GJ
e46ed07b94
Goodbye, unused imports.
2013-02-26 18:12:40 -05:00
GJ
3db6762531
Javadoc updates.
2013-02-26 18:08:28 -05:00
GJ
f388948f04
Hire an Excavation manager.
2013-02-26 18:06:30 -05:00
GJ
4392e6b9ab
Minor tweaks.
2013-02-26 16:06:13 -05:00
GJ
38c3891533
Minor JD fixes.
2013-02-26 16:00:15 -05:00
GJ
a28d673eb7
Reworking the AxeManager.
2013-02-26 15:59:16 -05:00
GJ
55138f1599
Managers control everything relating to players.
2013-02-26 12:38:17 -05:00
GJ
ae1eda915b
Use an iterator rather than that stupid lock boolean.
2013-02-26 10:32:06 -05:00
GJ
38cd395171
Clean up the bleed list a bit.
2013-02-26 10:13:40 -05:00
GJ
3aec0e5ef4
Using UUID is safer.
2013-02-26 10:07:00 -05:00
GJ
56bd782625
Getting it through Bukkit is bad.
2013-02-26 10:02:25 -05:00
GJ
d8904827ec
This should have the same effect.
2013-02-26 10:01:37 -05:00
GJ
07a0f43825
Don't need that anymore.
2013-02-26 09:42:22 -05:00
GJ
ec8581a835
Pass less events.
2013-02-26 09:41:47 -05:00
GJ
f5290c3256
Name 'em all the same.
2013-02-26 08:22:08 -05:00
GJ
070189a7fd
Don't need those anymore.
2013-02-26 08:19:55 -05:00
GJ
d409610a55
Move Roll checks into the manager.
2013-02-26 08:19:21 -05:00
GJ
d46b134dbb
Don't pass our events around so much.
2013-02-25 18:00:15 -05:00
NuclearW
5026bdcbd4
Add new child.yml config for picking parents of child skills
2013-02-25 16:58:37 -05:00
GJ
3607d0b9a1
Eclipse - still being stupid.
2013-02-25 16:58:06 -05:00
GJ
21b8626366
Put our managers on payroll, rather than firing them at the end of
...
their shift.
2013-02-25 16:54:46 -05:00
NuclearW
4c10fdf34a
Use Debug Filter here
2013-02-25 16:00:09 -05:00
GJ
2373ca82ba
Added "Shroom Thumb" ability to Herbalism. Closes #724
2013-02-25 09:58:25 -05:00
GJ
19068dee03
Fix Tree Feller not working but still awarding XP.
2013-02-25 08:01:06 -05:00
GJ
da1e03cbfc
Eclipse is dumb and wasn't including these two files for some reason.
2013-02-25 07:30:06 -05:00
GJ
ec8221610a
Add a few more checks for sanity on the new ability buffs.
2013-02-24 23:57:30 -05:00
GJ
afe28d54c6
Fix Herbalism not replanting crops properly.
2013-02-24 23:49:55 -05:00
GJ
1eb225cae1
Stages are capped at 4.
2013-02-24 16:35:33 -05:00
GJ
e716e38386
Dividing by 4 was wrong.
2013-02-24 16:31:01 -05:00
GJ
5cd542002e
Only remove seed on greenThumb - Green Terra's already had the seed
...
removed the first time.
2013-02-24 14:04:54 -05:00
GJ
38155e3af4
Use the same MetadataValue for both of these
2013-02-23 18:13:12 -05:00
GJ
301914d94b
Fix ClassCastException with trying to use Woodcutting on Mushrooms.
2013-02-23 15:03:39 -05:00
GJ
62aaad8707
Added "Holy Hound" ability to Taming
2013-02-22 18:47:34 -05:00
GJ
2fee9df625
Move more event handling back into the main listener to avoid passing
...
the event itself.
2013-02-22 17:55:31 -05:00
GJ
9282b7bd15
Remove config caching from SkillTools.java
2013-02-22 13:53:16 -05:00
GJ
0d473d232e
Remove config caching from CombatTools.java
2013-02-22 13:47:54 -05:00
GJ
f9ad8ffe93
This check was unneeded, we already verify that the player is, in fact,
...
a player before this check is ever called.
