GJ
e956988c60
Add particle effect on Dodge.
2013-02-19 19:08:20 -05:00
GJ
fd47d77800
Add chat toggles for the events we have particle effects for.
2013-02-19 13:25:59 -05:00
GJ
f189907ff8
Added visual effects for ability enabling. Also readded chat messages
...
for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
6e32843fb4
Add potion effect for Daze.
2013-02-19 11:01:50 -05:00
GJ
a43a5a0861
Don't need to save the manager anymore.
2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0
Particle effect means you can now easily see when an enemy is bleeding.
2013-02-19 09:21:44 -05:00
GJ
d28794a587
Slightly cleaner way to handle a few of our repair functions.
2013-02-19 08:34:08 -05:00
GJ
a67dd1d9d7
One of these has to be a double if we want this modifier to work.
2013-02-19 08:03:02 -05:00
GJ
9c0f763949
We already check the block data before calling this function.
2013-02-19 01:06:06 -05:00
GJ
701822c69f
MASSIVE Permissions overhaul. Added a handful of new permissions,
...
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.
For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
2eab93292e
Removed some shouldBeAffected calls
...
I'm pretty sure they aren't needed there
2013-02-19 02:20:12 +01:00
bm01
29fb8b83c2
Fixed combat exp gain when hitting a friendly wolf
2013-02-19 02:06:31 +01:00
bm01
ad68f50b14
Removed isNPCPlayer, isNPCEntity is identical
2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155
Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading.
2013-02-18 16:19:31 -08:00
GJ
d9aad67ca5
Fix splash potions not properly affecting the player that threw them.
2013-02-18 15:09:25 -05:00
GJ
083a89c1a3
Handle all our donor perks in one class.
2013-02-18 11:41:44 -05:00
GJ
671be42472
SkillTools, not Misc
2013-02-18 10:32:29 -05:00
GJ
1da1bb7218
These fit better in SkillTools. Plus, we had already duplicated one of
...
them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39
These functions fit better in CombatTools.
2013-02-18 10:22:16 -05:00
GJ
c39827ed59
Don't need the same function in two places.
2013-02-18 10:11:43 -05:00
GJ
5d6a35d4ef
Remove unused import.
2013-02-18 10:08:38 -05:00
GJ
05a9c8b7e5
Make McMMOPlayerLevelUpEvent fully cancellable.
2013-02-18 08:35:52 -05:00
NuclearW
57e6e5400b
nope.avi
...
Revert "Protect placeStore. It's ugly and still needs work."
This reverts commit 1fe182babe
.
2013-02-17 10:05:35 -05:00
GJ
8a795e6091
Don't need chance anymore.
2013-02-17 01:26:47 -05:00
GJ
946513cb66
Remove unused import.
2013-02-17 00:40:54 -05:00
GJ
1fe182babe
Protect placeStore. It's ugly and still needs work.
2013-02-17 00:40:17 -05:00
bm01
cedd8da9ba
Fixed Tree Feller dropping mushroom "blocks" instead of "items"
2013-02-16 23:09:19 +01:00
bm01
3cb269de4b
TreeFeller.dropBlocks cleanup
2013-02-16 21:31:06 +01:00
bm01
91010f2958
Let's be consistent D:
2013-02-16 21:25:31 +01:00
bm01
f3e823997b
getExperienceFromLog cleanup
2013-02-16 21:22:41 +01:00
GJ
f6b38ab32a
Added hidden.yml option for using potion-based buffs instead of
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enchantment-based buffs.
2013-02-16 14:36:46 -05:00
GJ
6f96a5026b
Take a player, not an item. Also avoids potential for NPE.
2013-02-16 11:34:39 -05:00
GJ
4071f259ad
Handle all the buff removal in BlockDamage. Also removes the config
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option for using Mining & Excavation without tools.
2013-02-16 11:28:19 -05:00
GJ
593975a255
We don't have to pass the event anymore.
2013-02-16 00:00:24 -05:00
bm01
9c2ab19404
Slight greenThumbWheat cleanup
2013-02-16 03:42:56 +01:00
bm01
ef1a777180
Removed no longer needed check
2013-02-16 03:38:41 +01:00
bm01
77014b03ef
No point in canceling the event
...
And it actually fixes the double call (see previous commit)
2013-02-16 03:36:27 +01:00
bm01
9143051d9f
Run GreenThumbTimer on the current tick
...
