Commit Graph

47 Commits

Author SHA1 Message Date
GJ
0c22064a94 Cleaner way of doing the axe checks. 2012-04-04 23:30:56 -04:00
nossr50
9ef68d226a You'll need either Tree Feller or Skull Splitter permission to ready tool 2012-04-04 16:20:15 -07:00
GJ
80526c0e06 More command updates, better offline player support. 2012-04-04 10:34:35 -04:00
nossr50
a1283bfc0f Make titles update on levelup 2012-04-03 07:08:37 -07:00
GJ
c189a6b489 Removing debug code. 2012-04-03 01:17:25 -04:00
GJ
2082c479f1 Debug testing for BlockBreak errors with Spout. 2012-04-03 00:56:05 -04:00
GJ
24a50346db ACTUALLY made a power level cap. 2012-04-02 16:46:48 -04:00
GJ
b84a03082e Added ability to cap overall power level. 2012-04-02 13:45:49 -04:00
GJ
8bbee7fe06 Moved some stuff around, added a few functions to PartyAPI 2012-03-29 16:13:43 -04:00
GJ
6c1ee24101 Tweaked some stuff with adding XP, added an ExperienceAPI class. 2012-03-29 14:24:41 -04:00
GJ
ef3802f7c2 Fixed bug with non-Spout users trying to update the XP Bar. 2012-03-29 10:44:37 -04:00
nossr50
8b07b189d4 Fixed XP Bar 2012-03-28 19:45:34 -07:00
GJ
a2d5b97467 Changed Woodcutting durability calulations to ignore leaves and include
abilityDurabiltyLoss
2012-03-28 14:37:17 -04:00
GJ
6cfc8c7a52 Fixed bug with gaining infinite levels. (Oops.) 2012-03-27 17:12:38 -04:00
GJ
ac384c5d95 More cleanup on PlayerProfile.java 2012-03-27 14:41:19 -04:00
GJ
1642c61b7f Cleanup on PlayerProfile - down to 1228 lines now. :D 2012-03-27 02:33:35 -04:00
GJ
2ff5f2eb46 Rearranged event package structure. 2012-03-27 01:09:28 -04:00
GJ
ab8f1a4ea6 Assorted cleanup, fixed bug with abilities not working. 2012-03-14 13:33:00 -04:00
GJ
dc6a2b654e Assorted cleanup. 2012-03-13 14:09:32 -04:00
GJ
0070333b35 *CLEANUP* 2012-03-12 17:57:44 -04:00
GJ
49bb3e0a3c Misc. cleanup, removed old Logger.getLogger stuff.
Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
ce8ddded92 Major updates to Herbalism. 2012-03-10 13:03:31 -05:00
GJ
3eb8f6a1a4 Fixed one more thing. 2012-03-09 19:28:33 -05:00
GJ
132388fe3f Fix for stuff not breaking right.
Still an issue with Herbalism & Green Terra, though.
2012-03-09 19:19:49 -05:00
GJ
6e8cfe5ec9 Assorted bug fixes & cleanup. 2012-03-09 01:24:09 -05:00
NuclearW
4805097a0c Remove lots of redundant license prefixes from files 2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c Fixed stuff being in wrong package. Start of cleanup to m.java. 2012-03-07 16:38:48 -05:00
nossr50
5da59e6f0a Reworked abilityDurabilityLoss() to take an int as dmg dealt 2012-03-04 12:21:24 -08:00
GJ
3bc317e7b2 Enum more things, fixed some durability issues with abilities. 2012-03-04 03:54:26 -05:00
nossr50
9a7ea3b6d0 Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!! 2012-03-01 15:52:21 -08:00
nossr50
f5fc941916 Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN) 2012-03-01 13:01:41 -08:00
nossr50
80374333b6 Abilities send messages to nearby players when they wear off. 2012-02-29 16:04:31 -08:00
bm01
093f368545 Replaced m.getDistance() 2012-02-29 03:26:19 +01:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab Fixed leaving out a logical check for new skill processing. (Oops.) 2012-02-27 20:40:25 -05:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
GJ
1f0fcb119d Removed outdated inventory methods 2012-02-24 01:02:23 -05:00
GJ
19ab8b89f5 More optimizing. 2012-02-23 22:26:20 -05:00
NuclearW
d864a2391e Fix levelcaps causing infinite loop
Resolves MCCORE-28
2012-02-19 14:53:07 -05:00
nossr50
b5e4bebd75 Fixed the negative XP bug on levelup.
Fixes #134
2012-02-14 12:09:02 -08:00
nossr50
f87f7f6feb Fixed the instant refresh bug. Fixed blockListener checking skills. 2012-02-10 09:44:17 -08:00
nossr50
76675422ea Shrinking PlayerProfile one step at a time, also fixed a bug. 2012-02-09 11:10:39 -08:00
NuclearW
b8f4b6e2da Preliminary level caps implementation
Also with an option to choose name/displayname for a and p commands, as well as enable/disable them
2012-02-02 00:24:07 -05:00
NuclearW
a61efae527 Fix issues in last commit 2012-01-28 21:19:35 -05:00
NuclearW
3fef87923a Some optimizations
As suggested by @bm01 in issue #19:
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns

Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
23354ce049 New custom event McMMOPlayerLevelUpEvent 2012-01-28 02:00:18 -05:00
TheYeti
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00