mirror of
				https://github.com/mcMMO-Dev/mcMMO.git
				synced 2025-11-04 11:03:43 +01:00 
			
		
		
		
	Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows
This commit is contained in:
		@@ -102,6 +102,7 @@ Version 2.2.000
 | 
			
		||||
Version 2.1.168
 | 
			
		||||
    Fixed an IndexOutOfBoundsException error when trying to access UserBlockTracker from an invalid range (thanks t00thpick1)
 | 
			
		||||
    (API) UserBlockTracker is now the interface by which our block-tracker will be known (thanks t00thpick1)
 | 
			
		||||
    Optimized memory access for Acrobatics fall anti-exploit mechanics (thanks t00thpick1)
 | 
			
		||||
 | 
			
		||||
Version 2.1.167
 | 
			
		||||
    Fixed a serious dupe bug
 | 
			
		||||
 
 | 
			
		||||
@@ -45,6 +45,6 @@ public class AddlevelsCommand extends ExperienceCommand {
 | 
			
		||||
        if(isSilent)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        player.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.1", value, rootSkill.getName()));
 | 
			
		||||
        player.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.1", value, rootSkill.getLocalizedName()));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -46,6 +46,6 @@ public class AddxpCommand extends ExperienceCommand {
 | 
			
		||||
        if(isSilent)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        player.sendMessage(LocaleLoader.getString("Commands.addxp.AwardSkill", value, rootSkill.getName()));
 | 
			
		||||
        player.sendMessage(LocaleLoader.getString("Commands.addxp.AwardSkill", value, rootSkill.getLocalizedName()));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -161,7 +161,7 @@ public abstract class ExperienceCommand implements TabExecutor {
 | 
			
		||||
            sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", playerName));
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", rootSkill.getName(), playerName));
 | 
			
		||||
            sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", rootSkill.getLocalizedName(), playerName));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -51,6 +51,6 @@ public class MmoeditCommand extends ExperienceCommand {
 | 
			
		||||
        if(isSilent)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        player.sendMessage(LocaleLoader.getString("Commands.mmoedit.Modified.1", rootSkill.getName(), value));
 | 
			
		||||
        player.sendMessage(LocaleLoader.getString("Commands.mmoedit.Modified.1", rootSkill.getLocalizedName(), value));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -142,7 +142,7 @@ public class SkillresetCommand implements TabExecutor {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected void handlePlayerMessageSkill(Player player, RootSkill rootSkill) {
 | 
			
		||||
        player.sendMessage(LocaleLoader.getString("Commands.Reset.Single", rootSkill.getName()));
 | 
			
		||||
        player.sendMessage(LocaleLoader.getString("Commands.Reset.Single", rootSkill.getLocalizedName()));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean validateArguments(CommandSender sender, String skillName) {
 | 
			
		||||
@@ -154,7 +154,7 @@ public class SkillresetCommand implements TabExecutor {
 | 
			
		||||
            sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", playerName));
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", rootSkill.getName(), playerName));
 | 
			
		||||
            sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", rootSkill.getLocalizedName(), playerName));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -59,6 +59,6 @@ public class HardcoreCommand extends HardcoreModeCommand {
 | 
			
		||||
            rootSkill.setHardcoreStatLossEnabled(enable);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        mcMMO.p.getServer().broadcastMessage(LocaleLoader.getString("Hardcore.Mode." + (enable ? "Enabled" : "Disabled"), LocaleLoader.getString("Hardcore.DeathStatLoss.Name"), (rootSkill == null ? "all skills" : rootSkill.getName())));
 | 
			
		||||
        mcMMO.p.getServer().broadcastMessage(LocaleLoader.getString("Hardcore.Mode." + (enable ? "Enabled" : "Disabled"), LocaleLoader.getString("Hardcore.DeathStatLoss.Name"), (rootSkill == null ? "all skills" : rootSkill.getLocalizedName())));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -49,7 +49,7 @@ public abstract class SkillCommand implements TabExecutor {
 | 
			
		||||
    public SkillCommand(@NotNull RootSkill rootSkill) {
 | 
			
		||||
        this.rootSkill = CoreSkills.getSkill(primarySkillType);
 | 
			
		||||
        this.primarySkillType = primarySkillType;
 | 
			
		||||
        skillName = rootSkill.getSkillName();
 | 
			
		||||
        skillName = rootSkill.getLocalizedName();
 | 
			
		||||
        skillGuideCommand = new SkillGuideCommand(rootSkill);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -177,10 +177,10 @@ public abstract class SkillCommand implements TabExecutor {
 | 
			
		||||
            {
 | 
			
		||||
                if(i+1 < parentList.size())
 | 
			
		||||
                {
 | 
			
		||||
                    parentMessage.append(LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getSkillName(), mmoPlayer.getExperienceHandler().getSkillLevel(parentList.get(i))));
 | 
			
		||||
                    parentMessage.append(LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getLocalizedName(), mcMMOPlayer.getSkillLevel(parentList.get(i))));
 | 
			
		||||
                    parentMessage.append(ChatColor.GRAY).append(", ");
 | 
			
		||||
                } else {
 | 
			
		||||
                    parentMessage.append(LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getSkillName(), mmoPlayer.getExperienceHandler().getSkillLevel(parentList.get(i))));
 | 
			
		||||
                    parentMessage.append(LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getLocalizedName(), mcMMOPlayer.getSkillLevel(parentList.get(i))));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -21,8 +21,8 @@ public class SkillGuideCommand implements CommandExecutor {
 | 
			
		||||
    private final String invalidPage = LocaleLoader.getString("Guides.Page.Invalid");
 | 
			
		||||
 | 
			
		||||
    public SkillGuideCommand(@NotNull RootSkill rootSkill) {
 | 
			
		||||
        rootSkill = CoreSkills.getSkill(rootSkill);
 | 
			
		||||
        header = LocaleLoader.getString("Guides.Header", rootSkill.getName());
 | 
			
		||||
        this.rootSkill = rootSkill;
 | 
			
		||||
        header = LocaleLoader.getString("Guides.Header", rootSkill.getLocalizedName());
 | 
			
		||||
        guide = getGuide(rootSkill);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,6 @@ import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.Tag;
 | 
			
		||||
import org.bukkit.configuration.ConfigurationSection;
 | 
			
		||||
import org.bukkit.entity.EntityType;
 | 
			
		||||
import org.bukkit.inventory.ItemStack;
 | 
			
		||||
import org.bukkit.inventory.meta.ItemMeta;
 | 
			
		||||
import org.bukkit.inventory.meta.PotionMeta;
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,41 @@
 | 
			
		||||
package com.gmail.nossr50.datatypes;
 | 
			
		||||
 | 
			
		||||
import com.google.common.collect.HashMultiset;
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
 | 
			
		||||
import java.util.LinkedList;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * This class works with the assumption that you only pass in Block Locations.  If locations have differing pitch/yaw, the logic breaks
 | 
			
		||||
 */
 | 
			
		||||
public class BlockLocationHistory {
 | 
			
		||||
    private final LinkedList<Location> limitedSizeOrderedList = new LinkedList<>();
 | 
			
		||||
    private final HashMultiset<Location> lookup = HashMultiset.create();
 | 
			
		||||
    private final int maxSize;
 | 
			
		||||
 | 
			
		||||
    public BlockLocationHistory(int maxSize) {
 | 
			
		||||
        this.maxSize = maxSize;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Adds a block location to the history.  If the history memory would exceed the max size, it will remove the least recently added block location
 | 
			
		||||
     *
 | 
			
		||||
     * @param newItem
 | 
			
		||||
     */
 | 
			
		||||
    public void add(Location newItem) {
 | 
			
		||||
        limitedSizeOrderedList.addFirst(newItem);
 | 
			
		||||
        lookup.add(newItem);
 | 
			
		||||
        if (limitedSizeOrderedList.size() > maxSize)
 | 
			
		||||
            lookup.remove(limitedSizeOrderedList.removeLast());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns true if the block location is in the recorded history
 | 
			
		||||
     *
 | 
			
		||||
     * @param targetLoc the block location to search for
 | 
			
		||||
     * @return true if the block location is in the recorded history
 | 
			
		||||
     */
 | 
			
		||||
    public boolean contains(Location targetLoc) {
 | 
			
		||||
        return lookup.contains(targetLoc);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
package com.gmail.nossr50.datatypes;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
 | 
			
		||||
public class LimitedSizeList {
 | 
			
		||||
    public Location[] limitedSizeOrderedList;
 | 
			
		||||
    private final int size;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    public LimitedSizeList(int size)
 | 
			
		||||
    {
 | 
			
		||||
        this.size = size;
 | 
			
		||||
        limitedSizeOrderedList = new Location[size];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Adds objects to our limited size ordered list
 | 
			
		||||
     * New objects are added to the front
 | 
			
		||||
     * @param newItem
 | 
			
		||||
     */
 | 
			
		||||
    public void add(Location newItem)
 | 
			
		||||
    {
 | 
			
		||||
        Location[] newList = new Location[size];
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < size-1; i++)
 | 
			
		||||
        {
 | 
			
		||||
            if(i != 0)
 | 
			
		||||
                newList[i] = limitedSizeOrderedList[i-1];
 | 
			
		||||
            else
 | 
			
		||||
                newList[i] = newItem;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        limitedSizeOrderedList = newList;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns true if the object is anywhere in our list
 | 
			