It avoids onBlockBreak to be called twice (which basically launched
the task twice). I don't know what were the consequences but that
wasn't right anyway.
Also it would be better if we wouldn't have to cancel the event,
because there is a possibility that plugins like LogBlock don't have a
chance to process it.
2013-02-16 02:56:46 +01:00
bm01
f496ecf7b1
Fixed Green Thumb not checking rank 4 on wheat
2013-02-16 02:49:31 +01:00
GJ
fc3afc4340
Using PlantSize is cleaner.
2013-02-15 19:29:47 -05:00
GJ
fd138eb0b5
This was redundant was redundant
2013-02-15 19:20:42 -05:00
GJ
6d5835849f
Fix issue with GreenThumb command display.
2013-02-15 19:18:43 -05:00
nossr50
800ebf5b64
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2013-02-15 15:33:54 -08:00
nossr50
9df149c489
Huge Mushrooms now work for Tree Feller (UNTESTED)
2013-02-15 15:32:49 -08:00
shatteredbeam
efcf80899e
Permissions class removal from Skillcommand
2013-02-15 14:38:51 -08:00
GJ
bf4d70e8be
That was an incredibly stupid way to get those permissions.
2013-02-15 14:29:32 -05:00
GJ
284002bf8b
No reason to String.valueOf() these.
2013-02-15 13:56:30 -05:00
GJ
fca0847929
Squids are not made of chocolate.
2013-02-15 12:19:02 -05:00
GJ
1d19dab71d
Full change to DyeColor.COLOR.getDyeData() - *REQUIRES* CB 1.4.7
2013-02-15 12:16:31 -05:00
GJ
1ef1d53fd9
Make our commands respect localized skill names.
2013-02-15 09:26:01 -05:00
GJ
6c4ea34811
It's (not) over 5000% - fixes #683
2013-02-15 07:32:22 -05:00
GJ
caa1b0d14c
Duplicate code is bad, m'kay?
2013-02-14 19:02:50 -05:00
GJ
6cc2497182
THis wasn't removing when it should have.
2013-02-14 16:29:49 -05:00
GJ
615288e635
Things in inventory can be null.
2013-02-14 16:02:42 -05:00
GJ
01e26f321d
Fix issues with enchant-based Superbreaker implementation.
2013-02-14 14:35:53 -05:00
GJ
e8319aee81
Changed Super Breaker & Giga Drill Breaker to be an enchantment-based
...
boost, rather than an instabreak.
2013-02-14 13:12:15 -05:00
GJ
88b05cd5aa
Fix Super Breaker not working right with custom blocks.
2013-02-14 09:39:22 -05:00
NuclearW
9bd33ab3df
Introducing Block Cracker
2013-02-14 00:34:50 -05:00
GJ
55b88f0274
These belong better in SkillTools than Misc
2013-02-13 16:45:49 -05:00
GJ
f4da69a205
Fix some missing default cases and possible fall-through issues.
2013-02-13 16:34:36 -05:00
GJ
0879e1f326
Fixed bug where fired arrows could raise skill levels other than Archery
2013-02-13 12:25:57 -05:00
GJ
8312570825
Fixed bug where splash potions could raise a player's unarmed level.
...
Fixes #678
2013-02-13 12:10:10 -05:00
GJ
2ad73e9b2c
Optimized our String/number conversions a bit. Also moved all
...
String-related util functions from Misc.java to StringUtils.java
2013-02-13 11:45:48 -05:00
bm01
776821a988
Readded Impact damage durability cap (and fixed it)
2013-02-13 14:49:35 +01:00
GJ
aa0acf767b
Log ALL the things!
2013-02-12 22:18:47 -05:00
GJ
8f4d5442b1
Better than looping.
2013-02-12 16:47:11 -05:00
GJ
9db2d50676
These should be under party, not skills.
2013-02-12 14:36:38 -05:00
bm01
048a979375
Minor ImpactEventHandler cleanup
2013-02-12 19:36:10 +01:00
bm01
761fb3b811
Bad copy paste
2013-02-12 19:19:13 +01:00
bm01
9f22382506
Restored original behavior of Salvage.isSalvageable
...