2013-02-22 13:40:36 -05:00
GJ
e85a0f6cfc
Change Acrobatics roll handling to take event.getDamage() instead of the
...
event. Also adds a few new config options in advanced.yml for further
customizing roll behavior.
2013-02-22 13:39:47 -05:00
GJ
63974f3968
Passing the event is bad - pass just event.getDamage() instead.
2013-02-22 12:10:15 -05:00
NuclearW
d052d7a3ce
Change from using Block to BlockState in many locations
...
Convert Herbalism ability to use BlockState instead of Block.
Move all block checks back to BlockChecks.
Don't need this if we're using BlockState
Convert Excavation to BlockState. We don't need to return booleans here
because we never edit the block state.Switch ModCheck.getCustomBlock to use BlockState
More work on the conversion to BlockState
More conversion to BlockState
Better way to handle mining drops, I believe.
Remove useless imports.
A test of making the diff look nicer
BlockChecks diff cleanup
Herbalism diff cleanup
Gotta update the block states here.
Moar blockstate.
Little more blockState stuff.
Even more blockstate.
2013-02-22 11:23:46 -05:00
GJ
0a68b82078
Fixes wolves gaining combat bonuses based on their owner's held item.
...
Closes #713
2013-02-22 09:53:18 -05:00
GJ
e50eb1963f
Minor typo.
2013-02-20 22:01:18 -05:00
Glitchfinder
fdd6c0a0d8
Fixing an NPE related to Spout players.
2013-02-20 21:55:52 -05:00
GJ
c589c5556b
MASSIVE config overhaul - most keys are now based on the "proper" name
...
given to a material or entity by Bukkit.
This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
17a85c94c6
Override toString() for upcoming config changes. Also, this ability is
...
"Skull Splitter," not "Skull Spliiter"
2013-02-20 13:29:41 -05:00
GJ
400c93fb7d
Clean up our particle effects a bit.
2013-02-20 10:40:47 -05:00
GJ
1bcf43db63
Better way to handle daze effect.
2013-02-20 08:49:21 -05:00
GJ
79bcd76aa0
Change ability particles due to confusion over glass-breaking sound.
2013-02-20 08:42:25 -05:00
GJ
8833ceb3b5
Added particle effect to Critical Hit.
2013-02-19 19:08:21 -05:00
GJ
ccc265edf9
Add explosion effect for Greater Impact.
2013-02-19 19:08:21 -05:00
GJ
e956988c60
Add particle effect on Dodge.
2013-02-19 19:08:20 -05:00
GJ
fd47d77800
Add chat toggles for the events we have particle effects for.
2013-02-19 13:25:59 -05:00
GJ
f189907ff8
Added visual effects for ability enabling. Also readded chat messages
...
for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
6e32843fb4
Add potion effect for Daze.
2013-02-19 11:01:50 -05:00
GJ
a43a5a0861
Don't need to save the manager anymore.
2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0
Particle effect means you can now easily see when an enemy is bleeding.
2013-02-19 09:21:44 -05:00
GJ
d28794a587
Slightly cleaner way to handle a few of our repair functions.
2013-02-19 08:34:08 -05:00
GJ
a67dd1d9d7
One of these has to be a double if we want this modifier to work.
2013-02-19 08:03:02 -05:00
GJ
9c0f763949
We already check the block data before calling this function.
2013-02-19 01:06:06 -05:00
GJ
701822c69f
MASSIVE Permissions overhaul. Added a handful of new permissions,
...
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.
For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
2eab93292e
Removed some shouldBeAffected calls
...
I'm pretty sure they aren't needed there
2013-02-19 02:20:12 +01:00
bm01
29fb8b83c2
Fixed combat exp gain when hitting a friendly wolf
2013-02-19 02:06:31 +01:00
bm01
ad68f50b14
Removed isNPCPlayer, isNPCEntity is identical
2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155
Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading.
2013-02-18 16:19:31 -08:00
GJ
d9aad67ca5
Fix splash potions not properly affecting the player that threw them.
