Merge branch 'master' of https://git.knarcraft.net/EpicKnarvik97/Stargate
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Conflicts: README.md pom.xml src/main/resources/plugin.yml
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commit
68bed24137
@ -45,18 +45,14 @@ import java.util.logging.Logger;
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@SuppressWarnings("unused")
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public class Stargate extends JavaPlugin {
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//Used for changing gate open/closed material.
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private static final Queue<BlockChangeRequest> blockChangeRequestQueue = new LinkedList<>();
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private static final Queue<ChunkUnloadRequest> chunkUnloadQueue = new PriorityQueue<>();
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private static Logger logger;
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private static Stargate stargate;
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private static String pluginVersion;
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private static PluginManager pluginManager;
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private static StargateConfig stargateConfig;
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private static String updateAvailable = null;
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/**
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@ -430,4 +426,5 @@ public class Stargate extends JavaPlugin {
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public static StargateConfig getStargateConfig() {
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return stargateConfig;
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}
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}
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@ -35,4 +35,5 @@ public class CommandStarGate implements CommandExecutor {
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return true;
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}
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}
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}
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@ -217,22 +217,10 @@ public class ConfigTabCompleter implements TabCompleter {
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*/
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private List<ChatColor> getChatColors() {
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List<ChatColor> chatColors = new ArrayList<>();
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chatColors.add(ChatColor.WHITE);
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chatColors.add(ChatColor.BLUE);
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chatColors.add(ChatColor.DARK_BLUE);
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chatColors.add(ChatColor.DARK_PURPLE);
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chatColors.add(ChatColor.LIGHT_PURPLE);
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chatColors.add(ChatColor.GOLD);
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chatColors.add(ChatColor.GREEN);
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chatColors.add(ChatColor.BLACK);
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chatColors.add(ChatColor.DARK_GREEN);
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chatColors.add(ChatColor.DARK_RED);
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chatColors.add(ChatColor.RED);
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chatColors.add(ChatColor.AQUA);
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chatColors.add(ChatColor.DARK_AQUA);
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chatColors.add(ChatColor.DARK_GRAY);
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chatColors.add(ChatColor.GRAY);
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chatColors.add(ChatColor.YELLOW);
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char[] colors = new char[]{'a', 'b', 'c', 'd', 'e', 'f', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'};
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for (char color : colors) {
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chatColors.add(ChatColor.getByChar(color));
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}
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chatColors.add(ChatColor.of("#ed76d9"));
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chatColors.add(ChatColor.of("#ffecb7"));
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return chatColors;
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@ -117,7 +117,7 @@ public enum ConfigOption {
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*/
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WAIT_FOR_PLAYER_AFTER_TELEPORT_DELAY("advanced.waitForPlayerAfterTeleportDelay",
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"The amount of ticks to wait before adding a player as passenger of a vehicle. On slow servers, " +
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"a value of 6 is required to avoid client glitches after teleporting on a vehicle.", 1),
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"a value of 6 is required to avoid client glitches after teleporting on a vehicle.", 6),
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/**
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* Whether to enable economy support for taking payment from players creating/destroying/using stargates
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@ -520,4 +520,5 @@ public final class StargateConfig {
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public LanguageLoader getLanguageLoader() {
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return languageLoader;
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}
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}
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@ -16,6 +16,7 @@ import java.util.Map;
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* The Stargate gate config keeps track of all global config values related to gates
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*/
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public final class StargateGateConfig {
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private static final int activeTime = 10;
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private static final int openTime = 10;
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private final Map<ConfigOption, Object> configOptions;
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@ -142,6 +143,9 @@ public final class StargateGateConfig {
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* @return <p>The delay to use before adding a player as passenger of a teleported vehicle</p>
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*/
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public int waitForPlayerAfterTeleportDelay() {
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if ((int) configOptions.get(ConfigOption.WAIT_FOR_PLAYER_AFTER_TELEPORT_DELAY) < 2) {
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configOptions.put(ConfigOption.WAIT_FOR_PLAYER_AFTER_TELEPORT_DELAY, 6);
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}
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return (int) configOptions.get(ConfigOption.WAIT_FOR_PLAYER_AFTER_TELEPORT_DELAY);
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}
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@ -320,4 +324,5 @@ public final class StargateGateConfig {
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PortalSignDrawer.setHighlightColor(ChatColor.WHITE);
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}
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}
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}
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@ -58,16 +58,11 @@ public class RelativeBlockVector {
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* @return <p>A new relative block vector with the property altered</p>
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*/
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public RelativeBlockVector addToVector(Property propertyToAddTo, int valueToAdd) {
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switch (propertyToAddTo) {
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case RIGHT:
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return new RelativeBlockVector(this.right + valueToAdd, this.down, this.out);
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case DOWN:
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return new RelativeBlockVector(this.right, this.down + valueToAdd, this.out);
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case OUT:
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return new RelativeBlockVector(this.right, this.down, this.out + valueToAdd);
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default:
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throw new IllegalArgumentException("Invalid relative block vector property given");
