mcMMO/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java

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package com.gmail.nossr50.config;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
import com.gmail.nossr50.mcMMO;
import net.md_5.bungee.api.ChatColor;
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import ninja.leaping.configurate.objectmapping.Setting;
import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
import java.util.ArrayList;
import java.util.List;
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@ConfigSerializable
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public class AdvancedConfig extends ConfigLoaderConfigurable {
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private static AdvancedConfig instance;
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private AdvancedConfig() {
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super(mcMMO.p.getDataFolder(), "advanced.yml");
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}
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public static AdvancedConfig getInstance() {
if (instance == null) {
instance = new AdvancedConfig();
}
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return instance;
}
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@Setting(value = "Skills.General.StartingLevel", comment = "The starting level for players on your server.\nHistorically this has been 0.\nRecently is has changed to 1.")
private int startingLevel = 1;
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@Override
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public List<String> validateKeys() {
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// Validate all the settings!
List<String> reason = new ArrayList<String>();
/* GENERAL */
if (getAbilityLength() < 1) {
reason.add("Skills.General.Ability.Length.<mode>.IncreaseLevel should be at least 1!");
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}
if (getEnchantBuff() < 1) {
reason.add("Skills.General.Ability.EnchantBuff should be at least 1!");
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}
/* ACROBATICS */
if (getMaximumProbability(SubSkillType.ACROBATICS_DODGE) < 1) {
reason.add("Skills.Acrobatics.Dodge.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.ACROBATICS_DODGE) < 1) {
reason.add("Skills.Acrobatics.Dodge.MaxBonusLevel should be at least 1!");
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}
if (getDodgeDamageModifier() <= 1) {
reason.add("Skills.Acrobatics.Dodge.DamageModifier should be greater than 1!");
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}
if (getMaximumProbability(SubSkillType.ACROBATICS_ROLL) < 1) {
reason.add("Skills.Acrobatics.Roll.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.ACROBATICS_ROLL) < 1) {
reason.add("Skills.Acrobatics.Roll.MaxBonusLevel should be at least 1!");
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}
if (getRollDamageThreshold() < 0) {
reason.add("Skills.Acrobatics.Roll.DamageThreshold should be at least 0!");
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}
if (getGracefulRollDamageThreshold() < 0) {
reason.add("Skills.Acrobatics.GracefulRoll.DamageThreshold should be at least 0!");
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}
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if (getCatalysisMinSpeed() <= 0) {
reason.add("Skills.Alchemy.Catalysis.MinSpeed must be greater than 0!");
}
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if (getCatalysisMaxSpeed() < getCatalysisMinSpeed()) {
reason.add("Skills.Alchemy.Catalysis.MaxSpeed should be at least Skills.Alchemy.Catalysis.MinSpeed!");
}
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/* ARCHERY */
if (getSkillShotRankDamageMultiplier() <= 0) {
reason.add("Skills.Archery.SkillShot.RankDamageMultiplier should be greater than 0!");
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}
if (getMaximumProbability(SubSkillType.ARCHERY_DAZE) < 1) {
reason.add("Skills.Archery.Daze.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.ARCHERY_DAZE) < 1) {
reason.add("Skills.Archery.Daze.MaxBonusLevel should be at least 1!");
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}
if (getDazeBonusDamage() < 0) {
reason.add("Skills.Archery.Daze.BonusDamage should be at least 0!");
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}
if (getMaximumProbability(SubSkillType.ARCHERY_ARROW_RETRIEVAL) < 1) {
reason.add("Skills.Archery.Retrieve.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.ARCHERY_ARROW_RETRIEVAL) < 1) {
reason.add("Skills.Archery.Retrieve.MaxBonusLevel should be at least 1!");
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}
if (getForceMultiplier() < 0) {
reason.add("Skills.Archery.ForceMultiplier should be at least 0!");
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}
/* AXES */
if(getAxeMasteryRankDamageMultiplier() < 0)
{
reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!");
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}
if (getMaximumProbability(SubSkillType.AXES_CRITICAL_STRIKES) < 1) {
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reason.add("Skills.Axes.CriticalHit.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.AXES_CRITICAL_STRIKES) < 1) {
