nossr50
b8a146f8bd
Fixed a sync problem where XP bars were 1-step behind
2019-01-19 20:30:19 -08:00
t00thpick1
eb1f097d18
Fix chorus blocks ignoring blockstore.
2019-01-19 17:02:24 -05:00
nossr50
126e1c5942
All skills should be on the new rank system now
2019-01-17 08:46:10 -08:00
nossr50
a59907fcec
Shake sends custom damagecause
2019-01-16 11:07:11 -08:00
nossr50
52355b2757
Fixing error in Farmer's Diet
2019-01-15 05:39:25 -08:00
nossr50
13a3e9a790
Adding ranks to Fisherman/Farmer's Diet and Green Thumb
2019-01-15 05:35:41 -08:00
nossr50
4a30fcc2de
2.1.0 is probably playable now, but not unfinished
2019-01-15 02:43:44 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
ee04bebcd9
All skills now use the ActionBar
2019-01-14 00:56:07 -08:00
nossr50
1769df98dc
Archery now uses the ActionBar
2019-01-14 00:54:42 -08:00
nossr50
ca2eebf022
Axes now use the ActionBar
2019-01-14 00:52:25 -08:00
nossr50
4101f16580
Fishing now uses the ActionBar
2019-01-14 00:50:13 -08:00
nossr50
655a31d556
Herbalism now uses the ActionBar
2019-01-13 23:23:48 -08:00
nossr50
e1576e8d1c
Repair now used the ActionBar
2019-01-13 23:16:24 -08:00
nossr50
2605235f2a
Salvage now uses the ActionBar
2019-01-13 22:56:48 -08:00
nossr50
6bba647250
Woodcutting now uses the ActionBar
2019-01-13 22:47:27 -08:00
nossr50
79ae49a6d1
Unarmed now uses the ActionBar
2019-01-13 22:45:16 -08:00
nossr50
f007114753
Swords now use the ActionBar
2019-01-13 22:42:55 -08:00
nossr50
dad3e76c7c
Taming now uses Action Bar
2019-01-13 22:32:35 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
85fd0a79bc
Sounds volume and pitch are now configurable in the new sounds.yml file
2019-01-12 19:08:54 -08:00
nossr50
b572c0aea9
Fixing some issues with scoreboards, it's getting late so I'll take a better look at them in the morning.
2019-01-11 10:27:11 -08:00
nossr50
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
01a7aa4d12
Reworked the relationship between SubSkill and Locale keys
2019-01-04 07:58:39 -08:00
nossr50
54cf356b71
converting more SubSkills to be JSON friendly
...
AxeMaster & SkillShot
2019-01-03 04:32:46 -08:00
nossr50
4669e3e54d
Starting to convert existing subskills to be JSON friendly
...
So far only a few have been converted
2019-01-03 03:42:11 -08:00
nossr50
bec088c969
Some work on milestones is done
2018-12-31 10:10:00 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
nossr50
a316bb7bd2
Not much work was done today because of testing & research
...
The real work begins soon
2018-12-28 06:29:08 -08:00
nossr50
3831ca6b0f
Burn it with fire
2018-12-27 03:04:55 -08:00
nossr50
93d10c0739
Starting work on converting skills to use the new 100-scale system
2018-12-26 23:59:43 -08:00
t00thpick1
203d3749ee
Fix herbalism XP again
2018-10-14 21:27:55 -04:00
t00thpick1
1fcecbd3e7
Replant only the fully grown plants.
2018-10-13 17:09:08 -04:00
t00thpick1
5663b71387
Some of these should not have been blockdata, also this should check age of crops.
2018-10-09 21:52:23 -04:00
t00thpick1
e2edbaad34
Update herbalism permissions for new block names. Should fix replanting crops.
2018-09-14 22:44:21 -04:00
t00thpick1
184b98bbdc
BREAKING CHANGE - Fix typo in secondary skill enum...... Fixes #2891
2018-09-14 22:36:47 -04:00
t00thpick1
7cc604dbdb
Update potions.yml to reflect 1.13 potions and material names.
2018-09-14 20:50:28 -04:00
Devon Palma
2f2a80e1ce
Various Fixes ( #3537 )
...
