Commit Graph

286 Commits

Author SHA1 Message Date
GJ
99e58039a2 MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS. 2012-03-19 22:05:17 -04:00
GJ
253d0ea4c8 Fixed an issue with Call of the Wild message display. 2012-03-18 23:17:43 -04:00
GJ
4f0c55460d Fixed Excavation not rewarding XP. 2012-03-18 21:13:34 -04:00
NuclearW
8f2c424657 Move bleeding to mcBleedTimer
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8 Cleaned up the way we handle bleed tracking. 2012-03-18 15:22:12 -04:00
GJ
6b99d3e5f1 Cleanup of LoadProperties, changed around a few message strings. 2012-03-18 01:42:56 -04:00
GJ
92cc494087 *CLEANUP* - Unarmed.java 2012-03-17 12:52:48 -04:00
GJ
3bb7b05d80 Fixed Lapis dropping the wrong thing (stupid DyeColor enum...) 2012-03-17 12:22:42 -04:00
GJ
ed65842e3d No longer need to specify amount if creating ItemStack of 1 item. 2012-03-16 13:45:30 -04:00
GJ
be4abefd55 More cleanup to Woodcutting. 2012-03-16 13:33:03 -04:00
GJ
9e7209ff47 *CLEANUP* - Woodcutting.java
Also includes a few other minor fixes.
2012-03-16 11:30:23 -04:00
GJ
71d47eacaa Removed lingering traces of old block tracking method. 2012-03-15 17:29:27 -04:00
GJ
ebc87f46f7 Cleanup to Repair.java, fixed bug of Herbalism double drops failing,
fixed bug with Super Repair calculations.
2012-03-15 13:11:56 -04:00
GJ
558e4f4dd0 Added config option to disable wheat replanting. 2012-03-15 10:24:42 -04:00
GJ
3109ee9c2a Start of cleanup on Repair.java - will finish when it's not 3am 2012-03-15 03:10:40 -04:00
GJ
bb5d003430 Updates to metadata, change to use block.getRelative in Woodcutting.java 2012-03-15 00:52:37 -04:00
GJ
058cc3aac9 Changed placed block tracking to use metadata! 2012-03-14 23:31:56 -04:00
GJ
ab8f1a4ea6 Assorted cleanup, fixed bug with abilities not working. 2012-03-14 13:33:00 -04:00
GJ
9ef1c3b5bf Cleaned up the fishing enchantment checks. 2012-03-14 11:43:18 -04:00
Grant
1470feb958 Merge pull request #193 from bm01/master
Fix for combat XP gain
2012-03-13 20:46:29 -07:00
GJ
5a54d6e0c5 *CLEANUP* - Swords.java 2012-03-13 15:55:42 -04:00
GJ
dc6a2b654e Assorted cleanup. 2012-03-13 14:09:32 -04:00
GJ
a3da6b7df5 *CLEANUP* - Mining.java 2012-03-13 03:31:07 -04:00
GJ
2c417d28c5 Cleanup on Fishing.java, implemented some Enum values elsewhere. 2012-03-13 03:00:49 -04:00
GJ
0070333b35 *CLEANUP* 2012-03-12 17:57:44 -04:00
GJ
49bb3e0a3c Misc. cleanup, removed old Logger.getLogger stuff.
Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
787ee0220a *CLEANUP* - Acrobatics.java & Archery.java 2012-03-12 12:45:03 -04:00
GJ
0093f769f0 Fixed issue with Acrobatics Dodge checks. 2012-03-12 03:26:39 -04:00
GJ
3e0cc358d0 Fix for Acrobatics leveling exploit - Fixes MCCORE-74 2012-03-12 01:45:08 -04:00
GJ
4359dc764f *CLEANUP* - mcPlayerListener.java
Also moved some stuff around to more appropriate files, created classes
for a few Runnables, and mcLocale'd a couple of strings.
