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	Disabling the place store saveWorld call for when a world is saved due to excessive lag.
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		@@ -38,10 +38,10 @@ public class WorldListener implements Listener {
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        mcMMO.placeStore.unloadWorld(event.getWorld());
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    }
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    @EventHandler
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    public void onWorldSave(WorldSaveEvent event) {
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        mcMMO.placeStore.saveWorld(event.getWorld());
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    }
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    //@EventHandler
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    //public void onWorldSave(WorldSaveEvent event) {
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    //    mcMMO.placeStore.saveWorld(event.getWorld());
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    //}
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    @EventHandler
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    public void onChunkUnload(ChunkUnloadEvent event) {
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