Updates to allow for configuration of items found while fishing.

This commit is contained in:
Grant 2012-01-30 02:12:12 -05:00
parent 5b45ea3739
commit d1ce5f0be5
2 changed files with 637 additions and 155 deletions

View File

@ -28,7 +28,8 @@ public class LoadProperties
whoisEnable, statsEnable, addxpEnable, ptpEnable, mmoeditEnable, clearmyspawnEnable, mcgodEnable, mcabilityEnable, mctopEnable,
mcrefreshEnable, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, mushrooms,
toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, excavationRequiresShovel, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone,
slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages, mayDowngradeEnchants, mayLoseEnchants;
slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages, mayDowngradeEnchants, mayLoseEnchants,
fishingDrops, leatherArmor, ironArmor, goldArmor, diamondArmor, woodenTools, stoneTools, ironTools, goldTools, diamondTools, enderPearl, blazeRod, records, glowstoneDust, fishingDiamonds;
public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
xprate, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood,
@ -41,7 +42,8 @@ public class LoadProperties
xpGainMultiplier, superBreakerCooldown, greenTerraCooldown, gigaDrillBreakerCooldown, treeFellerCooldown,
berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss,
feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString, rLeather,
downgradeRank1, downgradeRank2, downgradeRank3, downgradeRank4, keepEnchantsRank1, keepEnchantsRank2, keepEnchantsRank3, keepEnchantsRank4;
downgradeRank1, downgradeRank2, downgradeRank3, downgradeRank4, keepEnchantsRank1, keepEnchantsRank2, keepEnchantsRank3, keepEnchantsRank4,
fishingDropChanceTier1, fishingDropChanceTier2, fishingDropChanceTier3, fishingDropChanceTier4, fishingDropChanceTier5;
public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g, fishing_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
excavation_r, excavation_g, excavation_b, herbalism_r, herbalism_g, herbalism_b, mining_r, mining_g, mining_b,
@ -343,7 +345,7 @@ public class LoadProperties
write("Skills.Repair.Diamond.Level_Required", 50);
write("Skills.Repair.Iron.ID", 265);
write("Skills.Repair.Iron.Name", "Iron Bars");
write("Skills.Repair.String.ID", 287);
write("Skills.Repair.String.ID", 287);
write("Skills.Repair.String.Name", "String");
write("Skills.Repair.Leather.ID", 334);
write("Skills.Repair.String.Name", "Leather");
@ -353,7 +355,8 @@ public class LoadProperties
write("Skills.Woodcutting.Requires_Axe", true);
write("Skills.Taming.Call_Of_The_Wild.Bones_Required", 10);
write("Arcane_Forging.Downgrades.Enabled", true);
//Arcane Forging Config Options
write("Arcane_Forging.Downgrades.Enabled", true);
write("Arcane_Forging.Downgrades.Chance.Rank_1", 75);
write("Arcane_Forging.Downgrades.Chance.Rank_2", 50);
write("Arcane_Forging.Downgrades.Chance.Rank_3", 25);
@ -363,6 +366,29 @@ public class LoadProperties
write("Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20);
write("Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30);
write("Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40);
//Fishing Config Options
write("Fishing.Drops.Item_Drops_Enabled", true);
write("Fishing.Drops.Drop_Chance.Tier_1", 20);
write("Fishing.Drops.Drop_Chance.Tier_2", 25);
write("Fishing.Drops.Drop_Chance.Tier_3", 30);
write("Fishing.Drops.Drop_Chance.Tier_4", 35);
write("Fishing.Drops.Drop_Chance.Tier_5", 40);
write("Fishing.Drops.Leather_Armor", true);
write("Fishing.Drops.Iron_Armor", true);
write("Fishing.Drops.Gold_Armor", true);
write("Fishing.Drops.Diamond_Armor", true);
write("Fishing.Drops.Wooden_Tools", true);
write("Fishing.Drops.Stone_Tools", true);
write("Fishing.Drops.Iron_Tools", true);
write("Fishing.Drops.Gold_Tools", true);
write("Fishing.Drops.Diamond_Tools", true);
write("Fishing.Drops.Ender_Pearl", true);
write("Fishing.Drops.Blaze_Rod", true);
write("Fishing.Drops.Records", true);
write("Fishing.Drops.Glowstone_Dust", true);
write("Fishing.Drops.Diamonds", true);
loadkeys();
}
private void loadkeys()
@ -561,7 +587,7 @@ public class LoadProperties
rLeather = readInteger("Skills.Repair.Leather.ID", 334);
nLeather = readString("Skills.Repair.String.Name", "Leather");
mayDowngradeEnchants = readBoolean("Arcane_Forging.Downgrades.Enabled", true);
mayDowngradeEnchants = readBoolean("Arcane_Forging.Downgrades.Enabled", true);
downgradeRank1 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_1", 75);
downgradeRank2 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_2", 50);
downgradeRank3 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_3", 25);
@ -590,6 +616,27 @@ public class LoadProperties
bucket = readBoolean("Excavation.Drops.Bucket", true);
web = readBoolean("Excavation.Drops.Web", true);
fishingDrops = readBoolean("Fishing.Drops.Item_Drops_Enabled", true);
fishingDropChanceTier1 = readInteger("Fishing.Drops.Drop_Chance.Tier_1", 20);
fishingDropChanceTier2 = readInteger("Fishing.Drops.Drop_Chance.Tier_2", 25);
fishingDropChanceTier3 = readInteger("Fishing.Drops.Drop_Chance.Tier_3", 30);
fishingDropChanceTier4 = readInteger("Fishing.Drops.Drop_Chance.Tier_4", 35);
fishingDropChanceTier5 = readInteger("Fishing.Drops.Drop_Chance.Tier_5", 40);
leatherArmor = readBoolean("Fishing.Drops.Leather_Armor", true);
ironArmor = readBoolean("Fishing.Drops.Iron_Armor", true);
goldArmor = readBoolean("Fishing.Drops.Gold_Armor", true);
diamondArmor = readBoolean("Fishing.Drops.Diamond_Armor", true);
woodenTools = readBoolean("Fishing.Drops.Wooden_Tools", true);
stoneTools = readBoolean("Fishing.Drops.Stone_Tools", true);
ironTools = readBoolean("Fishing.Drops.Iron_Tools", true);
goldTools = readBoolean("Fishing.Drops.Gold_Tools", true);
diamondTools = readBoolean("Fishing.Drops.Diamond_Tools", true);
enderPearl = readBoolean("Fishing.Drops.Ender_Pearl", true);
blazeRod = readBoolean("Fishing.Drops.Blaze_Rod", true);
records = readBoolean("Fishing.Drops.Records", true);
glowstoneDust = readBoolean("Fishing.Drops.Glowstone_Dust", true);
fishingDiamonds = readBoolean("Fishing.Drops.Diamonds", true);
xprate = readString("Commands.xprate.Name", "xprate");
xprateEnable = readBoolean("Commands.xprate.Enabled", true);

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