Commit Graph

1016 Commits

Author SHA1 Message Date
GJ
09e77c8c94 Move break event to the initial check. 2013-07-29 08:29:10 -04:00
GJ
78f2e0a064 Check the range in a seperate function 2013-07-24 14:13:58 -04:00
TfT_02
df2defe969 Added extra settings for Call of the Wild
* Requested in issue #910
* Adds a setting to configure the range check
* Adds a setting to summon multiple pets with one summon
2013-07-24 20:01:26 +02:00
TfT_02
bf2e527e72 Fixed NPE with Beast Lore
Fixes #1289
2013-07-22 11:35:48 +02:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
TfT_02
de46277bea Realized that it wasn't only happening in the Nether 2013-06-24 17:10:39 +02:00
TfT_02
6d7d811814 Fixed bug with Ice Fishing in the Nether
Fixes  #1218
2013-06-24 16:25:49 +02:00
GJ
050be563bf Less magic numbers. 2013-06-12 19:26:09 -04:00
GJ
965dbda101 Clean up some stuff with our DATS. 2013-06-12 19:20:05 -04:00
GJ
3a78e1b487 More code duplication removal. 2013-06-12 15:56:42 -04:00
TfT_02
da25b02e0a Only set the item in hand null if it's actually a fishing rod 2013-06-07 15:46:53 -04:00
GJ
b0eb4b93a8 Cleaner way to avoid salvaging chainmail. 2013-05-28 12:59:10 -04:00
GJ
54f135aebd We're checking this twice and shouldn't be. 2013-05-28 12:53:12 -04:00
GJ
10e369f9c5 Increased auto-fishing detection. 2013-05-28 12:42:39 -04:00
TfT_02
2414ddf485 Fix broken Tree Feller
Fixes #1139
2013-05-25 14:45:24 +02:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
0b6372a6ea Don't run these calculations twice. Also, pretty sure one of these was
bugged.
2013-05-21 11:41:39 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
GJ
87df536a1f Only check for kraken if you're actually fishing. 2013-05-21 09:14:54 -04:00
T00thpick1
6dbf2e0d95 FishingTreasureEvent, FishingShakeEvent and MagicHunterEvent 2013-05-20 17:27:59 -04:00
TfT_02
2d66b8ed12 Cleanup - fixing various formatting issues 2013-05-18 22:41:42 +02:00
TfT_02
483f348403 Fixed bug with Blast Mining where the Ability refreshed message was being send too early 2013-05-18 22:27:17 +02:00
TfT_02
7f1ef61657 Get rid of the SuccessModifier
There's no need for this modifier, because the user can define the
exact chance for Rolls and Gracefull Rolls in the config file. This
means that the ratio between the two is already configurable.
2013-05-18 14:12:07 +02:00
GJ
a7861fc54b Move all miscellaneous Spout code to a single location. 2013-05-16 10:51:18 -04:00
T00thpick1
48aafa9834 Unused import 2013-05-15 14:27:31 -04:00
T00thpick1
78f53f294a Debris should drop normal drops 2013-05-15 13:02:21 -04:00
GJ
d8ddd27d71 Calculate bonus XP based on initial arrow location, rather than final
shooter location.
2013-05-15 08:35:12 -04:00
GJ
2e79c8d770 Properly track infinite arrows. 2013-05-14 22:45:09 -04:00
GJ
f910c76248 Conventions. 2013-05-14 12:46:45 -04:00
GJ
975cbf0bf8 The cache should be here, not in the manager. 2013-05-14 12:46:04 -04:00
GJ
501f5de55a Fixing everything you guys broke while I was gone... 2013-05-14 11:28:50 -04:00
Paul J Thordarson
c5e6704530 Magic Hunter fix and optimization
There was a small bug in magic hunter, where it tried to apply an
enchantment level between 1 and the Enchantment.getMaxLevel(), however
it didn't take into account Enchantment.getStartLevel(), so when it
tried to apply an enchantment level below the start level, an
IllegalArgumentException was being thrown and the magic hunter event
wasn't happening.

Also, it's potentially inefficient to recalculate which enchantments
are possible for each ItemStack every time, so I added a HashMap to
cache the possibleEnchantments for each material type, then check this
cache instead of just looping to regenerate the list each time.
2013-05-13 20:22:08 -04:00
NuclearW
2b414526e5 Unleash the Quacken! 2013-05-09 11:04:34 -04:00
NuclearW
c0b7eb526a Change Squid variables to Creature. 2013-05-09 11:00:28 -04:00
GJ
33610c8997 Whoops. 2013-05-03 16:15:34 -04:00
GJ
8e0a1f4f70 Summon the kraken at will! 2013-05-03 16:14:03 -04:00
GJ
b07cf6bdde It's now possible to run away from the Kraken. 2013-05-03 15:49:29 -04:00
GJ
4f9b7b2609 Because you might be legitimately fishing at 5 seconds. 2013-05-03 07:51:59 -04:00
GJ
09abab1b5d Kraken sounds can now be set to either player-only or global (default). 2013-05-03 07:51:58 -04:00
GJ
499713c8e7 Because autoclicking to shake is OK. 2013-05-03 07:51:57 -04:00
GJ
cb953a1619 Disable global chat spam from the kraken by setting the server message
to an empty string in the config.
2013-05-03 07:51:56 -04:00
TfT_02
3ab4938f3d Also need to locale these two strings
Closes #1019
2013-05-02 21:08:20 +02:00
TfT_02
f6e9fd9f3a Add more localisation 2013-05-02 21:02:12 +02:00
GJ
8dab75f3cb Can't use brackets in YAML. 2013-05-02 08:48:17 -04:00
GJ
0574de4a29 Configure the Kraken! 2013-05-02 07:56:29 -04:00
GJ
5c4c3cf59c The Kraken hates boats. 2013-05-01 22:50:12 -04:00
GJ
e7c749ee3a Added boosts to Fishing chance depending on conditions. Also, the
kraken, now with 100% more sound!
2013-05-01 21:57:42 -04:00
GJ
5c026be0cd Don't need those. 2013-05-01 21:19:29 -04:00
GJ
c465546871 Unleash the Kraken! 2013-05-01 21:17:59 -04:00
GJ
3322677d32 Added "Ice Fishing" ability to Fishing 2013-05-01 10:18:19 -04:00