GJ
6c1ee24101
Tweaked some stuff with adding XP, added an ExperienceAPI class.
2012-03-29 14:24:41 -04:00
GJ
ef3802f7c2
Fixed bug with non-Spout users trying to update the XP Bar.
2012-03-29 10:44:37 -04:00
nossr50
8b07b189d4
Fixed XP Bar
2012-03-28 19:45:34 -07:00
GJ
6c6fb117ea
Fixed bug where wolves spawned with Call of the Wild only had 8 health
2012-03-28 22:24:32 -04:00
GJ
6fffe10c32
Fixed bug with repairing wooden tools.
2012-03-28 15:53:55 -04:00
GJ
a2d5b97467
Changed Woodcutting durability calulations to ignore leaves and include
...
abilityDurabiltyLoss
2012-03-28 14:37:17 -04:00
GJ
6cfc8c7a52
Fixed bug with gaining infinite levels. (Oops.)
2012-03-27 17:12:38 -04:00
GJ
8cfae368c3
ACTUALLY fixed issue with Disarm never working.
2012-03-27 14:52:09 -04:00
GJ
f19b8a88d5
Fixed issue with Disarm never working.
2012-03-27 14:48:36 -04:00
GJ
ac384c5d95
More cleanup on PlayerProfile.java
2012-03-27 14:41:19 -04:00
GJ
d1041c30db
Fixed IllegalArguementException in Fishing when the result stack didn't
...
have a max durability.
2012-03-27 07:51:30 -04:00
GJ
1642c61b7f
Cleanup on PlayerProfile - down to 1228 lines now. :D
2012-03-27 02:33:35 -04:00
GJ
2ff5f2eb46
Rearranged event package structure.
2012-03-27 01:09:28 -04:00
GJ
af4ba976d9
Added McMMOPlayerRepairCheckEvent for API usage - fires before repair
...
process begins, can be cancelled.
2012-03-27 00:56:31 -04:00
GJ
dd170ec7ef
Fixed issue with repair event not returning the proper repair amount.
2012-03-26 23:58:48 -04:00
GJ
2d3b01ba34
Assorted event updates. Created new McMMOPlayerRepairEvent for when a
...
repair is completed.
2012-03-26 23:01:51 -04:00
GJ
65e3384a96
Prep for mcLocale update.
2012-03-26 16:17:35 -04:00
GJ
945fb5ed55
Random update. :D
2012-03-26 11:04:17 -04:00
GJ
7b22c6232d
Fixed summoned ocelots never changing skins. (Thanks Xackery!)
2012-03-26 10:03:05 -04:00
GJ
77462888ff
Moved anvil placement handling into Repair.java
2012-03-25 16:26:40 -04:00
GJ
adea5a5674
Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
2012-03-24 00:58:46 -04:00
GJ
443b4a193c
Fixed Shake dropping bonemeal from Squids.
...
Stupid DyeColor enum...
2012-03-23 22:30:56 -04:00
GJ
ea9c6f4d44
Whoops, typo.
2012-03-22 23:33:11 -04:00
GJ
cab9850fe3
Fixed saplings dropping WAY too often from Woodcutting.
2012-03-22 16:36:54 -04:00
GJ
60cbf7b8b9
Fixed bugs with metadata checks. Super Breaker now works again.
2012-03-22 15:48:11 -04:00
GJ
a630022bf0
Generalized some taming stuff to work with Ocelots.
2012-03-22 11:07:20 -04:00
GJ
f2be996e3d
Update to SpoutStuff.java
2012-03-20 22:33:58 -04:00
GJ
0fa39c4ace
Moved last few hashmaps to mcMMO.java & killed off Misc.java
2012-03-20 18:36:47 -04:00
GJ
99e58039a2
MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS.
2012-03-19 22:05:17 -04:00
GJ
253d0ea4c8
Fixed an issue with Call of the Wild message display.
2012-03-18 23:17:43 -04:00
GJ
4f0c55460d
Fixed Excavation not rewarding XP.
2012-03-18 21:13:34 -04:00
NuclearW
8f2c424657
Move bleeding to mcBleedTimer
...
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8
Cleaned up the way we handle bleed tracking.
2012-03-18 15:22:12 -04:00
GJ
6b99d3e5f1
Cleanup of LoadProperties, changed around a few message strings.
2012-03-18 01:42:56 -04:00
GJ
92cc494087
*CLEANUP* - Unarmed.java
2012-03-17 12:52:48 -04:00
GJ
3bb7b05d80
Fixed Lapis dropping the wrong thing (stupid DyeColor enum...)
2012-03-17 12:22:42 -04:00
GJ
ed65842e3d
No longer need to specify amount if creating ItemStack of 1 item.
