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acrobatics
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Change Acrobatics roll handling to take event.getDamage() instead of the
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2013-02-22 13:39:47 -05:00 |
archery
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MASSIVE config overhaul - most keys are now based on the "proper" name
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2013-02-20 16:44:15 -05:00 |
axes
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MASSIVE config overhaul - most keys are now based on the "proper" name
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2013-02-20 16:44:15 -05:00 |
excavation
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Change from using Block to BlockState in many locations
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2013-02-22 11:23:46 -05:00 |
fishing
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MASSIVE Permissions overhaul. Added a handful of new permissions,
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2013-02-19 01:02:29 -05:00 |
herbalism
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Change from using Block to BlockState in many locations
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2013-02-22 11:23:46 -05:00 |
mining
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Change from using Block to BlockState in many locations
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2013-02-22 11:23:46 -05:00 |
repair
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Slightly cleaner way to handle a few of our repair functions.
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2013-02-19 08:34:08 -05:00 |
runnables
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Fixing an NPE related to Spout players.
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2013-02-20 21:55:52 -05:00 |
smelting
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Change from using Block to BlockState in many locations
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2013-02-22 11:23:46 -05:00 |
swords
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MASSIVE config overhaul - most keys are now based on the "proper" name
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2013-02-20 16:44:15 -05:00 |
taming
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MASSIVE config overhaul - most keys are now based on the "proper" name
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2013-02-20 16:44:15 -05:00 |
unarmed
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Change from using Block to BlockState in many locations
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2013-02-22 11:23:46 -05:00 |
utilities
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Passing the event is bad - pass just event.getDamage() instead.
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2013-02-22 12:10:15 -05:00 |
woodcutting
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Change from using Block to BlockState in many locations
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2013-02-22 11:23:46 -05:00 |
SkillCommand.java
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MASSIVE Permissions overhaul. Added a handful of new permissions,
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2013-02-19 01:02:29 -05:00 |
SkillGuide.java
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Make our commands respect localized skill names.
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2013-02-15 09:26:01 -05:00 |
SkillManager.java
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MASSIVE Permissions overhaul. Added a handful of new permissions,
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2013-02-19 01:02:29 -05:00 |