Move Roll checks into the manager.

This commit is contained in:
GJ 2013-02-26 08:19:21 -05:00
parent d46b134dbb
commit d409610a55
5 changed files with 49 additions and 161 deletions

View File

@ -180,7 +180,7 @@ public class EntityListener implements Listener {
switch (cause) {
case FALL:
if (Acrobatics.canRoll(player)) {
event.setDamage(Acrobatics.processRoll(player, event.getDamage()));
event.setDamage(SkillManagerStore.getInstance().getAcrobaticsManager(player.getName()).processRoll(event.getDamage()));
if (event.getDamage() == 0) {
event.setCancelled(true);

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@ -54,42 +54,6 @@ public final class Acrobatics {
return false;
}
public static int processRoll(Player player, int damage) {
if (player.isSneaking() && Permissions.gracefulRoll(player)) {
return processGracefulRoll(player, damage);
}
int modifiedDamage = calculateModifiedRollDamage(damage, rollThreshold);
if (!isFatal(player, modifiedDamage) && isSuccessfulRoll(player, rollMaxChance, rollMaxBonusLevel, 1)) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));
applyXpGain(player, damage, rollXpModifier);
return modifiedDamage;
}
else if (!isFatal(player, damage)) {
applyXpGain(player, damage, fallXpModifier);
}
return damage;
}
private static int processGracefulRoll(Player player, int damage) {
int modifiedDamage = calculateModifiedRollDamage(damage, gracefulRollThreshold);
if (!isFatal(player, modifiedDamage) && isSuccessfulRoll(player, gracefulRollMaxChance, gracefulRollMaxBonusLevel, gracefulRollSuccessModifier)) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc"));
applyXpGain(player, damage, rollXpModifier);
return modifiedDamage;
}
else if (!isFatal(player, damage)) {
applyXpGain(player, damage, fallXpModifier);
}
return damage;
}
protected static boolean isFatal(Player player, int damage) {
return player.getHealth() - damage < 1;
}

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@ -1,60 +0,0 @@
package com.gmail.nossr50.skills.acrobatics;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
public abstract class AcrobaticsEventHandler {
protected AcrobaticsManager manager;
protected EntityDamageEvent event;
protected int damage;
protected int skillModifier;
protected int modifiedDamage;
protected AcrobaticsEventHandler(AcrobaticsManager manager, EntityDamageEvent event) {
this.manager = manager;
this.event = event;
this.damage = event.getDamage();
}
/**
* Calculate the skill modifier applied for this event.
*/
protected abstract void calculateSkillModifier();
/**
* Calculate the modified damage for this event.
*/
protected abstract void calculateModifiedDamage();
/**
* Modify the damage dealt by this event.
*/
protected abstract void modifyEventDamage();
/**
* Send the ability message for this event.
*/
protected abstract void sendAbilityMessage();
/**
* Process Xp gain from this event.
*/
protected abstract void processXpGain(int xp);
/**
* Check to ensure you're not gaining XP after you die.
*
* @param damage The damage to be dealt
* @return true if the damage is fatal, false otherwise
*/
protected boolean isFatal(int damage) {
Player player = manager.getMcMMOPlayer().getPlayer();
if (player.getHealth() - damage < 1) {
return true;
}
return false;
}
}

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@ -10,6 +10,7 @@ import com.gmail.nossr50.skills.utilities.SkillTools;
import com.gmail.nossr50.skills.utilities.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ParticleEffectUtils;
import com.gmail.nossr50.util.Permissions;
public class AcrobaticsManager extends SkillManager {
public AcrobaticsManager (McMMOPlayer mcMMOPlayer) {
@ -17,9 +18,10 @@ public class AcrobaticsManager extends SkillManager {
}
/**
* Check for dodge damage reduction.
* Handle the damage reduction and XP gain from the Dodge ability
*
* @param event The event to check
* @param damage The amount of damage initially dealt by the event
* @return the modified event damage if the dodge was successful, the original event damage otherwise
*/
public int dodgeCheck(int damage) {
int modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
@ -44,4 +46,48 @@ public class AcrobaticsManager extends SkillManager {
return damage;
}
/**
* Handle the damage reduction and XP gain from the Roll ability
*
* @param damage The amount of damage initially dealt by the event
* @return the modified event damage if the roll was successful, the original event damage otherwise
*/
public int processRoll(int damage) {
Player player = getPlayer();
if (player.isSneaking() && Permissions.gracefulRoll(player)) {
return processGracefulRoll(player, damage);
}
int modifiedDamage = Acrobatics.calculateModifiedRollDamage(damage, Acrobatics.rollThreshold);
if (!Acrobatics.isFatal(player, modifiedDamage) && Acrobatics.isSuccessfulRoll(player, Acrobatics.rollMaxChance, Acrobatics.rollMaxBonusLevel, 1)) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));
applyXpGain(damage * Acrobatics.rollXpModifier);
return modifiedDamage;
}
else if (!Acrobatics.isFatal(player, damage)) {
applyXpGain(damage * Acrobatics.fallXpModifier);
}
return damage;
}
private int processGracefulRoll(Player player, int damage) {
int modifiedDamage = Acrobatics.calculateModifiedRollDamage(damage, Acrobatics.gracefulRollThreshold);
if (!Acrobatics.isFatal(player, modifiedDamage) && Acrobatics.isSuccessfulRoll(player, Acrobatics.gracefulRollMaxChance, Acrobatics.gracefulRollMaxBonusLevel, Acrobatics.gracefulRollSuccessModifier)) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc"));
applyXpGain(damage * Acrobatics.rollXpModifier);
return modifiedDamage;
}
else if (!Acrobatics.isFatal(player, damage)) {
applyXpGain(damage * Acrobatics.fallXpModifier);
}
return damage;
}
}

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@ -1,62 +0,0 @@
package com.gmail.nossr50.skills.acrobatics;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.datatypes.McMMOPlayer;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.utilities.SkillTools;
import com.gmail.nossr50.skills.utilities.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ParticleEffectUtils;
public class DodgeEventHandler extends AcrobaticsEventHandler {
protected DodgeEventHandler(AcrobaticsManager manager, EntityDamageEvent event) {
super(manager, event);
calculateSkillModifier();
calculateModifiedDamage();
}
@Override
protected void calculateSkillModifier() {
this.skillModifier = SkillTools.skillCheck(manager.getSkillLevel(), Acrobatics.dodgeMaxBonusLevel);
}
@Override
protected void calculateModifiedDamage() {
int modifiedDamage = damage / 2;
if (modifiedDamage <= 0) {
modifiedDamage = 1;
}
this.modifiedDamage = modifiedDamage;
}
@Override
protected void modifyEventDamage() {
event.setDamage(modifiedDamage);
}
@Override
protected void sendAbilityMessage() {
McMMOPlayer mcMMOPlayer = manager.getMcMMOPlayer();
Player dodgingPlayer = mcMMOPlayer.getPlayer();
ParticleEffectUtils.playDodgeEffect(dodgingPlayer);
if (mcMMOPlayer.getProfile().useChatNotifications()) {
dodgingPlayer.sendMessage(LocaleLoader.getString("Acrobatics.Combat.Proc"));
}
}
@Override
protected void processXpGain(int xp) {
McMMOPlayer mcMMOPlayer = manager.getMcMMOPlayer();
if (System.currentTimeMillis() >= mcMMOPlayer.getProfile().getRespawnATS() + Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS) {
manager.getMcMMOPlayer().beginXpGain(SkillType.ACROBATICS, xp);
}
}
}