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Added new subskill to Swords, Stab
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@ -7,6 +7,21 @@ Key:
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! Change
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- Removal
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Version 2.1.26
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Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, with a net result of 3 extra RAW damage before reductions)
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Added a new subskill named Stab to Swords to help with lategame PVP combat
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New permission node 'mcmmo.ability.swords.stab'
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NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
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Notes:
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These changes are meant to be minor tweaks to PVP, a dedicated PVP update where I do a lot more research and testing will happen after 2.3
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Stab is unlocked at level 75/750, and ranks up again at level 100/1000
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Stab permanently adds small amounts of extra damage when attacking players with a sword.
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Stab is meant to make up for Swords lackluster damage against fully geared opponents.
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Iron Arm got buffed because Unarmed was dealing lackluster damage compared to other skills.
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Version 2.1.25
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Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
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Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
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@ -17,7 +32,7 @@ Version 2.1.24
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Version 2.1.23
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Fixed a bug with Double Drops for Mining (Update your configs instructions below)
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Fixed a 7 year old bug where damage in mcMMO from Skills was potentially getting reduced by damage reduction TWICE
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Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
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Fixed a bug where killing entities with Rupture would not properly credit you as the killer
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Fixed a bug where Serrated Strikes was applying Rupture twice
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Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
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@ -58,7 +58,7 @@ public enum PrimarySkillType {
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SMELTING(SmeltingManager.class, Color.YELLOW,
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ImmutableList.of(SubSkillType.SMELTING_UNDERSTANDING_THE_ART, /*SubSkillType.SMELTING_FLUX_MINING,*/ SubSkillType.SMELTING_FUEL_EFFICIENCY, SubSkillType.SMELTING_SECOND_SMELT)),
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SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbilityType.SERRATED_STRIKES, ToolType.SWORD,
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ImmutableList.of(SubSkillType.SWORDS_SERRATED_STRIKES, SubSkillType.SWORDS_RUPTURE, SubSkillType.SWORDS_COUNTER_ATTACK)),
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ImmutableList.of(SubSkillType.SWORDS_SERRATED_STRIKES, SubSkillType.SWORDS_STAB, SubSkillType.SWORDS_RUPTURE, SubSkillType.SWORDS_COUNTER_ATTACK)),
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TAMING(TamingManager.class, Color.PURPLE,
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ImmutableList.of(SubSkillType.TAMING_BEAST_LORE, SubSkillType.TAMING_CALL_OF_THE_WILD, SubSkillType.TAMING_ENVIRONMENTALLY_AWARE, SubSkillType.TAMING_FAST_FOOD_SERVICE, SubSkillType.TAMING_GORE, SubSkillType.TAMING_HOLY_HOUND, SubSkillType.TAMING_SHARPENED_CLAWS, SubSkillType.TAMING_SHOCK_PROOF, SubSkillType.TAMING_THICK_FUR, SubSkillType.TAMING_PUMMEL)),
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UNARMED(UnarmedManager.class, Color.BLACK, SuperAbilityType.BERSERK, ToolType.FISTS,
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@ -71,6 +71,7 @@ public enum SubSkillType {
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SWORDS_COUNTER_ATTACK(1),
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SWORDS_RUPTURE(4),
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SWORDS_SERRATED_STRIKES(1),
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SWORDS_STAB(2),
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/* Taming */
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TAMING_BEAST_LORE(1),
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@ -4,10 +4,8 @@ import com.gmail.nossr50.config.AdvancedConfig;
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public class Swords {
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public static int bleedMaxTicks = AdvancedConfig.getInstance().getRuptureMaxTicks();
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public static int bleedBaseTicks = AdvancedConfig.getInstance().getRuptureBaseTicks();
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public static double counterAttackModifier = AdvancedConfig.getInstance().getCounterModifier();
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public static double serratedStrikesModifier = AdvancedConfig.getInstance().getSerratedStrikesModifier();
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public static int serratedStrikesBleedTicks = AdvancedConfig.getInstance().getSerratedStrikesTicks();
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}
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@ -33,6 +33,10 @@ public class SwordsManager extends SkillManager {
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return mcMMOPlayer.getToolPreparationMode(ToolType.SWORD) && Permissions.serratedStrikes(getPlayer());
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}
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public boolean canUseStab() {
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return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SWORDS_STAB) && RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.SWORDS_STAB);
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}
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public boolean canUseRupture() {
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return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SWORDS_RUPTURE) && RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.SWORDS_RUPTURE);
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}
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@ -80,6 +84,22 @@ public class SwordsManager extends SkillManager {
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}
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}
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public double stabCheck(LivingEntity target)
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{
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if(!(target instanceof Player))
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return 0;
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int rank = RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_STAB);
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if(rank > 0)
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{
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double stabDamage = 1.0D + (rank * 1.5);
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return stabDamage;
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}
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return 0;
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}
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public int getToolTier(ItemStack itemStack)
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{
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if(ItemUtils.isDiamondTool(itemStack))
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@ -61,6 +61,12 @@ public final class CombatUtils {
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}
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}
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//Add Stab Damage
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if(swordsManager.canUseStab())
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{
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event.setDamage(swordsManager.stabCheck(target) + initialDamage);
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}
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if (swordsManager.canUseSerratedStrike()) {
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swordsManager.serratedStrikes(target, initialDamage, modifiers);
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}
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@ -404,6 +404,8 @@ Swords.SubSkill.SerratedStrikes.Description=Deal partial damage in an AOE with a
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Swords.SubSkill.SerratedStrikes.Stat=Serrated Strikes Length
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Swords.SubSkill.Rupture.Name=Rupture
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Swords.SubSkill.Rupture.Description=Apply a powerful bleed DoT
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Swords.SubSkill.Stab.Name=Stab
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Swords.SubSkill.Stab.Description=Adds {0} extra damage when attacking players.
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Swords.SubSkill.Rupture.Stat=Rupture Chance
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Swords.SubSkill.Rupture.Stat.Extra=Rupture: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs]
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Swords.Effect.4=Serrated Strikes Rupture+
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@ -561,6 +561,7 @@ permissions:
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description: Allows access to all Swords abilities
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children:
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mcmmo.ability.swords.rupture: true
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mcmmo.ability.swords.stab: true
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mcmmo.ability.swords.counterattack: true
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mcmmo.ability.swords.serratedstrikes: true
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mcmmo.ability.swords.rupture:
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@ -381,6 +381,13 @@ Fishing:
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Rank_7: 850
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Rank_8: 1000
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Swords:
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Stab:
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Standard:
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Rank_1: 75
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Rank_2: 100
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RetroMode:
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Rank_1: 750
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Rank_2: 1000
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CounterAttack:
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Standard:
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Rank_1: 20
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