		||||
     * @param targetLoc the object to check for
 | 
			
		||||
     * @return true if the object is in our list
 | 
			
		||||
     */
 | 
			
		||||
    public boolean contains(Location targetLoc)
 | 
			
		||||
    {
 | 
			
		||||
        for(Location iter : limitedSizeOrderedList)
 | 
			
		||||
        {
 | 
			
		||||
            if(iter == null)
 | 
			
		||||
                continue;
 | 
			
		||||
 | 
			
		||||
            if(iter.getX() == targetLoc.getX()
 | 
			
		||||
                    && iter.getY() == targetLoc.getY()
 | 
			
		||||
                    && iter.getZ() == targetLoc.getZ())
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -234,10 +234,14 @@ public enum PrimarySkillType {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public String getName() {
 | 
			
		||||
    public String getLocalizedName() {
 | 
			
		||||
        return StringUtils.getCapitalized(LocaleLoader.getString(StringUtils.getCapitalized(this.toString()) + ".SkillName"));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        return StringUtils.getCapitalized(StringUtils.getCapitalized(this.toString()));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean getPermissions(Player player) {
 | 
			
		||||
        return Permissions.skillEnabled(player, this);
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -839,7 +839,7 @@ public class PlayerListener implements Listener {
 | 
			
		||||
            // Do these ACTUALLY have to be lower case to work properly?
 | 
			
		||||
            for (PrimarySkillType skill : PrimarySkillType.values()) {
 | 
			
		||||
                String skillName = skill.toString().toLowerCase(Locale.ENGLISH);
 | 
			
		||||
                String localizedName = skill.getName().toLowerCase(Locale.ENGLISH);
 | 
			
		||||
                String localizedName = skill.getLocalizedName().toLowerCase(Locale.ENGLISH);
 | 
			
		||||
 | 
			
		||||
                if (lowerCaseCommand.equals(localizedName)) {
 | 
			
		||||
                    event.setMessage(message.replace(command, skillName));
 | 
			
		||||
 
 | 
			
		||||
@@ -3,18 +3,14 @@ package com.gmail.nossr50.listeners;
 | 
			
		||||
import com.gmail.nossr50.config.WorldBlacklist;
 | 
			
		||||
import com.gmail.nossr50.mcMMO;
 | 
			
		||||
import org.bukkit.Chunk;
 | 
			
		||||
import org.bukkit.World;
 | 
			
		||||
import org.bukkit.block.BlockState;
 | 
			
		||||
import org.bukkit.event.EventHandler;
 | 
			
		||||
import org.bukkit.event.EventPriority;
 | 
			
		||||
import org.bukkit.event.Listener;
 | 
			
		||||
import org.bukkit.event.world.ChunkUnloadEvent;
 | 
			
		||||
import org.bukkit.event.world.StructureGrowEvent;
 | 
			
		||||
import org.bukkit.event.world.WorldInitEvent;
 | 
			
		||||
import org.bukkit.event.world.WorldUnloadEvent;
 | 
			
		||||
 | 
			
		||||
import java.io.File;
 | 
			
		||||
 | 
			
		||||
public class WorldListener implements Listener {
 | 
			
		||||
    private final mcMMO plugin;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -53,7 +53,7 @@ public class McrankCommandDisplayTask extends BukkitRunnable {
 | 
			
		||||
//            }
 | 
			
		||||
 | 
			
		||||
            rank = skills.get(skill);
 | 
			
		||||
            sender.sendMessage(LocaleLoader.getString("Commands.mcrank.Skill", skill.getName(), (rank == null ? LocaleLoader.getString("Commands.mcrank.Unranked") : rank)));
 | 
			
		||||
            sender.sendMessage(LocaleLoader.getString("Commands.mcrank.Skill", skill.getLocalizedName(), (rank == null ? LocaleLoader.getString("Commands.mcrank.Unranked") : rank)));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        rank = skills.get(null);
 | 
			
		||||
 
 | 
			
		||||
@@ -63,10 +63,10 @@ public class MctopCommandDisplayTask extends BukkitRunnable {
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            if(sender instanceof Player) {
 | 
			
		||||
                sender.sendMessage(LocaleLoader.getString("Commands.Skill.Leaderboard", rootSkill.getSkillName()));
 | 
			
		||||
                sender.sendMessage(LocaleLoader.getString("Commands.Skill.Leaderboard", skill.getLocalizedName()));
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                sender.sendMessage(ChatColor.stripColor(LocaleLoader.getString("Commands.Skill.Leaderboard", rootSkill.getSkillName())));
 | 
			
		||||
                sender.sendMessage(ChatColor.stripColor(LocaleLoader.getString("Commands.Skill.Leaderboard", skill.getLocalizedName())));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,8 @@
 | 
			
		||||
package com.gmail.nossr50.skills.acrobatics;
 | 
			
		||||
 | 
			
		||||
import com.gmail.nossr50.config.experience.ExperienceConfig;
 | 
			
		||||
import com.gmail.nossr50.datatypes.LimitedSizeList;
 | 
			
		||||
import com.gmail.nossr50.datatypes.BlockLocationHistory;
 | 
			
		||||
import com.gmail.nossr50.datatypes.experience.XPGainReason;
 | 
			
		||||
import com.gmail.nossr50.datatypes.interactions.NotificationType;
 | 
			
		||||
import com.neetgames.mcmmo.player.OnlineMMOPlayer;
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 | 
			
		||||
@@ -27,13 +28,13 @@ public class AcrobaticsManager extends SkillManager {
 | 
			
		||||
 | 
			
		||||
    public AcrobaticsManager(OnlineMMOPlayer mmoPlayer) {
 | 
			
		||||
        super(mmoPlayer, PrimarySkillType.ACROBATICS);
 | 
			
		||||
        fallLocationMap = new LimitedSizeList(50);
 | 
			
		||||
        fallLocationMap = new BlockLocationHistory(50);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private long rollXPCooldown = 0;
 | 
			
		||||
    private final long rollXPInterval = (1000 * 3); //1 Minute
 | 
			
		||||
    private long rollXPIntervalLengthen = (1000 * 10); //10 Seconds
 | 
			
		||||
    private final LimitedSizeList fallLocationMap;
 | 
			
		||||
    private final BlockLocationHistory fallLocationMap;
 | 
			
		||||
 | 
			
		||||
    public boolean hasFallenInLocationBefore(Location location)
 | 
			
		||||
    {
 | 
			
		||||
 
 | 
			
		||||
@@ -17,6 +17,7 @@ import org.bukkit.entity.LivingEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
 | 
			
		||||
import org.bukkit.inventory.ItemStack;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
@@ -32,28 +33,28 @@ public class AxesManager extends SkillManager {
 | 
			
		||||
        return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_AXE_MASTERY);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean canCriticalHit(LivingEntity target) {
 | 
			
		||||
    public boolean canCriticalHit(@NotNull LivingEntity target) {
 | 
			
		||||
        if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_CRITICAL_STRIKES))
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_CRITICAL_STRIKES);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean canImpact(LivingEntity target) {
 | 
			
		||||
    public boolean canImpact(@NotNull LivingEntity target) {
 | 
			
		||||
        if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT))
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT) && Axes.hasArmor(target);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean canGreaterImpact(LivingEntity target) {
 | 
			
		||||
    public boolean canGreaterImpact(@NotNull LivingEntity target) {
 | 
			
		||||
        if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_GREATER_IMPACT))
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_GREATER_IMPACT) && !Axes.hasArmor(target);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean canUseSkullSplitter(LivingEntity target) {
 | 
			
		||||
    public boolean canUseSkullSplitter(@NotNull LivingEntity target) {
 | 
			
		||||
        if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.AXES_SKULL_SPLITTER))
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
@@ -68,7 +69,7 @@ public class AxesManager extends SkillManager {
 | 
			
		||||
     * Handle the effects of the Axe Mastery ability
 | 
			
		||||
     */
 | 
			
		||||
    public double axeMastery() {
 | 
			
		||||
        if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.AXES_AXE_MASTERY, getPlayer(), mmoPlayer.getAttackStrength())) {
 | 
			
		||||
        if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.AXES_AXE_MASTERY, getPlayer())) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -82,7 +83,7 @@ public class AxesManager extends SkillManager {
 | 
			
		||||
     * @param damage The amount of damage initially dealt by the event
 | 
			
		||||
     */
 | 
			
		||||
    public double criticalHit(LivingEntity target, double damage) {
 | 
			
		||||
        if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.AXES_CRITICAL_STRIKES, getPlayer(), mmoPlayer.getAttackStrength())) {
 | 
			
		||||
        if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -113,12 +114,12 @@ public class AxesManager extends SkillManager {
 | 
			
		||||
     *
 | 
			
		||||
     * @param target The {@link LivingEntity} being affected by Impact
 | 
			
		||||
     */
 | 
			
		||||
    public void impactCheck(LivingEntity target) {
 | 
			
		||||
    public void impactCheck(@NotNull LivingEntity target) {
 | 
			
		||||
        double durabilityDamage = getImpactDurabilityDamage();
 | 
			
		||||
 | 
			
		||||
        for (ItemStack armor : target.getEquipment().getArmorContents()) {
 | 
			
		||||
            if (armor != null && ItemUtils.isArmor(armor)) {
 | 
			
		||||
                if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer(), mmoPlayer.getAttackStrength())) {
 | 
			
		||||
                if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
 | 
			
		||||
                    SkillUtils.handleDurabilityChange(armor, durabilityDamage, 1);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
@@ -134,9 +135,9 @@ public class AxesManager extends SkillManager {
 | 
			
		||||
     *
 | 
			
		||||
     * @param target The {@link LivingEntity} being affected by the ability
 | 
			
		||||
     */
 | 
			
		||||
    public double greaterImpact(LivingEntity target) {
 | 
			
		||||
    public double greaterImpact(@NotNull LivingEntity target) {
 | 
			
		||||
        //static chance (3rd param)
 | 
			
		||||
        if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_GREATER_IMPACT, getPlayer(), mmoPlayer.getAttackStrength())) {
 | 
			
		||||
        if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_GREATER_IMPACT, getPlayer())) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -166,7 +167,7 @@ public class AxesManager extends SkillManager {
 | 
			