2013-02-18 15:09:25 -05:00
GJ
083a89c1a3
Handle all our donor perks in one class.
2013-02-18 11:41:44 -05:00
GJ
671be42472
SkillTools, not Misc
2013-02-18 10:32:29 -05:00
GJ
1da1bb7218
These fit better in SkillTools. Plus, we had already duplicated one of
...
them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39
These functions fit better in CombatTools.
2013-02-18 10:22:16 -05:00
GJ
c39827ed59
Don't need the same function in two places.
2013-02-18 10:11:43 -05:00
GJ
5d6a35d4ef
Remove unused import.
2013-02-18 10:08:38 -05:00
GJ
05a9c8b7e5
Make McMMOPlayerLevelUpEvent fully cancellable.
2013-02-18 08:35:52 -05:00
NuclearW
57e6e5400b
nope.avi
...
Revert "Protect placeStore. It's ugly and still needs work."
This reverts commit 1fe182babe
.
2013-02-17 10:05:35 -05:00
GJ
8a795e6091
Don't need chance anymore.
2013-02-17 01:26:47 -05:00
GJ
946513cb66
Remove unused import.
2013-02-17 00:40:54 -05:00
GJ
1fe182babe
Protect placeStore. It's ugly and still needs work.
2013-02-17 00:40:17 -05:00
bm01
cedd8da9ba
Fixed Tree Feller dropping mushroom "blocks" instead of "items"
2013-02-16 23:09:19 +01:00
bm01
3cb269de4b
TreeFeller.dropBlocks cleanup
2013-02-16 21:31:06 +01:00
bm01
91010f2958
Let's be consistent D:
2013-02-16 21:25:31 +01:00
bm01
f3e823997b
getExperienceFromLog cleanup
2013-02-16 21:22:41 +01:00
GJ
f6b38ab32a
Added hidden.yml option for using potion-based buffs instead of
...
enchantment-based buffs.
2013-02-16 14:36:46 -05:00
GJ
6f96a5026b
Take a player, not an item. Also avoids potential for NPE.
2013-02-16 11:34:39 -05:00
GJ
4071f259ad
Handle all the buff removal in BlockDamage. Also removes the config
...
option for using Mining & Excavation without tools.
2013-02-16 11:28:19 -05:00
GJ
593975a255
We don't have to pass the event anymore.
2013-02-16 00:00:24 -05:00
bm01
9c2ab19404
Slight greenThumbWheat cleanup
2013-02-16 03:42:56 +01:00
bm01
ef1a777180
Removed no longer needed check
2013-02-16 03:38:41 +01:00
bm01
77014b03ef
No point in canceling the event
...
And it actually fixes the double call (see previous commit)
2013-02-16 03:36:27 +01:00
bm01
9143051d9f
Run GreenThumbTimer on the current tick
...
It avoids onBlockBreak to be called twice (which basically launched
the task twice). I don't know what were the consequences but that
wasn't right anyway.
Also it would be better if we wouldn't have to cancel the event,
because there is a possibility that plugins like LogBlock don't have a
chance to process it.
2013-02-16 02:56:46 +01:00
bm01
f496ecf7b1
Fixed Green Thumb not checking rank 4 on wheat
2013-02-16 02:49:31 +01:00
GJ
fc3afc4340
Using PlantSize is cleaner.
2013-02-15 19:29:47 -05:00
GJ
fd138eb0b5
This was redundant was redundant
2013-02-15 19:20:42 -05:00
GJ
6d5835849f
Fix issue with GreenThumb command display.
2013-02-15 19:18:43 -05:00
nossr50
800ebf5b64
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2013-02-15 15:33:54 -08:00
nossr50
9df149c489
Huge Mushrooms now work for Tree Feller (UNTESTED)
2013-02-15 15:32:49 -08:00
shatteredbeam
efcf80899e
Permissions class removal from Skillcommand
2013-02-15 14:38:51 -08:00
GJ
bf4d70e8be
That was an incredibly stupid way to get those permissions.
2013-02-15 14:29:32 -05:00
GJ
284002bf8b
No reason to String.valueOf() these.
2013-02-15 13:56:30 -05:00
GJ
fca0847929
Squids are not made of chocolate.
