Fixing a 7 year old damage bug.

This commit is contained in:
nossr50 2019-03-24 14:20:20 -07:00
parent aa25ba6338
commit 7ee65a7e65
2 changed files with 39 additions and 26 deletions

View File

@ -8,6 +8,7 @@ Key:
- Removal
Version 2.1.23
Fixed a 7 year old bug where damage in mcMMO from Skills was getting reduced by damage reduction TWICE
Fixed a bug with Double Drops for Mining
Fixed a bug where killing entities with Rupture would not properly credit you as the killer
Fixed a bug where Serrated Strikes was applying Rupture twice

View File

@ -5,13 +5,11 @@ import com.gmail.nossr50.datatypes.experience.XPGainReason;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
import com.gmail.nossr50.skills.archery.ArcheryManager;
import com.gmail.nossr50.skills.axes.AxesManager;
@ -32,7 +30,6 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
import org.bukkit.inventory.ItemStack;
import org.bukkit.projectiles.ProjectileSource;
import org.bukkit.util.Vector;
import java.util.EnumMap;
import java.util.HashMap;
@ -368,7 +365,7 @@ public final class CombatUtils {
}
// Aren't we applying the damage twice????
target.damage(callFakeDamageEvent(attacker, target, damage, modifiers));
target.damage(getFakeDamageFinalResult(attacker, target, damage, modifiers));
}
/**
@ -384,7 +381,8 @@ public final class CombatUtils {
return;
}
target.damage(callFakeDamageEvent(attacker, target, cause, damage));
if(canDamage(attacker, target, cause, damage))
target.damage(damage);
}
public static void dealNoInvulnerabilityTickDamage(LivingEntity target, double damage, Entity attacker) {
@ -392,7 +390,7 @@ public final class CombatUtils {
return;
}
double incDmg = callFakeDamageEvent(attacker, target, DamageCause.CUSTOM, damage);
double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.CUSTOM, damage);
double newHealth = Math.max(0, target.getHealth() - incDmg);
@ -409,9 +407,10 @@ public final class CombatUtils {
return;
}
int noDamageTicks = target.getNoDamageTicks();
//IFrame storage
// int noDamageTicks = target.getNoDamageTicks();
double incDmg = callFakeDamageEvent(attacker, target, DamageCause.CUSTOM, damage);
double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.CUSTOM, damage);
double newHealth = Math.max(0, target.getHealth() - incDmg);
@ -421,19 +420,17 @@ public final class CombatUtils {
target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
if(newHealth == 0)
if(newHealth == 0 && !(target instanceof Player))
{
target.damage(99999, attacker);
}
else
{
Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
target.damage(damage, attacker);
target.setNoDamageTicks(noDamageTicks);
target.setVelocity(beforeRuptureVec);
// Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
target.setHealth(newHealth);
// target.setNoDamageTicks(noDamageTicks); //Do not add additional IFrames
// target.setVelocity(beforeRuptureVec);
}
}
/**
@ -597,7 +594,7 @@ public final class CombatUtils {
}
// It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
if (callFakeDamageEvent(player, entity, 1.0) == 0) {
if (getFakeDamageFinalResult(player, entity, 1.0) == 0) {
return false;
}
}
@ -652,14 +649,13 @@ public final class CombatUtils {
}
@Deprecated
public static double callFakeDamageEvent(Entity attacker, Entity target, double damage) {
return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)));
public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage) {
return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)));
}
@Deprecated
public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) {
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause damageCause, double damage) {
EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
if (damageEvent.isCancelled()) {
return 0;
@ -668,15 +664,31 @@ public final class CombatUtils {
return damageEvent.getFinalDamage();
}
public static double callFakeDamageEvent(Entity attacker, Entity target, Map<DamageModifier, Double> modifiers) {
return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
public static boolean canDamage(Entity attacker, Entity target, DamageCause damageCause, double damage) {
EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
if (damageEvent.isCancelled()) {
return false;
}
return true;
}
public static double callFakeDamageEvent(Entity attacker, Entity target, double damage, Map<DamageModifier, Double> modifiers) {
return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
public static EntityDamageEvent sendEntityDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) {
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
return damageEvent;
}
public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause cause, Map<DamageModifier, Double> modifiers) {
public static double getFakeDamageFinalResult(Entity attacker, Entity target, Map<DamageModifier, Double> modifiers) {
return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
}
public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage, Map<DamageModifier, Double> modifiers) {
return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
}
public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause cause, Map<DamageModifier, Double> modifiers) {
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers);
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);