Commit Graph

1024 Commits

Author SHA1 Message Date
nossr50
658382dba2 Added Limit Break to Archery, Axes, Swords, Unarmed 2019-03-27 16:30:29 -07:00
nossr50
404a876d6b Compiler made an oopsie 2019-03-27 12:36:46 -07:00
nossr50
c4a383c4fb Removed PVP requirement on Stab, added info about Stab to /swords 2019-03-27 12:33:04 -07:00
nossr50
e0341f7ae7 Added new subskill to Swords, Stab 2019-03-27 12:11:11 -07:00
nossr50
363ea66335 2.1.23 - Read the changelog, configs need to be updated. 2019-03-24 19:02:08 -07:00
nossr50
7ee65a7e65 Fixing a 7 year old damage bug. 2019-03-24 14:20:20 -07:00
nossr50
aa25ba6338 Fixed DoubleDrops for Mining, MANY nerfs to Rupture (PVP balance tweaks coming soon) 2019-03-23 22:57:44 -07:00
nossr50
255f7bf335 Fixes #3832 - Resolved issue with double drops & herbalism, similar fixes coming to woodcutting/mining soon. Reminder to update config.yml, read changelog for instructions.
If you harvest crops with a Hoe it does not require seeds to replant on successful Green Thumb
2019-03-23 16:21:25 -07:00
nossr50
6f15cd4005 2.1.13 Release 2019-03-08 15:34:35 -08:00
nossr50
e389c4b8f1 WG API shouldn't be used unless WG is on version 7 2019-02-05 10:49:40 -08:00
nossr50
4ea5432561 Abilities no longer activate if you don't have permission 2019-02-04 22:04:50 -08:00
nossr50
371a3ceec7 Unarmed now has some spam detection
Fixed an error in the skillranks.yml file as well
2019-02-03 13:17:42 -08:00
t00thpick1
cb89a80fd8 Only have 1 xp gain instance for archery. 2019-01-31 19:55:09 -05:00
nossr50
f3aff37b46 Removing more debug code SORRY!
nossr50 did a double oopsie
2019-01-31 14:18:17 -08:00
nossr50
bff72486d0 Fixed a bug where static chance skills uses incorrect calculations for success
Cleaned up some leftover code from the old skill unlock system
2019-01-31 14:07:03 -08:00
nossr50
a22636b2d9 Flux Mining will now be a passive and not an item 2019-01-28 17:48:26 -08:00
nossr50
00f5491718 Added many styling options
Improved Smelting Style
You can now add the level required to a skills name in the locale (instructions can be found next to the locale string)
2019-01-28 03:40:32 -08:00
nossr50
fbc7cbf389 Anti-Cheat compatibility 2019-01-27 22:26:45 -08:00
nossr50
6f81cf7384 Static things shouldn't use a maxbonuslevel from config 2019-01-27 22:01:55 -08:00
nossr50
be9aeacd70 Fixing lucky displays 2019-01-27 19:00:48 -08:00
nossr50
5f39a7cb80 Fixing a bug where Lucky perk wasn't adding to success 2019-01-27 18:53:10 -08:00
nossr50
d81c3d06c5 XP Gains now report sources, added some config options regarding XP bars
Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
nossr50
1c58bd392d Hover tips now show level requirements for upgrading skills 2019-01-25 18:51:04 -08:00
nossr50
71d1574a7d Fixing Daze, Counter-Attack, and Serrated Strikes hover tip messages containing {0} 2019-01-25 17:14:10 -08:00
nossr50
f1fc095876 Removed the Kraken 2019-01-25 14:00:18 -08:00
nossr50
a421bd7e4c Fixing the RNG display calculations for RetroMode
I temporarily disabled the output for graceful roll in the stats, will be turning that on again in the morning.
2019-01-25 01:36:14 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
96b46d31cf Only activate bleed if the target survives the initial strike 2019-01-23 16:21:34 -08:00
nossr50
c46b7ed3bc dealNoInvulnerabilityTickDamage actually hurts things now 2019-01-23 16:08:41 -08:00
nossr50
71a3eb6a93 Fixed a lot of problems with the bleed task code... 2019-01-23 16:01:30 -08:00
nossr50
6ff13077be Mobhealth bars are no longer a per-player setting.
Removed the mobhealthbar command.
Removed the mobhealthbar permissions.
2019-01-23 15:39:04 -08:00
nossr50
c51be84b50 Serrated now uses Rupture rank to calculate its bleed effect's properties
Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
8f906af99c Refactoring code related to pulling standard/retro mode variables.
Fixing the display and calculation of Super Ability lengths.
Removing the cap on super ability lengths for values less than 1.
Fixing some display errors regarding retro mode and standard.
2019-01-23 15:06:00 -08:00
nossr50
c6e1edee91 Rupture will now check your rank before activating 2019-01-23 12:34:21 -08:00
nossr50
db3d14fa9f Don't send the URL header if url links are disabled 2019-01-22 14:11:59 -08:00
nossr50
76ddcc4cf0 You can now enable Party Friendly Fire 2019-01-21 15:43:54 -08:00
nossr50
11c8374f6c Bleed doesn't suck anymore. 2019-01-21 15:15:10 -08:00
nossr50
ea0ad38fec Fixing styling on Repair 2019-01-21 11:31:02 -08:00
nossr50
e8c8f8b6a1 Level up messages are now easier to modify in the Locale 2019-01-21 07:27:09 -08:00
nossr50
6c77017658 Ability lengths now have a default skill cap at which they stop increasing in length, you can change this in advanced.yml 2019-01-21 05:57:06 -08:00
nossr50
f8b7d5e10d mmoinfo command now links to the official wiki 2019-01-21 05:41:58 -08:00
nossr50
b42b4cadbe You can now turn off sound effects used by mcMMO 2019-01-21 05:23:48 -08:00
nossr50
97670f14d1 Treasure Hunter (Exc.) is now Archaelogy, retro mode now scales up treasure drop level requirements by 10, the default file has been edited to reflect this change, I recommend regenerating your treasures.yml by deleting it for now 2019-01-21 04:54:48 -08:00
nossr50
4e9f5b99b8 Fixing skill messages sent to other players 2019-01-21 03:48:11 -08:00
nossr50
71fc9930ef Stripping Wood is no longer annoying. 2019-01-20 03:17:01 -08:00
nossr50
ac4b8068b0 Activating a super ability has a sound, and trying to cut down trees or activate skull splitter when on cooldown also has a sound. 2019-01-20 02:44:18 -08:00
nossr50
b1be43154a Roll & Gracefull Roll have sounds now 2019-01-20 02:23:18 -08:00
nossr50
87f84a5f66 Fixed a bug where Retro mode made you 10x luckier 2019-01-20 02:08:26 -08:00
nossr50
e962f645b6 Skill Unlock notifications now have sounds 2019-01-20 01:21:33 -08:00
nossr50
6ad9c8e664 Readying a Tool now has a sound 2019-01-20 00:46:33 -08:00