2013-02-15 12:19:02 -05:00
GJ
1d19dab71d
Full change to DyeColor.COLOR.getDyeData() - *REQUIRES* CB 1.4.7
2013-02-15 12:16:31 -05:00
GJ
1ef1d53fd9
Make our commands respect localized skill names.
2013-02-15 09:26:01 -05:00
GJ
6c4ea34811
It's (not) over 5000% - fixes #683
2013-02-15 07:32:22 -05:00
GJ
caa1b0d14c
Duplicate code is bad, m'kay?
2013-02-14 19:02:50 -05:00
GJ
6cc2497182
THis wasn't removing when it should have.
2013-02-14 16:29:49 -05:00
GJ
615288e635
Things in inventory can be null.
2013-02-14 16:02:42 -05:00
GJ
01e26f321d
Fix issues with enchant-based Superbreaker implementation.
2013-02-14 14:35:53 -05:00
GJ
e8319aee81
Changed Super Breaker & Giga Drill Breaker to be an enchantment-based
...
boost, rather than an instabreak.
2013-02-14 13:12:15 -05:00
GJ
88b05cd5aa
Fix Super Breaker not working right with custom blocks.
2013-02-14 09:39:22 -05:00
NuclearW
9bd33ab3df
Introducing Block Cracker
2013-02-14 00:34:50 -05:00
GJ
55b88f0274
These belong better in SkillTools than Misc
2013-02-13 16:45:49 -05:00
GJ
f4da69a205
Fix some missing default cases and possible fall-through issues.
2013-02-13 16:34:36 -05:00
GJ
0879e1f326
Fixed bug where fired arrows could raise skill levels other than Archery
2013-02-13 12:25:57 -05:00
GJ
8312570825
Fixed bug where splash potions could raise a player's unarmed level.
...
Fixes #678
2013-02-13 12:10:10 -05:00
GJ
2ad73e9b2c
Optimized our String/number conversions a bit. Also moved all
...
String-related util functions from Misc.java to StringUtils.java
2013-02-13 11:45:48 -05:00
bm01
776821a988
Readded Impact damage durability cap (and fixed it)
2013-02-13 14:49:35 +01:00
GJ
aa0acf767b
Log ALL the things!
2013-02-12 22:18:47 -05:00
GJ
8f4d5442b1
Better than looping.
2013-02-12 16:47:11 -05:00
GJ
9db2d50676
These should be under party, not skills.
2013-02-12 14:36:38 -05:00
bm01
048a979375
Minor ImpactEventHandler cleanup
2013-02-12 19:36:10 +01:00
bm01
761fb3b811
Bad copy paste
2013-02-12 19:19:13 +01:00
bm01
9f22382506
Restored original behavior of Salvage.isSalvageable
...
It doesn't check for custom armors, I don't know if it's a bug or not
Added isMinecraftTool and isMinecraftArmor for clarity
2013-02-12 19:15:52 +01:00
bm01
f486492c37
For consistency with Bukkit, ItemChecks.isPants -> ItemChecks.isLeggings
2013-02-12 19:15:51 +01:00
bm01
2fac0170e7
Fixed Impact reducing durability of non-armor equipped blocks
2013-02-12 19:15:51 +01:00
bm01
45ebc2b89b
3% != 100%
2013-02-11 23:39:41 +01:00
GJ
76523d2988
3% != 100% - Fixes #671
2013-02-11 17:35:01 -05:00
bm01
b628b9eb4d
Attempt to fix IOOBException due getOfflinePlayer at server startup
2013-02-09 15:16:57 +01:00
bm01
c659f8a9a9
Party now store OfflinePlayer instead of String
2013-02-09 14:34:53 +01:00
bm01
6d9db06305
Removed getSkillLevel, it doesn't belong to SkillType
2013-02-08 13:04:26 +01:00
NuclearW
af1288b6f8
Add Friendly Fire permission for parties
...
This removes the friendly fire config option previously created
Both attacker and defender must have this option
Closes #648
2013-02-07 18:46:41 -05:00
GJ
6c266a8926
We don't need two functions that do the exact same thing.