* Updated ItemUtils, added isBlock check to smelt functions
+ added a check in ItemUtils.isSmeltable() and ItemUtils.isSmelted() to make sure the Item type was a block to prevent an error occuring mentioned in https://github.com/mcMMO-Dev/mcMMO/issues/3536
* Fixed Green Thumb replant issue
see https://github.com/mcMMO-Dev/mcMMO/issues/3535
HerbalismManager
= fixed names of netherwart
= fixed handleBlockState, and slightly altered it
StringUtils
= fixed name of netherwart
* Fixes to herbalism skill
Herbalism
= fixed material name for grass in green terra block conversion
= fixed material name for grass in shroom thumb block conversion
EntityListener
= fixed material name for melon in food level change
experience config
= updated name for melon and sugar cane
* Minor Name Updates
experience config
= removed Stone|*
= added Stone, Granite, Adesite, Diorite
MaterialTypes
= updated material reference for wood
* Small fishing change
PlayerListener
= made it so COD, TROPICAL_FISH, and PUFFERFISH are no longer overwritten, so players can now catch these
2018-08-05 10:15:12 -04:00
R4zorax
a39a77f89e
Fix fishing in 1.13 ( #3528 )
...
* Fix fishing to use Material instead of BlockData (that was AIR)
2018-08-02 20:27:15 -04:00
Shane Robertson
63378ae4c1
Updated herbalism (crop replaced by ageable) ( #3523 )
...
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Removed debug prints
* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain & updated wooden_tools
* ACTAULLY removed debug prints
* [WIP] Replacing bukkit treespecies
This feature has been unofficially deprecated, (not yet fixed/marked in bukkit)
Also updated config.yml to match changes
* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Fixed most block based experience gain & updated wooden_tools
* Removed debug prints
* ACTAULLY removed debug prints
* [WIP] Replacing bukkit treespecies
This feature has been unofficially deprecated, (not yet fixed/marked in bukkit)
Also updated config.yml to match changes
* Fixed greenterra
Replaced deprecated features
2018-07-31 21:35:45 -04:00
t00thpick1
fecf83c79c
Don't break on double drops for woodcutting.
2018-07-30 20:44:10 -04:00
Shane Robertson
4bda175328
Removed misc, print statements ( #3508 )
...
* ACTAULLY removed debug prints
2018-07-26 20:47:45 -04:00
Shane Robertson
ee324c77a9
Fixed errors with block-based skill experience ( #3506 )
...
* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Fixed most block based experience gain & updated wooden_tools
* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
b73eced36f
Remove sound adapter
2018-07-25 20:29:40 -04:00
t00thpick1
fbe26af2d7
Merge remote-tracking branch 'origin/master'
2018-07-23 22:14:44 -04:00
t00thpick1
0a1559511a
Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
2018-07-23 22:13:57 -04:00
t00thpick1
cbff8482ce
Merge pull request #3427 from joblo2213/master
...
Add McMMOPlayerSalvageCheckEvent
2018-06-09 11:50:32 -04:00
joblo.2213
0035762a71
Add McMMOPlayerSalvageCheckEvent
2018-06-09 09:46:06 +02:00
Glitchfinder
c83d011faa
Don't convert raw salmon to raw fish when summoning ocelots.
...
Fixes #3366
2018-05-15 19:40:48 -07:00
Glitchfinder
c87b410823
Merge branch 'anvil_unbreakables' of github.com:GiovanH/mcMMO
2018-05-11 10:07:53 -07:00
Glitchfinder
e98d241452
Merge branch 'master' of github.com:ProgrammingAtDawn/mcMMO
2018-05-11 10:04:14 -07:00
GiovanH
421455224f
Codebase!
2018-05-10 04:54:35 +01:00
t00thpick1
2b159adefd
Merge pull request #3330 from hoorigan/ench-book-fixes
...
Enchanted book fixes
2018-04-28 20:04:06 -04:00
ezeiger92
feeb17d6f0
Scale fishing drop chance by lure rather than subtracting 1
...
Fixes mcMMO-Dev/mcMMO#3383
Added config option for lure enchantment modifier
Fixes lure enchantment having no effect on drops from offhand
2018-02-15 15:48:21 -08:00
ezeiger92
6d2003d577
Remove offhand fishing rod if not in main hand
...
Fixes mcMMO-Dev/mcMMO#3342
Fixed style error in last commit
2018-02-15 13:59:10 -08:00
ProgrammingAtDawn
d64399df49
Calculate experience gain before processing green thumb.
2018-01-24 20:53:59 +01:00
hoorigan
6d5ab0edda
FishingManager: force enchant on enchanted book
...
Added a small conditional to ensure that enchanted books get an enchantment.
2017-10-31 16:45:08 -04:00
t00thpick1
4c3f3ee4e2
Dont use named seeds in replanting. Fixes #3273
2017-08-31 23:47:28 -04:00
Erik
60aa32d003
Patches!