2012-03-10 22:21:53 -05:00
GJ
989f12e65b Fixed NPE when breaking placed Herbalism blocks. 2012-03-10 15:43:48 -05:00
GJ
ce8ddded92 Major updates to Herbalism. 2012-03-10 13:03:31 -05:00
GJ
5d55af8183 Fixed Green Terra not working. 2012-03-10 00:20:51 -05:00
GJ
3eb8f6a1a4 Fixed one more thing. 2012-03-09 19:28:33 -05:00
GJ
132388fe3f Fix for stuff not breaking right.
Still an issue with Herbalism & Green Terra, though.
2012-03-09 19:19:49 -05:00
bm01
7c3b6b9fb3 Fix for combat XP gain 2012-03-09 22:03:40 +01:00
GJ
6e8cfe5ec9 Assorted bug fixes & cleanup. 2012-03-09 01:24:09 -05:00
nossr50
74b7aa5340 Added permission node to bypass Arcane Repair and keep enchantments 2012-03-08 18:58:50 -08:00
GJ
052e3cd997 More cleanup. 2012-03-08 16:55:43 -05:00
GJ
e9e7d462f7 More generic cleanup. 2012-03-08 16:18:03 -05:00
TheYeti
88ab232ccd Undo Taming fix, attempt fix of block interact NPE 2012-03-08 12:11:09 -08:00
TheYeti
714f829f3e Fix for CraftOfflinePlayer in Taming yet again 2012-03-08 11:33:27 -08:00
NuclearW
4805097a0c Remove lots of redundant license prefixes from files 2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c Fixed stuff being in wrong package. Start of cleanup to m.java. 2012-03-07 16:38:48 -05:00
GJ
b86cfb595c Whitespace & other formatting fixes for Combat.java 2012-03-06 22:50:36 -05:00
GJ
6733eb93f2 The start of the great whitespace cleanup. 2012-03-06 18:02:33 -05:00
GJ
d401a69560 Fixed NoCheat issue (again). 2012-03-06 14:27:34 -05:00
GJ
798cc3bbb3 Optimizations for Mining & Blast Mining 2012-03-06 01:48:45 -05:00
GJ
e1644d3c08 Changed Blast Mining & Mining to use the same drop function. 2012-03-05 23:29:05 -05:00
GJ
36a706b7b6 Fix for Blast Mining not always activating bonuses. 2012-03-05 21:57:46 -05:00
GJ
36d6221b3b Fixes some Blast Mining stuff. Still issues due to changes in internal
math calculations somewhere...
2012-03-05 18:01:56 -05:00
GJ
7dc1a2ba72 Fix for Ocelot Summoning - still need new locale string for summon
failure.
2012-03-05 00:42:18 -05:00
GJ
dc9acbc3c9 Summon Ocelots! 2012-03-04 22:08:20 -05:00
nossr50
d121358ad2 Merge pull request #192 from bm01/master
Repair.addEnchants() messages fix and optimization
2012-03-04 13:52:30 -08:00
bm01
0295314dce Repair.addEnchants() messages fix and optimization 2012-03-04 22:15:45 +01:00
nossr50
5da59e6f0a Reworked abilityDurabilityLoss() to take an int as dmg dealt 2012-03-04 12:21:24 -08:00
GJ
3bc317e7b2 Enum more things, fixed some durability issues with abilities. 2012-03-04 03:54:26 -05:00
GJ
0aaf02f208 LOCALE ALL THE THINGS! 2012-03-03 14:48:40 -05:00
GJ
0dd9bc1cda Cleaned out more traces of old event system. 2012-03-03 14:13:33 -05:00
GJ
719081a77e Removed some unneeded imports. 2012-03-03 13:30:08 -05:00
bm01
2f0a3eaadd Taming prevent damage fix 2012-03-03 15:15:30 +01:00
nossr50
d3ed6bb139 break; break; break; 2012-03-02 17:34:15 -08:00
GJ
8eaa58040e Fixed ShakeMob ability not working. 2012-03-02 20:04:15 -05:00
nossr50
89ab87b6dd Fixed Greater Impact not dealing damage, nerf'd Axes critical chance. 2012-03-02 16:46:38 -08:00
nossr50
