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Rearranged event package structure.
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@ -15,7 +15,7 @@ Version 1.3.04-dev
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= Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
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= Fixed summoned ocelots never changing skins.
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! Changed MySQL to reload all player information on reconnection
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! Move "fake" events to their own package - be sure to update these if you're using the API in your plugin
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! Changed event package structure - be sure to update these if you're using the API in your plugin
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Version 1.3.03
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+ Added Ocelots to Taming XP tables
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@ -12,7 +12,7 @@ import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.events.McMMOPlayerXpGainEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerXpGainEvent;
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import com.gmail.nossr50.party.Party;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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@ -1,4 +1,4 @@
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package com.gmail.nossr50.events;
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package com.gmail.nossr50.events.experience;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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@ -1,4 +1,4 @@
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package com.gmail.nossr50.events;
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package com.gmail.nossr50.events.experience;
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import org.bukkit.entity.Player;
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@ -1,4 +1,4 @@
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package com.gmail.nossr50.events;
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package com.gmail.nossr50.events.experience;
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import org.bukkit.entity.Player;
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@ -1,4 +1,4 @@
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package com.gmail.nossr50.events;
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package com.gmail.nossr50.events.items;
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import org.bukkit.Location;
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import org.bukkit.event.Cancellable;
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@ -1,4 +1,4 @@
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package com.gmail.nossr50.events;
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package com.gmail.nossr50.events.skills;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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@ -1,4 +1,4 @@
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package com.gmail.nossr50.events;
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package com.gmail.nossr50.events.skills;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -1,4 +1,4 @@
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package com.gmail.nossr50.events;
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package com.gmail.nossr50.events.skills;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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@ -3,7 +3,7 @@ package com.gmail.nossr50.listeners;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import com.gmail.nossr50.events.McMMOPlayerXpGainEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerXpGainEvent;
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/**
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* Listener for listening to our own events, only really useful for catching errors
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@ -13,9 +13,9 @@ import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.events.McMMOItemSpawnEvent;
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import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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import com.gmail.nossr50.events.items.McMMOItemSpawnEvent;
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public class m {
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@ -22,8 +22,8 @@ import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.spout.SpoutSounds;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.events.McMMOPlayerRepairCheckEvent;
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import com.gmail.nossr50.events.McMMOPlayerRepairEvent;
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import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
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import com.gmail.nossr50.events.skills.McMMOPlayerRepairEvent;
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import com.gmail.nossr50.locale.mcLocale;
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public class Repair {
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@ -20,7 +20,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerStat;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.ToolType;
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import com.gmail.nossr50.events.McMMOPlayerLevelUpEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
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import com.gmail.nossr50.locale.mcLocale;
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public class Skills {
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