74e03006c4
Updates some dependencies
EpicKnarvik97/Rogue101/pipeline/head This commit looks good
2023-08-04 19:45:14 +02:00
f125f738d2
Switches to Java 11 for compilation and removes some duplicated pipeline steps
EpicKnarvik97/Rogue101/pipeline/head This commit looks good
2021-10-12 19:41:21 +02:00
9c565e197c
Forces use of JDK8 for compilation
EpicKnarvik97/Rogue101/pipeline/head Something is wrong with the build of this commit
2021-10-12 19:27:46 +02:00
38de5952ad
Corrections
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EpicKnarvik97/Rogue101/master There was a failure building this commit
Moves fonts to correct directory
Adds missing dependencies
Adds a launcher for better stability
2020-02-14 21:30:48 +01:00
de0924845d
Fixes sounds
EpicKnarvik97/Rogue101/master This commit looks good
2020-02-14 20:29:42 +01:00
422542fe82
Adds debug output
EpicKnarvik97/Rogue101/master This commit looks good
2020-02-14 09:36:24 +01:00
0329f891eb
Tries removing unnecessary dependencies
EpicKnarvik97/Rogue101/master This commit looks good
2020-02-14 09:26:10 +01:00
0d8cd843cd
Adds missing dependencies
EpicKnarvik97/Rogue101/master There was a failure building this commit
2020-02-14 08:35:29 +01:00
e73a596bb6
Adds Jenkinsfile
EpicKnarvik97/Rogue101/master There was a failure building this commit
2020-02-14 01:07:29 +01:00
e2aa7c0025
Updates README.md
2020-02-14 01:03:48 +01:00
2c77a0dd9c
Updates README.md
2020-02-14 01:03:38 +01:00
9423b1f3c4
Adds pom
2020-02-14 01:01:54 +01:00
dfa7a142c3
Cleans up project
2020-02-14 01:01:38 +01:00
de6607442b
I give up
2018-03-21 21:42:52 +01:00
0597f182b3
Documentation
2018-03-21 18:50:21 +01:00
4b5c9f4f97
Documentation
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Stopped using depreciated method
2018-03-21 18:42:53 +01:00
781f893226
Improvements
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Randomized Girl damage
Better attack range calculation
Fixes some errors
Better checking for which weapon was used
Weapons now increase attack
Manga is now consumable
Adds a missing wall
Stops calling consumables potions
Better player stats
Removes hp numbers
2018-03-21 18:24:13 +01:00
ab31b9b4e0
Removes dev door
2018-03-21 10:20:43 +01:00
a869cb1049
Kind of finished
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It is possible to win and lose the game.
The boss is quite hard to beat, but it should be possible if RNGsus is with you.
Girls have an increasing chance of having a weapon based on map lvl.
Player has been nerfed.
Shields have been nerfed.
Girls' hp has been nerfed.
2018-03-21 00:10:42 +01:00
89de233b6c
Major changes
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The game now has several levels which can be travelled between
Fake walls
Stairs going uo
Stairs going down
Binoculars
Shields can now be placed on the map
Chests can now be randomly filled
Inventory has been moved
Shiny new health bar
The player can use stairs
2018-03-20 21:41:18 +01:00
6ad8eb93d7
Minor changes
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Fixed magic weapons using the wrong sound
Made some changes to better detect the weapon used to attack
2018-03-20 11:05:15 +01:00
30ba612e56
Minor changes
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Adds new method for containers for finding first item of a class
Adds health potions
Allows the user to use potions
2018-03-20 01:10:30 +01:00
5ac42d8fcb
Merge remote-tracking branch 'origin/master'
2018-03-19 19:11:26 +01:00
27e4259f00
Small fixes and improvements
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A boss will drop all its items
A girl will choose a name from a list (not finalized)
Carrots will no longer spawn randomly
Lets a message overflow to the next line
Added a new method for dropping an item at any location (for Boss.java)
Improves backpacks
Improves symbols for existing items
Added an interact-message to all containers, and removed it from IStatic
Makes it possible to get any of the 1-10 items in a chest
Makes an item dropped on the same tile as a static container enter the container
Code improvements
Game end screen
2018-03-19 19:11:09 +01:00
Anya Helene Bagge
3ec2c95e20
Merge branch 'master' into kkn015
2018-03-18 21:11:01 +01:00
Anya Helene Bagge
cf22ab626e
add window title
2018-03-18 21:10:27 +01:00
Anya Helene Bagge
3971345fdb
Merge branch 'master' into kkn015
2018-03-18 20:13:42 +01:00
Anya Helene Bagge
8a39b63e19
fix clearLine() performance issue
2018-03-18 18:38:32 +01:00
Anya Helene Bagge
3c5b291c26
Merge branch 'master' of https://retting.ii.uib.no/kkn015/inf101.v18.sem1 into kkn015
2018-03-17 22:22:11 +01:00
Anya Helene Bagge
1971194a63
add AppInfo file; oppdater README
2018-03-17 16:04:53 +01:00
bec5f90efd
Fixes getNeighbourhood counting corners twice
2018-03-15 00:16:26 +01:00
d4c7d08df7
Improves getNeighbours greatly
2018-03-14 14:00:48 +01:00
6a21332877
Tests out some new things
2018-03-14 00:00:52 +01:00
b88f3c0ef4
Fixes a misunderstanding
2018-03-13 21:35:38 +01:00
3c1eca4d39
Lets the player set a name
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Better comments
2018-03-13 10:50:50 +01:00
7d0f0dc4f8
Adds item storage and more NPC behavior
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Makes NPC look for and pick up items of specified types.
Adds a Backpack and IContainer interface.
Lets items use separate sounds. Not completed.
2018-03-12 21:26:36 +01:00
d1b4f4a316
Legger til en del fremdeles uimplementerte items
2018-03-10 15:17:50 +01:00
478a8f02a3
Adds a new type of NPC
2018-03-09 23:18:00 +01:00
5ec539fda2
Fredagsoppdatering
2018-03-09 21:29:56 +01:00
0b143037de
Progress saving
2018-03-08 23:38:59 +01:00
Anya Helene Bagge
5011891aff
Update SEM-1_DEL-B.md
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(fixes #2 )
2018-03-08 17:26:02 +01:00
2e50452a22
Fixed merge conflicts
2018-03-08 01:02:22 +01:00
6dea376195
IDK
2018-03-08 00:57:53 +01:00
eb924c7aff
Push to prepare for pull
2018-03-08 00:44:22 +01:00
Anya Helene Bagge
858b4dfbc2
Don't use JavaFX Canvas when running headless
2018-03-07 22:44:54 +01:00
29ae17d535
Getneightbourhood without edge detection.
2018-03-07 21:40:06 +01:00
ea0a2695cc
Getneightbourhood without edge detection.
2018-03-07 21:39:56 +01:00
Anya Helene Bagge
904d52872f
Merge branch 'patch-1' into 'master'
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Update SEM-1_DEL-A.md
See merge request inf101.v18.oppgaver/inf101.v18.sem1!2
2018-03-07 14:56:09 +01:00
Anya Helene Bagge
438d9b040f
fiks oppgavefeil (et punkt var allerede løst i den utleverte koden
2018-03-07 14:39:24 +01:00
Anya Helene Bagge
cb2daed48a
small improvements in gfx library
2018-03-07 13:26:03 +01:00