Unarmed now uses the ActionBar

This commit is contained in:
nossr50 2019-01-13 22:45:16 -08:00
parent f007114753
commit 79ae49a6d1

View File

@ -1,6 +1,7 @@
package com.gmail.nossr50.skills.unarmed;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
@ -13,6 +14,7 @@ import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.ItemUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
@ -94,7 +96,7 @@ public class UnarmedManager extends SkillManager {
}
defender.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
defender.sendMessage(LocaleLoader.getString("Skills.Disarmed"));
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Skills.Disarmed");
}
}
@ -103,7 +105,7 @@ public class UnarmedManager extends SkillManager {
*/
public boolean deflectCheck() {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.ArrowDeflect");
return true;
}
@ -141,8 +143,8 @@ public class UnarmedManager extends SkillManager {
*/
private boolean hasIronGrip(Player defender) {
if (!Misc.isNPCEntity(defender) && Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP) && SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_NO_CAP, SubSkillType.UNARMED_IRON_GRIP, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
defender.sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Defender"));
getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Defender");
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Attacker");
return true;
}