mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
Treasure Hunter (Exc.) is now Archaelogy, retro mode now scales up treasure drop level requirements by 10, the default file has been edited to reflect this change, I recommend regenerating your treasures.yml by deleting it for now
This commit is contained in:
parent
fb8213d87c
commit
97670f14d1
@ -72,6 +72,7 @@ Version 2.1.0
|
||||
! (Experience) Skills now start at level 1 (configurable in advanced.yml)
|
||||
! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
|
||||
! (Party) Party member list will only include members of the party that you can see (aren't vanished)
|
||||
! (Skills) Excavation Treasure Hunter is renamed to Archaeology
|
||||
! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
|
||||
! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
|
||||
! (Skills) Some skill level rank requirements have changed
|
||||
|
@ -36,7 +36,7 @@ public class ExcavationCommand extends SkillCommand {
|
||||
@Override
|
||||
protected void permissionsCheck(Player player) {
|
||||
canGigaDrill = Permissions.gigaDrillBreaker(player) && RankUtils.hasUnlockedSubskill(player, SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER);
|
||||
canTreasureHunt = canUseSubskill(player, SubSkillType.EXCAVATION_TREASURE_HUNTER);
|
||||
canTreasureHunt = canUseSubskill(player, SubSkillType.EXCAVATION_ARCHAEOLOGY);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -39,7 +39,7 @@ public enum PrimarySkillType {
|
||||
ALCHEMY(AlchemyManager.class, Color.FUCHSIA, ImmutableList.of(SubSkillType.ALCHEMY_CATALYSIS, SubSkillType.ALCHEMY_CONCOCTIONS)),
|
||||
ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SubSkillType.ARCHERY_DAZE, SubSkillType.ARCHERY_ARROW_RETRIEVAL, SubSkillType.ARCHERY_SKILL_SHOT)),
|
||||
AXES(AxesManager.class, Color.AQUA, SuperAbilityType.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SubSkillType.AXES_SKULL_SPLITTER, SubSkillType.AXES_ARMOR_IMPACT, SubSkillType.AXES_AXE_MASTERY, SubSkillType.AXES_CRITICAL_STRIKES, SubSkillType.AXES_GREATER_IMPACT)),
|
||||
EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbilityType.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER, SubSkillType.EXCAVATION_TREASURE_HUNTER)),
|
||||
EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbilityType.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER, SubSkillType.EXCAVATION_ARCHAEOLOGY)),
|
||||
FISHING(FishingManager.class, Color.NAVY, ImmutableList.of(SubSkillType.FISHING_FISHERMANS_DIET, SubSkillType.FISHING_TREASURE_HUNTER, SubSkillType.FISHING_ICE_FISHING, SubSkillType.FISHING_MAGIC_HUNTER, SubSkillType.FISHING_MASTER_ANGLER, SubSkillType.FISHING_SHAKE)),
|
||||
HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbilityType.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkillType.HERBALISM_GREEN_TERRA, SubSkillType.HERBALISM_FARMERS_DIET, SubSkillType.HERBALISM_GREEN_THUMB, SubSkillType.HERBALISM_DOUBLE_DROPS, SubSkillType.HERBALISM_HYLIAN_LUCK, SubSkillType.HERBALISM_SHROOM_THUMB)),
|
||||
