mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Cleanup formatting.
This commit is contained in:
parent
6b3bde585d
commit
36d5344ded
@ -7,7 +7,7 @@ Key:
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! Change
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- Removal
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Version 1.3.13
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Version 1.3.13-dev
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+ Added Craftbukkit 1.4.6 compatibility
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= Fixed issue with missing default cases from several switch/case statements
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= Fixed issue with Mining using actual skill level rather than max skill level
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@ -84,7 +84,7 @@ public class AddxpCommand implements CommandExecutor {
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String playerName = modifiedPlayer.getName();
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McMMOPlayer mcMMOPlayer = Users.getPlayer(modifiedPlayer);
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PlayerProfile profile = Users.getProfile(modifiedPlayer);
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if (profile == null) {
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sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
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return true;
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@ -28,11 +28,11 @@ public class McstatsCommand implements CommandExecutor {
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CommandHelper.printMiscSkills(player);
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int powerLevelCap = Config.getInstance().getPowerLevelCap();
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if (powerLevelCap > 0)
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player.sendMessage(LocaleLoader.getString("Commands.PowerLevel.Capped", new Object[] { String.valueOf(Users.getPlayer(player).getPowerLevel()), String.valueOf(powerLevelCap) }));
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player.sendMessage(LocaleLoader.getString("Commands.PowerLevel.Capped", new Object[] { String.valueOf(Users.getPlayer(player).getPowerLevel()), String.valueOf(powerLevelCap) }));
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else
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player.sendMessage(LocaleLoader.getString("Commands.PowerLevel", new Object[] { String.valueOf(Users.getPlayer(player).getPowerLevel()) }));
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player.sendMessage(LocaleLoader.getString("Commands.PowerLevel", new Object[] { String.valueOf(Users.getPlayer(player).getPowerLevel()) }));
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return true;
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}
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@ -18,31 +18,31 @@ public class SkillResetCommand implements CommandExecutor {
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if (CommandHelper.noConsoleUsage(sender)) {
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return true;
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}
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//ensure they have the skillreset perm
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if (CommandHelper.noCommandPermissions(sender, "mcmmo.skillreset")) {
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return true;
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}
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SkillType skillType = null; //simple initialization
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//make sure there's only one argument. output at least some kind of error if not
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if (args.length != 1 && args[0] != null) {
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sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
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sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
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return true;
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}
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//parse the skilltype that they sent
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try
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{
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skillType = SkillType.valueOf(args[0].toUpperCase().trim()); //ucase needed to match enum since it's case sensitive. trim to be nice
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skillType = SkillType.valueOf(args[0].toUpperCase().trim()); //ucase needed to match enum since it's case sensitive. trim to be nice
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}catch(IllegalArgumentException ex)
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{
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sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
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{
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sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
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return true;
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}
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}
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//reset the values in the hash table and persist them
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PlayerProfile profile = Users.getProfile((Player)sender);
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@ -53,13 +53,13 @@ public class SkillResetCommand implements CommandExecutor {
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profile.resetSkill(skillType);
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profile.save();
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//display a success message to the user
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if (skillType == SkillType.ALL)
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sender.sendMessage(LocaleLoader.getString("Commands.Reset.All"));
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sender.sendMessage(LocaleLoader.getString("Commands.Reset.All"));
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else
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sender.sendMessage(LocaleLoader.getString("Commands.Reset.Single", new Object[] { args[0] }));
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sender.sendMessage(LocaleLoader.getString("Commands.Reset.Single", new Object[] { args[0] }));
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return true;
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}
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}
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@ -48,7 +48,7 @@ public class MccCommand implements CommandExecutor {
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if (Config.getInstance().getCommandSkillResetEnabled() && Permissions.getInstance().skillReset(player)) {
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player.sendMessage("/skillreset <skill|all> " + LocaleLoader.getString("Commands.Reset"));
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}
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if (Permissions.getInstance().mcAbility(player)) {
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player.sendMessage("/mcability " + LocaleLoader.getString("Commands.ToggleAbility"));
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}
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@ -49,7 +49,7 @@ public class InviteCommand implements CommandExecutor {
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if (target != null) {
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if (PartyManager.getInstance().canInvite(player, playerProfile)) {
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Party party = playerProfile.getParty();
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Users.getProfile(target).setInvite(party);
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player.sendMessage(LocaleLoader.getString("Commands.Invite.Success"));
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target.sendMessage(LocaleLoader.getString("Commands.Party.Invite.0", new Object[] {party.getName(), player.getName()}));
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@ -85,5 +85,5 @@ public class PtpCommand implements CommandExecutor {
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sender.sendMessage(usage);
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return true;
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}
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}
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}
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}
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@ -36,13 +36,13 @@ public class AcrobaticsCommand extends SkillCommand {
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DecimalFormat df = new DecimalFormat("#.0");
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// DODGE
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if(skillValue >= dodgeMaxBonusLevel) dodgeChance = df.format(dodgeChanceMax);
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else dodgeChance = df.format(((double) dodgeChanceMax / (double) dodgeMaxBonusLevel) * (double) skillValue);
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else dodgeChance = df.format(((double) dodgeChanceMax / (double) dodgeMaxBonusLevel) * skillValue);
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// ROLL
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if(skillValue >= rollMaxBonusLevel) rollChance = df.format(rollChanceMax);
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else rollChance = df.format(((double) rollChanceMax / (double) rollMaxBonusLevel) * (double) skillValue);
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else rollChance = df.format(((double) rollChanceMax / (double) rollMaxBonusLevel) * skillValue);
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// GRACEFULROLL
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if(skillValue >= gracefulRollMaxBonusLevel) gracefulRollChance = df.format(gracefulRollChanceMax);
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else gracefulRollChance = df.format(((double) gracefulRollChanceMax / (double) gracefulRollMaxBonusLevel) * (double) skillValue);
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else gracefulRollChance = df.format(((double) gracefulRollChanceMax / (double) gracefulRollMaxBonusLevel) * skillValue);
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}
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@Override
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@ -59,10 +59,10 @@ public class AcrobaticsCommand extends SkillCommand {
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@Override
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.acrobatics")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Acrobatics" }) }));
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}
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if (player.hasPermission("mcmmo.perks.lucky.acrobatics")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Acrobatics" }) }));
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}
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if (canRoll) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
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@ -39,17 +39,17 @@ public class ArcheryCommand extends SkillCommand {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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// SkillShot
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double bonus = (int)((double) skillValue / (double) skillShotIncreaseLevel) * (double) skillShotIncreasePercentage;
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double bonus = (int)((double) skillValue / (double) skillShotIncreaseLevel) * skillShotIncreasePercentage;
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if (bonus > skillShotBonusMax) skillShotBonus = percent.format(skillShotBonusMax);
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else skillShotBonus = percent.format(bonus);
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// Daze
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if(skillValue >= dazeMaxBonusLevel) dazeChance = df.format(dazeBonusMax);
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else dazeChance = df.format(((double) dazeBonusMax / (double) dazeMaxBonusLevel) * (double) skillValue);
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else dazeChance = df.format(((double) dazeBonusMax / (double) dazeMaxBonusLevel) * skillValue);
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// Retrieve
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if(skillValue >= retrieveMaxBonusLevel) retrieveChance = df.format(retrieveBonusMax);
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else retrieveChance = df.format(((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * (double) skillValue);
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else retrieveChance = df.format(((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * skillValue);
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}
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@Override
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@ -66,10 +66,10 @@ public class ArcheryCommand extends SkillCommand {
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@Override
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.archery")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Archery" }) }));
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}
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if (player.hasPermission("mcmmo.perks.lucky.archery")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Archery" }) }));
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}
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if (canSkillShot) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
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@ -12,7 +12,7 @@ import com.gmail.nossr50.util.Misc;
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public class AxesCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private String critChance;
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private String bonusDamage;
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private String impactDamage;
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@ -24,7 +24,7 @@ public class AxesCommand extends SkillCommand {
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private double critMaxChance = advancedConfig.getAxesCriticalChance();