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reason.add("Skills.Axes.CriticalHit.MaxBonusLevel should be at least 1!");
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}
if (getCriticalStrikesPVPModifier() < 1) {
reason.add("Skills.Axes.CriticalStrikes.PVP_Modifier should be at least 1!");
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}
if (getCriticalStrikesPVPModifier() < 1) {
reason.add("Skills.Axes.CriticalStrikes.PVE_Modifier should be at least 1!");
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}
if (getGreaterImpactChance() < 1) {
reason.add("Skills.Axes.GreaterImpact.Chance should be at least 1!");
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}
if (getGreaterImpactModifier() < 1) {
reason.add("Skills.Axes.GreaterImpact.KnockbackModifier should be at least 1!");
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}
if (getGreaterImpactBonusDamage() < 1) {
reason.add("Skills.Axes.GreaterImpact.BonusDamage should be at least 1!");
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}
if (getArmorImpactIncreaseLevel() < 1) {
reason.add("Skills.Axes.ArmorImpact.IncreaseLevel should be at least 1!");
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}
if (getImpactChance() < 1) {
reason.add("Skills.Axes.ArmorImpact.Chance should be at least 1!");
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}
if (getArmorImpactMaxDurabilityDamage() < 1) {
reason.add("Skills.Axes.ArmorImpact.MaxPercentageDurabilityDamage should be at least 1!");
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}
if (getSkullSplitterModifier() < 1) {
reason.add("Skills.Axes.SkullSplitter.DamageModifier should be at least 1!");
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}
if (getFishermanDietRankChange() < 1) {
reason.add("Skills.Fishing.FishermansDiet.RankChange should be at least 1!");
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}
if (getMasterAnglerBoatModifier() < 1) {
reason.add("Skills.Fishing.MasterAngler.BoatModifier should be at least 1!");
}
if (getMasterAnglerBiomeModifier() < 1) {
reason.add("Skills.Fishing.MasterAngler.BiomeModifier should be at least 1!");
}
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/* HERBALISM */
if (getFarmerDietRankChange() < 1) {
reason.add("Skills.Herbalism.FarmersDiet.RankChange should be at least 1!");
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}
if (getGreenThumbStageChange() < 1) {
reason.add("Skills.Herbalism.GreenThumb.StageChange should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.HERBALISM_GREEN_THUMB) < 1) {
reason.add("Skills.Herbalism.GreenThumb.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.HERBALISM_GREEN_THUMB) < 1) {
reason.add("Skills.Herbalism.GreenThumb.MaxBonusLevel should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.HERBALISM_DOUBLE_DROPS) < 1) {
reason.add("Skills.Herbalism.DoubleDrops.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.HERBALISM_DOUBLE_DROPS) < 1) {
reason.add("Skills.Herbalism.DoubleDrops.MaxBonusLevel should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.HERBALISM_HYLIAN_LUCK) < 1) {
reason.add("Skills.Herbalism.HylianLuck.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.HERBALISM_HYLIAN_LUCK) < 1) {
reason.add("Skills.Herbalism.HylianLuck.MaxBonusLevel should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.HERBALISM_SHROOM_THUMB) < 1) {
reason.add("Skills.Herbalism.ShroomThumb.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.HERBALISM_SHROOM_THUMB) < 1) {
reason.add("Skills.Herbalism.ShroomThumb.MaxBonusLevel should be at least 1!");
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}
/* MINING */
if (getMaximumProbability(SubSkillType.MINING_DOUBLE_DROPS) < 1) {
reason.add("Skills.Mining.DoubleDrops.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.MINING_DOUBLE_DROPS) < 1) {
reason.add("Skills.Mining.DoubleDrops.MaxBonusLevel should be at least 1!");
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}
/* REPAIR */
if (getRepairMasteryMaxBonus() < 1) {
reason.add("Skills.Repair.RepairMastery.MaxBonusPercentage should be at least 1!");
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}
if (getRepairMasteryMaxLevel() < 1) {
reason.add("Skills.Repair.RepairMastery.MaxBonusLevel should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.REPAIR_SUPER_REPAIR) < 1) {
reason.add("Skills.Repair.SuperRepair.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.REPAIR_SUPER_REPAIR) < 1) {
reason.add("Skills.Repair.SuperRepair.MaxBonusLevel should be at least 1!");
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}
/* SMELTING */
if (getBurnModifierMaxLevel() < 1) {
reason.add("Skills.Smelting.FuelEfficiency.MaxBonusLevel should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.SMELTING_SECOND_SMELT) < 1) {
reason.add("Skills.Smelting.SecondSmelt.MaxBonusLevel should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.SMELTING_SECOND_SMELT) < 1) {
reason.add("Skills.Smelting.SecondSmelt.ChanceMax should be at least 1!");
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}
if (getFluxMiningChance() < 1) {
reason.add("Skills.Smelting.FluxMining.Chance should be at least 1!");
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}
/* SWORDS */
if (getMaximumProbability(SubSkillType.SWORDS_RUPTURE) < 1) {