MINING(MiningManager.class, Color.GRAY, SuperAbilityType.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkillType.MINING_SUPER_BREAKER, SubSkillType.MINING_DEMOLITIONS_EXPERTISE, SubSkillType.MINING_BIGGER_BOMBS, SubSkillType.MINING_BLAST_MINING, SubSkillType.MINING_DOUBLE_DROPS)),
|
||||
|
@ -27,7 +27,7 @@ public enum SubSkillType {
|
||||
AXES_SKULL_SPLITTER(1),
|
||||
|
||||
/* Excavation */
|
||||
EXCAVATION_TREASURE_HUNTER(8),
|
||||
EXCAVATION_ARCHAEOLOGY(8),
|
||||
EXCAVATION_GIGA_DRILL_BREAKER(1),
|
||||
|
||||
/* Fishing */
|
||||
|
@ -1,5 +1,6 @@
|
||||
package com.gmail.nossr50.datatypes.treasure;
|
||||
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public abstract class Treasure {
|
||||
@ -40,6 +41,10 @@ public abstract class Treasure {
|
||||
}
|
||||
|
||||
public int getDropLevel() {
|
||||
//If they are in retro mode all requirements are scaled up by 10
|
||||
if(Config.getInstance().getIsRetroMode())
|
||||
return dropLevel * 10;
|
||||
|
||||
return dropLevel;
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,7 @@ public class ExcavationManager extends SkillManager {
|
||||
public void excavationBlockCheck(BlockState blockState) {
|
||||
int xp = Excavation.getBlockXP(blockState);
|
||||
|
||||
if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.EXCAVATION_TREASURE_HUNTER)) {
|
||||
if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.EXCAVATION_ARCHAEOLOGY)) {
|
||||
List<ExcavationTreasure> treasures = Excavation.getTreasures(blockState);
|
||||
|
||||
if (!treasures.isEmpty()) {
|
||||
|
@ -457,7 +457,7 @@ public class SkillUtils {
|
||||
}
|
||||
|
||||
public static boolean treasureDropSuccessful(Player player, double dropChance, int activationChance) {
|
||||
SubSkillWeightedActivationCheckEvent event = new SubSkillWeightedActivationCheckEvent(player, SubSkillType.EXCAVATION_TREASURE_HUNTER, dropChance / activationChance);
|
||||
SubSkillWeightedActivationCheckEvent event = new SubSkillWeightedActivationCheckEvent(player, SubSkillType.EXCAVATION_ARCHAEOLOGY, dropChance / activationChance);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
return (event.getChance() * activationChance) > (Misc.getRandom().nextDouble() * activationChance) && !event.isCancelled();
|
||||
}
|
||||
|
@ -398,9 +398,9 @@ Excavation:
|
||||
Rank_1: 5
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
TreasureHunter:
|
||||
Archaeology:
|
||||
Standard:
|
||||
Rank_1: 10
|
||||
Rank_1: 5
|
||||
Rank_2: 25
|
||||
Rank_3: 35
|
||||
Rank_4: 50
|
||||
@ -409,7 +409,7 @@ Excavation:
|
||||
Rank_7: 85
|
||||
Rank_8: 100
|
||||
RetroMode:
|
||||
Rank_1: 100
|
||||
Rank_1: 50
|
||||
Rank_2: 250
|
||||
Rank_3: 350
|
||||
Rank_4: 500
|
||||
|
@ -442,134 +442,134 @@ Enchantment_Drop_Rates:
|
||||
EPIC: 1.50
|
||||
LEGENDARY: 0.75
|
||||
#
|
||||
# Settings for Excavation
|
||||
# Settings for Excavation's Archaeology
|
||||
###
|
||||
Excavation:
|
||||
CAKE:
|
||||
Amount: 1
|
||||
XP: 3000
|
||||
Drop_Chance: 0.05
|
||||
Drop_Level: 750
|
||||
Drop_Level: 75
|
||||
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
GUNPOWDER:
|
||||
Amount: 1
|
||||
XP: 30
|
||||
Drop_Chance: 10.0
|
||||
Drop_Level: 75
|
||||
Drop_Level: 10
|
||||
Drops_From: [Gravel]
|
||||
BONE:
|
||||
Amount: 1
|
||||
XP: 30
|
||||
