Super Abilities don't do extra durability damage to tools with the

unbreaking enchantment
This commit is contained in:
nossr50 2019-06-12 10:18:43 -07:00
parent 963d0a1897
commit 98f6eac50c
3 changed files with 9 additions and 2 deletions

View File

@ -1,5 +1,6 @@
Version 2.1.78
Shovels no longer take more than 1 diamond to repair
Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
Version 2.1.77
Added minimum quantity back to Repair config

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@ -10,6 +10,7 @@ import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
@ -147,6 +148,11 @@ public final class Woodcutting {
* @return True if the tool can sustain the durability loss
*/
protected static boolean handleDurabilityLoss(Set<BlockState> treeFellerBlocks, ItemStack inHand) {
if(inHand.getItemMeta().getEnchants().get(Enchantment.DURABILITY) >= 1) {
return true;
}
short durabilityLoss = 0;
Material type = inHand.getType();

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@ -243,7 +243,7 @@ public class SkillUtils {
* @param maxDamageModifier the amount to adjust the max damage by
*/
public static void handleDurabilityChange(ItemStack itemStack, double durabilityModifier, double maxDamageModifier) {
if (itemStack.hasItemMeta() && itemStack.getItemMeta().isUnbreakable()) {
if (itemStack.getEnchantments().get(Enchantment.DURABILITY) != null && itemStack.getEnchantments().get(Enchantment.DURABILITY) >= 1) {
return;
}