...
* Update bukkit version
* Default vanilla exp modifier for fishing is now 1
* Fixed beetroot permission for herbalism
2017-08-15 12:20:09 -07:00
Erik
b5f6b1d97f
Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock
2017-08-05 11:50:24 -07:00
t00thpick1
f1ac5739e4
[bugfix] Resolve issues with Herbalism exp.
...
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name" i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name, some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name i.e. ("Crops|*") Which is any block with that block value, regardless of data value
In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151
In terms of which blocks are listed there. Specifically, there should be no blocks marked "ungrown"
2017-08-01 01:33:02 -04:00
t00thpick1
24f8b2fbd5
More configuration for hylian luck
2017-06-10 14:16:31 -04:00
t00thpick1
ee02a19e9a
Add more configuration to shake treasures
2017-06-10 13:59:49 -04:00
t00thpick1
15436b44da
Update configurations and skill block checks to be more configurable.
2017-06-10 13:47:20 -04:00
t00thpick1
fda625b235
Merge pull request #3185 from nathanprocks/master
...
Add shaking from shulkers
2017-06-07 21:22:30 -04:00
Nathan Piercy
95167f44f1
Add shaking from shulkers
2017-06-04 16:34:48 +10:00
Luck
789b51fd05
Fix for removed methods in Bukkit 1.12
2017-05-14 16:36:31 +01:00
t00thpick1
a43ae4178a
Some cleanups to mob related XP code
2017-04-15 00:04:07 -04:00
kanesada2
2e7f56eeb5
fix shake for WITHER-SKELETON. avoid to use getSkeltonType()
2017-01-13 14:10:55 +09:00
t00thpick1
a2bcce9ab1
I believe this resolves berserk allowing you to take drops into your equipment slots.
2016-12-17 17:32:16 -05:00
Jake Ben-Tovim
5f9f3e8167
Fix 1.11 brewing, remove health bar from armor stands
...
This fixes brewing on the newest Spigot API builds. The Alchemy skill was completely broken due to a change in the Spigot BrewEvent constructor, which this fixes via the changes to FakeBrewEvent.java and AlchemyPotionBrewer.java. This also adds a check in EntityListener.java for armor stands, so that health bars aren't displayed for them. The health bars never really displayed properly (armor stand health acts differently from most entities), and it allowed players to punch invisible armor stands server admins may have been intentionally hiding to temporarily reveal them via a health bar, which is an issue.
2016-11-28 21:28:05 -05:00
t00thpick1
8901db4e18
Add Beetroot to herbalism skill
...
Merge pull request #2918 from isokissa3/master
His was better.
(cherry picked from commit 3ed0fdf330
)
2016-06-26 17:14:19 -04:00
t00thpick1
3bb920f22c
This is completely untested but it probably works. Maybe Fixes #2966
2016-06-23 21:22:40 -04:00
t00thpick1
315b713005
These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down
2016-06-19 17:41:18 -04:00
t00thpick1
70de0ba00b
Enable Beetroot I think
2016-06-19 17:33:43 -04:00
t00thpick1
4c4df60b81
Was in a second location as well.
2016-03-20 17:52:21 -05:00
t00thpick1
d1cf08c6ba
Null check. Fixes #2840 #2842
2016-03-20 12:47:27 -05:00
t00thpick1
e091a8eb55
Fix material validation errors.
2016-03-20 12:42:16 -05:00
t00thpick1
d579c9a2af
Merge pull request #2829 from DorCoMaNdO/master
...
Stop duplicate messages from abilities.
2016-03-17 19:38:55 -05:00
Dor
a711d3a3e3
Stop duplicate messages from abilities.
2016-03-18 02:18:40 +02:00
t00thpick1
fd3d60d112
Merge pull request #2828 from SidShakal/master
...
Moved center of block drops to block center. Fixes #2544 .
2016-03-17 11:16:24 -05:00
Sid Shakal
60bfabb097
Moved salvaged material spawn center to center of top face of anvil.
...
My fix for the central spawn points of various block-based item drops
moved them from the low corner of the block to the center of the block.
In the case of the salvaged materials, this moved the central spawn
point from the low corner of the top face of the anvil block to the
center of the block above the anvil block. This felt unnatural, so the
point has been moved to the center of the top face of the anvil block.
2016-03-17 02:06:19 -05:00
Sid Shakal
123a139e43
Moving the center of block drops to block center. Fixes #2544 .
