Commit Graph

3799 Commits

Author SHA1 Message Date
TfT_02
db95085b26 Use the DecimalFormatter from SkillCommand
Why didn't I do this in the first place..
2013-01-11 19:07:07 +01:00
gmcferrin
08592cbacf Hopefully speed up UserPergeTask 2013-01-11 12:12:19 -05:00
gmcferrin
487e67d208 Because NuclearW said I was wrong...
"Final is final unless it's not really final."
2013-01-10 23:15:53 -05:00
gmcferrin
a8abfdae5e Start Axe restructuring. 2013-01-10 22:39:08 -05:00
gmcferrin
6496816692 Fixed the null check I broke. 2013-01-10 22:06:50 -05:00
gmcferrin
364c18b842 Leave purge task disabled by default until we can speed it up. 2013-01-10 21:56:48 -05:00
gmcferrin
e20098d462 Fixed up the log messages. 2013-01-10 21:54:32 -05:00
gmcferrin
d25a314d3a Fix bug with UserPurgeTask... 2013-01-10 21:41:35 -05:00
gmcferrin
3dde331f9d Add some debug so we can find the problem... 2013-01-10 21:11:11 -05:00
gmcferrin
f7e56d9833 (Hopefully) Fix NPE, delay PurgeTask start for a few seconds just to be
safe.
2013-01-10 20:49:33 -05:00
gmcferrin
b554fb342a Helpful logging! 2013-01-10 20:33:48 -05:00
gmcferrin
6d9ef91315 Make purge task run options configurable. Also adds ability to disable
the task entirely.
2013-01-10 19:58:25 -05:00
gmcferrin
ce42da5806 Added task to prune old and powerless users from the SQL database.
*** WARNING: THIS WILL RUN AUTOMATICALLY ON YOUR DB. IF YOU ARE WORRIED
ABOUT DATA LOSS, BACK UP YOUR SQL DATA BEFORE INSTALLING THIS BUILD ***
2013-01-10 19:36:11 -05:00
TfT_02
5b5413c1a2 Merge pull request #475 from TfT-02/master
Moving Fishing and Arcance Forging settings to advanced.yml
2013-01-10 15:31:38 -08:00
TfT_02
6cdb27aef0 Moving Fishing and Arcance Forging settings to advanced.yml 2013-01-11 00:21:18 +01:00
Glitchfinder
2205ad0772 Merge pull request #474 from Glitchfinder/master
Added a cleanup task to remove inavlid spawned mobs.
2013-01-10 14:30:50 -08:00
Glitchfinder
637e826c1b Adding a cleanup task to remove invalid entities from the spawned mob storage. 2013-01-10 14:12:41 -08:00
TfT_02
b19395b40d Also display possible lucky perk for MagicHunter 2013-01-10 22:56:15 +01:00
TfT_02
085a25306c Make the MagicHunter Chance configurable 2013-01-10 22:54:57 +01:00
TfT_02
88c39dbb72 Now displays the new magic find chance 2013-01-10 22:11:49 +01:00
Glitchfinder
91670d3945 Merge pull request #473 from Glitchfinder/master
Alleviating hangtime on world save
2013-01-10 12:36:10 -08:00
TfT_02
bdfd7d9839 Display Endurance Perk stats in skill commands 2013-01-10 21:33:50 +01:00
TfT_02
e01b6f175c Use lucky variable; Don't use the actual permission node when not needed. 2013-01-10 21:33:50 +01:00
TfT_02
3f899380d9 Fixing two typos @Jobsti 2013-01-10 21:33:50 +01:00
Glitchfinder
2513b4ca23 Alleviating hangtime on world save. 2013-01-10 12:33:30 -08:00
gmcferrin
93180ccd06 Because 50% was too high. 2013-01-10 15:28:02 -05:00
gmcferrin
f43b4ebdc5 Clarify the way fishing enchantments work - need to fix command display
still.
2013-01-10 15:22:47 -05:00
Glitchfinder
ff4832a6a2 Merge pull request #472 from Glitchfinder/master
Alleviating excessive lag.
2013-01-10 11:25:59 -08:00
Glitchfinder
8267a10f41 Adding an explanation in the comments. 2013-01-10 11:23:58 -08:00
Glitchfinder
771ef6e16e Disabling the place store saveWorld call for when a world is saved due to excessive lag. 2013-01-10 11:13:18 -08:00
gmcferrin
f7ef2b768f Added permission nodes for using Green Thumb with cocoa. 2013-01-10 13:07:14 -05:00
gmcferrin
74c3ce0552 Support for auto-replanting cocoa. 2013-01-10 12:55:54 -05:00
Glitchfinder
67b63f84f1 Merge pull request #471 from Glitchfinder/master
Making errors during the chunk converion process silent.
2013-01-10 09:44:11 -08:00
Glitchfinder
f8c5c380b1 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-01-10 09:27:05 -08:00
Glitchfinder
2708449089 Making errors during the chunk conversion process silent. 2013-01-10 09:26:54 -08:00
gmcferrin
bcfec56300 Because it's not just Citizens that uses NPCs. 2013-01-10 12:18:48 -05:00
gmcferrin
ec6b9d4387 Attempted fix for CombatTag dupe glitch - don't apply AoE damage to
NPCs.
2013-01-10 12:18:08 -05:00
gmcferrin
621f739831 Axes restructuring, part 1 2013-01-10 09:26:28 -05:00
gmcferrin
607d2b8bd7 Abstraction is good. 2013-01-10 09:26:01 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
e036b7ac70 We don't need that param. 2013-01-09 23:15:29 -05:00
gmcferrin
4a4db675f1 More OCD. 2013-01-09 23:07:32 -05:00
gmcferrin
e193da2cd7 My OCD made me do it. 2013-01-09 23:03:17 -05:00
gmcferrin
c60cbe824c Function even MORE things. 2013-01-09 22:53:26 -05:00
gmcferrin
8b9432d1d9 So many useless else statements... 2013-01-09 22:43:21 -05:00
gmcferrin
75a5ffcb10 Cleanup our iterators. 2013-01-09 22:18:41 -05:00
gmcferrin
6cc2fc7a6e Functions are still better than copy-pasted code. 2013-01-09 22:09:07 -05:00
gmcferrin
4bb6f68e6f No sense in repeating static variables. 2013-01-09 21:49:17 -05:00
gmcferrin
00e1521d46 Functions >> copy-paste code. 2013-01-09 21:47:03 -05:00
gmcferrin
1055186e86 Finished Mining restructuring. 2013-01-09 21:44:53 -05:00