Don't use JavaFX Canvas when running headless
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904d52872f
commit
858b4dfbc2
@ -222,7 +222,7 @@ public class ShapePainter implements IShape {
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@Override
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public void draw(GraphicsContext context) {
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if (cmd != null) {
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if (cmd != null && context != null) {
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if (fill != null)
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cmd.fill(context, this);
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if (stroke != null)
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@ -238,7 +238,7 @@ public class ShapePainter implements IShape {
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@Override
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public ShapePainter fill() {
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if (cmd != null)
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if (cmd != null && context != null)
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cmd.fill(context, this);
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return this;
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}
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@ -288,7 +288,7 @@ public class ShapePainter implements IShape {
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@Override
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public ShapePainter stroke() {
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if (cmd != null)
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if (cmd != null && context != null)
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cmd.stroke(context, this);
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return this;
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}
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@ -43,12 +43,10 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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private final Canvas canvas;
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private boolean path = false;
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public TurtlePainter(double width, double height, Canvas canvas) {
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screen = null;
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if (canvas == null)
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canvas = new Canvas(width, height);
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this.canvas = canvas;
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this.context = canvas.getGraphicsContext2D();
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public TurtlePainter(double width, double height) {
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this.screen = null;
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this.canvas = null;
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this.context = null;
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this.width = width;
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this.height = height;
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stateStack.add(new TurtleState());
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@ -57,6 +55,8 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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}
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public TurtlePainter(Screen screen, Canvas canvas) {
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if (screen == null || canvas == null)
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throw new IllegalArgumentException();
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this.screen = screen;
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this.canvas = canvas;
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this.context = canvas.getGraphicsContext2D();
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@ -82,26 +82,29 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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@Override
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public void clear() {
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context.clearRect(0, 0, getWidth(), getHeight());
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if (context != null)
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context.clearRect(0, 0, getWidth(), getHeight());
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}
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@Override
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public ITurtle curveTo(Point to, double startControl, double endAngle, double endControl) {
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Point c1 = state.pos.move(state.dir, startControl);
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Point c2 = to.move(Direction.fromDegrees(endAngle + 180), endControl);
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if (!path) {
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// context.save();
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context.setStroke(state.ink);
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context.setLineWidth(state.penSize);
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context.beginPath();
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context.moveTo(state.pos.getX(), state.pos.getY());
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if (context != null) {
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if (!path) {
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// context.save();
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context.setStroke(state.ink);
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context.setLineWidth(state.penSize);
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context.beginPath();
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context.moveTo(state.pos.getX(), state.pos.getY());
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}
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context.bezierCurveTo(c1.getX(), c1.getY(), c2.getX(), c2.getY(), to.getX(), to.getY());
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}
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context.bezierCurveTo(c1.getX(), c1.getY(), c2.getX(), c2.getY(), to.getX(), to.getY());
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state.inDir = state.dir;
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state.pos = to;
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state.dir = Direction.fromDegrees(endAngle);
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if (!path) {
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if (!path && context != null) {
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context.stroke();
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// context.restore();
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}
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@ -133,7 +136,7 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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@Override
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public ITurtle drawTo(Point to) {
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if (path) {
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if (path && context != null) {
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context.setStroke(state.ink);
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context.setLineWidth(state.penSize);
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context.lineTo(to.getX(), to.getY());
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@ -178,7 +181,7 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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public ITurtle jump(double dist) {
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state.inDir = state.dir;
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state.pos = state.pos.move(state.dir, dist);
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if (path)
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if (path && context != null)
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context.moveTo(state.pos.getX(), state.pos.getY());
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return this;
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}
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@ -187,7 +190,7 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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public ITurtle jump(Point relPos) {
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// TODO: state.inDir = state.dir;
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state.pos = state.pos.move(relPos);
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if (path)
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if (path && context != null)
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context.moveTo(state.pos.getX(), state.pos.getY());
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return this;
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@ -221,11 +224,13 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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@Override
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public ITurtle line(Point to) {
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// context.save();
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context.setStroke(state.ink);
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context.setLineWidth(state.penSize);
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context.strokeLine(state.pos.getX(), state.pos.getY(), to.getX(), to.getY());
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// context.restore();
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if (context != null) {
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// context.save();
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context.setStroke(state.ink);
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context.setLineWidth(state.penSize);
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context.strokeLine(state.pos.getX(), state.pos.getY(), to.getX(), to.getY());
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// context.restore();
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}
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return this;
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}
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@ -314,8 +319,7 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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@Override
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public ITurtle turtle() {