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private int critMaxBonusLevel = advancedConfig.getAxesCriticalMaxBonusLevel();
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private int greaterImpactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel();
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// private double greaterImpactModifier = advancedConfig.getGreaterImpactModifier();
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// private double greaterImpactModifier = advancedConfig.getGreaterImpactModifier();
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private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
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private boolean canSkullSplitter;
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@ -47,9 +47,9 @@ public class AxesCommand extends SkillCommand {
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greaterImpactDamage = "2";
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if (skillValue >= critMaxBonusLevel) critChance = df.format(critMaxChance);
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else critChance = String.valueOf(((double) critMaxChance / (double) critMaxBonusLevel) * (double) skillCheck);
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else critChance = String.valueOf((critMaxChance / critMaxBonusLevel) * skillCheck);
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if (skillValue >= bonusDamageAxesMaxBonusLevel) bonusDamage = String.valueOf(bonusDamageAxesBonusMax);
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else bonusDamage = String.valueOf((double) skillValue / ((double) bonusDamageAxesMaxBonusLevel / (double) bonusDamageAxesBonusMax));
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else bonusDamage = String.valueOf(skillValue / ((double) bonusDamageAxesMaxBonusLevel / (double) bonusDamageAxesBonusMax));
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}
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@Override
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@ -11,7 +11,7 @@ import com.gmail.nossr50.skills.gathering.Fishing;
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public class FishingCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private int lootTier;
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private String magicChance;
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private int shakeUnlockLevel;
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@ -30,10 +30,10 @@ public class FishingCommand extends SkillCommand {
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@Override
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protected void dataCalculations() {
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lootTier = Fishing.getFishingLootTier(profile);
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magicChance = percent.format((double) lootTier / 15D);
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magicChance = percent.format(lootTier / 15D);
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int dropChance = Fishing.getShakeChance(lootTier);
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if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
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dropChance = (int) ((double) dropChance * 1.25D);
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dropChance = (int) (dropChance * 1.25D);
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}
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shakeChance = String.valueOf(dropChance);
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@ -12,7 +12,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
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public class HerbalismCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private String greenTerraLength;
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private String greenThumbChance;
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private String greenThumbStage;
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@ -28,7 +28,7 @@ public class HerbalismCommand extends SkillCommand {
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private int greenThumbMaxLevel = advancedConfig.getGreenThumbMaxLevel();
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private double doubleDropsMaxBonus = advancedConfig.getHerbalismDoubleDropsChanceMax();
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private int doubleDropsMaxLevel = advancedConfig.getHerbalismDoubleDropsMaxLevel();
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private boolean canGreenTerra;
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private boolean canGreenThumbWheat;
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private boolean canGreenThumbBlocks;
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@ -50,13 +50,13 @@ public class HerbalismCommand extends SkillCommand {
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//GREEN THUMB
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if(skillValue >= greenThumbStageMaxLevel) greenThumbStage = "4";
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else greenThumbStage = String.valueOf((double) skillValue / (double) greenThumbStageChange);
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if(skillValue >= greenThumbMaxLevel) greenThumbChance = String.valueOf(greenThumbMaxBonus);
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else greenThumbChance = String.valueOf(((double) greenThumbMaxBonus / (double) greenThumbMaxLevel) * (double) skillValue);
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else greenThumbChance = String.valueOf((greenThumbMaxBonus / greenThumbMaxLevel) * skillValue);
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//DOUBLE DROPS
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
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else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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}
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@Override
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@ -48,8 +48,8 @@ public class MiningCommand extends SkillCommand {
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DecimalFormat df = new DecimalFormat("#.0");
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superBreakerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
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else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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if (skillValue >= blastMiningRank8) {
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blastMiningRank = "8";
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blastDamageDecrease = "100.00%";
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@ -64,10 +64,10 @@ public class RepairCommand extends SkillCommand {
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salvageLevel = Config.getInstance().getSalvageUnlockLevel();
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if(skillValue >= repairMasteryMaxBonusLevel) repairMasteryBonus = df.format(repairMasteryChanceMax);
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else repairMasteryBonus = df.format(((double) repairMasteryChanceMax / (double) repairMasteryMaxBonusLevel) * (double) skillValue);
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else repairMasteryBonus = df.format(((double) repairMasteryChanceMax / (double) repairMasteryMaxBonusLevel) * skillValue);
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if(skillValue >= superRepairMaxBonusLevel) superRepairChance = df.format(superRepairChanceMax);
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else superRepairChance = df.format(((double) superRepairChanceMax / (double) superRepairMaxBonusLevel) * (double) skillValue);
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else superRepairChance = df.format(((double) superRepairChanceMax / (double) superRepairMaxBonusLevel) * skillValue);
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arcaneForgingRank = Repair.getArcaneForgingRank(profile);
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}
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@ -85,7 +85,7 @@ public class RepairCommand extends SkillCommand {
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canRepairString = permInstance.stringRepair(player);
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canRepairLeather = permInstance.leatherRepair(player);
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canRepairWood = permInstance.woodRepair(player);
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arcaneBypass = permInstance.arcaneBypass(player);
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arcaneBypass = permInstance.arcaneBypass(player);
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}
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@Override
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@ -11,7 +11,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
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public class SwordsCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private String counterAttackChance;
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private String bleedLength;
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private String bleedChance;
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@ -38,16 +38,16 @@ public class SwordsCommand extends SkillCommand {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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serratedStrikesLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
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else bleedLength = String.valueOf(bleedBaseTicks);
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if(skillValue >= bleedMaxLevel) bleedChance = df.format(bleedChanceMax);
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else bleedChance = df.format(((double) bleedChanceMax / (double) bleedMaxLevel) * (double) skillValue);
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else bleedChance = df.format(((double) bleedChanceMax / (double) bleedMaxLevel) * skillValue);
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if(skillValue >= counterMaxLevel) counterAttackChance = df.format(counterChanceMax);
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else counterAttackChance = df.format(((double) counterChanceMax / (double) counterMaxLevel) * (double) skillValue);
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else counterAttackChance = df.format(((double) counterChanceMax / (double) counterMaxLevel) * skillValue);
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serratedStrikesLength = String.valueOf(serratedBleedTicks);
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}
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@ -22,7 +22,7 @@ public class TamingCommand extends SkillCommand {
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private int thickFurUnlock = advancedConfig.getThickFurUnlock();
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private int shockProofUnlock = advancedConfig.getShockProofUnlock();
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private int sharpenedClawUnlock = advancedConfig.getSharpenedClawsUnlock();
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private boolean canBeastLore;
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private boolean canGore;
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private boolean canSharpenedClaws;
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@ -40,8 +40,8 @@ public class TamingCommand extends SkillCommand {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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if(skillValue >= goreMaxLevel) goreChance = df.format(goreChanceMax);
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else goreChance = df.format(((double) goreChanceMax / (double) goreMaxLevel) * (double) skillValue);
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}
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else goreChance = df.format(((double) goreChanceMax / (double) goreMaxLevel) * skillValue);
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}
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@Override
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protected void permissionsCheck() {
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@ -39,10 +39,10 @@ public class UnarmedCommand extends SkillCommand {
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berserkLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if(skillValue >= disarmMaxLevel) disarmChance = df.format(disarmChanceMax);
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else disarmChance = df.format(((double) disarmChanceMax / (double) disarmMaxLevel) * (double) skillValue);
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else disarmChance = df.format(((double) disarmChanceMax / (double) disarmMaxLevel) * skillValue);
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if(skillValue >= deflectMaxLevel) deflectChance = df.format(deflectChanceMax);
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else deflectChance = df.format(((double) deflectChanceMax / (double) deflectMaxLevel) * (double) skillValue);
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else deflectChance = df.format(((double) deflectChanceMax / (double) deflectMaxLevel) * skillValue);
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if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus);
|
||||
else ironArmBonus = String.valueOf(3 + ((double) skillValue / (double) ironArmIncreaseLevel));
|
||||
|
@ -19,7 +19,7 @@ public class WoodcuttingCommand extends SkillCommand {
|
||||
private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance();
|
||||
private int doubleDropsMaxLevel = advancedConfig.getWoodcuttingDoubleDropMaxLevel();
|
||||
private int leafBlowUnlock = advancedConfig.getLeafBlowUnlockLevel();
|
||||
|
||||
|
||||
private boolean canTreeFell;
|
||||
private boolean canLeafBlow;
|
||||
private boolean canDoubleDrop;
|
||||
@ -35,7 +35,7 @@ public class WoodcuttingCommand extends SkillCommand {
|
||||
|
||||
treeFellerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
|
||||
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
|
||||
else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
|
||||
else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -2,7 +2,7 @@ package com.gmail.nossr50.config;
|
||||
|
||||
public class AdvancedConfig extends ConfigLoader {
|
||||
private static AdvancedConfig instance;
|
||||
|
||||
|
||||
private AdvancedConfig() {
|
||||
super("advanced.yml");
|
||||
loadKeys();
|
||||
@ -13,28 +13,28 @@ public class AdvancedConfig extends ConfigLoader {
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void loadKeys() {
|
||||
// TODO Do I need to use this?
