teleported by this teleporter</p>
|
||||
*/
|
||||
public Teleporter(Portal portal) {
|
||||
public Teleporter(Portal portal, Entity teleportedEntity) {
|
||||
this.portal = portal;
|
||||
this.scheduler = Stargate.getInstance().getServer().getScheduler();
|
||||
this.teleportedEntity = teleportedEntity;
|
||||
this.exit = getExit(teleportedEntity);
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleports an entity
|
||||
*
|
||||
* @param origin <p>The portal the entity teleported from</p>
|
||||
* @param stargateTeleportEvent <p>The event to call to make sure the teleportation is valid</p>
|
||||
* @return <p>True if the teleportation was successfully performed</p>
|
||||
*/
|
||||
public boolean teleport(Portal origin, StargateTeleportEvent stargateTeleportEvent) {
|
||||
List<Entity> passengers = teleportedEntity.getPassengers();
|
||||
|
||||
//Call the StargateEntityPortalEvent to allow plugins to change destination
|
||||
if (!origin.equals(portal)) {
|
||||
exit = triggerPortalEvent(origin, stargateTeleportEvent);
|
||||
if (exit == null) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//Load chunks to make sure not to teleport to the void
|
||||
loadChunks();
|
||||
|
||||
if (teleportedEntity.eject()) {
|
||||
TeleportHelper.handleEntityPassengers(passengers, teleportedEntity, origin, portal, exit.getDirection());
|
||||
}
|
||||
teleportedEntity.teleport(exit);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the exit location of this teleporter
|
||||
*
|
||||
* @return <p>The exit location of this teleporter</p>
|
||||
*/
|
||||
public Location getExit() {
|
||||
return exit.clone();
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggers the entity portal event to allow plugins to change the exit location
|
||||
*
|
||||
* @param origin <p>The origin portal teleported from</p>
|
||||
* @param stargateTeleportEvent <p>The exit location to teleport the entity to</p>
|
||||
* @return <p>The location the entity should be teleported to, or null if the event was cancelled</p>
|
||||
*/
|
||||
protected Location triggerPortalEvent(Portal origin, StargateTeleportEvent stargateTeleportEvent) {
|
||||
Stargate.getInstance().getServer().getPluginManager().callEvent((Event) stargateTeleportEvent);
|
||||
//Teleport is cancelled. Teleport the entity back to where it came from just for sanity's sake
|
||||
if (stargateTeleportEvent.isCancelled()) {
|
||||
new EntityTeleporter(origin, teleportedEntity).teleportEntity(origin);
|
||||
return null;
|
||||
}
|
||||
return stargateTeleportEvent.getExit();
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the rotation of the exit to make the teleporting entity face directly out from the portal
|
||||
*
|
||||
* @param exit <p>The location the entity will exit from</p>
|
||||
*/
|
||||
protected void adjustRotation(Location exit) {
|
||||
protected void adjustExitLocationRotation(Location exit) {
|
||||
int adjust = 0;
|
||||
if (portal.getOptions().isBackwards()) {
|
||||
adjust = 180;
|
||||
@ -63,39 +131,14 @@ public abstract class Teleporter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the exit location for a given entity and current location
|
||||
*
|
||||
* @param entity <p>The entity to teleport (used to determine distance from portal to avoid suffocation)</p>
|
||||
* @param traveller <p>The location of the entity travelling</p>
|
||||
* @return <p>The location the entity should be teleported to.</p>
|
||||
* Loads the chunks outside the portal's entrance
|
||||
*/
|
||||
public Location getExit(Entity entity, Location traveller) {
|
||||
Location exitLocation = null;
|
||||
RelativeBlockVector relativeExit = portal.getGate().getLayout().getExit();
|
||||
if (relativeExit != null) {
|
||||
BlockLocation exit = portal.getBlockAt(relativeExit);
|
||||
|
||||
//Move one block out to prevent exiting inside the portal
|
||||
float portalYaw = portal.getYaw();
|
||||
if (portal.getOptions().isBackwards()) {
|
||||
portalYaw += 180;
|
||||
}
|
||||
exitLocation = exit.getRelativeLocation(0D, 0D, 1, portalYaw);
|
||||
|
||||
if (entity != null) {
|
||||
double entitySize = EntityHelper.getEntityMaxSize(entity);
|
||||
//Prevent exit suffocation for players riding horses or similar
|
||||
if (entitySize > 1) {
|
||||
exitLocation = preventExitSuffocation(relativeExit, exitLocation, entity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Stargate.logWarning(String.format("Missing destination point in .gate file %s",