		||||
     * @param target The {@link LivingEntity} being affected by the ability
 | 
			
		||||
     * @param damage The amount of damage initially dealt by the event
 | 
			
		||||
     */
 | 
			
		||||
    public void skullSplitterCheck(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
 | 
			
		||||
    public void skullSplitterCheck(@NotNull LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
 | 
			
		||||
        CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Axes.skullSplitterModifier, modifiers, skill);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -738,7 +738,6 @@ public class HerbalismManager extends SkillManager {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        if (!playerInventory.containsAtLeast(seedStack, 1)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 
 | 
			
		||||
@@ -62,7 +62,7 @@ public class SwordsManager extends SkillManager {
 | 
			
		||||
     */
 | 
			
		||||
    public void ruptureCheck(@NotNull LivingEntity target) throws IllegalStateException {
 | 
			
		||||
        if(BleedTimerTask.isBleedOperationAllowed()) {
 | 
			
		||||
            if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_RUPTURE, getPlayer(), this.mmoPlayer.getAttackStrength())) {
 | 
			
		||||
            if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
 | 
			
		||||
 | 
			
		||||
                if (target instanceof Player) {
 | 
			
		||||
                    Player defender = (Player) target;
 | 
			
		||||
@@ -98,7 +98,7 @@ public class SwordsManager extends SkillManager {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getToolTier(ItemStack itemStack)
 | 
			
		||||
    public int getToolTier(@NotNull ItemStack itemStack)
 | 
			
		||||
    {
 | 
			
		||||
        if(ItemUtils.isNetheriteTool(itemStack))
 | 
			
		||||
            return 5;
 | 
			
		||||
@@ -128,7 +128,7 @@ public class SwordsManager extends SkillManager {
 | 
			
		||||
     * @param attacker The {@link LivingEntity} being affected by the ability
 | 
			
		||||
     * @param damage The amount of damage initially dealt by the event
 | 
			
		||||
     */
 | 
			
		||||
    public void counterAttackChecks(LivingEntity attacker, double damage) {
 | 
			
		||||
    public void counterAttackChecks(@NotNull LivingEntity attacker, double damage) {
 | 
			
		||||
        if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
 | 
			
		||||
            CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
 | 
			
		||||
 | 
			
		||||
@@ -146,7 +146,7 @@ public class SwordsManager extends SkillManager {
 | 
			
		||||
     * @param target The {@link LivingEntity} being affected by the ability
 | 
			
		||||
     * @param damage The amount of damage initially dealt by the event
 | 
			
		||||
     */
 | 
			
		||||
    public void serratedStrikes(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
 | 
			
		||||
    public void serratedStrikes(@NotNull LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
 | 
			
		||||
        CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Swords.serratedStrikesModifier, modifiers, skill);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -24,6 +24,7 @@ import org.bukkit.entity.Item;
 | 
			
		||||
import org.bukkit.entity.LivingEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.ItemStack;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class UnarmedManager extends SkillManager {
 | 
			
		||||
 | 
			
		||||
@@ -69,7 +70,7 @@ public class UnarmedManager extends SkillManager {
 | 
			
		||||
        return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_BLOCK_CRACKER);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean blockCrackerCheck(BlockState blockState) {
 | 
			
		||||
    public boolean blockCrackerCheck(@NotNull BlockState blockState) {
 | 
			
		||||
        if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.UNARMED_BLOCK_CRACKER, getPlayer())) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
@@ -100,8 +101,8 @@ public class UnarmedManager extends SkillManager {
 | 
			
		||||
     *
 | 
			
		||||
     * @param defender The defending player
 | 
			
		||||
     */
 | 
			
		||||
    public void disarmCheck(Player defender) {
 | 
			
		||||
        if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_DISARM, getPlayer(), mmoPlayer.getAttackStrength()) && !hasIronGrip(defender)) {
 | 
			
		||||
    public void disarmCheck(@NotNull Player defender) {
 | 
			
		||||
        if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) {
 | 
			
		||||
            if (EventUtils.callDisarmEvent(defender).isCancelled()) {
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
@@ -178,7 +179,7 @@ public class UnarmedManager extends SkillManager {
 | 
			
		||||
     * @param defender The defending player
 | 
			
		||||
     * @return true if the defender was not disarmed, false otherwise
 | 
			
		||||
     */
 | 
			
		||||
    private boolean hasIronGrip(Player defender) {
 | 
			
		||||
    private boolean hasIronGrip(@NotNull Player defender) {
 | 
			
		||||
        if (!Misc.isNPCEntityExcludingVillagers(defender)
 | 
			
		||||
                && Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP)
 | 
			
		||||
                && RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_IRON_GRIP, defender)) {
 | 
			
		||||
 
 | 
			
		||||
@@ -40,7 +40,7 @@ public class HashChunkManager implements ChunkManager {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private synchronized @Nullable ChunkStore readChunkStore(@NotNull World world, int cx, int cz) throws IOException {
 | 
			
		||||
        McMMOSimpleRegionFile rf = getSimpleRegionFile(world, cx, cz, false);
 | 
			
		||||
        McMMOSimpleRegionFile rf = getReadableSimpleRegionFile(world, cx, cz);
 | 
			
		||||
        if (rf == null)
 | 
			
		||||
            return null; // If there is no region file, there can't be a chunk
 | 
			
		||||
        try (DataInputStream in = rf.getInputStream(cx, cz)) { // Get input stream for chunk
 | 
			
		||||
@@ -54,7 +54,7 @@ public class HashChunkManager implements ChunkManager {
 | 
			
		||||
        if (!data.isDirty())
 | 
			
		||||
            return; // Don't save unchanged data
 | 
			
		||||
        try {
 | 
			
		||||
            McMMOSimpleRegionFile rf = getSimpleRegionFile(world, data.getChunkX(), data.getChunkZ(), true);
 | 
			
		||||
            McMMOSimpleRegionFile rf = getWriteableSimpleRegionFile(world, data.getChunkX(), data.getChunkZ());
 | 
			
		||||
            try (DataOutputStream out = rf.getOutputStream(data.getChunkX(), data.getChunkZ())) {
 | 
			
		||||
                BitSetChunkStore.Serialization.writeChunkStore(out, data);
 | 
			
		||||
            }
 | 
			
		||||
@@ -65,21 +65,33 @@ public class HashChunkManager implements ChunkManager {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private synchronized @Nullable McMMOSimpleRegionFile getSimpleRegionFile(@NotNull World world, int cx, int cz, boolean createIfAbsent) {
 | 
			
		||||
    private synchronized @NotNull McMMOSimpleRegionFile getWriteableSimpleRegionFile(@NotNull World world, int cx, int cz) {
 | 
			
		||||
        CoordinateKey regionKey = toRegionKey(world.getUID(), cx, cz);
 | 
			
		||||
 | 
			
		||||
        return regionMap.computeIfAbsent(regionKey, k -> {
 | 
			
		||||
            File worldRegionsDirectory = new File(world.getWorldFolder(), "mcmmo_regions");
 | 
			
		||||
            if (!createIfAbsent && !worldRegionsDirectory.isDirectory())
 | 
			
		||||
                return null; // Don't create the directory on read-only operations
 | 
			
		||||
            worldRegionsDirectory.mkdirs(); // Ensure directory exists
 | 
			
		||||
            File regionFile = new File(worldRegionsDirectory, "mcmmo_" + regionKey.x + "_" + regionKey.z + "_.mcm");
 | 
			
		||||
            if (!createIfAbsent && !regionFile.exists())
 | 
			
		||||
            File regionFile = getRegionFile(world, regionKey);
 | 
			
		||||
            regionFile.getParentFile().mkdirs();
 | 
			
		||||
            return new McMMOSimpleRegionFile(regionFile, regionKey.x, regionKey.z);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private synchronized @Nullable McMMOSimpleRegionFile getReadableSimpleRegionFile(@NotNull World world, int cx, int cz) {
 | 
			
		||||
        CoordinateKey regionKey = toRegionKey(world.getUID(), cx, cz);
 | 
			
		||||
 | 
			
		||||
        return regionMap.computeIfAbsent(regionKey, k -> {
 | 
			
		||||
            File regionFile = getRegionFile(world, regionKey);
 | 
			
		||||
            if (!regionFile.exists())
 | 
			
		||||
                return null; // Don't create the file on read-only operations
 | 
			
		||||
            return new McMMOSimpleRegionFile(regionFile, regionKey.x, regionKey.z);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private @NotNull File getRegionFile(@NotNull World world, @NotNull CoordinateKey regionKey) {
 | 
			
		||||
        if (world.getUID() != regionKey.worldID)
 | 
			
		||||
            throw new IllegalArgumentException();
 | 
			
		||||
        return new File(new File(world.getWorldFolder(), "mcmmo_regions"), "mcmmo_" + regionKey.x + "_" + regionKey.z + "_.mcm");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private @Nullable ChunkStore loadChunk(int cx, int cz, @NotNull World world) {
 | 
			
		||||
        try {
 | 
			
		||||
            return readChunkStore(world, cx, cz);
 | 
			
		||||
@@ -228,15 +240,15 @@ public class HashChunkManager implements ChunkManager {
 | 
			
		||||
        cStore.set(ix, y, iz, value);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private CoordinateKey blockCoordinateToChunkKey(@NotNull UUID worldUid, int x, int y, int z) {
 | 
			
		||||
    private @NotNull CoordinateKey blockCoordinateToChunkKey(@NotNull UUID worldUid, int x, int y, int z) {
 | 
			
		||||
        return toChunkKey(worldUid, x >> 4, z >> 4);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private CoordinateKey toChunkKey(@NotNull UUID worldUid, int cx, int cz){
 | 
			