|
||||
}
|
||||
/* GENERAL */
|
||||
public int getAbilityLength() { return config.getInt("Skills.General.Ability_IncreaseLevel", 50); }
|
||||
|
||||
|
||||
/* ACROBATICS */
|
||||
public int getDodgeChanceMax() { return config.getInt("Skills.Acrobatics.Dodge_ChanceMax", 20); }
|
||||
public int getDodgeMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Dodge_MaxBonusLevel", 800); }
|
||||
|
||||
|
||||
public int getRollChanceMax() { return config.getInt("Skills.Acrobatics.Roll_ChanceMax", 100); }
|
||||
public int getRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Roll_MaxBonusLevel", 1000); }
|
||||
|
||||
|
||||
public int getGracefulRollChanceMax() { return config.getInt("Skills.Acrobatics.GracefulRoll_ChanceMax", 100); }
|
||||
public int getGracefulRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.GracefulRoll_MaxBonusLevel", 500); }
|
||||
|
||||
public int getDodgeXPModifier() { return config.getInt("Skills.Acrobatics.Dodge_XP_Modifier", 120); }
|
||||
public int getRollXPModifier() { return config.getInt("Skills.Acrobatics.Roll_XP_Modifier", 80); }
|
||||
public int getFallXPModifier() { return config.getInt("Skills.Acrobatics.Fall_XP_Modifier", 120); }
|
||||
|
||||
|
||||
/* ARCHERY */
|
||||
public int getSkillShotIncreaseLevel() { return config.getInt("Skills.Archery.SkillShot_IncreaseLevel", 50); }
|
||||
public double getSkillShotIncreasePercentage() { return config.getDouble("Skills.Archery.SkillShot_IncreasePercentage", 0.1D); }
|
||||
@ -46,7 +46,7 @@ public class AdvancedConfig extends ConfigLoader {
|
||||
|
||||
public int getRetrieveBonusMax() { return config.getInt("Skills.Archery.Retrieve_MaxBonus", 100); }
|
||||
public int getRetrieveMaxBonusLevel() { return config.getInt("Skills.Archery.Retrieve_MaxBonusLevel", 1000); }
|
||||
|
||||
|
||||
/* AXES */
|
||||
public int getBonusDamageAxesBonusMax() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonus", 4); }
|
||||
public int getBonusDamageAxesMaxBonusLevel() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonusLevel", 200); }
|
||||
@ -55,30 +55,30 @@ public class AdvancedConfig extends ConfigLoader {
|
||||
public int getAxesCriticalMaxBonusLevel() { return config.getInt("Skills.Axes.AxesCritical_MaxBonusLevel", 750); }
|
||||
public double getAxesCriticalPVPModifier() { return config.getDouble("Skills.Axes.AxesCritical_PVP_Modifier", 1.5); }
|
||||
public int getAxesCriticalPVEModifier() { return config.getInt("Skills.Axes.AxesCritical_PVE_Modifier", 2); }
|
||||
|
||||
|
||||
public int getGreaterImpactChance() { return config.getInt("Skills.Axes.GreaterImpact_Chance", 25); }
|
||||
public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5); }
|
||||
public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); }
|
||||
|
||||
public int getArmorImpactIncreaseLevel() { return config.getInt("Skills.Axes.ArmorImpact_IncreaseLevel", 50); }
|
||||
|
||||
|
||||
/* EXCAVATION */
|
||||
//Nothing to configure, everything is already configurable in config.yml
|
||||
|
||||
|
||||
/* FISHING */
|
||||
public int getShakeUnlockLevel() { return config.getInt("Skills.Fishing.Shake_UnlockLevel", 150); }
|
||||
public int getFishingEnchantmentChance() { return config.getInt("Skills.Fishing.Enchantment_Chance", 10); }
|
||||
|
||||
|
||||
/* HERBALISM */
|
||||
public int getFarmerDietRankChange() { return config.getInt("Skills.Herbalism.Food_RankChange", 200); }
|
||||
|
||||
|
||||
public int getGreenThumbStageChange() { return config.getInt("Skills.Herbalism.GreenThumb_StageChange", 200); }
|
||||
public int getGreenThumbChanceMax() { return config.getInt("Skills.Herbalism.GreenThumb_ChanceMax", 100); }
|
||||
public int getGreenThumbMaxLevel() { return config.getInt("Skills.Herbalism.GreenThumb_MaxBonusLevel", 1500); }
|
||||
|
||||
|
||||
public int getHerbalismDoubleDropsChanceMax() { return config.getInt("Skills.Herbalism.DoubleDrops_ChanceMax", 100); }
|
||||
public int getHerbalismDoubleDropsMaxLevel() { return config.getInt("Skills.Herbalism.DoubleDrops_MaxBonusLevel", 1000); }
|
||||
|
||||
|
||||
/* MINING */
|
||||
public int getMiningDoubleDropChance() { return config.getInt("Skills.Mining.DoubleDrops_ChanceMax", 100); }
|
||||
public int getMiningDoubleDropMaxLevel() { return config.getInt("Skills.Mining.DoubleDrops_MaxBonusLevel", 1000); }
|
||||
@ -96,7 +96,7 @@ public class AdvancedConfig extends ConfigLoader {
|
||||
public int getRepairMasteryMaxLevel() { return config.getInt("Skills.Repair.RepairMastery_MaxBonusLevel", 1000); }
|
||||
public int getSuperRepairChanceMax() { return config.getInt("Skills.Repair.SuperRepair_ChanceMax", 100); }
|
||||
public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
|
||||
|
||||
|
||||
/* SWORDS */
|
||||
public int getBleedChanceMax() { return config.getInt("Skills.Sword.Bleed_ChanceMax", 75); }
|
||||
public int getBleedMaxBonusLevel() { return config.getInt("Skills.Sword.Bleed_MaxBonusLevel", 750); }
|
||||
@ -106,7 +106,7 @@ public class AdvancedConfig extends ConfigLoader {
|
||||
public int getCounterChanceMax() { return config.getInt("Skills.Sword.Counter_ChanceMax", 30); }
|
||||
public int getCounterMaxBonusLevel() { return config.getInt("Skills.Sword.Counter_MaxBonusLevel", 600); }
|
||||
public int getCounterModifier() { return config.getInt("Skills.Sword.Counter_DamageModifier", 2); }
|
||||
|
||||
|
||||
public int getSerratedStrikesModifier() { return config.getInt("Skills.Sword.SerratedStrikes_DamageModifier", 4); }
|
||||
public int getSerratedStrikesTicks() { return config.getInt("Skills.Sword.SerratedStrikes_BleedTicks", 5); }
|
||||
/* TAMING */
|
||||
@ -117,12 +117,12 @@ public class AdvancedConfig extends ConfigLoader {
|
||||
|
||||
public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
|
||||
public int getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
|
||||
|
||||
|
||||
public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
|
||||
|
||||
public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur_UnlockLevel", 250); }
|
||||
public int getThickFurModifier() { return config.getInt("Skills.Taming.ThickFur_Modifier", 2); }
|
||||
|
||||
|
||||
public int getShockProofUnlock() { return config.getInt("Skills.Taming.ShockProof_UnlockLevel", 500); }
|
||||
public int getShockProofModifier() { return config.getInt("Skills.Taming.ShockProof_Modifier", 6); }
|
||||
|
||||
@ -141,13 +141,13 @@ public class AdvancedConfig extends ConfigLoader {
|
||||
public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower_UnlockLevel", 100); }
|
||||
public int getWoodcuttingDoubleDropChance() { return config.getInt("Skills.Woodcutting.DoubleDrops_ChanceMax", 100); }
|
||||
public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops_MaxBonusLevel", 1000); }
|
||||
|
||||
|
||||
/* SPOUT STUFF*/
|
||||
public int getSpoutNotificationTier1() { return config.getInt("Spout.Notifications.Tier1", 200); }
|
||||
public int getSpoutNotificationTier2() { return config.getInt("Spout.Notifications.Tier2", 400); }
