nossr50
8a91791d2d
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows
2021-01-04 14:15:02 -08:00
nossr50
597eb7f8dd
Tweaks to the random chance classes
2021-01-02 16:39:26 -08:00
nossr50
b7f713a50f
Use OnlineMMOPlayer over McMMOPlayer
2020-12-22 13:43:12 -08:00
nossr50
a2a41e77ea
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows
2020-12-09 17:37:30 -08:00
nossr50
958fb6f044
Silenced a mostly harmless error that can happen when using plugins like crazyenchantments
2020-12-01 13:08:33 -08:00
nossr50
148647709a
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows
2020-11-11 16:42:53 -08:00
nossr50
ba7e235e64
Master Angler reworked
2020-11-09 16:46:52 -08:00
nossr50
daada1a643
Refactoring a bunch of stuff, more refactoring to come
2020-08-17 21:15:27 -07:00
nossr50
d80c275abb
Part 1 of reworking ability tools
2020-08-01 14:42:38 -07:00
nossr50
df7c9e0b1c
SuperAbilityManager will handle super ability stuff
2020-07-30 19:23:10 -07:00
nossr50
5984230bf3
CompatibilityLayer framework
2020-04-24 20:21:21 -07:00
nossr50
325cbcad9d
2.1.120
2020-03-03 17:52:02 -08:00
nossr50
89a990f0cb
Another dupe fix + 1.16 support part 4
2020-03-03 16:37:13 -08:00
nossr50
2a053a0be2
Fixing logic error in mcrank CD msg
2019-04-12 15:34:33 -07:00
nossr50
33a68daa9c
mcMMO now checks in all places for a loaded profile before executing processing on said profile
2019-04-12 15:17:05 -07:00
nossr50
c4a383c4fb
Removed PVP requirement on Stab, added info about Stab to /swords
2019-03-27 12:33:04 -07:00
nossr50
e0341f7ae7
Added new subskill to Swords, Stab
2019-03-27 12:11:11 -07:00
nossr50
aa25ba6338
Fixed DoubleDrops for Mining, MANY nerfs to Rupture (PVP balance tweaks coming soon)
2019-03-23 22:57:44 -07:00
nossr50
4ea5432561
Abilities no longer activate if you don't have permission
2019-02-04 22:04:50 -08:00
nossr50
baf1796b08
Taming's Beast Lore now uses a rank system
2019-01-26 11:21:42 -08:00
nossr50
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
nossr50
4031674626
Send bleed messages to the correct player
2019-01-23 16:18:21 -08:00
nossr50
71a3eb6a93
Fixed a lot of problems with the bleed task code...
2019-01-23 16:01:30 -08:00
nossr50
c51be84b50
Serrated now uses Rupture rank to calculate its bleed effect's properties
...
Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
3e5c4bc617
Fixing several issues related to Bleed/Rupture
...
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
92de75e002
Bleed only tells you that you've started bleeding if you aren't already bleeding.
2019-01-23 12:39:51 -08:00
nossr50
c6e1edee91
Rupture will now check your rank before activating
2019-01-23 12:34:21 -08:00
nossr50
11c8374f6c
Bleed doesn't suck anymore.
2019-01-21 15:15:10 -08:00
nossr50
fb8213d87c
Swords Counter-Attacks no longer require blocking
2019-01-21 04:39:22 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
f007114753
Swords now use the ActionBar
2019-01-13 22:42:55 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
01a7aa4d12
Reworked the relationship between SubSkill and Locale keys
2019-01-04 07:58:39 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
nossr50
3831ca6b0f
Burn it with fire
2018-12-27 03:04:55 -08:00
t00thpick1
cfc51e9b96
use players for events
2014-12-17 22:34:42 -05:00
TfT_02
e796eae3c3
Update for new damage API
2014-07-02 11:25:08 +02:00
t00thpick1
c0dee19cb0
Missed a refactor :P Also, javadoc event
2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7
SecondaryAbility's API additions
2013-11-22 12:32:23 -05:00
GJ
25e4700ef9
Changed various values to double in advanced.yml for the sake of consistency.
2013-09-12 14:18:13 -04:00
TfT_02
9c54f8fd11
Fix Javadocs issues
2013-08-23 20:14:13 +02:00
GJ
c31ffa5ab4
Remove unused import.
2013-08-22 13:51:01 -04:00
TfT_02
51bf989418
Counter Attack now only activates when the player is blocking
...
Closes #1018
2013-08-20 23:23:49 +02:00
GJ
d07b67b5bf
Health and damage are now doubles, not ints.
2013-07-11 12:43:36 -04:00
GJ
4210920c5f
Fixed ClassCastException relating to counter-attack with Swords. Fixes
...
#784
2013-03-04 21:59:16 -05:00
GJ
0c027ca697
Straightening up our Managers more, also fixed a few bugs regarding
...
unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
GJ
7c28be5e62
Straightening up our InventoryListener, SwordsManager, TamingManager,
...
and UnarmedManager.
2013-03-03 14:59:22 -05:00
bm01
c0b7f8a323
Moved everything that could be moved from PlayerProfile to McMMOPlayer
...
PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00