mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Changed Super Breaker to use instaBreak.
This commit is contained in:
parent
2c380f609e
commit
897f4d3694
@ -370,7 +370,8 @@ public class mcBlockListener implements Listener
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&& (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78))
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{
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event.setInstaBreak(true);
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Unarmed.berserk(player, block);
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if(LoadProperties.spoutEnabled)
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SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
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}
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/*
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@ -385,8 +386,10 @@ public class mcBlockListener implements Listener
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if(LoadProperties.miningrequirespickaxe)
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{
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if(m.isMiningPick(inhand))
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event.setInstaBreak(true);
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Mining.SuperBreakerBlockCheck(player, block, plugin);
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} else {
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event.setInstaBreak(true);
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Mining.SuperBreakerBlockCheck(player, block, plugin);
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}
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}
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@ -276,255 +276,111 @@ public class Mining
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}
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//Pre-processing
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Location loc = block.getLocation();
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int id = block.getTypeId();
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Material mat = Material.getMaterial(id);
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int xp = 0;
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byte damage = 0;
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ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
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boolean silkTouch = player.getItemInHand().getEnchantments().containsKey(Enchantment.SILK_TOUCH);
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//STONE
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if(id == 1)
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if(id == 1 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5)
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{
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xp += LoadProperties.mstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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if(!silkTouch)
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{
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mat = Material.getMaterial(4);
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item = new ItemStack(mat, 1, (byte)0, damage);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.mstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//SANDSTONE
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else if(id == 24)
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else if(id == 24 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5)
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{
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xp += LoadProperties.msandstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.msandstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//NETHERRACK
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else if(id == 87)
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else if(id == 87 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mnetherrack;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.mnetherrack;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//GLOWSTONE
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else if(id == 89)
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else if(id == 89 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mglowstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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if(!silkTouch)
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{
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mat = Material.getMaterial(348);
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item = new ItemStack(mat, 1, (byte)0, damage);
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m.mcDropItem(loc, item);
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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}
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else
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.mglowstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//COAL
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else if(id == 16)
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else if(id == 16 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mcoal;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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if(!silkTouch)
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{
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mat = Material.getMaterial(263);
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item = new ItemStack(mat, 1, (byte)0, damage);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.mcoal;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//GOLD
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else if(id == 14 && m.getTier(player) >= 3)
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else if(id == 14 && m.getTier(player) >= 3 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mgold;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.mgold;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//OBSIDIAN
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else if(id == 49 && m.getTier(player) >= 4)
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else if(id == 49 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mobsidian;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.mobsidian;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//DIAMOND
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else if(id == 56 && m.getTier(player) >= 3)
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else if(id == 56 && m.getTier(player) >= 3 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mdiamond;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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if(!silkTouch)
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{
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mat = Material.getMaterial(264);
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item = new ItemStack(mat, 1, (byte)0, damage);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.mdiamond;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//IRON
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else if(id == 15 && m.getTier(player) >= 2)
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else if(id == 15 && m.getTier(player) >= 2 && block.getData() != (byte) 5)
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{
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if(block.getData() != (byte) 5){
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xp += LoadProperties.miron;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.miron;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//REDSTONE
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else if((id == 73 || id == 74) && m.getTier(player) >= 3)
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else if((id == 73 || id == 74) && m.getTier(player) >= 3 && !plugin.misc.blockWatchList.contains(block))
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{
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if(!plugin.misc.blockWatchList.contains(block))
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{
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xp += LoadProperties.mredstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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if(!silkTouch)
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{
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mat = Material.getMaterial(331);
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item = new ItemStack(mat, 1, (byte)0, damage);
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m.mcDropItem(loc, item);
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m.mcDropItem(loc, item);
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m.mcDropItem(loc, item);
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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}
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else
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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xp += LoadProperties.mredstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//LAPIS
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else if(id == 21 && m.getTier(player) >= 3){
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mlapis;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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if(!silkTouch)
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{
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mat = Material.getMaterial(351);
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item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
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m.mcDropItem(loc, item);
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m.mcDropItem(loc, item);
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m.mcDropItem(loc, item);
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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if(Math.random() * 10 > 5)
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m.mcDropItem(loc, item);
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}
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else
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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else if(id == 21 && m.getTier(player) >= 3 && block.getData() != (byte) 5)
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{
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xp += LoadProperties.mlapis;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//NETHER BRICK
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else if(id == 112){
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mnetherbrick;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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else if(id == 112 && block.getData() != (byte) 5)
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{
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xp += LoadProperties.mnetherbrick;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//END STONE
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else if(id == 121){
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mendstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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else if(id == 121 && block.getData() != (byte) 5)
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{
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xp += LoadProperties.mendstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//MOSS STONE
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else if(id == 48){
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if(block.getData() != (byte) 5){
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xp += LoadProperties.mmossstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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else if(id == 48 && block.getData() != (byte) 5){
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xp += LoadProperties.mmossstone;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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//STONE BRICK
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else if(id == 98){
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if(!plugin.misc.blockWatchList.contains(block)){
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xp += LoadProperties.mstonebrick;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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m.mcDropItem(loc, item);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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block.setType(Material.AIR);
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else if(id == 98 && !plugin.misc.blockWatchList.contains(block)){
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xp += LoadProperties.mstonebrick;
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blockProcCheck(block, player);
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blockProcCheck(block, player);
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}
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if(!plugin.misc.blockWatchList.contains(block) && block.getData() != (byte) 5)
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@ -21,16 +21,12 @@ import org.bukkit.entity.Player;
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import org.bukkit.block.Block;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.Material;
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import org.bukkit.Statistic;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.spout.SpoutStuff;
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import org.getspout.spoutapi.sound.SoundEffect;
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public class Unarmed {
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public static void berserkActivationCheck(Player player)
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@ -113,36 +109,4 @@ public class Unarmed {
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}
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}
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}
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public static void berserk(Player player, Block block){
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Material mat = Material.getMaterial(block.getTypeId());
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byte damage = 0;
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if(block.getTypeId() == 2 || block.getTypeId() == 110)
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mat = Material.DIRT;
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if(block.getTypeId() == 78)
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mat = Material.SNOW_BALL;
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if(block.getTypeId() == 82)
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mat = Material.CLAY_BALL;
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ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
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player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
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// block.setType(Material.AIR);
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if(item.getType() == Material.CLAY_BALL)
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{
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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m.mcDropItem(block.getLocation(), item);
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} else
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{
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m.mcDropItem(block.getLocation(), item);
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}
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if(LoadProperties.spoutEnabled)
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SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
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}
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}
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Block a user