2012-03-16 13:45:30 -04:00
GJ
be4abefd55
More cleanup to Woodcutting.
2012-03-16 13:33:03 -04:00
GJ
9e7209ff47
*CLEANUP* - Woodcutting.java
...
Also includes a few other minor fixes.
2012-03-16 11:30:23 -04:00
GJ
71d47eacaa
Removed lingering traces of old block tracking method.
2012-03-15 17:29:27 -04:00
GJ
ebc87f46f7
Cleanup to Repair.java, fixed bug of Herbalism double drops failing,
...
fixed bug with Super Repair calculations.
2012-03-15 13:11:56 -04:00
GJ
558e4f4dd0
Added config option to disable wheat replanting.
2012-03-15 10:24:42 -04:00
GJ
3109ee9c2a
Start of cleanup on Repair.java - will finish when it's not 3am
2012-03-15 03:10:40 -04:00
GJ
bb5d003430
Updates to metadata, change to use block.getRelative in Woodcutting.java
2012-03-15 00:52:37 -04:00
GJ
058cc3aac9
Changed placed block tracking to use metadata!
2012-03-14 23:31:56 -04:00
GJ
ab8f1a4ea6
Assorted cleanup, fixed bug with abilities not working.
2012-03-14 13:33:00 -04:00
GJ
9ef1c3b5bf
Cleaned up the fishing enchantment checks.
2012-03-14 11:43:18 -04:00
Grant
1470feb958
Merge pull request #193 from bm01/master
...
Fix for combat XP gain
2012-03-13 20:46:29 -07:00
GJ
5a54d6e0c5
*CLEANUP* - Swords.java
2012-03-13 15:55:42 -04:00
GJ
dc6a2b654e
Assorted cleanup.
2012-03-13 14:09:32 -04:00
GJ
a3da6b7df5
*CLEANUP* - Mining.java
2012-03-13 03:31:07 -04:00
GJ
2c417d28c5
Cleanup on Fishing.java, implemented some Enum values elsewhere.
2012-03-13 03:00:49 -04:00
GJ
0070333b35
*CLEANUP*
2012-03-12 17:57:44 -04:00
GJ
49bb3e0a3c
Misc. cleanup, removed old Logger.getLogger stuff.
...
Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
787ee0220a
*CLEANUP* - Acrobatics.java & Archery.java
2012-03-12 12:45:03 -04:00
GJ
0093f769f0
Fixed issue with Acrobatics Dodge checks.
2012-03-12 03:26:39 -04:00
GJ
3e0cc358d0
Fix for Acrobatics leveling exploit - Fixes MCCORE-74
2012-03-12 01:45:08 -04:00
GJ
4359dc764f
*CLEANUP* - mcPlayerListener.java
...
Also moved some stuff around to more appropriate files, created classes
for a few Runnables, and mcLocale'd a couple of strings.
2012-03-10 22:21:53 -05:00
GJ
989f12e65b
Fixed NPE when breaking placed Herbalism blocks.
2012-03-10 15:43:48 -05:00
GJ
ce8ddded92
Major updates to Herbalism.
2012-03-10 13:03:31 -05:00
GJ
5d55af8183
Fixed Green Terra not working.
2012-03-10 00:20:51 -05:00
GJ
3eb8f6a1a4
Fixed one more thing.
2012-03-09 19:28:33 -05:00
GJ
132388fe3f
Fix for stuff not breaking right.
...
Still an issue with Herbalism & Green Terra, though.
2012-03-09 19:19:49 -05:00
bm01
7c3b6b9fb3
Fix for combat XP gain
2012-03-09 22:03:40 +01:00
GJ
6e8cfe5ec9
Assorted bug fixes & cleanup.
2012-03-09 01:24:09 -05:00
nossr50
74b7aa5340
Added permission node to bypass Arcane Repair and keep enchantments
2012-03-08 18:58:50 -08:00
GJ
052e3cd997
More cleanup.
2012-03-08 16:55:43 -05:00
GJ
e9e7d462f7
More generic cleanup.
2012-03-08 16:18:03 -05:00
TheYeti
88ab232ccd
Undo Taming fix, attempt fix of block interact NPE
2012-03-08 12:11:09 -08:00
TheYeti
714f829f3e
Fix for CraftOfflinePlayer in Taming yet again
2012-03-08 11:33:27 -08:00
NuclearW
4805097a0c
Remove lots of redundant license prefixes from files
2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c
Fixed stuff being in wrong package. Start of cleanup to m.java.