|
||||
public int getSpoutNotificationTier3() { return config.getInt("Spout.Notifications.Tier3", 600); }
|
||||
public int getSpoutNotificationTier4() { return config.getInt("Spout.Notifications.Tier4", 800); }
|
||||
//TODO Make the sounds configurable! :D
|
||||
// public String getSpoutSoundRepair() { return config.getString("Spout.Sounds.RepairSound", "url here"); }
|
||||
// public String getSpoutSoundLevelUp() { return config.getString("Spout.Sounds.LevelUp", "url here"); }
|
||||
// public String getSpoutSoundRepair() { return config.getString("Spout.Sounds.RepairSound", "url here"); }
|
||||
// public String getSpoutSoundLevelUp() { return config.getString("Spout.Sounds.LevelUp", "url here"); }
|
||||
}
|
||||
|
@ -152,7 +152,7 @@ public class Config extends ConfigLoader {
|
||||
public int getFishingTierLevelsTier3() { return config.getInt("Fishing.Tier_Levels.Tier3", 400); }
|
||||
public int getFishingTierLevelsTier4() { return config.getInt("Fishing.Tier_Levels.Tier4", 600); }
|
||||
public int getFishingTierLevelsTier5() { return config.getInt("Fishing.Tier_Levels.Tier5", 800); }
|
||||
|
||||
|
||||
/* Shake */
|
||||
public int getShakeChanceRank1() { return config.getInt("Shake.Chance.Rank_1", 25); }
|
||||
public int getShakeChanceRank2() { return config.getInt("Shake.Chance.Rank_2", 40); }
|
||||
|
@ -190,7 +190,7 @@ public class TreasuresConfig extends ConfigLoader{
|
||||
|
||||
List<String> excavationTreasures = config.getStringList("Excavation.Treasure");
|
||||
List<String> fishingTreasures = config.getStringList("Fishing.Treasure");
|
||||
// Iterator<String> treasureIterator = treasures.keySet().iterator();
|
||||
// Iterator<String> treasureIterator = treasures.keySet().iterator();
|
||||
Iterator<Entry<String,Treasure>> treasureIterator = treasures.entrySet().iterator();
|
||||
|
||||
while (treasureIterator.hasNext()) {
|
||||
|
@ -18,7 +18,7 @@ import com.gmail.nossr50.util.Misc;
|
||||
public class PlayerProfile {
|
||||
|
||||
private String playerName;
|
||||
|
||||
|
||||
/* HUD */
|
||||
private SpoutHud spoutHud;
|
||||
private HudType hudType = SpoutConfig.getInstance().defaultHudType;
|
||||
@ -36,9 +36,9 @@ public class PlayerProfile {
|
||||
private boolean godMode;
|
||||
private boolean greenTerraMode, treeFellerMode, superBreakerMode, gigaDrillBreakerMode, serratedStrikesMode, skullSplitterMode, berserkMode;
|
||||
private boolean greenTerraInformed = true, berserkInformed = true, skullSplitterInformed = true, gigaDrillBreakerInformed = true,
|
||||
superBreakerInformed = true, blastMiningInformed = true, serratedStrikesInformed = true, treeFellerInformed = true;
|
||||
superBreakerInformed = true, blastMiningInformed = true, serratedStrikesInformed = true, treeFellerInformed = true;
|
||||
private boolean hoePreparationMode, shovelPreparationMode, swordsPreparationMode, fistsPreparationMode,
|
||||
pickaxePreparationMode, axePreparationMode;
|
||||
pickaxePreparationMode, axePreparationMode;
|
||||
private boolean abilityUse = true;
|
||||
|
||||
/* Timestamps */
|
||||
@ -278,7 +278,7 @@ public class PlayerProfile {
|
||||
skillsXp.put(SkillType.FISHING, Integer.valueOf(character[35]));
|
||||
if (character.length > 36)
|
||||
skillsDATS.put(AbilityType.BLAST_MINING, Integer.valueOf(character[36]));
|
||||
|
||||
|
||||
loaded = true;
|
||||
|
||||
in.close();
|
||||
@ -364,7 +364,7 @@ public class PlayerProfile {
|
||||
writer.append(line).append("\r\n");
|
||||
}
|
||||
else {
|
||||
//Otherwise write the new player information
|
||||
//Otherwise write the new player information
|
||||
writer.append(playerName + ":");
|
||||
writer.append(skills.get(SkillType.MINING) + ":");
|
||||
writer.append("" + ":");
|
||||
@ -513,7 +513,7 @@ public class PlayerProfile {
|
||||
* Salvage Anvil Placement
|
||||
*/
|
||||
public void togglePlacedSalvageAnvil() {
|
||||
placedSalvageAnvil = !placedSalvageAnvil;
|
||||
placedSalvageAnvil = !placedSalvageAnvil;
|
||||
}
|
||||
|
||||
public Boolean getPlacedSalvageAnvil() {
|
||||
@ -891,8 +891,8 @@ public class PlayerProfile {
|
||||
}
|
||||
|
||||
/*
|
||||
* Exploit Prevention
|
||||
*/
|
||||
* Exploit Prevention
|
||||
*/
|
||||
|
||||
public int getRespawnATS() {
|
||||
return respawnATS;
|
||||
@ -923,116 +923,116 @@ public class PlayerProfile {
|
||||
skills.put(skillType, skills.get(skillType) + newValue);
|
||||
save(false);
|
||||
}
|
||||
|
||||
|
||||
public void resetSkill(SkillType skillType)
|
||||
{
|
||||
//do a single skilltype
|
||||
if (skillType != SkillType.ALL)
|
||||
skills.put(skillType, 0);
|
||||
else //do them all
|
||||
{
|
||||
for(SkillType skill : SkillType.values()) //iterate over all items in the enumeration
|
||||
{
|
||||
if (skill != SkillType.ALL) // skip the "all" value
|
||||
skills.put(skill, 0);
|
||||
}
|
||||
}
|
||||
//do a single skilltype
|
||||
if (skillType != SkillType.ALL)
|
||||
skills.put(skillType, 0);
|
||||
else //do them all
|
||||
{
|
||||
for(SkillType skill : SkillType.values()) //iterate over all items in the enumeration
|
||||
{
|
||||
if (skill != SkillType.ALL) // skip the "all" value
|
||||
skills.put(skill, 0);
|
||||
}
|
||||
}
|
||||
save(false);
|
||||
}
|
||||
|
||||
// /**
|
||||
// * Adds XP to the player, doesn't calculate for XP Rate
|
||||
// *
|
||||
// * @param skillType The skill to add XP to
|
||||
// * @param newValue The amount of XP to add
|
||||
// */
|
||||
// public void addXPOverride(SkillType skillType, int newValue) {
|
||||
// if (skillType.equals(SkillType.ALL)) {
|
||||
// for (SkillType x : SkillType.values()) {
|
||||
// if (x.equals(SkillType.ALL)) {
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, x, newValue));
|
||||
// skillsXp.put(x, skillsXp.get(x) + newValue);
|
||||
// }
|
||||
// }
|
||||
// else {
|
||||
// mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, skillType, newValue));
|
||||
// skillsXp.put(skillType, skillsXp.get(skillType) + newValue);
|
||||
// spoutHud.setLastGained(skillType);
|
||||
// }
|
||||
// }
|
||||
// /**
|
||||
// * Adds XP to the player, doesn't calculate for XP Rate
|
||||
// *
|
||||
// * @param skillType The skill to add XP to
|
||||
// * @param newValue The amount of XP to add
|
||||
// */
|
||||
// public void addXPOverride(SkillType skillType, int newValue) {
|
||||
// if (skillType.equals(SkillType.ALL)) {
|
||||
// for (SkillType x : SkillType.values()) {
|
||||
// if (x.equals(SkillType.ALL)) {
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, x, newValue));
|
||||
// skillsXp.put(x, skillsXp.get(x) + newValue);
|
||||
// }
|
||||
// }
|
||||
// else {
|
||||
// mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, skillType, newValue));
|
||||
// skillsXp.put(skillType, skillsXp.get(skillType) + newValue);
|
||||
// spoutHud.setLastGained(skillType);
|
||||
// }
|
||||
// }
|
||||
|
||||
// /**
|
||||
// * Adds XP to the player, this ignores skill modifiers.
