Added Nether Wart, Lily Pads, and Vines to Herbalism

Cherry picked from pull #62
This commit is contained in:
NuclearW 2012-01-31 01:25:17 -05:00
parent 647078778d
commit 7cefdedea2
2 changed files with 66 additions and 7 deletions

View File

@ -46,7 +46,8 @@ public class LoadProperties
berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss,
feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString, rLeather,
downgradeRank1, downgradeRank2, downgradeRank3, downgradeRank4, keepEnchantsRank1, keepEnchantsRank2, keepEnchantsRank3, keepEnchantsRank4,
fishingDropChanceTier1, fishingDropChanceTier2, fishingDropChanceTier3, fishingDropChanceTier4, fishingDropChanceTier5;
fishingDropChanceTier1, fishingDropChanceTier2, fishingDropChanceTier3, fishingDropChanceTier4, fishingDropChanceTier5,
mnetherwart, mvines, mlilypad;
public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g, fishing_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
excavation_r, excavation_g, excavation_b, herbalism_r, herbalism_g, herbalism_b, mining_r, mining_g, mining_b,
@ -237,6 +238,8 @@ public class LoadProperties
write("Experience.Formula.Multiplier.Axes", 1.0);
write("Experience.Formula.Multiplier.Sorcery", 1.0);
write("Experience.Formula.Multiplier.Acrobatics", 1.0);
//Mining XP values
write("Experience.Mining.Gold", 350);
write("Experience.Mining.Diamond", 750);
write("Experience.Mining.Iron", 250);
@ -248,16 +251,25 @@ public class LoadProperties
write("Experience.Mining.Coal", 100);
write("Experience.Mining.Stone", 30);
write("Experience.Mining.Sandstone", 30);
//Herbalism XP values
write("Experience.Herbalism.Sugar_Cane", 30);
write("Experience.Herbalism.Cactus", 30);
write("Experience.Herbalism.Pumpkin", 550);
write("Experience.Herbalism.Pumpkin", 20);
write("Experience.Herbalism.Flowers", 100);
write("Experience.Herbalism.Wheat", 50);
write("Experience.Herbalism.Mushrooms", 150);
write("Experience.Herbalism.Melon", 40);
write("Experience.Herbalism.Melon", 20);
write("Experience.Herbalism.Nether_Wart", 50);
write("Experience.Herbalism.Lily_Pads", 100);
write("Experience.Herbalism.Vines", 10);
//Woodcutting XP values
write("Experience.Woodcutting.Pine", 90);
write("Experience.Woodcutting.Birch", 70);
write("Experience.Woodcutting.Spruce", 80);
//Excavation XP values
write("Experience.Excavation.Base", 40);
write("Experience.Excavation.Mushroom", 80);
write("Experience.Excavation.Sulphur", 30);
@ -275,6 +287,8 @@ public class LoadProperties
write("Experience.Excavation.String", 200);
write("Experience.Excavation.Bucket", 100);
write("Experience.Excavation.Web", 150);
//Fishing XP values
write("Experience.Fishing.Base", 800);
//write("Sorcery.Spells.Water.Thunder", 75);
@ -509,10 +523,13 @@ public class LoadProperties
msugar = readInteger("Experience.Herbalism.Sugar_Cane", 30);
mwheat = readInteger("Experience.Herbalism.Wheat", 50);
mcactus = readInteger("Experience.Herbalism.Cactus", 30);
mpumpkin = readInteger("Experience.Herbalism.Pumpkin", 550);
mpumpkin = readInteger("Experience.Herbalism.Pumpkin", 20);
mflower = readInteger("Experience.Herbalism.Flowers", 100);
mmushroom = readInteger("Experience.Herbalism.Mushrooms", 150);
mmelon = readInteger("Experience.Herbalism.Melon", 20);
mnetherwart = readInteger("Experience.Herbalism.Nether_Wart", 50);
mlilypad = readInteger("Experience.Herbalism.Lily_Pads", 100);
mvines = readInteger("Experience.Herbalism.Vines", 10);
mpine = readInteger("Experience.Woodcutting.Pine", 70);
mbirch = readInteger("Experience.Woodcutting.Birch", 80);

View File

@ -157,6 +157,8 @@ public class Herbalism
{
return;
}
//Wheat
if(type == 59 && block.getData() == (byte) 0x7)
{
mat = Material.getMaterial(296);
@ -199,8 +201,24 @@ public class Herbalism
block.setData((byte) 0x4);
}
}
//Nether Wart
if(type == 115 && block.getData() == (byte) 0x3)
{
mat = Material.getMaterial(372);
is = new ItemStack(mat, 1, (byte)0, (byte)0);
PP.addXP(SkillType.HERBALISM, LoadProperties.mnetherwart, player);
if(player != null)
{
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
{
m.mcDropItem(loc, is);
}
}
}
/*
* We need to check not-wheat stuff for if it was placed by the player or not
* We need to check not-wheat and not-netherwart stuff for if it was placed by the player or not
*/
if(block.getData() != (byte) 5)
{
@ -298,8 +316,9 @@ public class Herbalism
//Melon
if(type == 103)
{
mat = Material.getMaterial(block.getTypeId());
is = new ItemStack(mat, 1, (byte)0, (byte)0);
mat = Material.getMaterial(360);
int slices = (int) ((Math.random() + 3) + (int)(Math.random() * 4)); //drop 3-7 melon slices rather than melon blocks
is = new ItemStack(mat, slices, (byte)0, (byte)0);
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
{
@ -332,6 +351,29 @@ public class Herbalism
}
PP.addXP(SkillType.HERBALISM, LoadProperties.mflower, player);
}
//Lily Pads
if(type == 111)
{
mat = Material.getMaterial(block.getTypeId());
is = new ItemStack(mat, 1, (byte)0, (byte)0);
if(player != null){
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM)){
m.mcDropItem(loc, is);
}
}
PP.addXP(SkillType.HERBALISM, LoadProperties.mlilypad, player);
}
//Vines
if(type == 106){
mat = Material.getMaterial(block.getTypeId());
is = new ItemStack(mat, 1, (byte)0, (byte)0);
if(player != null){
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM)){
m.mcDropItem(loc, is);
}
}
PP.addXP(SkillType.HERBALISM, LoadProperties.mvines, player);
}
}
Skills.XpCheckSkill(SkillType.HERBALISM, player);
}