2012-03-07 16:38:48 -05:00
GJ
b86cfb595c
Whitespace & other formatting fixes for Combat.java
2012-03-06 22:50:36 -05:00
GJ
6733eb93f2
The start of the great whitespace cleanup.
2012-03-06 18:02:33 -05:00
GJ
d401a69560
Fixed NoCheat issue (again).
2012-03-06 14:27:34 -05:00
GJ
798cc3bbb3
Optimizations for Mining & Blast Mining
2012-03-06 01:48:45 -05:00
GJ
e1644d3c08
Changed Blast Mining & Mining to use the same drop function.
2012-03-05 23:29:05 -05:00
GJ
36a706b7b6
Fix for Blast Mining not always activating bonuses.
2012-03-05 21:57:46 -05:00
GJ
36d6221b3b
Fixes some Blast Mining stuff. Still issues due to changes in internal
...
math calculations somewhere...
2012-03-05 18:01:56 -05:00
GJ
7dc1a2ba72
Fix for Ocelot Summoning - still need new locale string for summon
...
failure.
2012-03-05 00:42:18 -05:00
GJ
dc9acbc3c9
Summon Ocelots!
2012-03-04 22:08:20 -05:00
nossr50
d121358ad2
Merge pull request #192 from bm01/master
...
Repair.addEnchants() messages fix and optimization
2012-03-04 13:52:30 -08:00
bm01
0295314dce
Repair.addEnchants() messages fix and optimization
2012-03-04 22:15:45 +01:00
nossr50
5da59e6f0a
Reworked abilityDurabilityLoss() to take an int as dmg dealt
2012-03-04 12:21:24 -08:00
GJ
3bc317e7b2
Enum more things, fixed some durability issues with abilities.
2012-03-04 03:54:26 -05:00
GJ
0aaf02f208
LOCALE ALL THE THINGS!
2012-03-03 14:48:40 -05:00
GJ
0dd9bc1cda
Cleaned out more traces of old event system.
2012-03-03 14:13:33 -05:00
GJ
719081a77e
Removed some unneeded imports.
2012-03-03 13:30:08 -05:00
bm01
2f0a3eaadd
Taming prevent damage fix
2012-03-03 15:15:30 +01:00
nossr50
d3ed6bb139
break; break; break;
2012-03-02 17:34:15 -08:00
GJ
8eaa58040e
Fixed ShakeMob ability not working.
2012-03-02 20:04:15 -05:00
nossr50
89ab87b6dd
Fixed Greater Impact not dealing damage, nerf'd Axes critical chance.
2012-03-02 16:46:38 -08:00
nossr50
e933fbe1bd
Removing debug message
2012-03-02 16:36:31 -08:00
nossr50
4f128ebbef
Merge pull request #189 from bm01/master
...
Impact fix
2012-03-02 15:22:19 -08:00
bm01
3f5b2bdcee
Impact fix
2012-03-02 23:22:41 +01:00
nossr50
288e82fbc3
Setup locale for Axe Splintering message
2012-03-02 12:39:18 -08:00
nossr50
feb073d159
Damage from failed Tree Feller is now random (but never kills)
2012-03-02 12:35:12 -08:00
nossr50
505df87014
Finalized durability stuff in tree feller. XP nerf only for jungle now.
2012-03-02 12:31:53 -08:00
nossr50
f6221c1c34
More tweaks to durability stuff in tree feller
2012-03-02 12:19:57 -08:00
nossr50
0a97c1dc62
Updating Tree Feller to use .getMaxDurability() API calls
2012-03-02 11:31:30 -08:00
nossr50
05cea84dcc
Can only seem to make the axe splinter some of the time..
2012-03-02 11:22:29 -08:00
nossr50
1ac544511c
Added updateInventory() to Tree Feller
2012-03-02 11:07:20 -08:00
nossr50
ef17ea6231
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
2012-03-02 11:02:05 -08:00
nossr50
75c49497ac
Nerf tree feller XP. You need durability to use tree feller now.
2012-03-02 11:01:09 -08:00
GJ
f9b9dddbc8
Updates to Taming
2012-03-02 13:55:53 -05:00
GJ
5a8b9fc344
Changes to Blast Mining method calls.
2012-03-02 13:55:53 -05:00
GJ
ed5531d44b
Cleanup EntityListener.java
2012-03-02 12:13:35 -05:00
GJ
c032a27d63
Changed Ignition to add fire ticks rather than replace them. (Thanks
...
bm01!)
2012-03-02 10:11:54 -05:00
nossr50
9a7ea3b6d0
Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!!
2012-03-01 15:52:21 -08:00
nossr50
3945a681a3
ENUM all the things!