|
||||
portal.getGate().getFilename()));
|
||||
protected void loadChunks() {
|
||||
for (Chunk chunk : getChunksToLoad()) {
|
||||
chunk.addPluginChunkTicket(Stargate.getInstance());
|
||||
//Allow the chunk to unload after 10 seconds
|
||||
Stargate.addChunkUnloadRequest(new ChunkUnloadRequest(chunk, 10000L));
|
||||
}
|
||||
|
||||
//Adjust pitch and height
|
||||
return adjustExitLocation(traveller, exitLocation);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -185,41 +228,62 @@ public abstract class Teleporter {
|
||||
* slab check is necessary to prevent the player from clipping through the slab and spawning beneath it. The water
|
||||
* check is necessary when teleporting boats to prevent it from becoming a submarine.</p>
|
||||
*
|
||||
* @param traveller <p>The location of the travelling entity</p>
|
||||
* @param entity <p>The travelling entity</p>
|
||||
* @param exitLocation <p>The exit location generated</p>
|
||||
* @return <p>The location the travelling entity should be teleported to</p>
|
||||
*/
|
||||
private Location adjustExitLocation(Location traveller, Location exitLocation) {
|
||||
private Location adjustExitLocationHeight(Entity entity, Location exitLocation) {
|
||||
if (exitLocation != null) {
|
||||
BlockData blockData = exitLocation.getBlock().getBlockData();
|
||||
if ((blockData instanceof Bisected bisected && bisected.getHalf() == Bisected.Half.BOTTOM) ||
|
||||
(blockData instanceof Slab slab && slab.getType() == Slab.Type.BOTTOM)) {
|
||||
//Prevent traveller from spawning inside a slab
|
||||
Stargate.debug("adjustExitLocation", "Added a block to get above a slab");
|
||||
exitLocation.add(0, 1, 0);
|
||||
} else if (blockData.getMaterial() == Material.WATER) {
|
||||
//If there's water outside, go one up to allow for boat teleportation
|
||||
Stargate.debug("adjustExitLocation", "Added a block to get above a block of water");
|
||||
(blockData instanceof Slab slab && slab.getType() == Slab.Type.BOTTOM) ||
|
||||
blockData.getMaterial() == Material.WATER) {
|
||||
//Prevent traveller from spawning inside a slab, or a boat from spawning inside water
|
||||
Stargate.debug("adjustExitLocation", "Added a block to get above a slab or a block of water");
|
||||
exitLocation.add(0, 1, 0);
|
||||
}
|
||||
|
||||
exitLocation.setPitch(traveller.getPitch());
|
||||
return exitLocation;
|
||||
} else {
|
||||
Stargate.logWarning("Unable to generate exit location");
|
||||
return traveller;
|
||||
return entity.getLocation();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the chunks outside the portal's entrance
|
||||
* Gets the exit location for a given entity and current location
|
||||
*
|
||||
* @param entity <p>The entity to teleport (used to determine distance from portal to avoid suffocation)</p>
|
||||
* @return <p>The location the entity should be teleported to.</p>
|
||||
*/
|
||||
protected void loadChunks() {
|
||||
for (Chunk chunk : getChunksToLoad()) {
|
||||
chunk.addPluginChunkTicket(Stargate.getInstance());
|
||||
//Allow the chunk to unload after 10 seconds
|
||||
Stargate.addChunkUnloadRequest(new ChunkUnloadRequest(chunk, 10000L));
|
||||
private Location getExit(Entity entity) {
|
||||
Location exitLocation = null;
|
||||
RelativeBlockVector relativeExit = portal.getGate().getLayout().getExit();
|
||||
if (relativeExit != null) {
|
||||
BlockLocation exit = portal.getBlockAt(relativeExit);
|
||||
|
||||
//Move one block out to prevent exiting inside the portal
|
||||
float portalYaw = portal.getYaw();
|
||||
if (portal.getOptions().isBackwards()) {
|
||||
portalYaw += 180;
|
||||
}
|
||||
exitLocation = exit.getRelativeLocation(0D, 0D, 1, portalYaw);
|
||||
|
||||
if (entity != null) {
|
||||
double entitySize = EntityHelper.getEntityMaxSize(entity);
|
||||
//Prevent exit suffocation for players riding horses or similar
|
||||
if (entitySize > 1) {
|
||||
exitLocation = preventExitSuffocation(relativeExit, exitLocation, entity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Stargate.logWarning(String.format("Missing destination point in .gate file %s",
|
||||
portal.getGate().getFilename()));
|
||||
}
|
||||
|
||||
//Adjust height and rotation
|
||||
Location adjusted = adjustExitLocationHeight(entity, exitLocation);
|
||||
adjustExitLocationRotation(adjusted);