|
||||
// *
|
||||
// * @param skillType The skill to add XP to
|
||||
// * @param newValue The amount of XP to add
|
||||
// */
|
||||
// public void addXPOverrideBonus(SkillType skillType, int newValue) {
|
||||
// int xp = newValue * Config.getInstance().xpGainMultiplier;
|
||||
// addXPOverride(skillType, xp);
|
||||
// }
|
||||
// /**
|
||||
// * Adds XP to the player, this ignores skill modifiers.
|
||||
// *
|
||||
// * @param skillType The skill to add XP to
|
||||
// * @param newValue The amount of XP to add
|
||||
// */
|
||||
// public void addXPOverrideBonus(SkillType skillType, int newValue) {
|
||||
// int xp = newValue * Config.getInstance().xpGainMultiplier;
|
||||
// addXPOverride(skillType, xp);
|
||||
// }
|
||||
|
||||
// /**
|
||||
// * Adds XP to the player, this is affected by skill modifiers and XP Rate and Permissions
|
||||
// *
|
||||
// * @param skillType The skill to add XP to
|
||||
// * @param newvalue The amount of XP to add
|
||||
// */
|
||||
// public void addXP(SkillType skillType, int newValue) {
|
||||
// if (player.getGameMode().equals(GameMode.CREATIVE)) {
|
||||
// return;
|
||||
// }
|
||||
//
|
||||
// double bonusModifier = 0;
|
||||
//
|
||||
// if (inParty()) {
|
||||
// bonusModifier = partyModifier(skillType);
|
||||
// }
|
||||
//
|
||||
// int xp = (int) (newValue / skillType.getXpModifier()) * Config.getInstance().xpGainMultiplier;
|
||||
//
|
||||
// if (bonusModifier > 0) {
|
||||
// if (bonusModifier >= 2) {
|
||||
// bonusModifier = 2;
|
||||
// }
|
||||
//
|
||||
// double trueBonus = bonusModifier * xp;
|
||||
// xp += trueBonus;
|
||||
// }
|
||||
//
|
||||
// if (Config.getInstance().getToolModsEnabled()) {
|
||||
// ItemStack item = player.getItemInHand();
|
||||
// CustomTool tool = ModChecks.getToolFromItemStack(item);
|
||||
//
|
||||
// if (tool != null) {
|
||||
// xp = (int) (xp * tool.getXpMultiplier());
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// //TODO: Can we make this so we do perks by doing "mcmmo.perks.xp.[multiplier]" ?
|
||||
// if (player.hasPermission("mcmmo.perks.xp.quadruple")) {
|
||||
// xp = xp * 4;
|
||||
// }
|
||||
// else if (player.hasPermission("mcmmo.perks.xp.triple")) {
|
||||
// xp = xp * 3;
|
||||
// }
|
||||
// else if (player.hasPermission("mcmmo.perks.xp.150percentboost")) {
|
||||
// xp = (int) (xp * 2.5);
|
||||
// }
|
||||
// else if (player.hasPermission("mcmmo.perks.xp.double")) {
|
||||
// xp = xp * 2;
|
||||
// }
|
||||
// else if (player.hasPermission("mcmmo.perks.xp.50percentboost")) {
|
||||
// xp = (int) (xp * 1.5);
|
||||
// }
|
||||
//
|
||||
// mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, skillType, xp));
|
||||
// skillsXp.put(skillType, skillsXp.get(skillType) + xp);
|
||||
// spoutHud.setLastGained(skillType);
|
||||
// }
|
||||
// /**
|
||||
// * Adds XP to the player, this is affected by skill modifiers and XP Rate and Permissions
|
||||
// *
|
||||
// * @param skillType The skill to add XP to
|
||||
// * @param newvalue The amount of XP to add
|
||||
// */
|
||||
// public void addXP(SkillType skillType, int newValue) {
|
||||
// if (player.getGameMode().equals(GameMode.CREATIVE)) {
|
||||
// return;
|
||||
// }
|
||||
//
|
||||
// double bonusModifier = 0;
|
||||
//
|
||||
// if (inParty()) {
|
||||
// bonusModifier = partyModifier(skillType);
|
||||
// }
|
||||
//
|
||||
// int xp = (int) (newValue / skillType.getXpModifier()) * Config.getInstance().xpGainMultiplier;
|
||||
//
|
||||
// if (bonusModifier > 0) {
|
||||
// if (bonusModifier >= 2) {
|
||||
// bonusModifier = 2;
|
||||
// }
|
||||
//
|
||||
// double trueBonus = bonusModifier * xp;
|
||||
// xp += trueBonus;
|
||||
// }
|
||||
//
|
||||
// if (Config.getInstance().getToolModsEnabled()) {
|
||||
// ItemStack item = player.getItemInHand();
|
||||
// CustomTool tool = ModChecks.getToolFromItemStack(item);
|
||||
//
|
||||
// if (tool != null) {
|
||||
// xp = (int) (xp * tool.getXpMultiplier());
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// //TODO: Can we make this so we do perks by doing "mcmmo.perks.xp.[multiplier]" ?
|
||||
// if (player.hasPermission("mcmmo.perks.xp.quadruple")) {
|
||||
// xp = xp * 4;
|
||||
// }
|
||||
// else if (player.hasPermission("mcmmo.perks.xp.triple")) {
|
||||
// xp = xp * 3;
|
||||
// }
|
||||
// else if (player.hasPermission("mcmmo.perks.xp.150percentboost")) {
|
||||
// xp = (int) (xp * 2.5);
|
||||
// }
|
||||
// else if (player.hasPermission("mcmmo.perks.xp.double")) {
|
||||
// xp = xp * 2;
|
||||
// }
|
||||
// else if (player.hasPermission("mcmmo.perks.xp.50percentboost")) {
|
||||
// xp = (int) (xp * 1.5);
|
||||
// }
|
||||
//
|
||||
// mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, skillType, xp));
|
||||
// skillsXp.put(skillType, skillsXp.get(skillType) + xp);
|
||||
// spoutHud.setLastGained(skillType);
|
||||
// }
|
||||
|
||||
/**
|
||||
* Remove XP from a skill.