It doesn't check for custom armors, I don't know if it's a bug or not
Added isMinecraftTool and isMinecraftArmor for clarity
2013-02-12 19:15:52 +01:00
bm01
f486492c37
For consistency with Bukkit, ItemChecks.isPants -> ItemChecks.isLeggings
2013-02-12 19:15:51 +01:00
bm01
2fac0170e7
Fixed Impact reducing durability of non-armor equipped blocks
2013-02-12 19:15:51 +01:00
bm01
45ebc2b89b
3% != 100%
2013-02-11 23:39:41 +01:00
GJ
76523d2988
3% != 100% - Fixes #671
2013-02-11 17:35:01 -05:00
bm01
b628b9eb4d
Attempt to fix IOOBException due getOfflinePlayer at server startup
2013-02-09 15:16:57 +01:00
bm01
c659f8a9a9
Party now store OfflinePlayer instead of String
2013-02-09 14:34:53 +01:00
bm01
6d9db06305
Removed getSkillLevel, it doesn't belong to SkillType
2013-02-08 13:04:26 +01:00
NuclearW
af1288b6f8
Add Friendly Fire permission for parties
...
This removes the friendly fire config option previously created
Both attacker and defender must have this option
Closes #648
2013-02-07 18:46:41 -05:00
GJ
6c266a8926
We don't need two functions that do the exact same thing.
2013-02-07 12:17:18 -05:00
GJ
a13d28a6ec
Entity config files aren't working properly yet - temporary solution is
...
to use a 1.0 base for any entity with an UNKNOWN type.
2013-02-06 15:33:24 -05:00
GJ
7a0f8ea2dd
Tweak a few more things with Salvage.
2013-02-06 10:28:28 -05:00
TfT_02
2799bab206
Minor cleanup
2013-02-06 15:29:21 +01:00
TfT_02
ba4d0451ff
Shears are in isIronTool(), no need to check explicitly
2013-02-06 14:59:36 +01:00
TfT_02
40773ee6f6
Added Shears, Buckets, Fishing rods and Bows to the list of items that can be Salvaged
2013-02-06 14:49:36 +01:00
GJ
bbfbe1e72c
Remove max level check - Bukkit now does the checking for us.
2013-02-05 23:58:15 -05:00
GJ
bb88812668
Added basic support for Mo' Creatures (and other entity mods) - specify
...
mob info in entities.yml
2013-02-05 22:40:19 -05:00
GJ
aad14169fb
Flip the order to short-circuit faster.
2013-02-05 10:18:24 -05:00
GJ
2764368089
HerbalismBlock could be null here.
2013-02-05 09:57:03 -05:00
GJ
0de7e22408
Adjust how we get the usage strings for the /skillname commands
2013-02-05 08:51:11 -05:00
TfT_02
89eef2ce07
Added new config options to allow friendly fire in parties.
2013-02-05 14:47:09 +01:00
TfT_02
263cb2823c
Oops, forgot to remove debug messages!
2013-02-05 00:46:50 +01:00
TfT_02
e5e19f77b9
Automatically remove inactive party members after 7 days (default)
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Inactive meaning, the player has offline for atleast 7 days. This will
prevent the parties.yml file from getting unnecessarily large.
2013-02-05 00:44:22 +01:00
TfT_02
85dc6e51d2
Bleeding particle effect added.
2013-02-04 17:41:32 +01:00
GJ
4aceadd777
== is faster than .equals() for enums.
2013-02-04 11:35:52 -05:00
bm01
35cdcb62b7
Removed needs for SkillType.ALL
...
Also apparently made /Skillreset work on offline players and fixed
missing permissions check
2013-02-04 16:33:34 +01:00
GJ
44b862c0bb
Get rid of all the deprecated instances of Users.getProfile()
2013-02-04 08:09:24 -05:00
GJ
2888fdff9e
Fixed bug with Hylian Luck when there are no treasures enabled.
2013-02-03 13:31:13 -05:00
bm01
a1ab6f286b
Made xp sharing less ugly by reworking McMMOPlayer xp methods
...
Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
bm01
6d871c9bdb
Properly fixed the NPE in dropItem
...
It was due to bad logic in Herbalism
2013-02-03 09:12:34 +01:00
GJ
a42a1f4a9f
Fixed trying to cast player to SpoutPlayer - need to use
...
SpoutManager.getPlayer(player) instead.
2013-02-02 19:20:31 -05:00
GJ
8f17ec96f0
Fixed teleport exploit in regards to Archery bonus XP.
2013-02-02 19:07:05 -05:00
GJ
b11e28c880
Don't need to add one here, it sends us out of bounds.