|
||||
return adjusted;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -250,76 +314,4 @@ public abstract class Teleporter {
|
||||
return chunksToLoad;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a player has leashed creatures that block the teleportation
|
||||
*
|
||||
* @param player <p>The player trying to teleport</p>
|
||||
* @return <p>False if the player has leashed any creatures that cannot go through the portal</p>
|
||||
*/
|
||||
public static boolean noLeashedCreaturesPreventTeleportation(Player player) {
|
||||
//Find any nearby leashed entities to teleport with the player
|
||||
List<Creature> nearbyCreatures = getLeashedCreatures(player);
|
||||
|
||||
//Disallow creatures with passengers to prevent smuggling
|
||||
for (Creature creature : nearbyCreatures) {
|
||||
if (!creature.getPassengers().isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//If it's enabled, there is no problem
|
||||
if (Stargate.getGateConfig().handleLeashedCreatures()) {
|
||||
return true;
|
||||
} else {
|
||||
return nearbyCreatures.isEmpty();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleports any creatures leashed by the player
|
||||
*
|
||||
* <p>Will return false if the teleportation should be aborted because the player has leashed creatures that
|
||||
* aren't allowed to be teleported with the player.</p>
|
||||
*
|
||||
* @param player <p>The player which is teleported</p>
|
||||
* @param origin <p>The portal the player is teleporting from</p>
|
||||
*/
|
||||
protected void teleportLeashedCreatures(Player player, Portal origin) {
|
||||
//If this feature is disabled, just return
|
||||
if (!Stargate.getGateConfig().handleLeashedCreatures()) {
|
||||
return;
|
||||
}
|
||||
|
||||
//Find any nearby leashed entities to teleport with the player
|
||||
List<Creature> nearbyEntities = getLeashedCreatures(player);
|
||||
|
||||
//Teleport all creatures leashed by the player to the portal the player is to exit from
|
||||
for (Creature creature : nearbyEntities) {
|
||||
creature.setLeashHolder(null);
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
|
||||
new EntityTeleporter(portal, creature).teleport(origin);
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> creature.setLeashHolder(player), 6);
|
||||
}, 2);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all creatures leashed by a player within the given range
|
||||
*
|
||||
* @param player <p>The player to check</p>
|
||||
* @return <p>A list of all creatures the player is holding in a leash (lead)</p>
|
||||
*/
|
||||
protected static List<Creature> getLeashedCreatures(Player player) {
|
||||
List<Creature> leashedCreatures = new ArrayList<>();
|
||||
//Find any nearby leashed entities to teleport with the player
|
||||
List<Entity> nearbyEntities = player.getNearbyEntities(15, 15, 15);
|
||||
//Teleport all creatures leashed by the player to the portal the player is to exit from
|
||||
for (Entity entity : nearbyEntities) {
|
||||
if (entity instanceof Creature creature && creature.isLeashed() && creature.getLeashHolder() == player) {
|
||||
leashedCreatures.add(creature);
|
||||
}
|
||||
}
|
||||
return leashedCreatures;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -2,13 +2,15 @@ package net.knarcraft.stargate.portal.teleporter;
|
||||
|
||||
import net.knarcraft.stargate.Stargate;
|
||||
import net.knarcraft.stargate.config.StargateGateConfig;
|
||||
import net.knarcraft.stargate.event.StargateEntityPortalEvent;
|
||||
import net.knarcraft.stargate.portal.Portal;
|
||||
import net.knarcraft.stargate.utility.DirectionHelper;
|
||||
import net.knarcraft.stargate.utility.TeleportHelper;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Boat;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Vehicle;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
@ -24,11 +26,11 @@ public class VehicleTeleporter extends EntityTeleporter {
|
||||
/**
|
||||
* Instantiates a new vehicle teleporter
|
||||
*
|
||||
* @param portal <p>The portal which is the target of the teleportation</p>
|
||||
* @param targetPortal <p>The targetPortal which is the target of the teleportation</p>
|
||||
* @param teleportingVehicle <p>The teleporting vehicle</p>
|
||||
*/
|
||||
public VehicleTeleporter(Portal portal, Vehicle teleportingVehicle) {
|
||||
super(portal, teleportingVehicle);
|
||||