|
||||
@ -1114,49 +1114,49 @@ public class PlayerProfile {
|
||||
return 1020 + (skills.get(skillType) * Config.getInstance().getFormulaMultiplierCurve());
|
||||
}
|
||||
|
||||
// /**
|
||||
// * Gets the power level of a player.
|
||||
// *
|
||||
// * @return the power level of the player
|
||||
// */
|
||||
// public int getPowerLevel() {
|
||||
// int powerLevel = 0;
|
||||
//
|
||||
// for (SkillType type : SkillType.values()) {
|
||||
// if (type.getPermissions(player)) {
|
||||
// powerLevel += getSkillLevel(type);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return powerLevel;
|
||||
// }
|
||||
// /**
|
||||
// * Gets the power level of a player.
|
||||
// *
|
||||
// * @return the power level of the player
|
||||
// */
|
||||
// public int getPowerLevel() {
|
||||
// int powerLevel = 0;
|
||||
//
|
||||
// for (SkillType type : SkillType.values()) {
|
||||
// if (type.getPermissions(player)) {
|
||||
// powerLevel += getSkillLevel(type);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return powerLevel;
|
||||
// }
|
||||
|
||||
// /**
|
||||
// * Calculate the party XP modifier.
|
||||
// *
|
||||
// * @param skillType Type of skill to check
|
||||
// * @return the party bonus multiplier
|
||||
// */
|
||||
// private double partyModifier(SkillType skillType) {
|
||||
// double bonusModifier = 0.0;
|
||||
//
|
||||
// for (Player member : party.getOnlineMembers()) {
|
||||
// if (party.getLeader().equals(member.getName())) {
|
||||
// if (Misc.isNear(player.getLocation(), member.getLocation(), 25.0)) {
|
||||
// PlayerProfile PartyLeader = Users.getProfile(member);
|
||||
// int leaderSkill = PartyLeader.getSkillLevel(skillType);
|
||||
// int playerSkill = getSkillLevel(skillType);
|
||||
//
|
||||
// if (leaderSkill >= playerSkill) {
|
||||
// int difference = leaderSkill - playerSkill;
|
||||
// bonusModifier = (difference * 0.75) / 100.0;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return bonusModifier;
|
||||
// }
|
||||
// /**
|
||||
// * Calculate the party XP modifier.
|
||||
// *
|
||||
// * @param skillType Type of skill to check
|
||||
// * @return the party bonus multiplier
|
||||
// */
|
||||
// private double partyModifier(SkillType skillType) {
|
||||
// double bonusModifier = 0.0;
|
||||
//
|
||||
// for (Player member : party.getOnlineMembers()) {
|
||||
// if (party.getLeader().equals(member.getName())) {
|
||||
// if (Misc.isNear(player.getLocation(), member.getLocation(), 25.0)) {
|
||||
// PlayerProfile PartyLeader = Users.getProfile(member);
|
||||
// int leaderSkill = PartyLeader.getSkillLevel(skillType);
|
||||
// int playerSkill = getSkillLevel(skillType);
|
||||
//
|
||||
// if (leaderSkill >= playerSkill) {
|
||||
// int difference = leaderSkill - playerSkill;
|
||||
// bonusModifier = (difference * 0.75) / 100.0;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return bonusModifier;
|
||||
// }
|
||||
|
||||
/*
|
||||
* Party Stuff
|
||||
|
@ -9,7 +9,7 @@ public class McmmoButton extends GenericButton {
|
||||
this.setText(text);
|
||||
this.setTooltip(toolTip);
|
||||
}
|
||||
|
||||
|
||||
public void connect(Slot slot) {
|
||||
this.slot = slot;
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ public class XpBar {
|
||||
case RETRO:
|
||||
initializeXpBarRetro();
|
||||
break;
|
||||
|
||||
|
||||
case STANDARD:
|
||||
initializeXpBarStandard();
|
||||
break;
|
||||
@ -44,7 +44,7 @@ public class XpBar {
|
||||
case DISABLED:
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
spoutPlayer.getMainScreen().setDirty(true);
|
||||
}
|
||||
|
||||
@ -77,7 +77,7 @@ public class XpBar {
|
||||
xpFill.setTopColor(green);
|
||||
xpFill.setPriority(RenderPriority.Lowest);
|
||||
spoutPlayer.getMainScreen().attachWidget(mcMMO.p, xpFill);
|
||||
|
||||
|
||||
xpBackground.setWidth(126);
|
||||
xpBackground.setHeight(2);
|
||||
xpBackground.setX(150);
|
||||
@ -231,44 +231,44 @@ public class XpBar {
|
||||
|
||||
private static Color getRetroColor(SkillType type) {
|
||||
switch (type) {
|
||||
case ACROBATICS:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDAcrobaticsRed(), (float) SpoutConfig.getInstance().getRetroHUDAcrobaticsGreen(), (float) SpoutConfig.getInstance().getRetroHUDAcrobaticsBlue(), 1f);
|
||||
case ACROBATICS:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDAcrobaticsRed(), (float) SpoutConfig.getInstance().getRetroHUDAcrobaticsGreen(), (float) SpoutConfig.getInstance().getRetroHUDAcrobaticsBlue(), 1f);
|
||||
|
||||
case ARCHERY:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDArcheryRed(), (float) SpoutConfig.getInstance().getRetroHUDArcheryGreen(), (float) SpoutConfig.getInstance().getRetroHUDArcheryBlue(), 1f);
|
||||
case ARCHERY:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDArcheryRed(), (float) SpoutConfig.getInstance().getRetroHUDArcheryGreen(), (float) SpoutConfig.getInstance().getRetroHUDArcheryBlue(), 1f);
|
||||
|
||||
case AXES:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDAxesRed(), (float) SpoutConfig.getInstance().getRetroHUDAxesGreen(), (float) SpoutConfig.getInstance().getRetroHUDAxesBlue(), 1f);
|
||||
case AXES:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDAxesRed(), (float) SpoutConfig.getInstance().getRetroHUDAxesGreen(), (float) SpoutConfig.getInstance().getRetroHUDAxesBlue(), 1f);
|
||||
|
||||
case EXCAVATION:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDExcavationRed(), (float) SpoutConfig.getInstance().getRetroHUDExcavationGreen(), (float) SpoutConfig.getInstance().getRetroHUDExcavationBlue(), 1f);
|
||||
case EXCAVATION:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDExcavationRed(), (float) SpoutConfig.getInstance().getRetroHUDExcavationGreen(), (float) SpoutConfig.getInstance().getRetroHUDExcavationBlue(), 1f);
|
||||
|
||||
case HERBALISM:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDHerbalismRed(), (float) SpoutConfig.getInstance().getRetroHUDHerbalismGreen(), (float) SpoutConfig.getInstance().getRetroHUDHerbalismBlue(), 1f);
|
||||
case HERBALISM:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDHerbalismRed(), (float) SpoutConfig.getInstance().getRetroHUDHerbalismGreen(), (float) SpoutConfig.getInstance().getRetroHUDHerbalismBlue(), 1f);
|
||||
|
||||
case MINING:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDMiningRed(), (float) SpoutConfig.getInstance().getRetroHUDMiningGreen(), (float) SpoutConfig.getInstance().getRetroHUDMiningBlue(), 1f);
|
||||
case MINING:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDMiningRed(), (float) SpoutConfig.getInstance().getRetroHUDMiningGreen(), (float) SpoutConfig.getInstance().getRetroHUDMiningBlue(), 1f);
|
||||
|
||||
case REPAIR:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDRepairRed(), (float) SpoutConfig.getInstance().getRetroHUDRepairGreen(), (float) SpoutConfig.getInstance().getRetroHUDRepairBlue(), 1f);
|
||||
case REPAIR:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDRepairRed(), (float) SpoutConfig.getInstance().getRetroHUDRepairGreen(), (float) SpoutConfig.getInstance().getRetroHUDRepairBlue(), 1f);
|
||||
|
||||
case SWORDS:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDSwordsRed(), (float) SpoutConfig.getInstance().getRetroHUDSwordsGreen(), (float) SpoutConfig.getInstance().getRetroHUDSwordsBlue(), 1f);
|
||||
case SWORDS:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDSwordsRed(), (float) SpoutConfig.getInstance().getRetroHUDSwordsGreen(), (float) SpoutConfig.getInstance().getRetroHUDSwordsBlue(), 1f);
|
||||
|
||||
case TAMING:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDTamingRed(), (float) SpoutConfig.getInstance().getRetroHUDTamingGreen(), (float) SpoutConfig.getInstance().getRetroHUDTamingBlue(), 1f);
|
||||
case TAMING:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDTamingRed(), (float) SpoutConfig.getInstance().getRetroHUDTamingGreen(), (float) SpoutConfig.getInstance().getRetroHUDTamingBlue(), 1f);
|
||||
|
||||
case UNARMED:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDUnarmedRed(), (float) SpoutConfig.getInstance().getRetroHUDUnarmedGreen(), (float) SpoutConfig.getInstance().getRetroHUDUnarmedBlue(), 1f);