2013-02-02 17:04:11 -05:00
TfT_02
a16d5b62cf
Fix issue #620
2013-02-02 20:23:40 +01:00
NuclearW
ebca9fc2da
Change getString to use varargs
2013-02-02 02:55:49 -05:00
GJ
54e5be1961
Removed redundant permissions check for skill commands.
2013-02-01 13:43:24 -05:00
bm01
137864dc04
Fixed /addlevels not working on offline players
...
Fixed /addlevels all throwing NPE because of Smelting
Removed use of Users.getProfile()
2013-02-01 11:50:19 +01:00
bm01
7d83dd8283
Put McMMOPlayer to use where it made sense
...
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
d3c8a5565a
Cleaning up from our deprecated permissions.
...
Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
cd35df17ec
Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything
2013-01-30 19:44:35 -05:00
bm01
5c13661c47
Slight cleanup, removed unused import
...
And this is how we go from build 12xx to 14xx in one week
2013-01-30 23:36:33 +01:00
bm01
8b514d631c
Vanilla xp bonus should actually be in beginFishing()
...
or at least be called by beginFishing()
2013-01-30 23:29:36 +01:00
bm01
13a65e875f
Minor Fishing "cleanup"
2013-01-30 22:51:11 +01:00
TfT_02
374b758700
Fix AxesMastery displaying wrong values
2013-01-30 20:33:19 +01:00
GJ
3f6bd7894d
Added vanilla XP boost for Fishing - includes permissions, config
...
options, etc
2013-01-30 13:24:56 -05:00
TfT_02
5e6b1fe362
BeastLore can now display Offline Owner names
2013-01-30 18:35:57 +01:00
GJ
1c0cafc6c8
Fixed the guide usage string showing up every time /skillname was called
2013-01-30 12:30:45 -05:00
GJ
599bbe73b4
More major refactoring. My OCD is better now.
2013-01-30 11:53:51 -05:00
GJ
852872f55c
Custom mod support refactoring.
2013-01-30 11:35:33 -05:00
GJ
62a037a4fd
Minor cleanup of new party stuff.
2013-01-30 11:25:44 -05:00
TfT_02
9a89c7c49f
Added party XP sharing.
2013-01-30 15:17:54 +01:00
GJ
c6ef053aac
Fixed a couple of our locale strings getting screwed up due to
...
refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186
Finished tidying up our Spout checking.
2013-01-30 08:08:29 -05:00
bm01
74d9fa422f
Fixed Shake Mob level not being displayed correctly
...
Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78
Fixed Shake Mob using "data" value as amount
...
Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4
Remove unused import
...
Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8
Do not break 1.4.6 compatibility yet
2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6
Fixed Shake Mob not dropping the correct Wool
...
Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173
Removed permanent storage of config value in Woodcutting
2013-01-30 01:02:03 +01:00
bm01
48b0050451
Fishing refactoring, fixed bad enchant distribution
2013-01-30 01:02:02 +01:00
GJ
c04b14c751
Add anvil sounds to Salvage.
2013-01-29 19:00:47 -05:00
GJ
ac7ed67d91
We're now using Bukkit sounds instead of Spout sounds - only
...
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2
Remove duplicate checks.
2013-01-29 12:02:32 -05:00
GJ
60041a1253
Added ability to config Hylian Luck drops through treasures.yml
2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d
Tweak archery distance XP function to reward better.
2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b
No need to check if this is wheat...
2013-01-29 10:07:32 -05:00
GJ
5b862a4cee
Added XP bonus for Archery based on distance from shooter to target. The
...
farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d
Attempting to make Herbalism cleaner...
2013-01-28 16:56:18 -05:00
GJ
6db78d3cda
This might be a bit slower, but it's WAY cleaner. Also prevents us from
...
having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
088d4ac14a
Removed useless function variable.
2013-01-28 08:36:55 -05:00
GJ
1549f66fd7
Removed unused imports.
2013-01-28 08:16:09 -05:00
TfT_02
e061acb44a
Fixing a bug where deflect and disarm would have wrong values.
...
Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d
Fixed bug where Green Terra could possibly activate on crops that
...
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb
Jack O' Lanterns are ALWAYS placed blocks.