public VehicleTeleporter(Portal targetPortal, Vehicle teleportingVehicle) {
|
||||
super(targetPortal, teleportingVehicle);
|
||||
this.teleportingVehicle = teleportingVehicle;
|
||||
}
|
||||
|
||||
@ -42,29 +44,20 @@ public class VehicleTeleporter extends EntityTeleporter {
|
||||
* @return <p>True if the vehicle was teleported. False otherwise</p>
|
||||
*/
|
||||
@Override
|
||||
public boolean teleport(Portal origin) {
|
||||
Location traveller = teleportingVehicle.getLocation();
|
||||
Location exit = getExit(teleportingVehicle, traveller);
|
||||
public boolean teleportEntity(Portal origin) {
|
||||
Stargate.debug("VehicleTeleporter::teleport", "Preparing to teleport: " + teleportingVehicle);
|
||||
|
||||
double velocity = teleportingVehicle.getVelocity().length();
|
||||
|
||||
//Stop and teleport
|
||||
//Stop the vehicle before teleporting
|
||||
teleportingVehicle.setVelocity(new Vector());
|
||||
|
||||
//Get new velocity
|
||||
Vector newVelocityDirection = DirectionHelper.getDirectionVectorFromYaw(portal.getYaw());
|
||||
Vector newVelocity = newVelocityDirection.multiply(velocity);
|
||||
|
||||
//Make sure the vehicle points out from the portal
|
||||
adjustRotation(exit);
|
||||
|
||||
//Call the StargateEntityPortalEvent to allow plugins to change destination
|
||||
if (!origin.equals(portal)) {
|
||||
exit = triggerEntityPortalEvent(origin, exit);
|
||||
if (exit == null) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
triggerPortalEvent(origin, new StargateEntityPortalEvent(teleportingVehicle, origin, portal, exit));
|
||||
|
||||
//Teleport the vehicle
|
||||
return teleportVehicle(exit, newVelocity, origin);
|
||||
@ -89,12 +82,13 @@ public class VehicleTeleporter extends EntityTeleporter {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(teleportingVehicle instanceof LivingEntity)) {
|
||||
if (!(teleportingVehicle instanceof LivingEntity) &&
|
||||
Stargate.getGateConfig().enableCraftBookRemoveOnEjectFix()) {
|
||||
//Teleport a normal vehicle with passengers (minecart or boat)
|
||||
putPassengersInNewVehicle(passengers, exit, newVelocity, origin);
|
||||
} else {
|
||||
//Teleport a living vehicle with passengers (pig, horse, donkey, strider)
|
||||
teleportLivingVehicle(exit, passengers, origin);
|
||||
teleportVehicle(passengers, exit, newVelocity, origin);
|
||||
}
|
||||
} else {
|
||||
//Check if teleportation of empty vehicles is enabled
|
||||
@ -118,54 +112,28 @@ public class VehicleTeleporter extends EntityTeleporter {
|
||||
private boolean vehiclePassengersAllowed(List<Entity> passengers) {
|
||||
StargateGateConfig config = Stargate.getGateConfig();
|
||||
//Don't teleport if the vehicle contains a creature and creature transportation is disabled
|
||||
if (containsNonPlayer(passengers) && !config.handleCreatureTransportation()) {
|
||||
if (TeleportHelper.containsNonPlayer(passengers) && !config.handleCreatureTransportation()) {
|
||||
return false;
|
||||
}
|
||||
//Don't teleport if the player does not contain a player and non-player vehicles is disabled
|
||||
return containsPlayer(passengers) || config.handleNonPlayerVehicles();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a list of entities contains any non-players
|
||||
*
|
||||
* @param entities <p>The list of entities to check</p>
|
||||
* @return <p>True if at least one entity is not a player</p>
|
||||
*/
|
||||
private boolean containsNonPlayer(List<Entity> entities) {
|
||||
for (Entity entity : entities) {
|
||||
if (!(entity instanceof Player)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a list of entities contains at least one player
|
||||
*
|
||||
* @param entities <p>The list of entities to check</p>
|
||||
* @return <p>True if at least one player is present among the passengers</p>
|
||||
*/
|
||||
private boolean containsPlayer(List<Entity> entities) {
|
||||
for (Entity entity : entities) {
|
||||
if (entity instanceof Player) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return TeleportHelper.containsPlayer(passengers) || config.handleNonPlayerVehicles();
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleport a vehicle which is not a minecart or a boat
|
||||
*
|
||||
* @param exit <p>The location the vehicle will exit</p>
|
||||
* @param passengers <p>The passengers of the vehicle</p>
|
||||
* @param origin <p>The portal the vehicle teleported from</p>
|
||||