		||||
    private @NotNull CoordinateKey toChunkKey(@NotNull UUID worldUid, int cx, int cz){
 | 
			
		||||
        return new CoordinateKey(worldUid, cx, cz);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private CoordinateKey toRegionKey(@NotNull UUID worldUid, int cx, int cz) {
 | 
			
		||||
    private @NotNull CoordinateKey toRegionKey(@NotNull UUID worldUid, int cx, int cz) {
 | 
			
		||||
        // Compute region index (32x32 chunk regions)
 | 
			
		||||
        int rx = cx >> 5;
 | 
			
		||||
        int rz = cz >> 5;
 | 
			
		||||
 
 | 
			
		||||
@@ -37,7 +37,7 @@ public final class CommandRegistrationManager {
 | 
			
		||||
    private static void registerSkillCommands() {
 | 
			
		||||
        for (PrimarySkillType skill : PrimarySkillType.values()) {
 | 
			
		||||
            String commandName = skill.toString().toLowerCase(Locale.ENGLISH);
 | 
			
		||||
            String localizedName = skill.getName().toLowerCase(Locale.ENGLISH);
 | 
			
		||||
            String localizedName = skill.getLocalizedName().toLowerCase(Locale.ENGLISH);
 | 
			
		||||
 | 
			
		||||
            PluginCommand command;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -3,6 +3,7 @@ package com.gmail.nossr50.util.random;
 | 
			
		||||
public interface RandomChanceExecution {
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the XPos used in the formula for success
 | 
			
		||||
     *
 | 
			
		||||
     * @return value of x for our success probability graph
 | 
			
		||||
     */
 | 
			
		||||
    double getXPos();
 | 
			
		||||
@@ -10,6 +11,7 @@ public interface RandomChanceExecution {
 | 
			
		||||
    /**
 | 
			
		||||
     * The maximum odds for this RandomChanceExecution
 | 
			
		||||
     * For example, if this value is 10, then 10% odds would be the maximum and would be achieved only when xPos equaled the LinearCurvePeak
 | 
			
		||||
     *
 | 
			
		||||
     * @return maximum probability odds from 0.00 (no chance of ever happened) to 100.0 (probability can be guaranteed)
 | 
			
		||||
     */
 | 
			
		||||
    double getProbabilityCap();
 | 
			
		||||
 
 | 
			
		||||
@@ -1,132 +1,114 @@
 | 
			
		||||
package com.gmail.nossr50.util.random;
 | 
			
		||||
 | 
			
		||||
import com.gmail.nossr50.config.AdvancedConfig;
 | 
			
		||||
import com.neetgames.mcmmo.player.OnlineMMOPlayer;
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 | 
			
		||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.SubSkillType;
 | 
			
		||||
import com.gmail.nossr50.util.Permissions;
 | 
			
		||||
import com.gmail.nossr50.util.player.UserManager;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
public class RandomChanceSkill implements RandomChanceExecution {
 | 
			
		||||
 | 
			
		||||
    protected final PrimarySkillType primarySkillType;
 | 
			
		||||
    protected final SubSkillType subSkillType;
 | 
			
		||||
    protected final double probabilityCap;
 | 
			
		||||
    protected final boolean isLucky;
 | 
			
		||||
    protected int skillLevel;
 | 
			
		||||
    protected double resultModifier;
 | 
			
		||||
    protected final double resultModifier;
 | 
			
		||||
    protected final double maximumBonusLevelCap;
 | 
			
		||||
 | 
			
		||||
    public RandomChanceSkill(Player player, SubSkillType subSkillType, double resultModifier)
 | 
			
		||||
    {
 | 
			
		||||
        this.primarySkillType = subSkillType.getParentSkill();
 | 
			
		||||
        this.subSkillType = subSkillType;
 | 
			
		||||
    public RandomChanceSkill(@Nullable Player player, @NotNull SubSkillType subSkillType, double resultModifier) {
 | 
			
		||||
        this.probabilityCap = RandomChanceUtil.LINEAR_CURVE_VAR;
 | 
			
		||||
 | 
			
		||||
        final OnlineMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
 | 
			
		||||
        if (player != null && mmoPlayer != null) {
 | 
			
		||||
            this.skillLevel = mmoPlayer.getSkillLevel(primarySkillType);
 | 
			
		||||
        final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
 | 
			
		||||
        if (player != null && mcMMOPlayer != null) {
 | 
			
		||||
            this.skillLevel = mcMMOPlayer.getSkillLevel(subSkillType.getParentSkill());
 | 
			
		||||
        } else {
 | 
			
		||||
            this.skillLevel = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(player != null)
 | 
			
		||||
            isLucky = Permissions.lucky(player, primarySkillType);
 | 
			
		||||
        if (player != null)
 | 
			
		||||
            isLucky = Permissions.lucky(player, subSkillType.getParentSkill());
 | 
			
		||||
        else
 | 
			
		||||
            isLucky = false;
 | 
			
		||||
 | 
			
		||||
        this.resultModifier = resultModifier;
 | 
			
		||||
        this.maximumBonusLevelCap = RandomChanceUtil.getMaxBonusLevelCap(subSkillType);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public RandomChanceSkill(Player player, SubSkillType subSkillType)
 | 
			
		||||
    {
 | 
			
		||||
        this.primarySkillType = subSkillType.getParentSkill();
 | 
			
		||||
        this.subSkillType = subSkillType;
 | 
			
		||||
    public RandomChanceSkill(@Nullable Player player, @NotNull SubSkillType subSkillType) {
 | 
			
		||||
        this.probabilityCap = RandomChanceUtil.LINEAR_CURVE_VAR;
 | 
			
		||||
 | 
			
		||||
        final OnlineMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
 | 
			
		||||
        if (player != null && mmoPlayer != null) {
 | 
			
		||||
            this.skillLevel = mmoPlayer.getSkillLevel(primarySkillType);
 | 
			
		||||
        final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
 | 
			
		||||
        if (player != null && mcMMOPlayer != null) {
 | 
			
		||||
            this.skillLevel = mcMMOPlayer.getSkillLevel(subSkillType.getParentSkill());
 | 
			
		||||
        } else {
 | 
			
		||||
            this.skillLevel = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(player != null)
 | 
			
		||||
            isLucky = Permissions.lucky(player, primarySkillType);
 | 
			
		||||
        if (player != null)
 | 
			
		||||
            isLucky = Permissions.lucky(player, subSkillType.getParentSkill());
 | 
			
		||||
        else
 | 
			
		||||
            isLucky = false;
 | 
			
		||||
 | 
			
		||||
        this.resultModifier = 1.0D;
 | 
			
		||||
        this.maximumBonusLevelCap = RandomChanceUtil.getMaxBonusLevelCap(subSkillType);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public RandomChanceSkill(Player player, SubSkillType subSkillType, boolean hasCap)
 | 
			
		||||
    {
 | 
			
		||||
        if(hasCap)
 | 
			
		||||
            this.probabilityCap = AdvancedConfig.getInstance().getMaximumProbability(subSkillType);
 | 
			
		||||
    public RandomChanceSkill(@Nullable Player player, @NotNull SubSkillType subSkillType, boolean hasCap) {
 | 
			
		||||
        if (hasCap)
 | 
			
		||||
            this.probabilityCap = RandomChanceUtil.getMaximumProbability(subSkillType);
 | 
			
		||||
        else
 | 
			
		||||
            this.probabilityCap = RandomChanceUtil.LINEAR_CURVE_VAR;
 | 
			
		||||
 | 
			
		||||
        this.primarySkillType = subSkillType.getParentSkill();
 | 
			
		||||
        this.subSkillType = subSkillType;
 | 
			
		||||
 | 
			
		||||
        final OnlineMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
 | 
			
		||||
        if (player != null && mmoPlayer != null) {
 | 
			
		||||
            this.skillLevel = mmoPlayer.getSkillLevel(primarySkillType);
 | 
			
		||||
        final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
 | 
			
		||||
        if (player != null && mcMMOPlayer != null) {
 | 
			
		||||
            this.skillLevel = mcMMOPlayer.getSkillLevel(subSkillType.getParentSkill());
 | 
			
		||||
        } else {
 | 
			
		||||
            this.skillLevel = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(player != null)
 | 
			
		||||
            isLucky = Permissions.lucky(player, primarySkillType);
 | 
			
		||||
        if (player != null)
 | 
			
		||||
            isLucky = Permissions.lucky(player, subSkillType.getParentSkill());
 | 
			
		||||
        else
 | 
			
		||||
            isLucky = false;
 | 
			
		||||
 | 
			
		||||
        this.resultModifier = 1.0D;
 | 
			
		||||
        this.maximumBonusLevelCap = RandomChanceUtil.getMaxBonusLevelCap(subSkillType);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public RandomChanceSkill(Player player, SubSkillType subSkillType, boolean hasCap, double resultModifier)
 | 
			
		||||
    {
 | 
			
		||||
        if(hasCap)
 | 
			
		||||
            this.probabilityCap = AdvancedConfig.getInstance().getMaximumProbability(subSkillType);
 | 
			
		||||
    public RandomChanceSkill(@Nullable Player player, @NotNull SubSkillType subSkillType, boolean hasCap, double resultModifier) {
 | 
			
		||||
        if (hasCap)
 | 
			
		||||
            this.probabilityCap = RandomChanceUtil.getMaximumProbability(subSkillType);
 | 
			
		||||
        else
 | 
			
		||||
            this.probabilityCap = RandomChanceUtil.LINEAR_CURVE_VAR;
 | 
			
		||||
 | 
			
		||||
        this.primarySkillType = subSkillType.getParentSkill();
 | 
			
		||||
        this.subSkillType = subSkillType;
 | 
			
		||||
 | 
			
		||||
        final OnlineMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
 | 
			