2013-01-27 16:24:30 -05:00
GJ
43dbb94a7f
Changed Excavation to have individual XP values for each block type,
...
rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c
Reimplemented TreeFeller on Jungle Trees experience nerf
2013-01-27 04:20:07 +01:00
bm01
2356fda67a
Minor cleanup
2013-01-27 00:02:01 +01:00
bm01
bff7919c21
Major cleanup
2013-01-26 23:01:55 +01:00
GJ
56e16acce4
Fix bug where smelting allowed for XP gain in Mining/Repair even if
...
permissions were not present.
2013-01-26 00:25:14 -05:00
TfT_02
4692a461eb
burnTimeModifier only needs show two decimal places
2013-01-26 02:13:10 +01:00
GJ
3e04bacf73
Tweak a few things with Herbalism.
2013-01-25 19:21:33 -05:00
bm01
a0a52a3433
Added the possibility to not use a max level for Fishing
...
by using a negative number, changed default
treasure.yml file accordingly
2013-01-26 01:04:24 +01:00
bm01
188ad359fe
Changed Fishing to always give a fish on a successful catch
2013-01-26 01:03:42 +01:00
GJ
18a4f5ed40
Fixed bug where Iron Grip was using the attacker's skill values rather
...
than the defender's
2013-01-25 17:57:42 -05:00
GJ
c4ec9a6df9
Fixed issues with combat abilities not checking cooldowns in last few
...
dev builds.
2013-01-25 17:21:18 -05:00
bm01
b61410b6eb
Make this constant
2013-01-25 22:34:35 +01:00
bm01
51d681974c
Re-added unbreaking enchant handling for Tree Feller
2013-01-25 22:32:52 +01:00
GJ
91e8051cee
Fixed abilities activating with the wrong tool in hand
2013-01-25 13:54:32 -05:00
GJ
a7be57241c
Cleanup listeners a bit more. Also fix bug in recent dev builds where
...
placed blocks were not properly tracked.
2013-01-25 12:33:48 -05:00
GJ
a35af4dbe6
This is better & cleaner than just comparing the data.
2013-01-25 10:41:43 -05:00
GJ
3d275a4f53
Hopefully a better fix for the previously mentioned issue.
2013-01-24 23:54:07 -05:00
GJ
06cf0ff2c2
Temporary fix for some of our combat checks not being called properly. A
...
better fix will be coming soon.
2013-01-24 23:03:00 -05:00
GJ
ba7ebe1319
Minor Database refactoring.
2013-01-24 22:53:02 -05:00
GJ
f5179cdcea
Fixing awkward Bukkit bug related to Flame arrows.
2013-01-24 21:55:56 -05:00
GJ
9cdfebda9a
Trying to clean up duplicate checks & whatnot in our listeners.
2013-01-24 20:10:50 -05:00
GJ
7c59621c9e
More cleaning on listeners. Also fixes NPE with itemInHand, because
...
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
76a987e1e0
PlayerListener cleanup
2013-01-24 14:19:26 -05:00
GJ
ab677e941d
Start cleaning up the mess we've made of our listeners.
2013-01-24 11:50:12 -05:00
bm01
29d796b6af
Partially reverted my previous fix
...
ItemStack constructor actually worked,
the issue was about double drops using
the original data, not about TreeFeller.
2013-01-24 16:15:10 +01:00
GJ
276800f999
Change how we handle players not being able to pick up items while using
...
Berserk.
2013-01-24 09:44:48 -05:00
bm01
8d077ff4f2
Cleanup
2013-01-24 15:37:02 +01:00
bm01
58b01021c1
Definitely fixed sideways logs issues
...
... Apparently
2013-01-24 15:28:18 +01:00
bm01
5a6dc8511f
Actually fixed TreeFeller and sideways logs items
2013-01-24 15:13:56 +01:00
GJ
b7bb3f4487
Don't include child skills in these loops. Fixes #577
2013-01-24 09:08:30 -05:00
GJ
531e92bda3
It's over 5000!
...
Fixes #571
2013-01-23 23:55:51 -05:00
GJ
1337c45f1d
Fixed NPE with startup relating to SmeltingCommand.
2013-01-23 19:10:12 -05:00
bm01
7e91776cfb
Made Tree Feller a little more aggressive
2013-01-24 00:53:08 +01:00
bm01
9689c50603
Javadoc update & fixes
2013-01-24 00:53:08 +01:00
bm01
bb2eb053da
Fixed Tree Feller dropping sideways log items
2013-01-24 00:53:08 +01:00
GJ
64137995c2
Add advanced.yml config options for Smelting.