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reason.add("Skills.Swords.Rupture.ChanceMax should be at least 1!");
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}
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if (getMaxBonusLevel(SubSkillType.SWORDS_RUPTURE) < 1) {
reason.add("Skills.Swords.Rupture.MaxBonusLevel should be at least 1!");
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}
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if (getRuptureMaxTicks() < 1) {
reason.add("Skills.Swords.Rupture.MaxTicks should be at least 1!");
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}
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if (getRuptureMaxTicks() < getRuptureBaseTicks()) {
reason.add("Skills.Swords.Rupture.MaxTicks should be at least Skills.Swords.Rupture.BaseTicks!");
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}
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if (getRuptureBaseTicks() < 1) {
reason.add("Skills.Swords.Rupture.BaseTicks should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.SWORDS_COUNTER_ATTACK) < 1) {
reason.add("Skills.Swords.CounterAttack.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.SWORDS_COUNTER_ATTACK) < 1) {
reason.add("Skills.Swords.CounterAttack.MaxBonusLevel should be at least 1!");
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}
if (getCounterModifier() < 1) {
reason.add("Skills.Swords.CounterAttack.DamageModifier should be at least 1!");
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}
if (getSerratedStrikesModifier() < 1) {
reason.add("Skills.Swords.SerratedStrikes.DamageModifier should be at least 1!");
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}
if (getSerratedStrikesTicks() < 1) {
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reason.add("Skills.Swords.SerratedStrikes.RuptureTicks should be at least 1!");
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}
/* TAMING */
if (getMaximumProbability(SubSkillType.TAMING_GORE) < 1) {
reason.add("Skills.Taming.Gore.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.TAMING_GORE) < 1) {
reason.add("Skills.Taming.Gore.MaxBonusLevel should be at least 1!");
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}
if (getGoreModifier() < 1) {
reason.add("Skills.Taming.Gore.Modifier should be at least 1!");
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}
if (getFastFoodChance() < 1) {
reason.add("Skills.Taming.FastFood.Chance should be at least 1!");
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}
if (getThickFurModifier() < 1) {
reason.add("Skills.Taming.ThickFur.Modifier should be at least 1!");
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}
if (getShockProofModifier() < 1) {
reason.add("Skills.Taming.ShockProof.Modifier should be at least 1!");
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}
if (getSharpenedClawsBonus() < 1) {
reason.add("Skills.Taming.SharpenedClaws.Bonus should be at least 1!");
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}
if (getMaxHorseJumpStrength() < 0 || getMaxHorseJumpStrength() > 2) {
reason.add("Skills.Taming.CallOfTheWild.MaxHorseJumpStrength should be between 0 and 2!");
}
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/* UNARMED */
if (getMaximumProbability(SubSkillType.UNARMED_DISARM) < 1) {
reason.add("Skills.Unarmed.Disarm.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.UNARMED_DISARM) < 1) {
reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.UNARMED_ARROW_DEFLECT) < 1) {
reason.add("Skills.Unarmed.ArrowDeflect.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.UNARMED_ARROW_DEFLECT) < 1) {
reason.add("Skills.Unarmed.ArrowDeflect.MaxBonusLevel should be at least 1!");
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}
if (getMaximumProbability(SubSkillType.UNARMED_IRON_GRIP) < 1) {
reason.add("Skills.Unarmed.IronGrip.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.UNARMED_IRON_GRIP) < 1) {
reason.add("Skills.Unarmed.IronGrip.MaxBonusLevel should be at least 1!");
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}
/* WOODCUTTING */
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/*if (getLeafBlowUnlockLevel() < 0) {
reason.add("Skills.Woodcutting.LeafBlower.UnlockLevel should be at least 0!");
}*/
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if (getMaximumProbability(SubSkillType.WOODCUTTING_HARVEST_LUMBER) < 1) {
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reason.add("Skills.Woodcutting.HarvestLumber.ChanceMax should be at least 1!");
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}
if (getMaxBonusLevel(SubSkillType.WOODCUTTING_HARVEST_LUMBER) < 1) {
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reason.add("Skills.Woodcutting.HarvestLumber.MaxBonusLevel should be at least 1!");
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}
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return reason;
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}
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/* GENERAL */
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public int getStartingLevel() { return startingLevel; }
/**
* This returns the maximum level at which superabilities will stop lengthening from scaling alongside skill level.
