Commit Graph

1349 Commits

Author SHA1 Message Date
nossr50
3a367d71fa Fishing traps are stupid. 2019-01-25 13:46:26 -08:00
nossr50
f4cab35a46 Fix SkillShot display 2019-01-25 12:49:16 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
4031674626 Send bleed messages to the correct player 2019-01-23 16:18:21 -08:00
nossr50
71a3eb6a93 Fixed a lot of problems with the bleed task code... 2019-01-23 16:01:30 -08:00
nossr50
c51be84b50 Serrated now uses Rupture rank to calculate its bleed effect's properties
Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
3e5c4bc617 Fixing several issues related to Bleed/Rupture
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
92de75e002 Bleed only tells you that you've started bleeding if you aren't already bleeding. 2019-01-23 12:39:51 -08:00
nossr50
c6e1edee91 Rupture will now check your rank before activating 2019-01-23 12:34:21 -08:00
nossr50
11c8374f6c Bleed doesn't suck anymore. 2019-01-21 15:15:10 -08:00
nossr50
97670f14d1 Treasure Hunter (Exc.) is now Archaelogy, retro mode now scales up treasure drop level requirements by 10, the default file has been edited to reflect this change, I recommend regenerating your treasures.yml by deleting it for now 2019-01-21 04:54:48 -08:00
nossr50
fb8213d87c Swords Counter-Attacks no longer require blocking 2019-01-21 04:39:22 -08:00
nossr50
6ad9c8e664 Readying a Tool now has a sound 2019-01-20 00:46:33 -08:00
nossr50
b8a146f8bd Fixed a sync problem where XP bars were 1-step behind 2019-01-19 20:30:19 -08:00
t00thpick1
eb1f097d18 Fix chorus blocks ignoring blockstore. 2019-01-19 17:02:24 -05:00
nossr50
126e1c5942 All skills should be on the new rank system now 2019-01-17 08:46:10 -08:00
nossr50
a59907fcec Shake sends custom damagecause 2019-01-16 11:07:11 -08:00
nossr50
52355b2757 Fixing error in Farmer's Diet 2019-01-15 05:39:25 -08:00
nossr50
13a3e9a790 Adding ranks to Fisherman/Farmer's Diet and Green Thumb 2019-01-15 05:35:41 -08:00
nossr50
4a30fcc2de 2.1.0 is probably playable now, but not unfinished 2019-01-15 02:43:44 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
ee04bebcd9 All skills now use the ActionBar 2019-01-14 00:56:07 -08:00
nossr50
1769df98dc Archery now uses the ActionBar 2019-01-14 00:54:42 -08:00
nossr50
ca2eebf022 Axes now use the ActionBar 2019-01-14 00:52:25 -08:00
nossr50
4101f16580 Fishing now uses the ActionBar 2019-01-14 00:50:13 -08:00
nossr50
655a31d556 Herbalism now uses the ActionBar 2019-01-13 23:23:48 -08:00
nossr50
e1576e8d1c Repair now used the ActionBar 2019-01-13 23:16:24 -08:00
nossr50
2605235f2a Salvage now uses the ActionBar 2019-01-13 22:56:48 -08:00
nossr50
6bba647250 Woodcutting now uses the ActionBar 2019-01-13 22:47:27 -08:00
nossr50
79ae49a6d1 Unarmed now uses the ActionBar 2019-01-13 22:45:16 -08:00
nossr50
f007114753 Swords now use the ActionBar 2019-01-13 22:42:55 -08:00
nossr50
dad3e76c7c Taming now uses Action Bar 2019-01-13 22:32:35 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4 Some refactoring 2019-01-12 19:56:54 -08:00
nossr50
85fd0a79bc Sounds volume and pitch are now configurable in the new sounds.yml file 2019-01-12 19:08:54 -08:00
nossr50
b572c0aea9 Fixing some issues with scoreboards, it's getting late so I'll take a better look at them in the morning. 2019-01-11 10:27:11 -08:00
nossr50
d141a28747 Most things that print to your chat will now print to action bar 2019-01-11 07:11:17 -08:00
nossr50
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
nossr50
01a7aa4d12 Reworked the relationship between SubSkill and Locale keys 2019-01-04 07:58:39 -08:00
nossr50
54cf356b71 converting more SubSkills to be JSON friendly
AxeMaster & SkillShot
2019-01-03 04:32:46 -08:00
nossr50
4669e3e54d Starting to convert existing subskills to be JSON friendly
So far only a few have been converted
2019-01-03 03:42:11 -08:00
nossr50
bec088c969 Some work on milestones is done 2018-12-31 10:10:00 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
nossr50
a316bb7bd2 Not much work was done today because of testing & research
The real work begins soon
2018-12-28 06:29:08 -08:00
nossr50
3831ca6b0f Burn it with fire 2018-12-27 03:04:55 -08:00
nossr50
93d10c0739 Starting work on converting skills to use the new 100-scale system 2018-12-26 23:59:43 -08:00
t00thpick1
203d3749ee Fix herbalism XP again 2018-10-14 21:27:55 -04:00
t00thpick1
1fcecbd3e7 Replant only the fully grown plants. 2018-10-13 17:09:08 -04:00
t00thpick1
5663b71387 Some of these should not have been blockdata, also this should check age of crops. 2018-10-09 21:52:23 -04:00
t00thpick1
e2edbaad34 Update herbalism permissions for new block names. Should fix replanting crops. 2018-09-14 22:44:21 -04:00