0b30920edd
Fix for Issue #103
2012-02-05 12:53:40 -05:00
6cfd81faf9
Fixed typo in regards to repair materials. Added option to configure
...
Anvil block ID.
2012-02-05 12:38:06 -05:00
0068a3f07a
Fixed compile errors from last commit.
2012-02-04 10:45:37 -05:00
bb70289cb3
More fixes for instaBreak, moving abilities to individual skill files.
2012-02-04 09:35:07 -05:00
80abd0db91
Fixed issue with Silk Touch & Double/Triple drops while mining.
2012-02-04 08:49:03 -05:00
897f4d3694
Changed Super Breaker to use instaBreak.
2012-02-04 02:52:31 -05:00
2c380f609e
Fixed import issues from last commit.
2012-02-04 01:59:31 -05:00
4a2325f244
Moved more stuff into skill files.
2012-02-04 01:36:03 -05:00
d920702389
Fixed typo. As usual.
2012-02-04 00:26:29 -05:00
3e62697567
Started moving stuff from mcBlockListener into their respective skill
...
files.
2012-02-04 00:22:10 -05:00
151c9ba1d4
Fixed bug with some skills failing to work once player passes max level
...
boost for the skill.
2012-02-02 17:04:49 -05:00
81ab8692ad
Fixed bug where it was impossible to get max level of enchants from
...
fishing.
2012-02-02 11:18:26 -05:00
123e96e39d
Fix for issue #85 : Mining procs from odd blocks
2012-02-02 11:04:33 -05:00
2b85ed01ea
Fixed BlockProcSimulate not having a Player input.
2012-02-02 01:26:52 -05:00
c99fce9143
Merge remote branch 'origin/master'
2012-02-02 01:12:55 -05:00
ade31de797
Made Super Breaker & Silk Touch work together properly.
2012-02-02 00:56:56 -05:00
b8f4b6e2da
Preliminary level caps implementation
...
Also with an option to choose name/displayname for a and p commands, as well as enable/disable them
2012-02-02 00:24:07 -05:00
c95d2a9b84
ACTUALLY fixed missing variable type.
2012-02-01 16:08:00 -05:00
ceca881cd5
Fixed missing variable type.
2012-02-01 15:57:47 -05:00
618f075ff2
Optimizations for Excavation.java; Added Mycel & Soul Sand to Giga
...
Breaker list.
2012-02-01 12:33:59 -05:00
0ca57f479b
Added Nether Brick, End Stone, Moss Stone, and Stone Brick to Mining.
2012-02-01 10:23:36 -05:00
e3d04fd940
FIxed variable names in Herbalism.java
2012-02-01 03:50:39 -05:00
0f41381c98
Herbalism double drop updates
2012-02-01 03:45:46 -05:00
5b3c176192
Even more Mining optimizations.
2012-02-01 03:28:47 -05:00
5404fc8703
More Mining optimizations
2012-02-01 02:00:53 -05:00
388fd364ac
Updated to remove unused "smelt" property. Minor optimizations in
...
Mining.java
2012-02-01 00:20:01 -05:00
e82d5db4b3
Update to mining
...
- Make a bit more efficient
- Some more comments
2012-01-31 12:59:33 -05:00
7cefdedea2
Added Nether Wart, Lily Pads, and Vines to Herbalism
...
Cherry picked from pull #62
2012-01-31 01:25:17 -05:00
d1ce5f0be5
Updates to allow for configuration of items found while fishing.
2012-01-30 02:12:12 -05:00
5b45ea3739
Merge remote branch 'org.eclipse.jgit.transport.RemoteConfig@10a3c73/master'
2012-01-30 00:13:31 -05:00
01bbd9bcac
New McMMOItemSpawnEvent
...
- Changed all of mcMMO to use one drop method to facilitate new event
- Added a missing bit of copyright notice to last event
2012-01-29 02:51:59 -05:00
a61efae527
Fix issues in last commit
2012-01-28 21:19:35 -05:00
3fef87923a
Some optimizations
...
As suggested by @bm01 in issue #19 :
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns
Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
c8869c86be
Fix typo.
2012-01-28 19:41:39 -05:00
42ddf648b1
Possible fix for [Issue #53 ]
2012-01-28 12:44:49 -05:00
23354ce049
New custom event McMMOPlayerLevelUpEvent
2012-01-28 02:00:18 -05:00
299f440f63
Change damage to use events system
...
Should provide a fix for issue #39
Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
7c60217882
Update version and fix compilation issues
2012-01-27 21:43:56 -05:00
7d19fe68d9
Made Arcane Forging fully configurable.
2012-01-27 12:26:35 -05:00
e1399427f0
Fixed cast issue with Repair Mastery - fixes Issue #47
2012-01-26 21:57:17 -05:00
fd1064a9b9
Updates for repairing bows & leather armor.
2012-01-26 11:55:12 -05:00
328c7d4b5f
Update src/main/java/com/gmail/nossr50/skills/Repair.java
2012-01-26 10:56:16 -05:00
1cfdfab2b7
Fix typos and type cast mismatch from pull request #31
2012-01-25 14:33:38 -08:00
96acb4df97
Implemented ShakeMob functions for all existing mobs
2012-01-19 18:07:46 -05:00
75cf202987
Fixed issue with Redstone being unable to break with Super Breaker without a diamond pickaxe.
2012-01-19 16:05:09 -05:00
fd3cee96f0
Fixed typos in conflicting enchantments section.
2012-01-19 15:59:44 -05:00
aee71789f2
Changed durability calculation to use Bukkit API function. Fixed bug where it was impossible to get the last possible loot item in each tier. Fixed bug where it was possible to get conflicting enchantments. Fixed bug where enchantments couldn't be any higher than level 1.
2012-01-19 14:29:03 -05:00
da9a4b80e4
Fixed bug with being unable to repair Gold Hoe. Fixed bug with item durability - now uses getMaxDurability from org.bukkit.material
2012-01-19 12:46:54 -05:00
523db7f0a2
Update src/main/java/com/gmail/nossr50/skills/Repair.java
2012-01-19 12:10:24 -05:00
b3782eddc3
Update src/main/java/com/gmail/nossr50/skills/Repair.java
2012-01-19 11:37:04 -05:00