* It returns a different value depending on whether or not the server is in retro mode
* @return the level at which abilities stop increasing in length
*/
public int getAbilityLengthCap() {
if(!mcMMO.isRetroModeEnabled())
return getIntValue("Skills.General.Ability.Length.Standard.CapLevel");
else
return getIntValue("Skills.General.Ability.Length.RetroMode.CapLevel");
}
/**
* This returns the frequency at which abilities will increase in length
* It returns a different value depending on whether or not the server is in retro mode
* @return the number of levels required per ability length increase
*/
public int getAbilityLength() {
if(!mcMMO.isRetroModeEnabled())
return getIntValue("Skills.General.Ability.Length.Standard.IncreaseLevel");
else
return getIntValue("Skills.General.Ability.Length.RetroMode.IncreaseLevel");
}
public int getEnchantBuff() { return getIntValue("Skills.General.Ability.EnchantBuff"); }
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/**
* Grabs the max bonus level for a skill used in RNG calculations
* All max level values in the config are multiplied by 10 if the server is in retro mode as the values in the config are based around the new 1-100 skill system scaling
* A value of 10 in the file will be returned as 100 for retro mode servers to accommodate the change in scaling
* @param subSkillType target subskill
* @return the level at which this skills max benefits will be reached on the curve
*/
public int getMaxBonusLevel(SubSkillType subSkillType) {
String keyPath = subSkillType.getAdvConfigAddress() + ".MaxBonusLevel.";
return mcMMO.isRetroModeEnabled() ? getIntValue(keyPath+"RetroMode") : getIntValue(keyPath+"Standard");
}
public int getMaxBonusLevel(AbstractSubSkill abstractSubSkill) {
return getMaxBonusLevel(abstractSubSkill.getSubSkillType());
}
public double getMaximumProbability(SubSkillType subSkillType) {
double maximumProbability = getDoubleValue(subSkillType.getAdvConfigAddress() + ".ChanceMax");
return maximumProbability;
}
public double getMaximumProbability(AbstractSubSkill abstractSubSkill)
{
return getMaximumProbability(abstractSubSkill.getSubSkillType());
}
/* Notification Settings */
public boolean doesSkillCommandSendBlankLines()
{
return getBooleanValue("Feedback.SkillCommand.BlankLinesAboveHeader");
}
public boolean doesNotificationUseActionBar(NotificationType notificationType)
{
return getBooleanValue("Feedback.ActionBarNotifications."+notificationType.toString()+".Enabled");
}
public boolean doesNotificationSendCopyToChat(NotificationType notificationType)
{
return getBooleanValue("Feedback.ActionBarNotifications."+notificationType.toString()+".SendCopyOfMessageToChat");
}
public boolean useTitlesForXPEvent()
{
return getBooleanValue("Feedback.Events.XP.SendTitles");
}
private ChatColor getChatColorFromKey(String keyLocation) {
String colorName = getStringValue(keyLocation);
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return getChatColor(colorName);
}
private ChatColor getChatColor(String configColor) {
for (ChatColor chatColor : ChatColor.values()) {
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if (configColor.equalsIgnoreCase(chatColor.getName()))
return chatColor;
}
//Invalid Color
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System.out.println("[mcMMO] " + configColor + " is an invalid color value");
return ChatColor.WHITE;
}
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/**
* Some SubSkills have the ability to retain classic functionality
* @param subSkillType SubSkillType with classic functionality
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* @return true if the subskill is in classic mode
*/
public boolean isSubSkillClassic(SubSkillType subSkillType)
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{
return getBooleanValue(subSkillType.getAdvConfigAddress()+".Classic");
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}
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/* ACROBATICS */
public double getDodgeDamageModifier() { return getDoubleValue("Skills.Acrobatics.Dodge.DamageModifier"); }
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public double getRollDamageThreshold() { return getDoubleValue("Skills.Acrobatics.Roll.DamageThreshold"); }
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public double getGracefulRollDamageThreshold() { return getDoubleValue("Skills.Acrobatics.GracefulRoll.DamageThreshold"); }
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/* ALCHEMY */