|
||||
case UNARMED:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDUnarmedRed(), (float) SpoutConfig.getInstance().getRetroHUDUnarmedGreen(), (float) SpoutConfig.getInstance().getRetroHUDUnarmedBlue(), 1f);
|
||||
|
||||
case WOODCUTTING:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDWoodcuttingRed(), (float) SpoutConfig.getInstance().getRetroHUDWoodcuttingGreen(), (float) SpoutConfig.getInstance().getRetroHUDWoodcuttingBlue(), 1f);
|
||||
case WOODCUTTING:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDWoodcuttingRed(), (float) SpoutConfig.getInstance().getRetroHUDWoodcuttingGreen(), (float) SpoutConfig.getInstance().getRetroHUDWoodcuttingBlue(), 1f);
|
||||
|
||||
case FISHING:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDFishingRed(), (float) SpoutConfig.getInstance().getRetroHUDFishingGreen(), (float) SpoutConfig.getInstance().getRetroHUDFishingBlue(), 1f);
|
||||
case FISHING:
|
||||
return new Color((float) SpoutConfig.getInstance().getRetroHUDFishingRed(), (float) SpoutConfig.getInstance().getRetroHUDFishingGreen(), (float) SpoutConfig.getInstance().getRetroHUDFishingBlue(), 1f);
|
||||
|
||||
default:
|
||||
return new Color(0.3f, 0.3f, 0.75f, 1f);
|
||||
default:
|
||||
return new Color(0.3f, 0.3f, 0.75f, 1f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -84,8 +84,8 @@ public class BlockListener implements Listener {
|
||||
*
|
||||
* @param event The event to monitor
|
||||
*/
|
||||
// Disabled until a better patch can be applied. This does nothing but flag the wrong block.
|
||||
/*
|
||||
// Disabled until a better patch can be applied. This does nothing but flag the wrong block.
|
||||
/*
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onBlockPhysics(BlockPhysicsEvent event) {
|
||||
//TODO: Figure out how to REMOVE metadata from the location the sand/gravel fell from.
|
||||
@ -99,7 +99,7 @@ public class BlockListener implements Listener {
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
*/
|
||||
|
||||
/**
|
||||
* Monitor BlockPistonRetract events.
|
||||
@ -127,7 +127,7 @@ public class BlockListener implements Listener {
|
||||
Player player = event.getPlayer();
|
||||
int id = block.getTypeId();
|
||||
Material type = block.getType();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
/* Code to prevent issues with placed falling Sand/Gravel not being tracked */
|
||||
@ -171,9 +171,9 @@ public class BlockListener implements Listener {
|
||||
}
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
|
||||
if (profile == null) {
|
||||
@ -284,11 +284,11 @@ public class BlockListener implements Listener {
|
||||
final int LEAF_BLOWER_LEVEL = 100;
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
|
||||
|
||||
if (profile == null) {
|
||||
return;
|
||||
}
|
||||
|
@ -66,7 +66,7 @@ public class EntityListener implements Listener {
|
||||
|
||||
Entity attacker = event.getDamager();
|
||||
Entity defender = event.getEntity();
|
||||
|
||||
|
||||
if(attacker.hasMetadata("NPC") || defender.hasMetadata("NPC")) return; // Check if either players is are Citizens NPCs
|
||||
|
||||
if (attacker instanceof Projectile) {
|
||||
@ -120,7 +120,7 @@ public class EntityListener implements Listener {
|
||||
DamageCause cause = event.getCause();
|
||||
|
||||
if(entity.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
if (!(entity instanceof LivingEntity)) {
|
||||
return;
|
||||
}
|
||||
@ -178,7 +178,7 @@ public class EntityListener implements Listener {
|
||||
@EventHandler (priority = EventPriority.MONITOR)
|
||||
public void onEntityDeath(EntityDeathEvent event) {
|
||||
LivingEntity entity = event.getEntity();
|
||||
|
||||
|
||||
if(entity.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
entity.setFireTicks(0);
|
||||
@ -208,9 +208,9 @@ public class EntityListener implements Listener {
|
||||
@EventHandler (priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onExplosionPrime(ExplosionPrimeEvent event) {
|
||||
Entity entity = event.getEntity();
|
||||
|
||||
|
||||
if(entity.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
if (entity instanceof TNTPrimed) {
|
||||
int id = entity.getEntityId();
|
||||
|
||||
@ -234,7 +234,7 @@ public class EntityListener implements Listener {
|
||||
Entity entity = event.getEntity();
|
||||
|
||||
if(entity == null) return;
|
||||
|
||||
|
||||
if(entity.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
if (entity instanceof TNTPrimed) {
|
||||
@ -255,12 +255,12 @@ public class EntityListener implements Listener {
|
||||
*/
|
||||
@EventHandler (priority = EventPriority.LOW)
|
||||
public void onFoodLevelChange(FoodLevelChangeEvent event) {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
if (event.getEntity() instanceof Player) {
|
||||
Player player = (Player) event.getEntity();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
int currentFoodLevel = player.getFoodLevel();
|
||||
int newFoodLevel = event.getFoodLevel();
|
||||
@ -394,9 +394,9 @@ public class EntityListener implements Listener {
|
||||
@EventHandler (priority = EventPriority.MONITOR)
|
||||
public void onEntityTame(EntityTameEvent event) {
|
||||
Player player = (Player) event.getOwner();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
if (Permissions.getInstance().taming(player) && !event.getEntity().hasMetadata("mcmmoSummoned")) {
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
EntityType type = event.getEntityType();
|
||||
|
@ -20,7 +20,7 @@ public class HardcoreListener implements Listener {
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerDeath(PlayerDeathEvent event) {
|
||||
Player player = event.getEntity(); //Note this returns a Player object for this subevent
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
if (!Permissions.getInstance().hardcoremodeBypass(player)) {
|
||||
|
@ -47,7 +47,7 @@ import com.gmail.nossr50.util.Skills;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class PlayerListener implements Listener {
|
||||
|
||||
|
||||
private final mcMMO plugin;
|
||||
|
||||
public PlayerListener(final mcMMO plugin) {
|
||||
@ -62,9 +62,9 @@ public class PlayerListener implements Listener {
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPlayerWorldChangeEvent(PlayerChangedWorldEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
|
||||
if (profile == null) {
|
||||
@ -93,10 +93,10 @@ public class PlayerListener implements Listener {
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPlayerFish(PlayerFishEvent event) {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
int shakeUnlockLevel = advancedConfig.getShakeUnlockLevel();
|
||||
Player player = event.getPlayer();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
if (Permissions.getInstance().fishing(player)) {
|
||||
@ -130,9 +130,9 @@ public class PlayerListener implements Listener {
|
||||
*/
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
|
||||
|
||||
if(event.getPlayer().hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
if(event.getPlayer().hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
PlayerProfile profile = Users.getProfile(event.getPlayer());
|
||||
|
||||
if (profile == null) {
|
||||
@ -140,7 +140,7 @@ public class PlayerListener implements Listener {
|
||||
}
|
||||
|
||||
if (profile.getAbilityMode(AbilityType.BERSERK)) {
|
||||
event.setCancelled(true);
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -151,7 +151,7 @@ public class PlayerListener implements Listener {
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPlayerLogin(PlayerLoginEvent event) {
|
||||
if(event.getPlayer().hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
if(event.getPlayer().hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
Users.addUser(event.getPlayer()).getProfile().actualizeRespawnATS();
|
||||
}
|
||||
|
||||
@ -163,7 +163,7 @@ public class PlayerListener implements Listener {
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
/* GARBAGE COLLECTION */
|
||||
@ -180,7 +180,7 @@ public class PlayerListener implements Listener {
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
//TODO: Locale ALL the things.