* @param passengers <p>The passengers of the vehicle</p>
|
||||
* @param exit <p>The location the vehicle will exit</p>
|
||||
* @param newVelocity <p>The new velocity of the teleported vehicle</p>
|
||||
* @param origin <p>The portal the vehicle teleported from</p>
|
||||
*/
|
||||
private void teleportLivingVehicle(Location exit, List<Entity> passengers, Portal origin) {
|
||||
teleportingVehicle.eject();
|
||||
private void teleportVehicle(List<Entity> passengers, Location exit, Vector newVelocity, Portal origin) {
|
||||
if (teleportingVehicle.eject()) {
|
||||
TeleportHelper.handleEntityPassengers(passengers, teleportingVehicle, origin, portal, exit.getDirection());
|
||||
}
|
||||
teleportingVehicle.teleport(exit);
|
||||
handleVehiclePassengers(passengers, teleportingVehicle, 2, origin, exit.getDirection());
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(),
|
||||
() -> teleportingVehicle.setVelocity(newVelocity), 1);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -189,54 +157,15 @@ public class VehicleTeleporter extends EntityTeleporter {
|
||||
}
|
||||
//Spawn a new vehicle
|
||||
Vehicle newVehicle = vehicleWorld.spawn(exit, teleportingVehicle.getClass());
|
||||
if (teleportingVehicle instanceof Boat boat) {
|
||||
((Boat) newVehicle).setWoodType(boat.getWoodType());
|
||||
}
|
||||
//Remove the old vehicle
|
||||
teleportingVehicle.eject();
|
||||
if (teleportingVehicle.eject()) {
|
||||
TeleportHelper.handleEntityPassengers(passengers, newVehicle, origin, portal, exit.getDirection());
|
||||
}
|
||||
teleportingVehicle.remove();
|
||||
//Set rotation, add passengers and restore velocity
|
||||
newVehicle.setRotation(exit.getYaw(), exit.getPitch());
|
||||
handleVehiclePassengers(passengers, newVehicle, 1, origin, exit.getDirection());
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> newVehicle.setVelocity(newVelocity), 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Ejects, teleports and adds all passengers to the target vehicle
|
||||
*
|
||||
* @param passengers <p>The passengers to handle</p>
|
||||
* @param vehicle <p>The vehicle the passengers should be put into</p>
|
||||
* @param delay <p>The amount of milliseconds to wait before adding the vehicle passengers</p>
|
||||
* @param origin <p>The portal the vehicle teleported from</p>
|
||||
* @param exitRotation <p>The rotation of any passengers exiting the stargate</p>
|
||||
*/
|
||||
private void handleVehiclePassengers(List<Entity> passengers, Vehicle vehicle, long delay, Portal origin, Vector exitRotation) {
|
||||
for (Entity passenger : passengers) {
|
||||
passenger.eject();
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
|
||||
if (passenger instanceof Player player) {
|
||||
//Teleport any creatures leashed by the player in a 15-block range
|
||||
teleportLeashedCreatures(player, origin);
|
||||
}
|
||||
teleportAndAddPassenger(vehicle, passenger, exitRotation);
|
||||
}, delay);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleports and adds a passenger to a vehicle
|
||||
*
|
||||
* <p>Teleportation of living vehicles is really buggy if you wait between the teleportation and passenger adding,
|
||||
* but there needs to be a delay between teleporting the vehicle and teleporting and adding the passenger.</p>
|
||||
*
|
||||
* @param targetVehicle <p>The vehicle to add the passenger to</p>
|
||||
* @param passenger <p>The passenger to teleport and add</p>
|
||||
* @param exitDirection <p>The direction of any passengers exiting the stargate</p>
|
||||
*/
|
||||
private void teleportAndAddPassenger(Vehicle targetVehicle, Entity passenger, Vector exitDirection) {
|
||||
if (!passenger.teleport(targetVehicle.getLocation().clone().setDirection(exitDirection))) {
|
||||
Stargate.debug("handleVehiclePassengers", "Failed to teleport passenger");
|
||||
}
|
||||
if (!targetVehicle.addPassenger(passenger)) {
|
||||
Stargate.debug("handleVehiclePassengers", "Failed to add passenger");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -21,18 +21,22 @@ public class BlockChangeThread implements Runnable {
|
||||
long sTime = System.nanoTime();
|
||||
//Repeat for at most 0.025 seconds
|
||||
while (System.nanoTime() - sTime < 25000000) {
|
||||
pollQueue();
|
||||
if (pollQueue()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Polls the block change request queue for any waiting requests
|
||||
*
|
||||