public int getCatalysisMaxBonusLevel() { return getIntValue("Skills.Alchemy.Catalysis.MaxBonusLevel"); }
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public double getCatalysisMinSpeed() { return getDoubleValue("Skills.Alchemy.Catalysis.MinSpeed"); }
public double getCatalysisMaxSpeed() { return getDoubleValue("Skills.Alchemy.Catalysis.MaxSpeed"); }
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/* ARCHERY */
public double getSkillShotRankDamageMultiplier() { return getDoubleValue("Skills.Archery.SkillShot.RankDamageMultiplier"); }
public double getSkillShotDamageMax() { return getDoubleValue("Skills.Archery.SkillShot.MaxDamage"); }
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public double getDazeBonusDamage() { return getDoubleValue("Skills.Archery.Daze.BonusDamage"); }
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public double getForceMultiplier() { return getDoubleValue("Skills.Archery.ForceMultiplier"); }
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/* AXES */
public double getAxeMasteryRankDamageMultiplier() { return getDoubleValue("Skills.Axes.AxeMastery.RankDamageMultiplier"); }
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public double getCriticalStrikesPVPModifier() { return getDoubleValue("Skills.Axes.CriticalStrikes.PVP_Modifier"); }
public double getCriticalStrikesPVEModifier() { return getDoubleValue("Skills.Axes.CriticalStrikes.PVE_Modifier"); }
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public double getGreaterImpactChance() { return getDoubleValue("Skills.Axes.GreaterImpact.Chance"); }
public double getGreaterImpactModifier() { return getDoubleValue("Skills.Axes.GreaterImpact.KnockbackModifier"); }
public double getGreaterImpactBonusDamage() { return getDoubleValue("Skills.Axes.GreaterImpact.BonusDamage"); }
public int getArmorImpactIncreaseLevel() {
int increaseLevel = getIntValue("Skills.Axes.ArmorImpact.IncreaseLevel");
if(mcMMO.isRetroModeEnabled())
return increaseLevel * 10;
return increaseLevel;
}
public double getImpactChance() { return getDoubleValue("Skills.Axes.ArmorImpact.Chance"); }
public double getArmorImpactMaxDurabilityDamage() { return getDoubleValue("Skills.Axes.ArmorImpact.MaxPercentageDurabilityDamage"); }
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public double getSkullSplitterModifier() { return getDoubleValue("Skills.Axes.SkullSplitter.DamageModifier"); }
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/* EXCAVATION */
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//Nothing to configure, everything is already configurable in config.yml
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/* FISHING */
public double getShakeChance(int rank) { return getDoubleValue("Skills.Fishing.ShakeChance.Rank_" + rank); }
public int getFishingVanillaXPModifier(int rank) { return getIntValue("Skills.Fishing.VanillaXPMultiplier.Rank_" + rank); }
public int getFishermanDietRankChange() { return getIntValue("Skills.Fishing.FishermansDiet.RankChange"); }
public double getMasterAnglerBoatModifier() {return getDoubleValue("Skills.Fishing.MasterAngler.BoatModifier"); }
public double getMasterAnglerBiomeModifier() {return getDoubleValue("Skills.Fishing.MasterAngler.BiomeModifier"); }
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/* HERBALISM */
public int getFarmerDietRankChange() { return getIntValue("Skills.Herbalism.FarmersDiet.RankChange"); }
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public int getGreenThumbStageChange() { return getIntValue("Skills.Herbalism.GreenThumb.StageChange"); }
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/* MINING */
public boolean getDoubleDropSilkTouchEnabled() { return config.getBoolean("Skills.Mining.DoubleDrops.SilkTouch", true); }
public int getBlastMiningRankLevel(int rank) { return config.getInt("Skills.Mining.BlastMining.Rank_Levels.Rank_" + rank); }
public double getBlastDamageDecrease(int rank) { return config.getDouble("Skills.Mining.BlastMining.BlastDamageDecrease.Rank_" + rank); }
public double getOreBonus(int rank) { return config.getDouble("Skills.Mining.BlastMining.OreBonus.Rank_" + rank); }
public double getDebrisReduction(int rank) { return config.getDouble("Skills.Mining.BlastMining.DebrisReduction.Rank_" + rank); }
public int getDropMultiplier(int rank) { return config.getInt("Skills.Mining.BlastMining.DropMultiplier.Rank_" + rank); }