		||||
        if (player != null && mmoPlayer != null) {
 | 
			
		||||
            this.skillLevel = mmoPlayer.getSkillLevel(primarySkillType);
 | 
			
		||||
        final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
 | 
			
		||||
        if (player != null && mcMMOPlayer != null) {
 | 
			
		||||
            this.skillLevel = mcMMOPlayer.getSkillLevel(subSkillType.getParentSkill());
 | 
			
		||||
        } else {
 | 
			
		||||
            this.skillLevel = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(player != null)
 | 
			
		||||
            isLucky = Permissions.lucky(player, primarySkillType);
 | 
			
		||||
        if (player != null)
 | 
			
		||||
            isLucky = Permissions.lucky(player, subSkillType.getParentSkill());
 | 
			
		||||
        else
 | 
			
		||||
            isLucky = false;
 | 
			
		||||
 | 
			
		||||
        this.resultModifier = resultModifier;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The subskill corresponding to this RandomChanceSkill
 | 
			
		||||
     * @return this subskill
 | 
			
		||||
     */
 | 
			
		||||
    public SubSkillType getSubSkill() {
 | 
			
		||||
        return subSkillType;
 | 
			
		||||
        this.maximumBonusLevelCap = RandomChanceUtil.getMaxBonusLevelCap(subSkillType);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the skill level of the player who owns this RandomChanceSkill
 | 
			
		||||
     *
 | 
			
		||||
     * @return the current skill level relating to this RandomChanceSkill
 | 
			
		||||
     */
 | 
			
		||||
    public int getSkillLevel()
 | 
			
		||||
    {
 | 
			
		||||
    public int getSkillLevel() {
 | 
			
		||||
        return skillLevel;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Modify the skill level used for this skill's RNG calculations
 | 
			
		||||
     *
 | 
			
		||||
     * @param newSkillLevel new skill level
 | 
			
		||||
     */
 | 
			
		||||
    public void setSkillLevel(int newSkillLevel) {
 | 
			
		||||
@@ -141,7 +123,7 @@ public class RandomChanceSkill implements RandomChanceExecution {
 | 
			
		||||
     * @return the maximum bonus from skill level for this skill
 | 
			
		||||
     */
 | 
			
		||||
    public double getMaximumBonusLevelCap() {
 | 
			
		||||
        return AdvancedConfig.getInstance().getMaxBonusLevel(subSkillType);
 | 
			
		||||
        return maximumBonusLevelCap;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -172,8 +154,4 @@ public class RandomChanceSkill implements RandomChanceExecution {
 | 
			
		||||
    public double getResultModifier() {
 | 
			
		||||
        return resultModifier;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setResultModifier(double resultModifier) {
 | 
			
		||||
        this.resultModifier = resultModifier;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,19 +2,19 @@ package com.gmail.nossr50.util.random;
 | 
			
		||||
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.SubSkillType;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
public class RandomChanceSkillStatic extends RandomChanceSkill {
 | 
			
		||||
    private final double xPos;
 | 
			
		||||
 | 
			
		||||
    public RandomChanceSkillStatic(double xPos, Player player, SubSkillType subSkillType)
 | 
			
		||||
    {
 | 
			
		||||
    public RandomChanceSkillStatic(double xPos, @Nullable Player player, @NotNull SubSkillType subSkillType) {
 | 
			
		||||
        super(player, subSkillType);
 | 
			
		||||
 | 
			
		||||
        this.xPos = xPos;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public RandomChanceSkillStatic(double xPos, Player player, SubSkillType subSkillType, double resultModifier)
 | 
			
		||||
    {
 | 
			
		||||
    public RandomChanceSkillStatic(double xPos, @Nullable Player player, @NotNull SubSkillType subSkillType, double resultModifier) {
 | 
			
		||||
        super(player, subSkillType, resultModifier);
 | 
			
		||||
 | 
			
		||||
        this.xPos = xPos;
 | 
			
		||||
 
 | 
			
		||||
@@ -5,8 +5,7 @@ public class RandomChanceStatic implements RandomChanceExecution {
 | 
			
		||||
    private final double probabilityCap;
 | 
			
		||||
    private final boolean isLucky;
 | 
			
		||||
 | 
			
		||||
    public RandomChanceStatic(double xPos, boolean isLucky)
 | 
			
		||||
    {
 | 
			
		||||
    public RandomChanceStatic(double xPos, boolean isLucky) {
 | 
			
		||||
        this.xPos = xPos;
 | 
			
		||||
        this.probabilityCap = xPos;
 | 
			
		||||
        this.isLucky = isLucky;
 | 
			
		||||
 
 | 
			
		||||
@@ -1,10 +1,8 @@
 | 
			
		||||
package com.gmail.nossr50.util.random;
 | 
			
		||||
 | 
			
		||||
import com.gmail.nossr50.config.AdvancedConfig;
 | 
			
		||||
import com.neetgames.mcmmo.player.OnlineMMOPlayer;
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.SubSkillType;
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
 | 
			
		||||
import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillEvent;
 | 
			
		||||
import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillRandomCheckEvent;
 | 
			
		||||
import com.gmail.nossr50.util.EventUtils;
 | 
			
		||||
@@ -12,15 +10,16 @@ import com.gmail.nossr50.util.Permissions;
 | 
			
		||||
import com.gmail.nossr50.util.skills.SkillActivationType;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
import java.text.DecimalFormat;
 | 
			
		||||
import java.util.concurrent.ThreadLocalRandom;
 | 
			
		||||
 | 
			
		||||
public class RandomChanceUtil
 | 
			
		||||
{
 | 
			
		||||
    public static final DecimalFormat percent = new DecimalFormat("##0.00%");
 | 
			
		||||
public class RandomChanceUtil {
 | 
			
		||||
    public static final @NotNull DecimalFormat percent = new DecimalFormat("##0.00%");
 | 
			
		||||
    //public static final DecimalFormat decimal = new DecimalFormat("##0.00");
 | 
			
		||||
    public static final double LINEAR_CURVE_VAR = 100.0D;
 | 
			
		||||
    public static final double LUCKY_MODIFIER = 1.333D;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method is the final step in determining if a Sub-Skill / Secondary Skill in mcMMO successfully activates either from chance or otherwise
 | 
			
		||||
@@ -28,14 +27,12 @@ public class RandomChanceUtil
 | 
			
		||||
     * non-RNG skills just fire the cancellable event and succeed if they go uncancelled
 | 
			
		||||
     *
 | 
			
		||||
     * @param skillActivationType this value represents what kind of activation procedures this sub-skill uses
 | 
			
		||||
     * @param subSkillType The identifier for this specific sub-skill
 | 
			
		||||
     * @param player The owner of this sub-skill
 | 
			
		||||
     * @param subSkillType        The identifier for this specific sub-skill
 | 
			
		||||
     * @param player              The owner of this sub-skill
 | 
			
		||||
     * @return returns true if all conditions are met and the event is not cancelled
 | 
			
		||||
     */
 | 
			
		||||
    public static boolean isActivationSuccessful(SkillActivationType skillActivationType, SubSkillType subSkillType, Player player)
 | 
			
		||||
    {
 | 
			
		||||
        switch(skillActivationType)
 | 
			
		||||
        {
 | 
			
		||||
    public static boolean isActivationSuccessful(@NotNull SkillActivationType skillActivationType, @NotNull SubSkillType subSkillType, @Nullable Player player) {
 | 
			
		||||
        switch (skillActivationType) {
 | 
			
		||||
            case RANDOM_LINEAR_100_SCALE_WITH_CAP:
 | 
			
		||||
                return checkRandomChanceExecutionSuccess(player, subSkillType, true);
 | 
			
		||||
            case RANDOM_STATIC_CHANCE:
 | 
			
		||||
@@ -48,36 +45,8 @@ public class RandomChanceUtil
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method is the final step in determining if a Sub-Skill / Secondary Skill in mcMMO successfully activates either from chance or otherwise
 | 
			
		||||
     * Random skills check for success based on numbers and then fire a cancellable event, if that event is not cancelled they succeed
 | 
			
		||||
     * non-RNG skills just fire the cancellable event and succeed if they go uncancelled
 | 
			
		||||
     *
 | 
			
		||||
     * @param skillActivationType this value represents what kind of activation procedures this sub-skill uses
 | 
			
		||||
     * @param subSkillType The identifier for this specific sub-skill
 | 
			
		||||
     * @param player The owner of this sub-skill
 | 
			
		||||
     * @return returns true if all conditions are met and the event is not cancelled
 | 
			
		||||
     */
 | 
			
		||||
    public static boolean isActivationSuccessful(SkillActivationType skillActivationType, SubSkillType subSkillType, Player player, double resultModifier)
 | 
			
		||||
    {
 | 
			
		||||
        switch(skillActivationType)
 | 
			
		||||
        {
 | 
			
		||||
            case RANDOM_LINEAR_100_SCALE_WITH_CAP:
 | 
			
		||||
                return checkRandomChanceExecutionSuccess(player, subSkillType, true);
 | 
			
		||||
            case RANDOM_STATIC_CHANCE:
 | 
			
		||||
                return checkRandomStaticChanceExecutionSuccess(player, subSkillType, resultModifier);
 | 
			
		||||
            case ALWAYS_FIRES:
 | 
			
		||||
                SubSkillEvent event = EventUtils.callSubSkillEvent(player, subSkillType);
 | 
			
		||||
                return !event.isCancelled();
 | 
			
		||||
            default:
 | 
			
		||||
                return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static double getActivationChance(SkillActivationType skillActivationType, SubSkillType subSkillType, Player player)
 | 
			
		||||
    {
 | 
			
		||||
        switch(skillActivationType)
 | 
			
		||||
        {
 | 
			
		||||
    public static double getActivationChance(@NotNull SkillActivationType skillActivationType, @NotNull SubSkillType subSkillType, @Nullable Player player) {
 | 
			