2016-03-16 11:47:40 -05:00
t00thpick1
ec774b590b
Fix potions. Fixes #2813 , #2814
2016-03-16 00:39:36 -05:00
Dor
98511136ee
Fix Shroom Thumb not removing the item held.
2016-03-12 20:35:19 +02:00
Dor
40c61149cf
Treat grass paths as grass.
2016-03-12 08:12:27 +02:00
Dor
a557fc7d3c
Use getItemInMainHand()
...
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
Tslat
bddca30668
Fix infinite GreenThumb & ShroomThumb usage bug
2016-03-05 20:39:16 +10:00
t00thpick1
f52d9feef8
Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think.
2016-03-01 17:05:58 -05:00
t00thpick1
f77ae6ee15
Biome needs to be in the enum compatability as well.
2016-03-01 13:25:51 -05:00
t00thpick1
88b99a3835
I *think* this should be backwards compatible, I may be wrong and it could break both.
2016-03-01 13:08:11 -05:00
t00thpick1
8d16af8770
Why is my local compiler missing thigns the CI hits?
2016-03-01 12:42:26 -05:00
t00thpick1
fde9ba86a2
Actually update all sounds
2016-03-01 12:39:05 -05:00
t00thpick1
c9356f9ef5
Update for 1.9 Sound enum changes. Now only compatible with 1.9+
2016-03-01 12:21:00 -05:00
t00thpick1
420559efec
Append to existing lore when crafting Flux Pickaxes. Fixes #2557
2015-11-12 19:13:27 -05:00
t00thpick1
ac9447d439
This is actually not correct.
2015-11-04 16:31:30 -05:00
t00thpick1
a5bcc3ce58
Correctly identify tree species. Fixes #2667
2015-11-04 16:06:28 -05:00
t00thpick1
a020890244
Remove hardcoded nerf to treefeller. Fixes #2666
2015-11-04 15:53:38 -05:00
t00thpick1
50e727d591
Fix salvaging to return more than 1 item. Fixes #2627
2015-11-04 15:35:22 -05:00
t00thpick1
f84e98d836
Simulate block break for flux mining. Fixes #2668
2015-11-04 15:27:03 -05:00
t00thpick1
9b24dd306c
Actually use Hylian Treasure config values. Fixes #2688
2015-11-04 13:35:25 -05:00
t00thpick1
eff53d90ab
We need to preserve block data with our double drops for silk touch. Fixes #2625
2015-07-25 22:30:22 -04:00
t00thpick1
4fe41fe416
Check Item Type, not Material Type a second time. Fixes #2584
2015-06-11 21:15:40 -04:00
t00thpick1
4aeda6e9e8
Still not fully on track with the original event, but as we want them to see the potions we create, we can't be fully correct. However, correcting the behavior to decrement the ingredient after the event shouldn't harm anything. Fixes #2486
2015-03-18 16:23:07 -04:00
t00thpick1
4f1f10333f
Use notification settings for critical hits Fixes #2498
2015-03-18 16:09:15 -04:00
TfT_02
5670e6696a
Archery distance XP bonus cannot exceed indefinitely anymore
...
Fixes #2465
2015-02-21 09:42:22 +01:00
t00thpick1
30ebe318e0
Since apparently we magically can no longer compile without these.
2015-02-16 22:13:32 -05:00
t00thpick1
4f1004472c
Possibly fix berserk bug
2015-02-15 22:03:58 -05:00
mjkaufer
9426f44cdd
Added isUnarmed Method
...
Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
af7ff3df58
Make Archery distance multiplier configurable
...
Add #2385
2014-12-24 11:00:43 +01:00
TfT_02
522b085499
Fix bug where no XP was granted when Flux Mining
...
Fixes #2359
2014-12-22 17:25:55 +01:00
TfT_02
3ea845cfd9
Changed Flux Mining mechanics
...
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.
By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.
Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.
Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.
Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
d5a2dea06b
Add option to shake items from player inventories
2014-12-20 23:55:49 +01:00
TfT_02
d188224c06
Make it possible to shake heads from players
2014-12-20 23:55:49 +01:00
TfT_02
3422c5d3eb
Don't need this here
2014-12-20 19:14:52 +01:00
TfT_02
ebeebbde72
Randomize spawn location of Call of the Wild pets
...
So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
t00thpick1
429a7d926a
1.8 changed the inheritance structure of Squids, this update resolves issues that cropped up from this change.
2014-12-18 18:15:02 -05:00
t00thpick1
cfc51e9b96
use players for events
2014-12-17 22:34:42 -05:00
TfT_02
5d246d2701
Add missing UserManager check
...
