Fixed one more thing.

This commit is contained in:
GJ 2012-03-09 19:28:33 -05:00
parent 132388fe3f
commit 3eb8f6a1a4

View File

@ -309,25 +309,21 @@ public class Skills
public static boolean triggerCheck(Player player, Block block, AbilityType ability) {
boolean activate = true;
PlayerProfile PP = Users.getProfile(player);
if (!ability.getPermissions(player)) {
activate = false;
return activate;
}
if (!ability.equals(AbilityType.LEAF_BLOWER)) {
if (!ability.getMode(PP)) {
activate = false;
return activate;
}
}
switch (ability) {
case BERSERK:
case GIGA_DRILL_BREAKER:
case SUPER_BREAKER:
case LEAF_BLOWER:
if (!m.blockBreakSimulate(block, player, true)) {
activate = false;
break;
}
if (!ability.blockCheck(block)) {
activate = false;
break;