2013-02-07 12:17:18 -05:00
GJ
a13d28a6ec
Entity config files aren't working properly yet - temporary solution is
...
to use a 1.0 base for any entity with an UNKNOWN type.
2013-02-06 15:33:24 -05:00
GJ
7a0f8ea2dd
Tweak a few more things with Salvage.
2013-02-06 10:28:28 -05:00
TfT_02
2799bab206
Minor cleanup
2013-02-06 15:29:21 +01:00
TfT_02
ba4d0451ff
Shears are in isIronTool(), no need to check explicitly
2013-02-06 14:59:36 +01:00
TfT_02
40773ee6f6
Added Shears, Buckets, Fishing rods and Bows to the list of items that can be Salvaged
2013-02-06 14:49:36 +01:00
GJ
bbfbe1e72c
Remove max level check - Bukkit now does the checking for us.
2013-02-05 23:58:15 -05:00
GJ
bb88812668
Added basic support for Mo' Creatures (and other entity mods) - specify
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mob info in entities.yml
2013-02-05 22:40:19 -05:00
GJ
aad14169fb
Flip the order to short-circuit faster.
2013-02-05 10:18:24 -05:00
GJ
2764368089
HerbalismBlock could be null here.
2013-02-05 09:57:03 -05:00
GJ
0de7e22408
Adjust how we get the usage strings for the /skillname commands
2013-02-05 08:51:11 -05:00
TfT_02
89eef2ce07
Added new config options to allow friendly fire in parties.
2013-02-05 14:47:09 +01:00
TfT_02
263cb2823c
Oops, forgot to remove debug messages!
2013-02-05 00:46:50 +01:00
TfT_02
e5e19f77b9
Automatically remove inactive party members after 7 days (default)
...
Inactive meaning, the player has offline for atleast 7 days. This will
prevent the parties.yml file from getting unnecessarily large.
2013-02-05 00:44:22 +01:00
TfT_02
85dc6e51d2
Bleeding particle effect added.
2013-02-04 17:41:32 +01:00
GJ
4aceadd777
== is faster than .equals() for enums.
2013-02-04 11:35:52 -05:00
bm01
35cdcb62b7
Removed needs for SkillType.ALL
...
Also apparently made /Skillreset work on offline players and fixed
missing permissions check
2013-02-04 16:33:34 +01:00
GJ
44b862c0bb
Get rid of all the deprecated instances of Users.getProfile()
2013-02-04 08:09:24 -05:00
GJ
2888fdff9e
Fixed bug with Hylian Luck when there are no treasures enabled.
2013-02-03 13:31:13 -05:00
bm01
a1ab6f286b
Made xp sharing less ugly by reworking McMMOPlayer xp methods
...
Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
bm01
6d871c9bdb
Properly fixed the NPE in dropItem
...
It was due to bad logic in Herbalism
2013-02-03 09:12:34 +01:00
GJ
a42a1f4a9f
Fixed trying to cast player to SpoutPlayer - need to use
...
SpoutManager.getPlayer(player) instead.
2013-02-02 19:20:31 -05:00
GJ
8f17ec96f0
Fixed teleport exploit in regards to Archery bonus XP.
2013-02-02 19:07:05 -05:00
GJ
b11e28c880
Don't need to add one here, it sends us out of bounds.
2013-02-02 17:04:11 -05:00
TfT_02
a16d5b62cf
Fix issue #620
2013-02-02 20:23:40 +01:00
NuclearW
ebca9fc2da
Change getString to use varargs
2013-02-02 02:55:49 -05:00
GJ
54e5be1961
Removed redundant permissions check for skill commands.
2013-02-01 13:43:24 -05:00
bm01
137864dc04
Fixed /addlevels not working on offline players
...
Fixed /addlevels all throwing NPE because of Smelting
Removed use of Users.getProfile()
2013-02-01 11:50:19 +01:00
bm01
7d83dd8283
Put McMMOPlayer to use where it made sense
...
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
d3c8a5565a
Cleaning up from our deprecated permissions.
...
Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
cd35df17ec
Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything
2013-01-30 19:44:35 -05:00
bm01
5c13661c47
Slight cleanup, removed unused import
...