Caused an java.lang.IndexOutOfBoundsException: Index: 0
Fixes #2335
2014-10-25 17:29:58 +02:00
TfT_02
63b332216e
Read summon item from config in /taming command
2014-10-11 11:38:53 +02:00
TfT_02
8e5340ebc3
Wolves attack a target when shot by their owner
2014-10-11 11:38:53 +02:00
TfT_02
e4af611c91
Fix formatting of TreeFeller threshold locale key
2014-10-11 11:38:52 +02:00
TfT_02
c31281971c
Summon amount limits and new ability
2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66
Add lifespan to Taming summons
2014-10-11 11:25:57 +02:00
TfT_02
864a760e9c
Better like this
2014-10-04 14:16:38 +02:00
Ivo Julca
958c116fd0
Acrobatics: cap same-location fall counter for XP gain
...
It used to increase boundlessly, thus preventing players from gaining XP for a while even after moving to another place.
2014-09-28 11:19:41 +02:00
TfT_02
2650d57d8e
Added options to experience.yml for Dirt and Sand variations
...
Adds #2194
2014-08-19 21:28:53 -06:00
TfT_02
75cbfa1b1c
Ensure player has mcMMOPlayer object in brewing
...
Fixes #2086
2014-07-24 12:29:42 +02:00
TfT_02
8fd94b625c
Fix Blast Mining and change its behavior slightly
...
Fixed bug where Blast Minings ability "Demolition Expert" would not
work with certain CB versions. DanageCause.BLOCK_EXPLOSION was not
passed, ENTITY_EXPLOSION was used instead.
Changed behavior of the Blast Mining ability "Demolition Expert"; now
only decreases damage for the ability user and for Blast Mining
explosions.
2014-07-20 00:43:53 +02:00
TfT_02
ccca3fff26
Don't use hardcoded unlock levels for Blast Mining
2014-07-20 00:43:52 +02:00
TfT_02
1c30146491
Fixed bug where Berserk deletes items
...
when the players inventory is full.
Fixes #1947
2014-07-15 15:25:02 +02:00
TfT_02
2b9b5df1ee
Alter original event and stop firing FakeDamageEvents
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Fixes #2105
2014-07-02 11:28:21 +02:00
TfT_02
e7e62b8d40
SecondaryAbilityEvent now implements Cancellable
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Fire SecondaryAbilityEvent for abilities with static chances
Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
e796eae3c3
Update for new damage API
2014-07-02 11:25:08 +02:00
TfT_02
8e474170e4
Fix crafting with items received from Salvage
...
Only set metadata on Salvage items when it’s not set to -1
Fixes #2078
And cleanup some javadocs in Salvageable
2014-06-18 11:44:21 +02:00
TfT_02
f75e15dfdc
Set a pretty repair material name in tools.yml
...
Adds #1863
2014-06-15 17:31:50 +02:00
TfT_02
b107a8dc7c
Fire brew event after outputs have changed
...
and before experience is granted.
Part 2 of fixing #2041
2014-06-09 02:04:59 +02:00
TfT_02
37aebc1716
Calculate Alchemy XP based on potion stage
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Adds #1926
2014-06-09 01:56:07 +02:00
TfT_02
836877ff93
Alchemy should fire BrewEvents
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Fixes #2041
2014-06-09 01:43:50 +02:00
TfT_02
6d719988bf
Remove this check here, allows Salvage in Adv mode
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We’re already checking if the players game mode isn’t CREATIVE, so we
can safely remove this check.
Fixes #2059
2014-06-03 12:23:42 +02:00
TfT_02
93d63dbca5
Minor cleanup of imports
2014-05-18 17:06:50 +02:00
TfT_02
4643cf1070
A whole bunch of more work to convert Salvage to a child skill
2014-05-18 17:04:39 +02:00
GJ
91bf54019e
Convert Salvage to a child skill.
2014-05-18 17:04:38 +02:00
TfT_02
8fec1af257
Fix a bunch of small formatting issues
2014-05-11 15:15:44 +02:00
TfT_02
9f53426511
Added API to XP events to get XP gain reason
2014-04-18 22:32:32 +02:00
TfT_02
618cfad100
Prevent accidentally breaking regrown crops
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Adds #828
2014-04-06 14:41:40 +02:00
TfT_02
3390a31cc6
Move PlayerUpdateInventoryTask to runnables.player
2014-04-05 11:59:36 +02:00
TfT_02
faa11a87a9
Removed "Treasure found!" message
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Because when treasures are found in vanilla Minecraft, there isn’t a
message either
2014-03-29 17:12:55 +01:00