public double getBlastRadiusModifier(int rank) { return config.getDouble("Skills.Mining.BlastMining.BlastRadiusModifier.Rank_" + rank); }
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/* REPAIR */
public double getRepairMasteryMaxBonus() { return getDoubleValue("Skills.Repair.RepairMastery.MaxBonusPercentage"); }
public int getRepairMasteryMaxLevel() { return getIntValue("Skills.Repair.RepairMastery.MaxBonusLevel"); }
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/* Arcane Forging */
public boolean getArcaneForgingEnchantLossEnabled() { return getBooleanValue("Skills.Repair.ArcaneForging.May_Lose_Enchants"); }
public double getArcaneForgingKeepEnchantsChance(int rank) { return getDoubleValue("Skills.Repair.ArcaneForging.Keep_Enchants_Chance.Rank_" + rank); }
public boolean getArcaneForgingDowngradeEnabled() { return getBooleanValue("Skills.Repair.ArcaneForging.Downgrades_Enabled"); }
public double getArcaneForgingDowngradeChance(int rank) { return getDoubleValue("Skills.Repair.ArcaneForging.Downgrades_Chance.Rank_" + rank); }
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/* SALVAGE */
public boolean getArcaneSalvageEnchantDowngradeEnabled() { return getBooleanValue("Skills.Salvage.ArcaneSalvage.EnchantDowngradeEnabled"); }
public boolean getArcaneSalvageEnchantLossEnabled() { return getBooleanValue("Skills.Salvage.ArcaneSalvage.EnchantLossEnabled"); }
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public double getArcaneSalvageExtractFullEnchantsChance(int rank) { return getDoubleValue("Skills.Salvage.ArcaneSalvage.ExtractFullEnchant.Rank_" + rank); }
public double getArcaneSalvageExtractPartialEnchantsChance(int rank) { return getDoubleValue("Skills.Salvage.ArcaneSalvage.ExtractPartialEnchant.Rank_" + rank); }
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/* SMELTING */
public int getBurnModifierMaxLevel() { return getIntValue("Skills.Smelting.FuelEfficiency.MaxBonusLevel"); }
public double getBurnTimeMultiplier() { return getDoubleValue("Skills.Smelting.FuelEfficiency.Multiplier"); }
public double getFluxMiningChance() { return getDoubleValue("Skills.Smelting.FluxMining.Chance"); }
public int getSmeltingRankLevel(int rank) { return getIntValue("Skills.Smelting.Rank_Levels.Rank_" + rank); }
public int getSmeltingVanillaXPBoostMultiplier(int rank) { return getIntValue("Skills.Smelting.VanillaXPMultiplier.Rank_" + rank); }
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/* SWORDS */
public double getRuptureDamagePlayer() { return getDoubleValue("Skills.Swords.Rupture.DamagePlayer"); }
public double getRuptureDamageMobs() { return getDoubleValue("Skills.Swords.Rupture.DamageMobs"); }
public int getRuptureMaxTicks() { return getIntValue("Skills.Swords.Rupture.MaxTicks"); }
public int getRuptureBaseTicks() { return getIntValue("Skills.Swords.Rupture.BaseTicks"); }
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public double getCounterModifier() { return getDoubleValue("Skills.Swords.CounterAttack.DamageModifier"); }
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public double getSerratedStrikesModifier() { return getDoubleValue("Skills.Swords.SerratedStrikes.DamageModifier"); }
public int getSerratedStrikesTicks() { return getIntValue("Skills.Swords.SerratedStrikes.RuptureTicks"); }
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/* TAMING */
public double getGoreModifier() { return getDoubleValue("Skills.Taming.Gore.Modifier"); }
public double getFastFoodChance() { return getDoubleValue("Skills.Taming.FastFoodService.Chance"); }
public double getPummelChance() { return getDoubleValue("Skills.Taming.Pummel.Chance"); }
public double getThickFurModifier() { return getDoubleValue("Skills.Taming.ThickFur.Modifier"); }
public double getShockProofModifier() { return getDoubleValue("Skills.Taming.ShockProof.Modifier"); }
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public double getSharpenedClawsBonus() { return getDoubleValue("Skills.Taming.SharpenedClaws.Bonus"); }
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public double getMinHorseJumpStrength() { return getDoubleValue("Skills.Taming.CallOfTheWild.MinHorseJumpStrength"); }
public double getMaxHorseJumpStrength() { return getDoubleValue("Skills.Taming.CallOfTheWild.MaxHorseJumpStrength"); }
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/* UNARMED */
public boolean getDisarmProtected() { return getBooleanValue("Skills.Unarmed.Disarm.AntiTheft"); }
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/* WOODCUTTING */
}