e933fbe1bd Removing debug message 2012-03-02 16:36:31 -08:00
nossr50
4f128ebbef Merge pull request #189 from bm01/master
Impact fix
2012-03-02 15:22:19 -08:00
bm01
3f5b2bdcee Impact fix 2012-03-02 23:22:41 +01:00
nossr50
288e82fbc3 Setup locale for Axe Splintering message 2012-03-02 12:39:18 -08:00
nossr50
feb073d159 Damage from failed Tree Feller is now random (but never kills) 2012-03-02 12:35:12 -08:00
nossr50
505df87014 Finalized durability stuff in tree feller. XP nerf only for jungle now. 2012-03-02 12:31:53 -08:00
nossr50
f6221c1c34 More tweaks to durability stuff in tree feller 2012-03-02 12:19:57 -08:00
nossr50
0a97c1dc62 Updating Tree Feller to use .getMaxDurability() API calls 2012-03-02 11:31:30 -08:00
nossr50
05cea84dcc Can only seem to make the axe splinter some of the time.. 2012-03-02 11:22:29 -08:00
nossr50
1ac544511c Added updateInventory() to Tree Feller 2012-03-02 11:07:20 -08:00
nossr50
ef17ea6231 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-03-02 11:02:05 -08:00
nossr50
75c49497ac Nerf tree feller XP. You need durability to use tree feller now. 2012-03-02 11:01:09 -08:00
GJ
f9b9dddbc8 Updates to Taming 2012-03-02 13:55:53 -05:00
GJ
5a8b9fc344 Changes to Blast Mining method calls. 2012-03-02 13:55:53 -05:00
GJ
ed5531d44b Cleanup EntityListener.java 2012-03-02 12:13:35 -05:00
GJ
c032a27d63 Changed Ignition to add fire ticks rather than replace them. (Thanks
bm01!)
2012-03-02 10:11:54 -05:00
nossr50
9a7ea3b6d0 Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!! 2012-03-01 15:52:21 -08:00
nossr50
3945a681a3 ENUM all the things! 2012-03-01 14:10:50 -08:00
nossr50
592382a5d3 When in doubt use a for loop 2012-03-01 14:09:06 -08:00
GJ
72bfe63ebf Minor tweak to Blast Mining. 2012-03-01 17:04:45 -05:00
nossr50
6d883821a8 Fix for Blast Mining XP (hopefully) 2012-03-01 14:02:23 -08:00
GJ
415786d67e XP gain for Blast Mining. 2012-03-01 16:50:54 -05:00
nossr50
f5fc941916 Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN) 2012-03-01 13:01:41 -08:00
nossr50
dc5b37d560 Fix for dropping AIR 2012-03-01 08:34:56 -08:00
nossr50
e873902e1b Fixing another disarm bug (thanks bm01) 2012-03-01 08:03:29 -08:00
nossr50
ee1e128c5a Changed to dealDamage() 2012-03-01 06:48:59 -08:00
nossr50
d099bc562b Fixed Disarm not working ever 2012-02-29 16:27:58 -08:00
nossr50
80374333b6 Abilities send messages to nearby players when they wear off. 2012-02-29 16:04:31 -08:00
nossr50
8d00468412 Axes gains bonus DMG every 50 levels like Unarmed now. 2012-02-29 15:40:16 -08:00
nossr50
5d9ac614c2 That was too OP. Disarm is 1.5x the rate of 1.2.12 now. 2012-02-29 15:24:03 -08:00
nossr50
0f8a418efd More work on Impact. Tweaked Unarmed's disarm chance to be 2x better. 2012-02-29 15:22:03 -08:00
nossr50
f689f048b2 Updated changelog again 2012-02-29 13:19:22 -08:00
nossr50
652a27eb38 Starting work on Impact subskill for Axes 2012-02-29 11:56:15 -08:00
GJ
ee986970fe Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
2012-02-28 23:28:36 -05:00
bm01
093f368545 Replaced m.getDistance() 2012-02-29 03:26:19 +01:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00