* @return <p>True if the queue is empty and it's safe to quit</p>
|
||||
*/
|
||||
public static void pollQueue() {
|
||||
public static boolean pollQueue() {
|
||||
//Abort if there's no work to be done
|
||||
BlockChangeRequest blockChangeRequest = Stargate.getBlockChangeRequestQueue().poll();
|
||||
if (blockChangeRequest == null) {
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
|
||||
//Change the material of the pulled block
|
||||
@ -46,6 +50,7 @@ public class BlockChangeThread implements Runnable {
|
||||
//If orientation is relevant, adjust the block's orientation
|
||||
orientBlock(block, blockChangeRequest.getAxis());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -190,7 +190,7 @@ public final class BungeeHelper {
|
||||
}
|
||||
|
||||
//Teleport the player back to this gate, for sanity's sake
|
||||
new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
|
||||
new PlayerTeleporter(entrancePortal, player).teleportPlayer(entrancePortal, event);
|
||||
|
||||
//Send the SGBungee packet first, it will be queued by BC if required
|
||||
if (!BungeeHelper.sendTeleportationMessage(player, entrancePortal)) {
|
||||
|
@ -6,7 +6,14 @@ import org.bukkit.Color;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
public class ColorHelper {
|
||||
/**
|
||||
* A helper class for dealing with colors
|
||||
*/
|
||||
public final class ColorHelper {
|
||||
|
||||
private ColorHelper() {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Inverts the given color
|
||||
|
@ -387,7 +387,7 @@ public final class PermissionHelper {
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
|
||||
}
|
||||
new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
|
||||
new PlayerTeleporter(entrancePortal, player).teleportPlayer(entrancePortal, event);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -401,7 +401,7 @@ public final class PermissionHelper {
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
|
||||
}
|
||||
new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
|
||||
new PlayerTeleporter(entrancePortal, player).teleportPlayer(entrancePortal, event);
|
||||
entrancePortal.getPortalOpener().closePortal(false);
|
||||
return true;
|
||||
}
|
||||
|
231
src/main/java/net/knarcraft/stargate/utility/TeleportHelper.java
Normal file
231
src/main/java/net/knarcraft/stargate/utility/TeleportHelper.java
Normal file
@ -0,0 +1,231 @@
|
||||
package net.knarcraft.stargate.utility;
|
||||
|
||||
import net.knarcraft.stargate.Stargate;
|
||||
import net.knarcraft.stargate.portal.Portal;
|
||||
import net.knarcraft.stargate.portal.teleporter.EntityTeleporter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Creature;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitScheduler;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A helper class with methods for various teleportation tasks
|
||||
*
|
||||
* <p>The teleport helper mainly helps with passengers and leashed creatures</p>
|
||||
*/
|
||||
public final class TeleportHelper {
|
||||
|
||||
private TeleportHelper() {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a player has leashed creatures that block the teleportation
|
||||
*
|
||||
* @param player <p>The player trying to teleport</p>
|
||||
* @return <p>False if the player has leashed any creatures that cannot go through the portal</p>
|
||||
*/
|
||||
public static boolean noLeashedCreaturesPreventTeleportation(Player player) {
|
||||
//Find any nearby leashed entities to teleport with the player
|
||||
List<Creature> nearbyCreatures = getLeashedCreatures(player);
|
||||
|
||||
//Disallow creatures with passengers to prevent smuggling
|
||||
for (Creature creature : nearbyCreatures) {
|
||||
if (!creature.getPassengers().isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//TODO: Improve this to account for any players sitting on any of the lead creatures
|
||||
|
||||
//If it's enabled, there is no problem
|
||||
if (Stargate.getGateConfig().handleLeashedCreatures()) {
|
||||
return true;
|
||||
} else {
|
||||
return nearbyCreatures.isEmpty();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all creatures leashed by a player within the given range
|
||||
*
|
||||
* @param player <p>The player to check</p>
|
||||
* @return <p>A list of all creatures the player is holding in a leash (lead)</p>
|
||||
*/
|
||||
public static List<Creature> getLeashedCreatures(Player player) {