2013-01-23 17:07:26 -05:00
GJ
6f0e2437e0
Smelting!
2013-01-23 16:34:01 -05:00
GJ
aabbc2f238
Is it a log? There's a function for that...
...
Also fix leaves dropping logs instead of saplings.
2013-01-23 12:44:00 -05:00
TfT_02
fb31cef68b
Fix Gracefull Roll chance being null
2013-01-23 16:14:12 +01:00
bm01
2a89e912f8
Removed debugging code left behind
2013-01-22 23:49:06 +01:00
bm01
ee91ed8708
Fixed sideway logs handling
2013-01-22 23:44:53 +01:00
bm01
69475f92c7
Catch this
2013-01-22 22:24:53 +01:00
bm01
dc2452231d
Abstract Woodcutting
2013-01-22 22:04:05 +01:00
bm01
1bbb245e32
More work on Woodcutting and Tree Feller
2013-01-22 21:51:07 +01:00
GJ
6b0e7a9c61
Major refactoring. This WILL break any mcMMO-related plugin that
...
does not properly hook into the API classes.
This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
00d50953ad
Update /repair command
2013-01-22 12:26:35 -05:00
GJ
397dd96383
Update Woodcutting command.
2013-01-22 11:52:06 -05:00
GJ
cac5f15a37
I broke the build...
2013-01-22 11:19:26 -05:00
GJ
74c32c4e59
Cleanup of UnarmedCommand.java
2013-01-22 11:18:12 -05:00
GJ
e048a6d0d0
Cleanup Swords & Taming commands
2013-01-22 10:48:10 -05:00
GJ
65d71db72f
Cleaning up Herbalism & Mining commands.
2013-01-22 02:20:05 -05:00
GJ
b4fffe154d
Shoulda been a double.
2013-01-22 01:57:48 -05:00
GJ
716c4d3783
Fixed Woodcutting accidentally using Mining double drop values.
2013-01-22 01:56:54 -05:00
GJ
5a9ca96a0f
Cleanup of HerbalismCommand, added config options for Hylian Luck
2013-01-22 01:52:34 -05:00
GJ
176ffcc3d1
Cleanup on FishingCommand, split Farmer's Diet & Fisherman's Diet into
...
distinct config values. Fixes #556
2013-01-22 00:47:56 -05:00
GJ
3cc9672ff3
Fixed an inverted check on Impact.
2013-01-21 23:03:14 -05:00
bm01
946d845987
Fixed the merge, I think
2013-01-22 02:43:49 +01:00
bm01
f0f7dee3c2
Optimized Tree Feller
...
And cleaned up WoodCutting a little
2013-01-22 02:39:13 +01:00
GJ
ddbf5a559a
Copy-pasta code is bad.
2013-01-21 20:01:33 -05:00
GJ
67fd45ef25
Avoid a few unnecessary calls.
2013-01-21 19:36:15 -05:00
GJ
0711454e31
General cleanup to satisfy my OCD a little while longer.
2013-01-21 17:22:54 -05:00
GJ
299c7ff804
Because McMMOPlayerUnarmEvent is a silly name.
2013-01-21 12:35:38 -05:00
NuclearW
0276294569
Add McMMOPlayerUnarmEvent
2013-01-21 03:53:25 -05:00
bm01
e7ceef479e
Removed extra durability loss from Leaf Blower
2013-01-19 20:47:15 +01:00
bm01
0545ed434d
Removed unnecessary calls
2013-01-19 20:44:51 +01:00
GJ
b9bf3f96d2
Added new Hylian Luck skill to Herbalism.
2013-01-19 12:33:57 -05:00
GJ
0dfd2fe9ef
ACTUALLY fix issue with fishing enchantments. Also updated the
...
changelog.
2013-01-17 18:25:26 -05:00
GJ
5830bf461d
Fix fishing not handling enchants right.
2013-01-17 15:32:28 -05:00
GJ
857bb00c8a
Because this way is easier.
2013-01-17 15:20:20 -05:00
nossr50
abb0184e49
Fixed a bug where Triple Drops wouldn't happen.
2013-01-17 11:23:52 -08:00
nossr50
b11762da99
Absolutely no reason to do it that way
2013-01-17 10:28:31 -08:00
GJ
0262255bea
Fixed bug where Skull Splitter would be applied twice.