2012-03-01 14:10:50 -08:00
nossr50
592382a5d3
When in doubt use a for loop
2012-03-01 14:09:06 -08:00
GJ
72bfe63ebf
Minor tweak to Blast Mining.
2012-03-01 17:04:45 -05:00
nossr50
6d883821a8
Fix for Blast Mining XP (hopefully)
2012-03-01 14:02:23 -08:00
GJ
415786d67e
XP gain for Blast Mining.
2012-03-01 16:50:54 -05:00
nossr50
f5fc941916
Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN)
2012-03-01 13:01:41 -08:00
nossr50
dc5b37d560
Fix for dropping AIR
2012-03-01 08:34:56 -08:00
nossr50
e873902e1b
Fixing another disarm bug (thanks bm01)
2012-03-01 08:03:29 -08:00
nossr50
ee1e128c5a
Changed to dealDamage()
2012-03-01 06:48:59 -08:00
nossr50
d099bc562b
Fixed Disarm not working ever
2012-02-29 16:27:58 -08:00
nossr50
80374333b6
Abilities send messages to nearby players when they wear off.
2012-02-29 16:04:31 -08:00
nossr50
8d00468412
Axes gains bonus DMG every 50 levels like Unarmed now.
2012-02-29 15:40:16 -08:00
nossr50
5d9ac614c2
That was too OP. Disarm is 1.5x the rate of 1.2.12 now.
2012-02-29 15:24:03 -08:00
nossr50
0f8a418efd
More work on Impact. Tweaked Unarmed's disarm chance to be 2x better.
2012-02-29 15:22:03 -08:00
nossr50
f689f048b2
Updated changelog again
2012-02-29 13:19:22 -08:00
nossr50
652a27eb38
Starting work on Impact subskill for Axes
2012-02-29 11:56:15 -08:00
GJ
ee986970fe
Moving treasures to their own config file.
...
BUILD IS BROKEN, DO NOT USE.
2012-02-28 23:28:36 -05:00
bm01
093f368545
Replaced m.getDistance()
2012-02-29 03:26:19 +01:00
GJ
2b9baaf0ea
Possible fix for not registering right click air events.
2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab
Fixed leaving out a logical check for new skill processing. (Oops.)
2012-02-27 20:40:25 -05:00
GJ
57bf414d59
OPTIMIZE ALL THE SKILLS!
...
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
nossr50
16a0a3364a
NPE fix for Bleed Simulation (hopefully)
2012-02-27 07:56:12 -08:00
nossr50
d7d1d0b58d
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
2012-02-27 03:53:46 -08:00
nossr50
a0ab16eaa7
Minor tweaks to BleedSimulate()
2012-02-27 03:53:15 -08:00
GJ
cae4b47538
Updates to Unarmed
2012-02-26 14:38:55 -05:00
bm01
aff6b0925f
Optimization in Combat.java
2012-02-26 13:06:47 +01:00
GJ
a7f259ea3c
Moved wolf damage checks to Taming.java
2012-02-26 02:38:07 -05:00
GJ
6b36a030f6
Added back updateInventory() methods.
...
Even though I updated old inventory methods it still needs these to
reflect the amounts removed...
2012-02-25 21:42:03 -05:00
nossr50
f481741bb5
This should make us fully NoCheat compatible.
2012-02-25 04:27:09 -08:00
GJ
695d76dcf4
ENUM ALL THE THINGS!
2012-02-25 02:49:53 -05:00
GJ
73f1c08366
Blast Mining optimization
2012-02-24 18:25:24 -05:00
GJ
b98120192a
Removed useless removal checks.
2012-02-24 12:14:35 -05:00
GJ
1cd7181d26
Minor tweaks & fixes. Changed Tree Feller to use custom item drop method
...
so we fire the event like we're supposed to.
2012-02-24 11:21:07 -05:00
nossr50
1c4275ce37
Misc formatting. Clarifying something in changelog.
2012-02-24 07:19:55 -08:00
nossr50
3ff9a28fa7
Fixed exploit in Tree Feller
2012-02-24 04:52:30 -08:00
nossr50
04f13ab090
Fixed Tree Feller dropping too many saplings
2012-02-24 03:41:43 -08:00
nossr50
6708947332
Tree Feller is faster. Added limit to tree feller.
...
Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
2012-02-24 01:46:34 -08:00
GJ
1f0fcb119d
Removed outdated inventory methods
2012-02-24 01:02:23 -05:00
GJ
bdb74d4719
Optimize even more things.
2012-02-23 23:04:41 -05:00
GJ
19ab8b89f5
More optimizing.
2012-02-23 22:26:20 -05:00
GJ
10fa9e5465
Optimize more things.
2012-02-23 21:44:44 -05:00