|
||||
List<Creature> leashedCreatures = new ArrayList<>();
|
||||
//Find any nearby leashed entities to teleport with the player
|
||||
List<Entity> nearbyEntities = player.getNearbyEntities(15, 15, 15);
|
||||
//Teleport all creatures leashed by the player to the portal the player is to exit from
|
||||
for (Entity entity : nearbyEntities) {
|
||||
if (entity instanceof Creature creature && creature.isLeashed() && creature.getLeashHolder() == player) {
|
||||
leashedCreatures.add(creature);
|
||||
}
|
||||
}
|
||||
return leashedCreatures;
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleports and adds a passenger to an entity
|
||||
*
|
||||
* <p>Teleportation of living vehicles is really buggy if you wait between the teleportation and passenger adding,
|
||||
* but there needs to be a delay between teleporting the vehicle and teleporting and adding the passenger.</p>
|
||||
*
|
||||
* @param targetVehicle <p>The entity to add the passenger to</p>
|
||||
* @param passenger <p>The passenger to teleport and add</p>
|
||||
* @param exitDirection <p>The direction of any passengers exiting the stargate</p>
|
||||
*/
|
||||
public static void teleportAndAddPassenger(Entity targetVehicle, Entity passenger, Vector exitDirection) {
|
||||
if (!passenger.teleport(targetVehicle.getLocation().clone().setDirection(exitDirection))) {
|
||||
Stargate.debug("handleVehiclePassengers", "Failed to teleport passenger" + passenger);
|
||||
}
|
||||
if (!targetVehicle.addPassenger(passenger)) {
|
||||
Stargate.debug("handleVehiclePassengers", "Failed to add passenger" + passenger);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ejects, teleports and adds all passengers to the target entity
|
||||
*
|
||||
* @param passengers <p>The passengers to handle</p>
|
||||
* @param entity <p>The entity the passengers should be put into</p
|
||||
* @param origin <p>The portal the entity teleported from</p>
|
||||
* @param target <p>The portal the entity is teleporting to</p>
|
||||
* @param exitRotation <p>The rotation of any passengers exiting the stargate</p>
|
||||
*/
|
||||
public static void handleEntityPassengers(List<Entity> passengers, Entity entity, Portal origin, Portal target,
|
||||
Vector exitRotation) {
|
||||
for (Entity passenger : passengers) {
|
||||
List<Entity> passengerPassengers = passenger.getPassengers();
|
||||
if (!passengerPassengers.isEmpty()) {
|
||||
Stargate.debug("Teleporter::handleEntityPassengers", "Found the entities: " +
|
||||
passengerPassengers + " as passengers of " + entity);
|
||||
}
|
||||
if (passenger.eject()) {
|
||||
//Teleport any passengers of the passenger
|
||||
handleEntityPassengers(passengerPassengers, passenger, origin, target, exitRotation);
|
||||
}
|
||||
Bukkit.getScheduler().scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
|
||||
if (passenger instanceof Player player) {
|
||||
//Teleport any creatures leashed by the player in a 15-block range
|
||||
teleportLeashedCreatures(player, origin, target);
|
||||
}
|
||||
TeleportHelper.teleportAndAddPassenger(entity, passenger, exitRotation);
|
||||
}, passenger instanceof Player ? Stargate.getGateConfig().waitForPlayerAfterTeleportDelay() : 0);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleports any creatures leashed by the player
|
||||
*
|
||||
* <p>Will return false if the teleportation should be aborted because the player has leashed creatures that
|
||||
* aren't allowed to be teleported with the player.</p>
|
||||
*
|
||||
* @param player <p>The player which is teleported</p>
|
||||
* @param origin <p>The portal the player is teleporting from</p>
|
||||
* @param target <p>The portal the player is teleporting to</p>
|
||||
*/
|
||||
public static void teleportLeashedCreatures(Player player, Portal origin, Portal target) {
|
||||
//If this feature is disabled, just return
|
||||
if (!Stargate.getGateConfig().handleLeashedCreatures()) {
|
||||
return;
|
||||
}
|
||||
BukkitScheduler scheduler = Bukkit.getScheduler();
|
||||
|
||||
//Find any nearby leashed entities to teleport with the player
|
||||
List<Creature> nearbyEntities = TeleportHelper.getLeashedCreatures(player);
|
||||
|
||||
//Teleport all creatures leashed by the player to the portal the player is to exit from
|
||||
for (Creature creature : nearbyEntities) {
|
||||
creature.setLeashHolder(null);
