Gives all passengers the same exit velocity as the root vehicle
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@ -49,6 +49,10 @@ public class PlayerTeleporter extends Teleporter {
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}
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}
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//Calculate the exit velocity of the player
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Vector newVelocityDirection = DirectionHelper.getDirectionVectorFromYaw(portal.getYaw());
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Vector newVelocity = newVelocityDirection.multiply(velocity * Stargate.getGateConfig().getExitVelocity());
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//Load chunks to make sure not to teleport to the void
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loadChunks();
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@ -56,7 +60,7 @@ public class PlayerTeleporter extends Teleporter {
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TeleportHelper.teleportLeashedCreatures(player, origin, portal);
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if (player.eject()) {
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TeleportHelper.handleEntityPassengers(passengers, player, origin, portal, exit.getDirection());
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TeleportHelper.handleEntityPassengers(passengers, player, origin, portal, exit.getDirection(), newVelocity);
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}
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//If no event is passed in, assume it's a teleport, and act as such
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@ -69,8 +73,6 @@ public class PlayerTeleporter extends Teleporter {
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//Set the velocity of the teleported player after the teleportation is finished
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Bukkit.getScheduler().scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
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Vector newVelocityDirection = DirectionHelper.getDirectionVectorFromYaw(portal.getYaw());
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Vector newVelocity = newVelocityDirection.multiply(velocity * Stargate.getGateConfig().getExitVelocity());
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player.setVelocity(newVelocity);
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}, 1);
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}
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@ -19,6 +19,7 @@ import org.bukkit.entity.AbstractHorse;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.Event;
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import org.bukkit.scheduler.BukkitScheduler;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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import java.util.List;
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@ -83,7 +84,8 @@ public abstract class Teleporter {
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loadChunks();
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if (teleportedEntity.eject()) {
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TeleportHelper.handleEntityPassengers(passengers, teleportedEntity, origin, portal, exit.getDirection());
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TeleportHelper.handleEntityPassengers(passengers, teleportedEntity, origin, portal, exit.getDirection(),
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new Vector());
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}
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teleportedEntity.teleport(exit);
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return true;
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@ -133,7 +133,8 @@ public class VehicleTeleporter extends EntityTeleporter {
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*/
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private void teleportVehicle(List<Entity> passengers, Location exit, Vector newVelocity, Portal origin) {
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if (teleportingVehicle.eject()) {
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TeleportHelper.handleEntityPassengers(passengers, teleportingVehicle, origin, portal, exit.getDirection());
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TeleportHelper.handleEntityPassengers(passengers, teleportingVehicle, origin, portal, exit.getDirection(),
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newVelocity);
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}
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Stargate.debug("VehicleTeleporter::teleportVehicle", "Teleporting " + teleportingVehicle +
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" to final location " + exit + " with direction " + exit.getDirection());
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@ -172,7 +173,8 @@ public class VehicleTeleporter extends EntityTeleporter {
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}
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//Remove the old vehicle
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if (teleportingVehicle.eject()) {
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TeleportHelper.handleEntityPassengers(passengers, newVehicle, origin, portal, exit.getDirection());
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TeleportHelper.handleEntityPassengers(passengers, newVehicle, origin, portal, exit.getDirection(),
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newVelocity);
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}
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teleportingVehicle.remove();
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scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> newVehicle.setVelocity(newVelocity), 1);
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@ -79,8 +79,10 @@ public final class TeleportHelper {
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* @param targetVehicle <p>The entity to add the passenger to</p>
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* @param passenger <p>The passenger to teleport and add</p>
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* @param exitDirection <p>The direction of any passengers exiting the stargate</p>
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* @param newVelocity <p>The new velocity of the teleported passenger</p>
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*/
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public static void teleportAndAddPassenger(Entity targetVehicle, Entity passenger, Vector exitDirection) {
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public static void teleportAndAddPassenger(Entity targetVehicle, Entity passenger, Vector exitDirection,
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Vector newVelocity) {
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Location passengerExit = targetVehicle.getLocation().clone().setDirection(exitDirection);
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if (!passenger.teleport(passengerExit)) {
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Stargate.debug("TeleportHelper::handleVehiclePassengers", "Failed to teleport passenger" +
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@ -96,6 +98,9 @@ public final class TeleportHelper {
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Stargate.debug("TeleportHelper::handleVehiclePassengers", "Added passenger " + passenger +
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" to " + targetVehicle);
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}
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Stargate.debug("VehicleTeleporter::teleportVehicle", "Setting velocity " + newVelocity +
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" for passenger " + passenger);
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passenger.setVelocity(newVelocity);
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}
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/**
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@ -106,9 +111,10 @@ public final class TeleportHelper {
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* @param origin <p>The portal the entity teleported from</p>
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* @param target <p>The portal the entity is teleporting to</p>
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* @param exitRotation <p>The rotation of any passengers exiting the stargate</p>
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* @param newVelocity <p>The new velocity of the teleported passengers</p>
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*/
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public static void handleEntityPassengers(List<Entity> passengers, Entity entity, Portal origin, Portal target,
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Vector exitRotation) {
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Vector exitRotation, Vector newVelocity) {
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for (Entity passenger : passengers) {
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List<Entity> passengerPassengers = passenger.getPassengers();
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if (!passengerPassengers.isEmpty()) {
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@ -117,14 +123,14 @@ public final class TeleportHelper {
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}
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if (passenger.eject()) {
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//Teleport any passengers of the passenger
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handleEntityPassengers(passengerPassengers, passenger, origin, target, exitRotation);
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handleEntityPassengers(passengerPassengers, passenger, origin, target, exitRotation, newVelocity);
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}
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Bukkit.getScheduler().scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
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if (passenger instanceof Player player) {
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//Teleport any creatures leashed by the player in a 15-block range
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teleportLeashedCreatures(player, origin, target);
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}
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teleportAndAddPassenger(entity, passenger, exitRotation);
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teleportAndAddPassenger(entity, passenger, exitRotation, newVelocity);
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}, passenger instanceof Player ? Stargate.getGateConfig().waitForPlayerAfterTeleportDelay() : 0);
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}
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}
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