2013-01-17 12:04:56 -05:00
GJ
a9c722de67
Wrapping up the localizations... though I'm sure there are probably
...
still some that got missed.
2013-01-17 11:02:55 -05:00
GJ
faa22002e3
Start of major localization update.
2013-01-16 14:03:31 -05:00
GJ
9204b23d51
Allow configuration of Skull Splitter damage modifier.
2013-01-15 17:00:56 -05:00
GJ
5bdf4b5dcc
Finish Axe restructuring, modify a little bit of Swords stuff as well.
2013-01-15 16:38:44 -05:00
GJ
f40433fc99
Axe restructuring.
2013-01-15 16:16:46 -05:00
GJ
bbbd12d461
Fix issue where Tree Feller affected player-placed blocks. Fixes #507
2013-01-15 13:13:20 -05:00
GJ
ec6a7e79d6
ACTUALLY fix issue with TNT damage - Fixes #510 .
2013-01-15 10:34:13 -05:00
GJ
630b64462e
Fixed a bug with Blast Mining incorrectly handling reduced TNT damage.
2013-01-15 10:01:15 -05:00
GJ
72b8eb85b0
NPEs are bad and I should feel bad.
2013-01-14 17:38:47 -05:00
GJ
83855268d5
To keep me from accidentally deleting this again...
2013-01-14 17:23:39 -05:00
GJ
724aad8504
Allow for a chance at 3x drops from Super Breaker again - Addresses #456
2013-01-14 17:11:35 -05:00
GJ
348887f799
Refactoring, removing useless variables, changing ints to doubles, etc.
2013-01-14 12:41:39 -05:00
GJ
0587741437
More Axe restructuring, changing some config values from int to double,
...
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
00ee75bb29
Remove unused imports.
2013-01-14 00:26:18 -05:00
Glitchfinder
f73d0dbc40
Missed one of the calls.
2013-01-13 18:24:43 -08:00
Glitchfinder
395e243730
Converting calls again.
2013-01-13 18:23:11 -08:00
Glitchfinder
eb2c552316
Bukkit Devs renamed a method and didn't leave a mirror in the old name.
2013-01-13 17:56:05 -08:00
gmcferrin
ea97dcdb55
Fix missing Spout check. Will switch to Bukkit sounds soon.
2013-01-12 19:17:29 -05:00
TfT_02
54ef85e1a3
Fishing in the rain gives you a higher chance of getting magical items!
2013-01-13 00:26:18 +01:00
gmcferrin
2ed5e8e717
Fixes issue #315 - Fishing will now properly respect min/max levels in
...
treasures.yml
2013-01-11 17:55:54 -05:00
gmcferrin
487e67d208
Because NuclearW said I was wrong...
...
"Final is final unless it's not really final."
2013-01-10 23:15:53 -05:00
gmcferrin
a8abfdae5e
Start Axe restructuring.
2013-01-10 22:39:08 -05:00
TfT_02
6cdb27aef0
Moving Fishing and Arcance Forging settings to advanced.yml
2013-01-11 00:21:18 +01:00
TfT_02
085a25306c
Make the MagicHunter Chance configurable
2013-01-10 22:54:57 +01:00
gmcferrin
93180ccd06
Because 50% was too high.
2013-01-10 15:28:02 -05:00
gmcferrin
f43b4ebdc5
Clarify the way fishing enchantments work - need to fix command display
...
still.
2013-01-10 15:22:47 -05:00
gmcferrin
74c3ce0552
Support for auto-replanting cocoa.
2013-01-10 12:55:54 -05:00
gmcferrin
bcfec56300
Because it's not just Citizens that uses NPCs.
2013-01-10 12:18:48 -05:00
gmcferrin
621f739831
Axes restructuring, part 1
2013-01-10 09:26:28 -05:00
gmcferrin
607d2b8bd7
Abstraction is good.
2013-01-10 09:26:01 -05:00
gmcferrin
c1463c3257
Because we don't need that many Random objects.
2013-01-09 23:46:35 -05:00
gmcferrin
e193da2cd7
My OCD made me do it.
2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9
So many useless else statements...
2013-01-09 22:43:21 -05:00
gmcferrin
1055186e86
Finished Mining restructuring.
2013-01-09 21:44:53 -05:00
gmcferrin
1839f6ce8c
Restructuring Blast Mining.
2013-01-09 19:45:34 -05:00