		||||
        switch (skillActivationType) {
 | 
			
		||||
            case RANDOM_LINEAR_100_SCALE_WITH_CAP:
 | 
			
		||||
                return getRandomChanceExecutionSuccess(player, subSkillType, true);
 | 
			
		||||
            case RANDOM_STATIC_CHANCE:
 | 
			
		||||
@@ -89,10 +58,10 @@ public class RandomChanceUtil
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks whether or not the random chance succeeds
 | 
			
		||||
     *
 | 
			
		||||
     * @return true if the random chance succeeds
 | 
			
		||||
     */
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(Player player, PrimarySkillType primarySkillType, double chance)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(@NotNull Player player, @NotNull PrimarySkillType primarySkillType, double chance) {
 | 
			
		||||
        //Check the odds
 | 
			
		||||
        chance *= 100;
 | 
			
		||||
 | 
			
		||||
@@ -115,11 +84,11 @@ public class RandomChanceUtil
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Used for stuff like Excavation, Fishing, etc...
 | 
			
		||||
     *
 | 
			
		||||
     * @param randomChance
 | 
			
		||||
     * @return
 | 
			
		||||
     */
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(RandomChanceSkillStatic randomChance, double resultModifier)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(@NotNull RandomChanceSkillStatic randomChance, double resultModifier) {
 | 
			
		||||
        double chanceOfSuccess = calculateChanceOfSuccess(randomChance);
 | 
			
		||||
 | 
			
		||||
        //Check the odds
 | 
			
		||||
@@ -128,16 +97,15 @@ public class RandomChanceUtil
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Used for stuff like Excavation, Fishing, etc...
 | 
			
		||||
     *
 | 
			
		||||
     * @param randomChance
 | 
			
		||||
     * @return
 | 
			
		||||
     */
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(RandomChanceSkillStatic randomChance)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(@NotNull RandomChanceSkillStatic randomChance) {
 | 
			
		||||
        return checkRandomChanceExecutionSuccess(randomChance, 1.0F);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(RandomChanceSkill randomChance)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(@NotNull RandomChanceSkill randomChance) {
 | 
			
		||||
        double chanceOfSuccess = calculateChanceOfSuccess(randomChance);
 | 
			
		||||
 | 
			
		||||
        //Check the odds
 | 
			
		||||
@@ -153,14 +121,15 @@ public class RandomChanceUtil
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the Static Chance for something to activate
 | 
			
		||||
     *
 | 
			
		||||
     * @param randomChance
 | 
			
		||||
     * @return
 | 
			
		||||
     */
 | 
			
		||||
    public static double getRandomChanceExecutionChance(RandomChanceExecution randomChance) {
 | 
			
		||||
    public static double getRandomChanceExecutionChance(@NotNull RandomChanceExecution randomChance) {
 | 
			
		||||
        return getChanceOfSuccess(randomChance.getXPos(), randomChance.getProbabilityCap(), LINEAR_CURVE_VAR);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static double getRandomChanceExecutionChance(RandomChanceStatic randomChance) {
 | 
			
		||||
    public static double getRandomChanceExecutionChance(@NotNull RandomChanceStatic randomChance) {
 | 
			
		||||
        double chanceOfSuccess = getChanceOfSuccess(randomChance.getXPos(), randomChance.getProbabilityCap(), LINEAR_CURVE_VAR);
 | 
			
		||||
 | 
			
		||||
        chanceOfSuccess = addLuck(randomChance.isLucky(), chanceOfSuccess);
 | 
			
		||||
@@ -173,7 +142,7 @@ public class RandomChanceUtil
 | 
			
		||||
        return chanceOfSuccess;
 | 
			
		||||
    }*/
 | 
			
		||||
 | 
			
		||||
    private static double calculateChanceOfSuccess(RandomChanceSkill randomChance) {
 | 
			
		||||
    public static double calculateChanceOfSuccess(@NotNull RandomChanceSkill randomChance) {
 | 
			
		||||
        double skillLevel = randomChance.getSkillLevel();
 | 
			
		||||
        double maximumProbability = randomChance.getProbabilityCap();
 | 
			
		||||
        double maximumBonusLevel = randomChance.getMaximumBonusLevelCap();
 | 
			
		||||
@@ -194,7 +163,7 @@ public class RandomChanceUtil
 | 
			
		||||
        return chanceOfSuccess;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static double calculateChanceOfSuccess(RandomChanceSkillStatic randomChance) {
 | 
			
		||||
    public static double calculateChanceOfSuccess(@NotNull RandomChanceSkillStatic randomChance) {
 | 
			
		||||
        double chanceOfSuccess = getChanceOfSuccess(randomChance.getXPos(), 100, 100);
 | 
			
		||||
 | 
			
		||||
        //Add Luck
 | 
			
		||||
@@ -209,27 +178,23 @@ public class RandomChanceUtil
 | 
			
		||||
     *
 | 
			
		||||
     * @return the chance of success from 0-100 (100 = guaranteed)
 | 
			
		||||
     */
 | 
			
		||||
    private static int getChanceOfSuccess(double skillLevel, double maxProbability, double maxLevel)
 | 
			
		||||
    {
 | 
			
		||||
    private static int getChanceOfSuccess(double skillLevel, double maxProbability, double maxLevel) {
 | 
			
		||||
        //return (int) (x / (y / LINEAR_CURVE_VAR));
 | 
			
		||||
        return (int) (maxProbability * (skillLevel/maxLevel));
 | 
			
		||||
        return (int) (maxProbability * (skillLevel / maxLevel));
 | 
			
		||||
        // max probability * (weight/maxlevel) = chance of success
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static int getChanceOfSuccess(double x, double y)
 | 
			
		||||
    {
 | 
			
		||||
    private static int getChanceOfSuccess(double x, double y) {
 | 
			
		||||
        return (int) (x / (y / LINEAR_CURVE_VAR));
 | 
			
		||||
        // max probability * (weight/maxlevel) = chance of success
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static double getRandomChanceExecutionSuccess(Player player, SubSkillType subSkillType, boolean hasCap)
 | 
			
		||||
    {
 | 
			
		||||
    public static double getRandomChanceExecutionSuccess(@Nullable Player player, @NotNull SubSkillType subSkillType, boolean hasCap) {
 | 
			
		||||
        RandomChanceSkill rcs = new RandomChanceSkill(player, subSkillType, hasCap);
 | 
			
		||||
        return calculateChanceOfSuccess(rcs);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static double getRandomStaticChanceExecutionSuccess(Player player, SubSkillType subSkillType)
 | 
			
		||||
    {
 | 
			
		||||
    public static double getRandomStaticChanceExecutionSuccess(@Nullable Player player, @NotNull SubSkillType subSkillType) {
 | 
			
		||||
        try {
 | 
			
		||||
            return getRandomChanceExecutionChance(new RandomChanceSkillStatic(getStaticRandomChance(subSkillType), player, subSkillType));
 | 
			
		||||
        } catch (InvalidStaticChance invalidStaticChance) {
 | 
			
		||||
@@ -240,29 +205,24 @@ public class RandomChanceUtil
 | 
			
		||||
        return 0.1337; //Puts on shades
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(Player player, SubSkillType subSkillType, boolean hasCap)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(@Nullable Player player, @NotNull SubSkillType subSkillType, boolean hasCap) {
 | 
			
		||||
        return checkRandomChanceExecutionSuccess(new RandomChanceSkill(player, subSkillType, hasCap));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(Player player, SubSkillType subSkillType)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(@Nullable Player player, @NotNull SubSkillType subSkillType) {
 | 
			
		||||
        return checkRandomChanceExecutionSuccess(new RandomChanceSkill(player, subSkillType));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(Player player, SubSkillType subSkillType, boolean hasCap, double resultModifier)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(@Nullable Player player, @NotNull SubSkillType subSkillType, boolean hasCap, double resultModifier) {
 | 
			
		||||
        return checkRandomChanceExecutionSuccess(new RandomChanceSkill(player, subSkillType, hasCap, resultModifier));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(Player player, SubSkillType subSkillType, double resultModifier)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomChanceExecutionSuccess(@Nullable Player player, @NotNull SubSkillType subSkillType, double resultModifier) {
 | 
			
		||||
        return checkRandomChanceExecutionSuccess(new RandomChanceSkill(player, subSkillType, resultModifier));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    public static boolean checkRandomStaticChanceExecutionSuccess(Player player, SubSkillType subSkillType, double resultModifier)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean checkRandomStaticChanceExecutionSuccess(@Nullable Player player, @NotNull SubSkillType subSkillType) {
 | 
			
		||||
        try {
 | 
			
		||||
            return checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getStaticRandomChance(subSkillType), player, subSkillType));
 | 
			
		||||
        } catch (InvalidStaticChance invalidStaticChance) {
 | 
			
		||||
@@ -273,21 +233,15 @@ public class RandomChanceUtil
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean checkRandomStaticChanceExecutionSuccess(Player player, SubSkillType subSkillType)
 | 
			
		||||
    {
 | 
			
		||||
        return checkRandomStaticChanceExecutionSuccess(player, subSkillType, 1.0F);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Grabs static activation rolls for Secondary Abilities
 | 
			
		||||
     *
 | 
			
		||||
     * @param subSkillType The secondary ability to grab properties of
 | 
			
		||||
     * @throws InvalidStaticChance if the skill has no defined static chance this exception will be thrown and you should know you're a naughty boy
 | 
			
		||||
     * @return The static activation roll involved in the RNG calculation
 | 
			
		||||
     * @throws InvalidStaticChance if the skill has no defined static chance this exception will be thrown and you should know you're a naughty boy
 | 
			