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}
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return switch (propertyToAddTo) {
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case RIGHT -> new RelativeBlockVector(this.right + valueToAdd, this.down, this.out);
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case DOWN -> new RelativeBlockVector(this.right, this.down + valueToAdd, this.out);
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case OUT -> new RelativeBlockVector(this.right, this.down, this.out + valueToAdd);
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};
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}
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/**
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@ -33,6 +33,7 @@ import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import java.util.HashMap;
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import java.util.Map;
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@ -131,6 +132,7 @@ public class PlayerEventListener implements Listener {
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horse.setOwner(player);
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}
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//Teleport the player's vehicle
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player.setVelocity(new Vector());
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new VehicleTeleporter(destination, (Vehicle) playerVehicle).teleportEntity(entrancePortal);
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} else {
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//Just teleport the player like normal
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@ -49,4 +49,5 @@ public class PluginEventListener implements Listener {
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Stargate.logInfo("Vault plugin lost.");
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}
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}
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}
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@ -46,4 +46,5 @@ public class WorldEventListener implements Listener {
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PortalRegistry.clearPortals(world);
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}
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}
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}
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@ -345,4 +345,5 @@ public class Portal {
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return cleanNetwork.equalsIgnoreCase(other.cleanNetwork);
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}
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}
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}
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@ -448,4 +448,5 @@ public class PortalHandler {
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}
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return input.replaceAll("[|:#]", "").trim();
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}
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}
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@ -49,6 +49,10 @@ public class PlayerTeleporter extends Teleporter {
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}
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}
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//Calculate the exit velocity of the player
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Vector newVelocityDirection = DirectionHelper.getDirectionVectorFromYaw(portal.getYaw());
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Vector newVelocity = newVelocityDirection.multiply(velocity * Stargate.getGateConfig().getExitVelocity());
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//Load chunks to make sure not to teleport to the void
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loadChunks();
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@ -56,7 +60,7 @@ public class PlayerTeleporter extends Teleporter {
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TeleportHelper.teleportLeashedCreatures(player, origin, portal);
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if (player.eject()) {
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TeleportHelper.handleEntityPassengers(passengers, player, origin, portal, exit.getDirection());
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TeleportHelper.handleEntityPassengers(passengers, player, origin, portal, exit.getDirection(), newVelocity);
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}
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//If no event is passed in, assume it's a teleport, and act as such
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@ -68,11 +72,7 @@ public class PlayerTeleporter extends Teleporter {
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}
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//Set the velocity of the teleported player after the teleportation is finished
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Bukkit.getScheduler().scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
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Vector newVelocityDirection = DirectionHelper.getDirectionVectorFromYaw(portal.getYaw());
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Vector newVelocity = newVelocityDirection.multiply(velocity * Stargate.getGateConfig().getExitVelocity());
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player.setVelocity(newVelocity);
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}, 1);
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Bukkit.getScheduler().scheduleSyncDelayedTask(Stargate.getInstance(), () -> player.setVelocity(newVelocity), 1);
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}
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}
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@ -19,6 +19,7 @@ import org.bukkit.entity.AbstractHorse;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.Event;
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import org.bukkit.scheduler.BukkitScheduler;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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import java.util.List;
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@ -83,7 +84,8 @@ public abstract class Teleporter {
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loadChunks();
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if (teleportedEntity.eject()) {
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TeleportHelper.handleEntityPassengers(passengers, teleportedEntity, origin, portal, exit.getDirection());
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TeleportHelper.handleEntityPassengers(passengers, teleportedEntity, origin, portal, exit.getDirection(),
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new Vector());
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}
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teleportedEntity.teleport(exit);
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return true;
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@ -12,6 +12,7 @@ import org.bukkit.entity.Boat;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Vehicle;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.util.Vector;
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import java.util.List;
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@ -57,7 +58,10 @@ public class VehicleTeleporter extends EntityTeleporter {
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Vector newVelocity = newVelocityDirection.multiply(velocity);
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//Call the StargateEntityPortalEvent to allow plugins to change destination
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triggerPortalEvent(origin, new StargateEntityPortalEvent(teleportingVehicle, origin, portal, exit));
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exit = triggerPortalEvent(origin, new StargateEntityPortalEvent(teleportingVehicle, origin, portal, exit));
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if (exit == null) {
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return false;
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}
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//Teleport the vehicle
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return teleportVehicle(exit, newVelocity, origin);
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@ -129,11 +133,18 @@ public class VehicleTeleporter extends EntityTeleporter {
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*/
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private void teleportVehicle(List<Entity> passengers, Location exit, Vector newVelocity, Portal origin) {
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if (teleportingVehicle.eject()) {
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TeleportHelper.handleEntityPassengers(passengers, teleportingVehicle, origin, portal, exit.getDirection());
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TeleportHelper.handleEntityPassengers(passengers, teleportingVehicle, origin, portal, exit.getDirection(),