Drop_Chance: 10.0
|
||||
Drop_Level: 175
|
||||
Drop_Level: 20
|
||||
Drops_From: [Gravel]
|
||||
APPLE:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 0.1
|
||||
Drop_Level: 250
|
||||
Drop_Level: 25
|
||||
Drops_From: [Grass, Mycelium]
|
||||
SLIME_BALL:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 5.0
|
||||
Drop_Level: 150
|
||||
Drop_Level: 15
|
||||
Drops_From: [Clay]
|
||||
BUCKET:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 0.1
|
||||
Drop_Level: 500
|
||||
Drop_Level: 50
|
||||
Drops_From: [Clay]
|
||||
NETHERRACK:
|
||||
Amount: 1
|
||||
XP: 30
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 850
|
||||
Drop_Level: 85
|
||||
Drops_From: [Gravel]
|
||||
RED_MUSHROOM:
|
||||
Amount: 1
|
||||
XP: 80
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 500
|
||||
Drop_Level: 50
|
||||
Drops_From: [Dirt, Podzol, Grass, Mycelium]
|
||||
BROWN_MUSHROOM:
|
||||
Amount: 1
|
||||
XP: 80
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 500
|
||||
Drop_Level: 50
|
||||
Drops_From: [Dirt, Podzol, Grass, Mycelium]
|
||||
EGG:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 1.0
|
||||
Drop_Level: 250
|
||||
Drop_Level: 25
|
||||
Drops_From: [Grass]
|
||||
SOUL_SAND:
|
||||
Amount: 1
|
||||
XP: 80
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 650
|
||||
Drop_Level: 65
|
||||
Drops_From: [Sand, Red_Sand]
|
||||
CLOCK:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 0.1
|
||||
Drop_Level: 500
|
||||
Drop_Level: 50
|
||||
Drops_From: [Clay]
|
||||
COBWEB:
|
||||
Amount: 1
|
||||
XP: 150
|
||||
Drop_Chance: 5.0
|
||||
Drop_Level: 750
|
||||
Drop_Level: 75
|
||||
Drops_From: [Clay]
|
||||
STRING:
|
||||
Amount: 1
|
||||
XP: 200
|
||||
Drop_Chance: 5.0
|
||||
Drop_Level: 250
|
||||
Drop_Level: 25
|
||||
Drops_From: [Clay]
|
||||
GLOWSTONE_DUST:
|
||||
Amount: 1
|
||||
XP: 80
|
||||
Drop_Chance: 5.0
|
||||
Drop_Level: 25
|
||||
Drop_Level: 5
|
||||
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Mycelium]
|
||||
MUSIC_DISC_13:
|
||||
Amount: 1
|
||||
XP: 3000
|
||||
Drop_Chance: 0.05
|
||||
Drop_Level: 250
|
||||
Drop_Level: 25
|
||||
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
MUSIC_DISC_CAT:
|
||||
Amount: 1
|
||||
XP: 3000
|
||||
Drop_Chance: 0.05
|
||||
Drop_Level: 250
|
||||
Drop_Level: 25
|
||||
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
DIAMOND:
|
||||
Amount: 1
|
||||
XP: 1000
|
||||
Drop_Chance: 0.13
|
||||
Drop_Level: 350
|
||||
Drop_Level: 35
|
||||
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
COCOA_BEANS:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 1.33
|
||||
Drop_Level: 350
|
||||
Drop_Level: 35
|
||||
Drops_From: [Dirt, Podzol, Grass, Mycelium]
|
||||
QUARTZ:
|
||||
Amount: 1
|
||||
XP: 100
|
||||
Drop_Chance: 0.5
|
||||
Drop_Level: 850
|
||||
Drop_Level: 85
|
||||
Drops_From: [Dirt, Podzol, Sand, Red_Sand, Gravel, Mycelium, Soul_Sand]
|
||||
NAME_TAG:
|
||||
Amount: 1
|
||||
XP: 3000
|
||||
Drop_Chance: 0.05
|
||||
Drop_Level: 250
|
||||
Drop_Level: 25
|
||||
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
|
||||
#
|
||||
# Settings for Hylian Luck
|
||||
|
Loading…
Reference in New Issue
Block a user