		||||
     */
 | 
			
		||||
    public static double getStaticRandomChance(SubSkillType subSkillType) throws InvalidStaticChance
 | 
			
		||||
    {
 | 
			
		||||
        switch(subSkillType)
 | 
			
		||||
        {
 | 
			
		||||
    public static double getStaticRandomChance(@NotNull SubSkillType subSkillType) throws InvalidStaticChance {
 | 
			
		||||
        switch (subSkillType) {
 | 
			
		||||
            case AXES_ARMOR_IMPACT:
 | 
			
		||||
                return AdvancedConfig.getInstance().getImpactChance();
 | 
			
		||||
            case AXES_GREATER_IMPACT:
 | 
			
		||||
@@ -299,24 +253,12 @@ public class RandomChanceUtil
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean sendSkillEvent(Player player, SubSkillType subSkillType, double activationChance)
 | 
			
		||||
    {
 | 
			
		||||
    public static boolean sendSkillEvent(Player player, SubSkillType subSkillType, double activationChance) {
 | 
			
		||||
        SubSkillRandomCheckEvent event = new SubSkillRandomCheckEvent(player, subSkillType, activationChance);
 | 
			
		||||
        return !event.isCancelled();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /*public static boolean treasureDropSuccessful(Player player, double dropChance, int activationChance) {
 | 
			
		||||
        SubSkillRandomCheckEvent event = new SubSkillRandomCheckEvent(player, SubSkillType.EXCAVATION_ARCHAEOLOGY, dropChance / activationChance);
 | 
			
		||||
        mcMMO.p.getServer().getPluginManager().callEvent(event);
 | 
			
		||||
        return (event.getChance() * activationChance) > (Misc.getRandom().nextDouble() * activationChance) && !event.isCancelled();
 | 
			
		||||
    }*/
 | 
			
		||||
 | 
			
		||||
    public static boolean isActivationSuccessful(SkillActivationType skillActivationType, AbstractSubSkill abstractSubSkill, Player player)
 | 
			
		||||
    {
 | 
			
		||||
        return isActivationSuccessful(skillActivationType, abstractSubSkill.getSubSkillType(), player);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static String[] calculateAbilityDisplayValues(@NotNull SkillActivationType skillActivationType, @NotNull Player player, @NotNull SubSkillType subSkillType) {
 | 
			
		||||
    public static String @NotNull [] calculateAbilityDisplayValues(@NotNull SkillActivationType skillActivationType, @NotNull Player player, @NotNull SubSkillType subSkillType) {
 | 
			
		||||
        double successChance = getActivationChance(skillActivationType, subSkillType, player);
 | 
			
		||||
        String[] displayValues = new String[2];
 | 
			
		||||
 | 
			
		||||
@@ -328,7 +270,7 @@ public class RandomChanceUtil
 | 
			
		||||
        return displayValues;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static String[] calculateAbilityDisplayValuesStatic(@NotNull OnlineMMOPlayer mmoPlayer, PrimarySkillType primarySkillType, double chance) {
 | 
			
		||||
    public static String @NotNull [] calculateAbilityDisplayValuesStatic(@NotNull Player player, @NotNull PrimarySkillType primarySkillType, double chance) {
 | 
			
		||||
        RandomChanceStatic rcs = new RandomChanceStatic(chance, false);
 | 
			
		||||
        double successChance = getRandomChanceExecutionChance(rcs);
 | 
			
		||||
 | 
			
		||||
@@ -337,7 +279,7 @@ public class RandomChanceUtil
 | 
			
		||||
 | 
			
		||||
        String[] displayValues = new String[2];
 | 
			
		||||
 | 
			
		||||
        boolean isLucky = Permissions.lucky(Misc.adaptPlayer(mmoPlayer), primarySkillType);
 | 
			
		||||
        boolean isLucky = Permissions.lucky(player, primarySkillType);
 | 
			
		||||
 | 
			
		||||
        displayValues[0] = percent.format(Math.min(successChance, 100.0D) / 100.0D);
 | 
			
		||||
        displayValues[1] = isLucky ? percent.format(Math.min(successChance_lucky, 100.0D) / 100.0D) : null;
 | 
			
		||||
@@ -345,7 +287,7 @@ public class RandomChanceUtil
 | 
			
		||||
        return displayValues;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static String[] calculateAbilityDisplayValuesCustom(SkillActivationType skillActivationType, Player player, SubSkillType subSkillType, double multiplier) {
 | 
			
		||||
    public static String @NotNull [] calculateAbilityDisplayValuesCustom(@NotNull SkillActivationType skillActivationType, @NotNull Player player, @NotNull SubSkillType subSkillType, double multiplier) {
 | 
			
		||||
        double successChance = getActivationChance(skillActivationType, subSkillType, player);
 | 
			
		||||
        successChance *= multiplier; //Currently only used for graceful roll
 | 
			
		||||
        String[] displayValues = new String[2];
 | 
			
		||||
@@ -360,19 +302,25 @@ public class RandomChanceUtil
 | 
			
		||||
        return displayValues;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static double addLuck(Player player, PrimarySkillType primarySkillType, double chance)
 | 
			
		||||
    {
 | 
			
		||||
        if(Permissions.lucky(player, primarySkillType))
 | 
			
		||||
            return chance * 1.333D;
 | 
			
		||||
    public static double addLuck(@NotNull Player player, @NotNull PrimarySkillType primarySkillType, double chance) {
 | 
			
		||||
        if (Permissions.lucky(player, primarySkillType))
 | 
			
		||||
            return chance * LUCKY_MODIFIER;
 | 
			
		||||
        else
 | 
			
		||||
            return chance;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static double addLuck(boolean isLucky, double chance)
 | 
			
		||||
    {
 | 
			
		||||
        if(isLucky)
 | 
			
		||||
            return chance * 1.333D;
 | 
			
		||||
    public static double addLuck(boolean isLucky, double chance) {
 | 
			
		||||
        if (isLucky)
 | 
			
		||||
            return chance * LUCKY_MODIFIER;
 | 
			
		||||
        else
 | 
			
		||||
            return chance;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static double getMaximumProbability(@NotNull SubSkillType subSkillType) {
 | 
			
		||||
        return AdvancedConfig.getInstance().getMaximumProbability(subSkillType);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static double getMaxBonusLevelCap(@NotNull SubSkillType subSkillType) {
 | 
			
		||||
        return AdvancedConfig.getInstance().getMaxBonusLevel(subSkillType);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -94,7 +94,7 @@ public class ScoreboardManager {
 | 
			
		||||
            int i = 0;
 | 
			
		||||
            for (PrimarySkillType type : PrimarySkillType.values()) {
 | 
			
		||||
                // Include child skills
 | 
			
		||||
                skillLabelBuilder.put(type, getShortenedName(colors.get(i) + type.getName(), false));
 | 
			
		||||
                skillLabelBuilder.put(type, getShortenedName(colors.get(i) + type.getLocalizedName(), false));
 | 
			
		||||
 | 
			
		||||
                if (type.getSuperAbilityType() != null) {
 | 
			
		||||
                    abilityLabelBuilder.put(type.getSuperAbilityType(), getShortenedName(colors.get(i) + type.getSuperAbilityType().getLocalizedName()));
 | 
			
		||||
@@ -116,7 +116,7 @@ public class ScoreboardManager {
 | 
			
		||||
        else {
 | 
			
		||||
            for (PrimarySkillType type : PrimarySkillType.values()) {
 | 
			
		||||
                // Include child skills
 | 
			
		||||
                skillLabelBuilder.put(type, getShortenedName(ChatColor.GREEN + type.getName()));
 | 
			
		||||
                skillLabelBuilder.put(type, getShortenedName(ChatColor.GREEN + type.getLocalizedName()));
 | 
			
		||||
 | 
			
		||||
                if (type.getSuperAbilityType() != null) {
 | 
			
		||||
                    abilityLabelBuilder.put(type.getSuperAbilityType(), formatAbility(type.getSuperAbilityType().getLocalizedName()));
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,6 @@ import com.gmail.nossr50.events.skills.SkillActivationPerkEvent;
 | 
			
		||||
import com.gmail.nossr50.mcMMO;
 | 
			
		||||
import com.gmail.nossr50.util.Permissions;
 | 
			
		||||
import com.gmail.nossr50.util.player.UserManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										17
									
								
								src/test/java/com/gmail/nossr50/TestUtil.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								src/test/java/com/gmail/nossr50/TestUtil.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,17 @@
 | 
			
		||||
package com.gmail.nossr50;
 | 
			
		||||
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
import java.io.File;
 | 
			
		||||
 | 
			
		||||
//TODO: Move generic test stuff here
 | 
			
		||||
public class TestUtil {
 | 
			
		||||
    public static void recursiveDelete(@NotNull File directoryToBeDeleted) {
 | 
			
		||||
        if (directoryToBeDeleted.isDirectory()) {
 | 
			
		||||
            for (File file : directoryToBeDeleted.listFiles()) {
 | 
			
		||||
                recursiveDelete(file);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        directoryToBeDeleted.delete();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,37 @@
 | 
			
		||||
package com.gmail.nossr50.datatypes;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
import org.junit.Assert;
 | 
			
		||||
import org.junit.Test;
 | 
			
		||||
 | 
			
		||||
public class BlockLocationHistoryTest {
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testRemovesOldestElement() {
 | 
			
		||||
        BlockLocationHistory history = new BlockLocationHistory(2);
 | 
			
		||||
        Location locationA = new Location(null, 0, 1, 2);
 | 
			
		||||
        Location locationB = new Location(null, 1, 2, 3);
 | 
			
		||||
        Location locationC = new Location(null, 2, 3, 4);
 | 
			
		||||
 | 
			
		||||
        history.add(locationA);
 | 
			
		||||
        history.add(locationB);
 | 
			
		||||
        history.add(locationC);
 | 
			
		||||
        Assert.assertFalse(history.contains(locationA));
 | 
			
		||||
        Assert.assertTrue(history.contains(locationB));
 | 
			
		||||
        Assert.assertTrue(history.contains(locationC));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testSupportsDuplicateElement() {
 | 
			