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
|
||||
new EntityTeleporter(target, creature).teleportEntity(origin);
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> creature.setLeashHolder(player),
|
||||
Stargate.getGateConfig().waitForPlayerAfterTeleportDelay());
|
||||
}, 2);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a list of entities or any of their passengers contains any non-players
|
||||
*
|
||||
* @param entities <p>The list of entities to check</p>
|
||||
* @return <p>True if at least one entity is not a player</p>
|
||||
*/
|
||||
public static boolean containsNonPlayer(List<Entity> entities) {
|
||||
for (Entity entity : entities) {
|
||||
if (!(entity instanceof Player) || containsNonPlayer(entity.getPassengers())) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a list of entities of their passengers contains at least one player
|
||||
*
|
||||
* @param entities <p>The list of entities to check</p>
|
||||
* @return <p>True if at least one player is present among the passengers</p>
|
||||
*/
|
||||
public static boolean containsPlayer(List<Entity> entities) {
|
||||
for (Entity entity : entities) {
|
||||
if (entity instanceof Player || containsPlayer(entity.getPassengers())) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all players recursively from a list of entities
|
||||
*
|
||||
* @param entities <p>The entities to check for players</p>
|
||||
* @return <p>The found players</p>
|
||||
*/
|
||||
public static List<Player> getPlayers(List<Entity> entities) {
|
||||
List<Player> players = new ArrayList<>(5);
|
||||
for (Entity entity : entities) {
|
||||
if (entity instanceof Player) {
|
||||
players.add((Player) entity);
|
||||
}
|
||||
players.addAll(getPlayers(entity.getPassengers()));
|
||||
}
|
||||
return players;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the given player is allowed to and can afford to teleport
|
||||
*
|
||||
* @param player <p>The player trying to teleport</p>
|
||||
* @param entrancePortal <p>The portal the player is entering</p>
|
||||
* @param destinationPortal <p>The portal the player is to exit from</p>
|
||||
* @return <p>True if the player is allowed to teleport and is able to pay necessary fees</p>
|
||||
*/
|
||||
public static boolean playerCanTeleport(Player player, Portal entrancePortal, Portal destinationPortal) {
|
||||
//Make sure the user can access the portal
|
||||
if (PermissionHelper.cannotAccessPortal(player, entrancePortal, destinationPortal)) {
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
|
||||
}
|
||||
entrancePortal.getPortalOpener().closePortal(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Check if the player is able to afford the teleport fee
|
||||
int cost = EconomyHelper.getUseCost(player, entrancePortal, destinationPortal);
|
||||
boolean canAffordFee = cost <= 0 || Stargate.getEconomyConfig().canAffordFee(player, cost);
|
||||
if (!canAffordFee) {
|
||||
if (!entrancePortal.getOptions().isSilent()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("ecoInFunds"));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return TeleportHelper.noLeashedCreaturesPreventTeleportation(player);
|
||||
}
|
||||
|
||||
}
|
@ -54,6 +54,8 @@ gates:
|
||||
handleNonPlayerVehicles: true
|
||||
# handleLeashedCreatures - Whether to allow creatures lead by a player to teleport with the player
|
||||
handleLeashedCreatures: true
|
||||
# enableCraftBookRemoveOnEjectFix - Whether to enable a fix that causes loss of NBT data, but allows vehicle teleportation to work when CraftBook's remove minecart/boat on eject setting is enabled
|
||||
enableCraftBookRemoveOnEjectFix: false
|
||||
|
||||
# I------------I-------------I #
|
||||
# stargate economy options #
|
||||
@ -83,4 +85,7 @@ debugging:
|
||||
# debug - Debug -- Only enable if you have issues, massive console output
|
||||
debug: false
|
||||
# permissionDebug - This will output any and all Permissions checks to console, used for permissions debugging (Requires debug: true)
|
||||
permissionDebug: false
|
||||
permissionDebug: false
|
||||
advanced:
|
||||
# waitForPlayerAfterTeleportDelay - The amount of ticks to wait before adding a player as passenger of a vehicle. On slow servers, a value of 6 is required to avoid client glitches after teleporting on a vehicle.
|
||||
waitForPlayerAfterTeleportDelay: 6
|
Loading…
Reference in New Issue
Block a user