Commit Graph

541 Commits

Author SHA1 Message Date
92c3eadf8f Updates Stargate for Spigot 1.19
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2022-06-17 12:40:15 +02:00
92f452df00 Adds LGPL version to the README
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2022-03-11 17:16:26 +01:00
6eb7649e0d Clarifies license to prevent any disputes 2022-03-11 17:10:10 +01:00
5c2cbaae58 Merge branch 'master' into dev
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# Conflicts:
#	README.md
#	pom.xml
#	src/main/resources/plugin.yml
2022-02-17 20:17:11 +01:00
0c69dc8991 Adds the Japanese language file provided by spigot user furplag (0.9.3.7) 2022-02-17 20:08:24 +01:00
68bed24137 Merge branch 'master' of https://git.knarcraft.net/EpicKnarvik97/Stargate
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 Conflicts:
	README.md
	pom.xml
	src/main/resources/plugin.yml
2022-02-15 18:27:25 +01:00
5c1f9036c2 Merge branch 'dev' of https://git.knarcraft.net/EpicKnarvik97/Stargate into dev
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 Conflicts:
	README.md
	pom.xml
	src/main/resources/plugin.yml
2022-02-15 18:24:38 +01:00
8488c5abdb Fixes some after-merge problems 2022-02-15 18:21:42 +01:00
e3189e9ab2 Merge branch 'master' into dev
# Conflicts:
#	README.md
#	pom.xml
#	src/main/resources/plugin.yml
2022-02-15 18:16:53 +01:00
8c334ff5f0 Adds simplified chinese, courtesy of YKDZ 2022-02-15 18:15:22 +01:00
4dfce3d325 Updates README and version
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2022-02-09 18:37:04 +01:00
00462799b9 Fixes the default wait for player after teleport delay 2022-02-09 18:28:47 +01:00
9e78e32db4 Fixes some spacing 2022-02-09 17:20:28 +01:00
28bb6f2109 Improves the generation of the list of available chat colors 2022-02-09 17:19:51 +01:00
61b05bcce9 Improves some code 2022-02-09 16:47:37 +01:00
5f4a90aabb Gives all passengers the same exit velocity as the root vehicle 2022-02-09 16:23:45 +01:00
a481ccf017 Adds some debug messages and makes sure to listen to the vehicle teleport event result 2022-02-09 05:54:57 +01:00
28d84450fb Makes boats keep their boat type when teleported using the CraftBook fix
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2022-02-08 19:00:44 +01:00
99bceb9165 Updates some test dependencies 2022-02-08 18:44:44 +01:00
a521454020 Updates README and version to 0.9.3.4 2022-02-08 18:43:04 +01:00
6c32de59a8 Makes the delay to prevent client errors configurable 2022-02-08 18:31:26 +01:00
497551d889 Makes the CraftBook remove on eject fix optional 2022-02-08 18:10:02 +01:00
8643a44df6 Moves some code to TeleportHelper 2022-02-08 16:24:47 +01:00
e7b711efcf Makes sure to stop polling the block change thread once it's empty instead of continuing doing nothing 2022-02-07 22:51:09 +01:00
56d59f0d2a Makes sure to check player passengers from the root entity
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2022-01-29 00:30:26 +01:00
248caee620 Fixes some minor formatting issues 2022-01-28 23:23:33 +01:00
7f08763624 Changes a lot of teleportation code to be able to teleport entities with passengers
Moves some teleportation code to the TeleportHelper class
Changes some teleportation method names
Tries to reduce some code duplication between teleporters
Recursively teleports entities to make sure the teleported entity will arrive in the same shape it entered as
Makes player checks for teleported vehicles account for any number of players riding any entity in the stack
2022-01-28 23:23:09 +01:00
95293204d5 Adds a new StargateTeleportEvent to combine some duplicated code 2022-01-28 22:58:02 +01:00
8a5c094ce1 Updates README with changes and version to 0.9.3.3
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2022-01-28 00:13:32 +01:00
5e79df9f44 Adds an entity spawn listener for preventing Zombified Piglin spawns 2022-01-28 00:13:00 +01:00
a3ed1058e6 Improves the double click prevention by accounting for heavy concurrent usage and server lag 2022-01-27 22:20:38 +01:00
f70ba24e95 Un-does the outwards offset reduction for teleported entities 2022-01-27 21:56:19 +01:00
f6438eb872 Updates the plugin version to 0.9.3.2 2022-01-27 21:39:13 +01:00
2bf5422b2a Updates README with recent changes 2022-01-27 21:37:59 +01:00
f95ee0b85d Reduces the outwards offset of teleported entities 2022-01-27 21:35:40 +01:00
1e06e0e01d Fixes some rotation problems for teleported passengers 2022-01-27 21:35:04 +01:00
bddf8c55d5 Adds an option for setting the exit velocity of a teleporting player
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2022-01-27 05:15:43 +01:00
05a5fb2160 Updates version to 0.9.3.1
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2022-01-27 01:32:49 +01:00
d9f535cd07 Updates README 2022-01-27 00:59:45 +01:00
62952611b8 Ignores the type of air when verifying a stargate's opening 2022-01-27 00:58:42 +01:00
29fdc8f849 Adds a new feature to the README 2022-01-27 00:44:31 +01:00
043c5f2408 Updates README and version to 0.9.3.0 2022-01-26 23:41:05 +01:00
a74d47e999 Makes sure default config values are stored with comments on the first run 2022-01-26 23:37:34 +01:00
e86be3e848 Finishes the work required for changing per-sign colors using the /sg config command 2022-01-26 23:27:31 +01:00
366cd3107e Updates per-sign inverted colors when the main or highlighting color is changed 2022-01-26 20:30:16 +01:00
02f6c6e9fc Updates README with recent changes 2022-01-26 18:17:10 +01:00
97670c9367 Adds the possibility to use the inverted default colors for per-sign colors
Adds code for getting inverted colors if "inverted" is given as the per-sign color
Fixes exceptions thrown when the per-sign config value is malformed
Changes the default to use inverted colors for crimson, dark_oak, spruce and warped signs
Adds methods to get main and highlighting colors from the portal sign drawer in case the given default colors are invalid and fallback colors are necessary instead
2022-01-26 18:02:53 +01:00
2773079a09 Uses the inverted color for a dyed sign's highlighting color 2022-01-26 15:49:07 +01:00
071f1895de Makes sure only the owner and players with stargate.admin.dye can dye stargate signs 2022-01-26 14:57:15 +01:00
4cae54e46f Adds support for dyed stargate signs
A dyed sign's color will now take priority over its main sign color. Black is used as the "default" color, so use black dye to remove dye effects
Adds a new class to keep track of a sign and its colors
Updates a bunch of code to make everything account for the dye color
2022-01-26 14:40:29 +01:00