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TurtlePainter painter = screen != null ? new TurtlePainter(screen, canvas)
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: new TurtlePainter(width, height, canvas);
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TurtlePainter painter = screen != null ? new TurtlePainter(screen, canvas) : new TurtlePainter(width, height);
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painter.stateStack.set(0, new TurtleState(state));
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return painter;
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}
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@ -324,16 +328,19 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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if (path)
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throw new IllegalStateException("beginPath() after beginPath()");
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path = true;
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context.setStroke(state.ink);
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context.beginPath();
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context.moveTo(state.pos.getX(), state.pos.getY());
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if (context != null) {
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context.setStroke(state.ink);
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context.beginPath();
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context.moveTo(state.pos.getX(), state.pos.getY());
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}
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return this;
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}
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public ITurtle closePath() {
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if (!path)
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throw new IllegalStateException("closePath() without beginPath()");
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context.closePath();
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if (context != null)
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context.closePath();
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return this;
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}
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@ -341,7 +348,8 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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if (!path)
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throw new IllegalStateException("endPath() without beginPath()");
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path = false;
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context.stroke();
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if (context != null)
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context.stroke();
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return this;
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}
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@ -349,10 +357,12 @@ public class TurtlePainter implements IPaintLayer, ITurtle {
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if (!path)
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throw new IllegalStateException("fillPath() without beginPath()");
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path = false;
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context.save();
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context.setFill(state.ink);
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context.fill();
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context.restore();
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if (context != null) {
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context.save();
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context.setFill(state.ink);
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context.fill();
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context.restore();
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}
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return this;
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}
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@ -100,13 +100,25 @@ public class Printer implements IPaintLayer {
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private int csiMode = 0;
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private final double width;
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private final double height;
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public Printer(double width, double height) {
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this(null, new Canvas(width, height));
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this.screen = null;
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this.textPage = null;
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this.width = width;
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this.height = height;
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for (int i = 0; i < TextMode.PAGE_HEIGHT_MAX; i++) {
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lineBuffer.add(new Char[TextMode.LINE_WIDTH_MAX]);
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}
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resetFull();
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}
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public Printer(Screen screen, Canvas page) {
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this.screen = screen;
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this.textPage = page;
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this.width = page.getWidth();
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this.height = page.getHeight();
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for (int i = 0; i < TextMode.PAGE_HEIGHT_MAX; i++) {
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lineBuffer.add(new Char[TextMode.LINE_WIDTH_MAX]);
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}
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@ -126,15 +138,17 @@ public class Printer implements IPaintLayer {
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moveTo(leftMargin, y + 1);
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break;
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case "\f":
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GraphicsContext context = textPage.getGraphicsContext2D();
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moveTo(leftMargin, topMargin);
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for (Char[] line : lineBuffer)
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Arrays.fill(line, null);
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if(textPage != null) {
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GraphicsContext context = textPage.getGraphicsContext2D();
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if (background != null && background != Color.TRANSPARENT) {
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context.setFill(background);
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context.fillRect(0.0, 0.0, textPage.getWidth(), textPage.getHeight());
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} else
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context.clearRect(0.0, 0.0, textPage.getWidth(), textPage.getHeight());
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}
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break;
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case "\b":
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moveHoriz(-1);
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@ -286,7 +300,7 @@ public class Printer implements IPaintLayer {
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}
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private void drawChar(int x, int y, Char c) {
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if (c != null) {
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if (c != null && textPage != null) {
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GraphicsContext context = textPage.getGraphicsContext2D();
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context.setFill(c.fill);
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@ -502,6 +516,8 @@ public class Printer implements IPaintLayer {
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* "ms/char", "mode", "indir", "inv", "fake"); for (int m = -1; m < 8; m++) {
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* long t0 = System.currentTimeMillis(); int n = 0;
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*/
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if(textPage == null)
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return;
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GraphicsContext context = textPage.getGraphicsContext2D();
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if (background != null && background != Color.TRANSPARENT) {
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@ -720,12 +736,12 @@ public class Printer implements IPaintLayer {
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@Override
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public double getWidth() {
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return textPage.getWidth();
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return width;
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}
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@Override
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public double getHeight() {
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return textPage.getHeight();
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return height;
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}
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}
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@ -91,7 +91,7 @@ public class Game implements IGame {
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public Game(String mapString) {
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printer = new Printer(1280, 720);
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painter = new TurtlePainter(1280, 720, null);
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painter = new TurtlePainter(1280, 720);
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IGrid<String> inputGrid = MapReader.readString(mapString);
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this.map = new GameMap(inputGrid.getArea());
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for (ILocation loc : inputGrid.locations()) {
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