Getneightbourhood without edge detection.
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b2883a1c80
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63
src/inf101/v18/rogue101/items/Manga.java
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63
src/inf101/v18/rogue101/items/Manga.java
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package inf101.v18.rogue101.examples;
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import inf101.v18.gfx.gfxmode.ITurtle;
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import inf101.v18.rogue101.game.IGame;
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import inf101.v18.rogue101.objects.IItem;
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import javafx.scene.paint.Color;
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public class Manga implements IItem {
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int hp = getMaxHealth();
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@Override
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public boolean draw(ITurtle painter, double w, double h) {
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painter.save();
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painter.jump(-10);
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painter.setInk(Color.BLACK);
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painter.draw(getSize());
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painter.turn(90);
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painter.draw(getSize()/2);
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painter.turn(90);
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painter.draw(getSize());
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painter.turn(90);
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painter.draw(getSize()/2);
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painter.restore();
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return true;
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}
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@Override
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public int getCurrentHealth() {
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return hp;
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}
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@Override
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public int getDefence() {
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return 0;
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}
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@Override
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public int getMaxHealth() {
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return 1;
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}
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@Override
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public String getName() {
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return "Manga";
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}
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@Override
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public int getSize() {
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return 20;
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}
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@Override
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public String getSymbol() {
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//return "🕮";
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return "M";
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}
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@Override
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public int handleDamage(IGame game, IItem source, int amount) {
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hp -= amount;
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return amount;
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}
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}
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4
src/inf101/v18/rogue101/objects/Player.java
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4
src/inf101/v18/rogue101/objects/Player.java
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package inf101.v18.rogue101.items;
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public class Player {
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}
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