And this is how we go from build 12xx to 14xx in one week
2013-01-30 23:36:33 +01:00
bm01
8b514d631c
Vanilla xp bonus should actually be in beginFishing()
...
or at least be called by beginFishing()
2013-01-30 23:29:36 +01:00
bm01
13a65e875f
Minor Fishing "cleanup"
2013-01-30 22:51:11 +01:00
TfT_02
374b758700
Fix AxesMastery displaying wrong values
2013-01-30 20:33:19 +01:00
GJ
3f6bd7894d
Added vanilla XP boost for Fishing - includes permissions, config
...
options, etc
2013-01-30 13:24:56 -05:00
TfT_02
5e6b1fe362
BeastLore can now display Offline Owner names
2013-01-30 18:35:57 +01:00
GJ
1c0cafc6c8
Fixed the guide usage string showing up every time /skillname was called
2013-01-30 12:30:45 -05:00
GJ
599bbe73b4
More major refactoring. My OCD is better now.
2013-01-30 11:53:51 -05:00
GJ
852872f55c
Custom mod support refactoring.
2013-01-30 11:35:33 -05:00
GJ
62a037a4fd
Minor cleanup of new party stuff.
2013-01-30 11:25:44 -05:00
TfT_02
9a89c7c49f
Added party XP sharing.
2013-01-30 15:17:54 +01:00
GJ
c6ef053aac
Fixed a couple of our locale strings getting screwed up due to
...
refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186
Finished tidying up our Spout checking.
2013-01-30 08:08:29 -05:00
bm01
74d9fa422f
Fixed Shake Mob level not being displayed correctly
...
Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78
Fixed Shake Mob using "data" value as amount
...
Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4
Remove unused import
...
Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8
Do not break 1.4.6 compatibility yet
2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6
Fixed Shake Mob not dropping the correct Wool
...
Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173
Removed permanent storage of config value in Woodcutting
2013-01-30 01:02:03 +01:00
bm01
48b0050451
Fishing refactoring, fixed bad enchant distribution
2013-01-30 01:02:02 +01:00
GJ
c04b14c751
Add anvil sounds to Salvage.
2013-01-29 19:00:47 -05:00
GJ
ac7ed67d91
We're now using Bukkit sounds instead of Spout sounds - only
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current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2
Remove duplicate checks.
2013-01-29 12:02:32 -05:00
GJ
60041a1253
Added ability to config Hylian Luck drops through treasures.yml
2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d
Tweak archery distance XP function to reward better.
2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b
No need to check if this is wheat...
2013-01-29 10:07:32 -05:00
GJ
5b862a4cee
Added XP bonus for Archery based on distance from shooter to target. The
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farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d
Attempting to make Herbalism cleaner...
2013-01-28 16:56:18 -05:00
GJ
6db78d3cda
This might be a bit slower, but it's WAY cleaner. Also prevents us from
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having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
088d4ac14a
Removed useless function variable.
2013-01-28 08:36:55 -05:00
GJ
1549f66fd7
Removed unused imports.
2013-01-28 08:16:09 -05:00
TfT_02
e061acb44a
Fixing a bug where deflect and disarm would have wrong values.
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Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d
Fixed bug where Green Terra could possibly activate on crops that
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weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb
Jack O' Lanterns are ALWAYS placed blocks.
2013-01-27 16:24:30 -05:00
GJ
43dbb94a7f
Changed Excavation to have individual XP values for each block type,
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rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c
Reimplemented TreeFeller on Jungle Trees experience nerf
2013-01-27 04:20:07 +01:00
bm01
2356fda67a
Minor cleanup
2013-01-27 00:02:01 +01:00
bm01
bff7919c21
Major cleanup
2013-01-26 23:01:55 +01:00
GJ
56e16acce4
Fix bug where smelting allowed for XP gain in Mining/Repair even if
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permissions were not present.
2013-01-26 00:25:14 -05:00
TfT_02
4692a461eb
burnTimeModifier only needs show two decimal places
2013-01-26 02:13:10 +01:00
GJ
3e04bacf73
Tweak a few things with Herbalism.
2013-01-25 19:21:33 -05:00