adc480fd03
add saturation support
2021-11-11 00:40:50 +08:00
cd937a812d
Fix for impact armor damage formula ( #4425 )
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* Update SkillUtils.java
Add handleArmorDurabilityChange() to handle armor damage reduction correctly
* Update AxesManager.java
Changed method to handle impact damage calculation
* Update SkillUtils.java
2021-08-10 14:19:18 -07:00
76ebd85afa
Update changelog
2021-04-16 10:05:21 -07:00
eec5feb2bf
PrimarySkillType refactor and other refactors
2021-04-08 13:21:34 -07:00
5080d86e44
Refactoring code part 1 to prep for adding a bunch of unit tests
2021-04-08 10:39:07 -07:00
15578bb84e
Some refactoring
2020-11-04 12:12:51 -08:00
8240cff0d5
Some small optimizations ( #4305 )
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some improvements to itemmeta calls and misc changes
2020-10-23 08:21:47 -07:00
8451f84083
dev mode
2020-09-25 11:36:42 -07:00
500ab628dd
2.1.143
2020-08-18 21:11:15 -07:00
1feee7f312
1.13.2 fix round 3.. or 4
2020-08-18 20:38:56 -07:00
7ea9ec5c2f
Another 1.13.2 fix
2020-08-18 20:28:09 -07:00
e5f1738168
1.13.2 related bugfixes for the new item tracking
2020-08-18 20:28:02 -07:00
557cfe3944
Some bugfixes to the new ability tool tracking
2020-08-18 19:47:15 -07:00
a7ded7e982
super boosted items are now tracked differently
2020-08-18 18:41:31 -07:00
fdd951f1f1
Second Smelt makes use of its own section in Bonus Drops in config.yml
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Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com >
2020-07-13 12:31:30 -07:00
325cbcad9d
2.1.120
2020-03-03 17:52:02 -08:00
3a81d94b32
1.16 support part 5
2020-03-03 17:14:57 -08:00
764b4c20f5
Tools with durability enchant will be damaged properly by super
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abilities again (at a reduced rated)
2019-06-24 17:49:02 -07:00
9c04054017
2.1.80
2019-06-12 12:23:58 -07:00
98f6eac50c
Super Abilities don't do extra durability damage to tools with the
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unbreaking enchantment
2019-06-12 10:18:43 -07:00
46dee3c9b6
Numerous tweaks to salvage + fixing repair bugs
2019-06-10 22:37:20 -07:00
1cda612e86
Fixed a bug that would spam other players when someone used an ability
2019-05-27 19:25:36 -07:00
bfb48ccea3
Buffed Impact durability damage and fixed it
2019-05-21 13:13:17 -07:00
33a68daa9c
mcMMO now checks in all places for a loaded profile before executing processing on said profile
2019-04-12 15:17:05 -07:00
d81c3d06c5
XP Gains now report sources, added some config options regarding XP bars
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Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
71a3eb6a93
Fixed a lot of problems with the bleed task code...
2019-01-23 16:01:30 -08:00
8f906af99c
Refactoring code related to pulling standard/retro mode variables.
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Fixing the display and calculation of Super Ability lengths.
Removing the cap on super ability lengths for values less than 1.
Fixing some display errors regarding retro mode and standard.
2019-01-23 15:06:00 -08:00
6c77017658
Ability lengths now have a default skill cap at which they stop increasing in length, you can change this in advanced.yml
2019-01-21 05:57:06 -08:00
97670f14d1
Treasure Hunter (Exc.) is now Archaelogy, retro mode now scales up treasure drop level requirements by 10, the default file has been edited to reflect this change, I recommend regenerating your treasures.yml by deleting it for now
2019-01-21 04:54:48 -08:00
4e9f5b99b8
Fixing skill messages sent to other players
2019-01-21 03:48:11 -08:00
87f84a5f66
Fixed a bug where Retro mode made you 10x luckier
2019-01-20 02:08:26 -08:00
13a3e9a790
Adding ranks to Fisherman/Farmer's Diet and Green Thumb
2019-01-15 05:35:41 -08:00
918b94b1ff
Fixing Graceful Roll in the new system.
2019-01-14 18:35:37 -08:00
c3bacd8de6
Minor config change
2019-01-13 00:31:58 -08:00
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
cde11b64ed
You will only gain shared party XP if you are visible to the player gaining XP
2019-01-12 21:51:31 -08:00
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
d5a4103858
new mmoinfo command and JSON click events
2019-01-10 01:17:47 -08:00
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
01a7aa4d12
Reworked the relationship between SubSkill and Locale keys
2019-01-04 07:58:39 -08:00
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
3831ca6b0f
Burn it with fire
2018-12-27 03:04:55 -08:00
93d10c0739
Starting work on converting skills to use the new 100-scale system
2018-12-26 23:59:43 -08:00
fa1bbd2031
Updated SkillUtils to no longer use BlockData ( #3533 )
2018-08-03 18:21:13 -04:00
ee324c77a9
Fixed errors with block-based skill experience ( #3506 )
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* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Fixed most block based experience gain & updated wooden_tools
* Removed debug prints
2018-07-26 19:53:29 -04:00
bff454f397
Wood is not planks.
2018-07-24 20:50:17 -04:00
0a1559511a
Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
2018-07-23 22:13:57 -04:00
6d2003d577
Remove offhand fishing rod if not in main hand
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Fixes mcMMO-Dev/mcMMO#3342
Fixed style error in last commit
2018-02-15 13:59:10 -08:00