		||||
        BlockLocationHistory history = new BlockLocationHistory(2);
 | 
			
		||||
        Location locationA = new Location(null, 0, 1, 2);
 | 
			
		||||
        Location locationB = new Location(null, 1, 2, 3);
 | 
			
		||||
 | 
			
		||||
        history.add(locationA);
 | 
			
		||||
        history.add(locationA);
 | 
			
		||||
        history.add(locationB);
 | 
			
		||||
        Assert.assertTrue(history.contains(locationA));
 | 
			
		||||
        Assert.assertTrue(history.contains(locationB));
 | 
			
		||||
        history.add(locationB);
 | 
			
		||||
        Assert.assertFalse(history.contains(locationA));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,10 +1,11 @@
 | 
			
		||||
import com.gmail.nossr50.util.blockmeta.*;
 | 
			
		||||
package com.gmail.nossr50.util.blockmeta;
 | 
			
		||||
 | 
			
		||||
import com.gmail.nossr50.TestUtil;
 | 
			
		||||
import com.google.common.io.Files;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.World;
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
import org.junit.*;
 | 
			
		||||
import org.junit.runner.RunWith;
 | 
			
		||||
import org.mockito.Mockito;
 | 
			
		||||
@@ -31,7 +32,7 @@ public class ChunkStoreTest {
 | 
			
		||||
 | 
			
		||||
    @AfterClass
 | 
			
		||||
    public static void tearDownClass() {
 | 
			
		||||
        recursiveDelete(tempDir);
 | 
			
		||||
        TestUtil.recursiveDelete(tempDir);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private World mockWorld;
 | 
			
		||||
@@ -184,15 +185,6 @@ public class ChunkStoreTest {
 | 
			
		||||
                    Assert.assertTrue(expected.isTrue(x, y, z) == actual.isTrue(x, y, z));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void recursiveDelete(@NotNull File directoryToBeDeleted) {
 | 
			
		||||
        if (directoryToBeDeleted.isDirectory()) {
 | 
			
		||||
            for (File file : directoryToBeDeleted.listFiles()) {
 | 
			
		||||
                recursiveDelete(file);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        directoryToBeDeleted.delete();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static byte[] serializeChunkstore(@NotNull ChunkStore chunkStore) throws IOException {
 | 
			
		||||
        ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();
 | 
			
		||||
        if (chunkStore instanceof BitSetChunkStore)
 | 
			
		||||
@@ -0,0 +1,116 @@
 | 
			
		||||
package com.gmail.nossr50.util.random;
 | 
			
		||||
 | 
			
		||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 | 
			
		||||
import com.gmail.nossr50.datatypes.skills.SubSkillType;
 | 
			
		||||
import com.gmail.nossr50.util.Permissions;
 | 
			
		||||
import com.gmail.nossr50.util.player.UserManager;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.junit.Assert;
 | 
			
		||||
import org.junit.Before;
 | 
			
		||||
import org.junit.Test;
 | 
			
		||||
import org.junit.runner.RunWith;
 | 
			
		||||
import org.mockito.Mockito;
 | 
			
		||||
import org.powermock.api.mockito.PowerMockito;
 | 
			
		||||
import org.powermock.core.classloader.annotations.PrepareForTest;
 | 
			
		||||
import org.powermock.modules.junit4.PowerMockRunner;
 | 
			
		||||
 | 
			
		||||
import static org.mockito.Mockito.mock;
 | 
			
		||||
 | 
			
		||||
//TODO: Rewrite the entire com.gmail.nossr50.util.random package, it was written in haste and it disgusts me
 | 
			
		||||
//TODO: Add more tests for the other types of random dice rolls
 | 
			
		||||
@RunWith(PowerMockRunner.class)
 | 
			
		||||
@PrepareForTest({RandomChanceUtil.class, UserManager.class})
 | 
			
		||||
public class RandomChanceTest {
 | 
			
		||||
 | 
			
		||||
    private Player luckyPlayer;
 | 
			
		||||
    private McMMOPlayer mmoPlayerLucky;
 | 
			
		||||
 | 
			
		||||
    private Player normalPlayer;
 | 
			
		||||
    private McMMOPlayer mmoPlayerNormal;
 | 
			
		||||
 | 
			
		||||
    private SubSkillType subSkillType;
 | 
			
		||||
    private PrimarySkillType primarySkillType;
 | 
			
		||||
 | 
			
		||||
    private final String testASCIIHeader = "---- mcMMO Tests ----";
 | 
			
		||||
 | 
			
		||||
    @Before
 | 
			
		||||
    public void setUpMock() {
 | 
			
		||||
        primarySkillType = PrimarySkillType.HERBALISM;
 | 
			
		||||
        subSkillType = SubSkillType.HERBALISM_GREEN_THUMB;
 | 
			
		||||
 | 
			
		||||
        //TODO: Likely needs to be changed per skill if more tests were added
 | 
			
		||||
        PowerMockito.stub(PowerMockito.method(RandomChanceUtil.class, "getMaximumProbability", subSkillType.getClass())).toReturn(100D);
 | 
			
		||||
        PowerMockito.stub(PowerMockito.method(RandomChanceUtil.class, "getMaxBonusLevelCap", subSkillType.getClass())).toReturn(1000D);
 | 
			
		||||
 | 
			
		||||
        normalPlayer = mock(Player.class);
 | 
			
		||||
        luckyPlayer = mock(Player.class);
 | 
			
		||||
 | 
			
		||||
        mmoPlayerNormal = mock(McMMOPlayer.class);
 | 
			
		||||
        mmoPlayerLucky = mock(McMMOPlayer.class);
 | 
			
		||||
 | 
			
		||||
        PowerMockito.mockStatic(UserManager.class);
 | 
			
		||||
        Mockito.when(UserManager.getPlayer(normalPlayer)).thenReturn(mmoPlayerNormal);
 | 
			
		||||
        Mockito.when(UserManager.getPlayer(luckyPlayer)).thenReturn(mmoPlayerLucky);
 | 
			
		||||
 | 
			
		||||
        Mockito.when(mmoPlayerNormal.getPlayer()).thenReturn(normalPlayer);
 | 
			
		||||
        Mockito.when(mmoPlayerLucky.getPlayer()).thenReturn(luckyPlayer);
 | 
			
		||||
 | 
			
		||||
        //Lucky player has the lucky permission
 | 
			
		||||
        //Normal player doesn't have any lucky permission
 | 
			
		||||
        Mockito.when(Permissions.lucky(luckyPlayer, primarySkillType)).thenReturn(true);
 | 
			
		||||
        Mockito.when(Permissions.lucky(normalPlayer, primarySkillType)).thenReturn(false);
 | 
			
		||||
 | 
			
		||||
        Mockito.when(mmoPlayerNormal.getSkillLevel(primarySkillType)).thenReturn(800);
 | 
			
		||||
        Mockito.when(mmoPlayerLucky.getSkillLevel(primarySkillType)).thenReturn(800);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testLuckyChance() {
 | 
			
		||||
        System.out.println(testASCIIHeader);
 | 
			
		||||
        System.out.println("Testing success odds to fall within expected values...");
 | 
			
		||||
        assertEquals(80D, getSuccessChance(mmoPlayerNormal),0D);
 | 
			
		||||
        assertEquals(80D * RandomChanceUtil.LUCKY_MODIFIER, getSuccessChance(mmoPlayerLucky),0D);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testNeverFailsSuccessLuckyPlayer() {
 | 
			
		||||
        System.out.println(testASCIIHeader);
 | 
			
		||||
        System.out.println("Test - Lucky Player with 80% base success should never fail (10,000 iterations)");
 | 
			
		||||
        for(int x = 0; x < 10000; x++) {
 | 
			
		||||
            Assert.assertTrue(RandomChanceUtil.checkRandomChanceExecutionSuccess(luckyPlayer, SubSkillType.HERBALISM_GREEN_THUMB, true));
 | 
			
		||||
            if(x == 10000-1)
 | 
			
		||||
                System.out.println("They never failed!");
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testFailsAboutExpected() {
 | 
			
		||||
        System.out.println(testASCIIHeader);
 | 
			
		||||
        System.out.println("Test - Player with 800 skill should fail about 20% of the time (100,000 iterations)");
 | 
			
		||||
        double ratioDivisor = 1000; //1000 because we run the test 100,000 times
 | 
			
		||||
        double expectedFailRate = 20D;
 | 
			
		||||
 | 
			
		||||
        double win = 0, loss = 0;
 | 
			
		||||
        for(int x = 0; x < 100000; x++) {
 | 
			
		||||
            if(RandomChanceUtil.checkRandomChanceExecutionSuccess(normalPlayer, SubSkillType.HERBALISM_GREEN_THUMB, true)) {
 | 
			
		||||
                win++;
 | 
			
		||||
            } else {
 | 
			
		||||
                loss++;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        double lossRatio = (loss / ratioDivisor);
 | 
			
		||||
        Assert.assertEquals(lossRatio, expectedFailRate, 1D);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private double getSuccessChance(@NotNull McMMOPlayer mmoPlayer) {
 | 
			
		||||
        RandomChanceSkill randomChanceSkill = new RandomChanceSkill(mmoPlayer.getPlayer(), subSkillType, true);
 | 
			
		||||
        return RandomChanceUtil.calculateChanceOfSuccess(randomChanceSkill);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void assertEquals(double expected, double actual, double delta) {
 | 
			
		||||
        Assert.assertEquals(expected, actual, delta);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user