Commit Graph

86 Commits

Author SHA1 Message Date
nossr50
8a91791d2d Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows 2021-01-04 14:15:02 -08:00
nossr50
597eb7f8dd Tweaks to the random chance classes 2021-01-02 16:39:26 -08:00
nossr50
b7f713a50f Use OnlineMMOPlayer over McMMOPlayer 2020-12-22 13:43:12 -08:00
nossr50
a2a41e77ea Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows 2020-12-09 17:37:30 -08:00
nossr50
958fb6f044 Silenced a mostly harmless error that can happen when using plugins like crazyenchantments 2020-12-01 13:08:33 -08:00
nossr50
148647709a Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows 2020-11-11 16:42:53 -08:00
nossr50
ba7e235e64 Master Angler reworked 2020-11-09 16:46:52 -08:00
nossr50
daada1a643 Refactoring a bunch of stuff, more refactoring to come 2020-08-17 21:15:27 -07:00
nossr50
d80c275abb Part 1 of reworking ability tools 2020-08-01 14:42:38 -07:00
nossr50
df7c9e0b1c SuperAbilityManager will handle super ability stuff 2020-07-30 19:23:10 -07:00
nossr50
5984230bf3 CompatibilityLayer framework 2020-04-24 20:21:21 -07:00
nossr50
325cbcad9d 2.1.120 2020-03-03 17:52:02 -08:00
nossr50
89a990f0cb Another dupe fix + 1.16 support part 4 2020-03-03 16:37:13 -08:00
nossr50
2a053a0be2 Fixing logic error in mcrank CD msg 2019-04-12 15:34:33 -07:00
nossr50
33a68daa9c mcMMO now checks in all places for a loaded profile before executing processing on said profile 2019-04-12 15:17:05 -07:00
nossr50
c4a383c4fb Removed PVP requirement on Stab, added info about Stab to /swords 2019-03-27 12:33:04 -07:00
nossr50
e0341f7ae7 Added new subskill to Swords, Stab 2019-03-27 12:11:11 -07:00
nossr50
aa25ba6338 Fixed DoubleDrops for Mining, MANY nerfs to Rupture (PVP balance tweaks coming soon) 2019-03-23 22:57:44 -07:00
nossr50
4ea5432561 Abilities no longer activate if you don't have permission 2019-02-04 22:04:50 -08:00
nossr50
baf1796b08 Taming's Beast Lore now uses a rank system 2019-01-26 11:21:42 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
4031674626 Send bleed messages to the correct player 2019-01-23 16:18:21 -08:00
nossr50
71a3eb6a93 Fixed a lot of problems with the bleed task code... 2019-01-23 16:01:30 -08:00
nossr50
c51be84b50 Serrated now uses Rupture rank to calculate its bleed effect's properties
Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
3e5c4bc617 Fixing several issues related to Bleed/Rupture
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
92de75e002 Bleed only tells you that you've started bleeding if you aren't already bleeding. 2019-01-23 12:39:51 -08:00
nossr50
c6e1edee91 Rupture will now check your rank before activating 2019-01-23 12:34:21 -08:00
nossr50
11c8374f6c Bleed doesn't suck anymore. 2019-01-21 15:15:10 -08:00
nossr50
fb8213d87c Swords Counter-Attacks no longer require blocking 2019-01-21 04:39:22 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
f007114753 Swords now use the ActionBar 2019-01-13 22:42:55 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4 Some refactoring 2019-01-12 19:56:54 -08:00
nossr50
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
nossr50
01a7aa4d12 Reworked the relationship between SubSkill and Locale keys 2019-01-04 07:58:39 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
nossr50
3831ca6b0f Burn it with fire 2018-12-27 03:04:55 -08:00
t00thpick1
cfc51e9b96 use players for events 2014-12-17 22:34:42 -05:00
TfT_02
e796eae3c3 Update for new damage API 2014-07-02 11:25:08 +02:00
t00thpick1
c0dee19cb0 Missed a refactor :P Also, javadoc event 2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7 SecondaryAbility's API additions 2013-11-22 12:32:23 -05:00
GJ
25e4700ef9 Changed various values to double in advanced.yml for the sake of consistency. 2013-09-12 14:18:13 -04:00
TfT_02
9c54f8fd11 Fix Javadocs issues 2013-08-23 20:14:13 +02:00
GJ
c31ffa5ab4 Remove unused import. 2013-08-22 13:51:01 -04:00
TfT_02
51bf989418 Counter Attack now only activates when the player is blocking
Closes #1018
2013-08-20 23:23:49 +02:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
GJ
4210920c5f Fixed ClassCastException relating to counter-attack with Swords. Fixes
#784
2013-03-04 21:59:16 -05:00
GJ
0c027ca697 Straightening up our Managers more, also fixed a few bugs regarding
unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
GJ
7c28be5e62 Straightening up our InventoryListener, SwordsManager, TamingManager,
and UnarmedManager.
2013-03-03 14:59:22 -05:00
bm01
c0b7f8a323 Moved everything that could be moved from PlayerProfile to McMMOPlayer
PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00