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newVelocity);
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}
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teleportingVehicle.teleport(exit);
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Stargate.debug("VehicleTeleporter::teleportVehicle", "Teleporting " + teleportingVehicle +
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" to final location " + exit + " with direction " + exit.getDirection());
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teleportingVehicle.teleport(exit, PlayerTeleportEvent.TeleportCause.PLUGIN);
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scheduler.scheduleSyncDelayedTask(Stargate.getInstance(),
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() -> teleportingVehicle.setVelocity(newVelocity), 1);
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() -> {
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Stargate.debug("VehicleTeleporter::teleportVehicle", "Setting velocity " + newVelocity +
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" for vehicle " + teleportingVehicle);
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teleportingVehicle.setVelocity(newVelocity);
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}, 1);
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}
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/**
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@ -162,7 +173,8 @@ public class VehicleTeleporter extends EntityTeleporter {
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}
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//Remove the old vehicle
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if (teleportingVehicle.eject()) {
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TeleportHelper.handleEntityPassengers(passengers, newVehicle, origin, portal, exit.getDirection());
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TeleportHelper.handleEntityPassengers(passengers, newVehicle, origin, portal, exit.getDirection(),
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newVelocity);
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}
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teleportingVehicle.remove();
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scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> newVehicle.setVelocity(newVelocity), 1);
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@ -4,6 +4,7 @@ import net.knarcraft.stargate.Stargate;
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import net.knarcraft.stargate.portal.Portal;
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import net.knarcraft.stargate.portal.teleporter.EntityTeleporter;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Creature;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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@ -78,14 +79,28 @@ public final class TeleportHelper {
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* @param targetVehicle <p>The entity to add the passenger to</p>
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* @param passenger <p>The passenger to teleport and add</p>
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* @param exitDirection <p>The direction of any passengers exiting the stargate</p>
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* @param newVelocity <p>The new velocity of the teleported passenger</p>
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*/
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public static void teleportAndAddPassenger(Entity targetVehicle, Entity passenger, Vector exitDirection) {
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if (!passenger.teleport(targetVehicle.getLocation().clone().setDirection(exitDirection))) {
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Stargate.debug("handleVehiclePassengers", "Failed to teleport passenger" + passenger);
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public static void teleportAndAddPassenger(Entity targetVehicle, Entity passenger, Vector exitDirection,
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Vector newVelocity) {
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Location passengerExit = targetVehicle.getLocation().clone().setDirection(exitDirection);
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if (!passenger.teleport(passengerExit)) {
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Stargate.debug("TeleportHelper::handleVehiclePassengers", "Failed to teleport passenger" +
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passenger);
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} else {
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Stargate.debug("TeleportHelper::handleVehiclePassengers", "Teleported " + passenger +
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" to " + passengerExit);
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}
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if (!targetVehicle.addPassenger(passenger)) {
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Stargate.debug("handleVehiclePassengers", "Failed to add passenger" + passenger);
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Stargate.debug("TeleportHelper::handleVehiclePassengers", "Failed to add passenger" +
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passenger);
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} else {
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Stargate.debug("TeleportHelper::handleVehiclePassengers", "Added passenger " + passenger +
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" to " + targetVehicle);
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}
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Stargate.debug("VehicleTeleporter::teleportVehicle", "Setting velocity " + newVelocity +
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" for passenger " + passenger);
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passenger.setVelocity(newVelocity);
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}
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/**
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@ -96,9 +111,10 @@ public final class TeleportHelper {
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* @param origin <p>The portal the entity teleported from</p>
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* @param target <p>The portal the entity is teleporting to</p>
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* @param exitRotation <p>The rotation of any passengers exiting the stargate</p>
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* @param newVelocity <p>The new velocity of the teleported passengers</p>
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*/
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public static void handleEntityPassengers(List<Entity> passengers, Entity entity, Portal origin, Portal target,
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Vector exitRotation) {
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Vector exitRotation, Vector newVelocity) {
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for (Entity passenger : passengers) {
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List<Entity> passengerPassengers = passenger.getPassengers();
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if (!passengerPassengers.isEmpty()) {
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@ -107,14 +123,14 @@ public final class TeleportHelper {
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}
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if (passenger.eject()) {
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//Teleport any passengers of the passenger
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handleEntityPassengers(passengerPassengers, passenger, origin, target, exitRotation);
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handleEntityPassengers(passengerPassengers, passenger, origin, target, exitRotation, newVelocity);
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}
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Bukkit.getScheduler().scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
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if (passenger instanceof Player player) {
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//Teleport any creatures leashed by the player in a 15-block range
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teleportLeashedCreatures(player, origin, target);
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}
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TeleportHelper.teleportAndAddPassenger(entity, passenger, exitRotation);
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teleportAndAddPassenger(entity, passenger, exitRotation, newVelocity);
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}, passenger instanceof Player ? Stargate.getGateConfig().waitForPlayerAfterTeleportDelay() : 0);
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}
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}
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