|
||||
@ -199,7 +199,7 @@ public class PlayerListener implements Listener {
|
||||
player.sendMessage(prefix + ChatColor.DARK_RED + "Hardcore enabled.");
|
||||
player.sendMessage(prefix + ChatColor.DARK_AQUA + "Skill Death Penalty: " + ChatColor.DARK_RED + Config.getInstance().getHardcoreDeathStatPenaltyPercentage() + "%");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.xp.quadruple")) {
|
||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.xp.name"), LocaleLoader.getString("Perks.xp.desc", new Object[] { 4 }) }));
|
||||
@ -287,7 +287,7 @@ public class PlayerListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||
if(event.getPlayer().hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
if(event.getPlayer().hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
PlayerProfile profile = Users.getProfile(event.getPlayer());
|
||||
|
||||
if (profile != null) {
|
||||
@ -331,8 +331,8 @@ public class PlayerListener implements Listener {
|
||||
/* SALVAGE CHECKS */
|
||||
if (Permissions.getInstance().salvage(player) && block.getTypeId() == Config.getInstance().getSalvageAnvilId()) {
|
||||
if (Salvage.isSalvageable(inHand)) {
|
||||
final Location location = block.getLocation();
|
||||
Salvage.handleSalvage(player, location, inHand);
|
||||
final Location location = block.getLocation();
|
||||
Salvage.handleSalvage(player, location, inHand);
|
||||
event.setCancelled(true);
|
||||
player.updateInventory();
|
||||
}
|
||||
@ -424,9 +424,9 @@ public class PlayerListener implements Listener {
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onPlayerChat(AsyncPlayerChatEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
|
||||
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
|
||||
if (profile == null) {
|
||||
|
@ -145,10 +145,10 @@ public class mcMMO extends JavaPlugin {
|
||||
repairables.addAll(rManager.getLoadedRepairables());
|
||||
repairManager = RepairManagerFactory.getRepairManager(repairables.size());
|
||||
repairManager.registerRepairables(repairables);
|
||||
|
||||
|
||||
//Check if Repair Anvil and Salvage Anvil have different itemID's
|
||||
if (configInstance.getSalvageAnvilId() == configInstance.getRepairAnvilId()){
|
||||
System.out.println("[WARNING!] Can't use the same itemID for Repair/Salvage Anvils!" );
|
||||
System.out.println("[WARNING!] Can't use the same itemID for Repair/Salvage Anvils!" );
|
||||
}
|
||||
|
||||
if (!configInstance.getUseMySQL()) {
|
||||
|
@ -374,7 +374,7 @@ public class PartyManager {
|
||||
*/
|
||||
private void loadParties() {
|
||||
File file = new File(partiesFilePath);
|
||||
|
||||
|
||||
if (!file.exists()) {
|
||||
return;
|
||||
}
|
||||
|
@ -91,7 +91,7 @@ public class BleedTimer implements Runnable {
|
||||
if (bleedList.containsKey(entity)) {
|
||||
Combat.dealDamage(entity, bleedList.get(entity) * 2);
|
||||
bleedList.remove(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -221,9 +221,9 @@ public class SQLConversionTask implements Runnable {
|
||||
+ playerName + "',"
|
||||
+ System.currentTimeMillis() / 1000 + ")");
|
||||
id = database.getInt("SELECT id FROM "
|
||||
+ tablePrefix
|
||||
+ "users WHERE user = '"
|
||||
+ playerName + "'");
|
||||
+ tablePrefix
|
||||
+ "users WHERE user = '"
|
||||
+ playerName + "'");
|
||||
database.write("INSERT INTO "
|
||||
+ tablePrefix
|
||||
+ "skills (user_id) VALUES (" + id + ")");
|
||||
|
@ -20,8 +20,8 @@ public class BlockStoreConversionMain implements Runnable {
|
||||
this.taskID = -1;
|
||||
this.world = world;
|
||||
this.scheduler = mcMMO.p.getServer().getScheduler();
|
||||
this.dataDir = new File(this.world.getWorldFolder(), "mcmmo_data");
|
||||
this.converters = new BlockStoreConversionXDirectory[HiddenConfig.getInstance().getConversionRate()];
|
||||
this.dataDir = new File(this.world.getWorldFolder(), "mcmmo_data");
|
||||
this.converters = new BlockStoreConversionXDirectory[HiddenConfig.getInstance().getConversionRate()];
|
||||
}
|
||||
|
||||
public void start() {
|
||||
@ -32,6 +32,7 @@ public class BlockStoreConversionMain implements Runnable {
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if(!this.dataDir.exists()) {
|
||||
softStop();
|
||||
|
@ -33,6 +33,7 @@ public class BlockStoreConversionXDirectory implements Runnable {
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if(!this.dataDir.exists()) {
|
||||
stop();
|
||||
@ -51,7 +52,7 @@ public class BlockStoreConversionXDirectory implements Runnable {
|
||||
return;
|
||||
}
|
||||
|
||||
this.zDirs = this.dataDir.listFiles();
|
||||
this.zDirs = this.dataDir.listFiles();
|
||||
|
||||
for (this.i = 0; (this.i < HiddenConfig.getInstance().getConversionRate()) && (this.i < this.zDirs.length); this.i++) {
|
||||
if(this.converters[this.i] == null)
|
||||
@ -70,10 +71,10 @@ public class BlockStoreConversionXDirectory implements Runnable {
|
||||
this.scheduler.cancelTask(this.taskID);
|
||||
this.taskID = -1;
|
||||
|
||||
this.dataDir = null;
|
||||
this.zDirs = null;
|
||||
this.world = null;
|
||||
this.scheduler = null;
|
||||
this.converters = null;
|
||||
this.dataDir = null;
|
||||
this.zDirs = null;
|
||||
this.world = null;
|
||||
this.scheduler = null;
|
||||
this.converters = null;
|
||||
}
|
||||
}
|
@ -47,6 +47,7 @@ public class BlockStoreConversionZDirectory implements Runnable {
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if(!this.dataDir.exists()) {
|
||||
stop();
|
||||
@ -84,7 +85,7 @@ public class BlockStoreConversionZDirectory implements Runnable {
|
||||
|
||||
for(this.y = 0; this.y < (this.world.getMaxHeight() / 64); this.y++) {
|
||||
this.chunkletName = this.world.getName() + "," + this.cx + "," + this.cz + "," + this.y;
|
||||
this.tempChunklet = this.manager.store.get(this.chunkletName);
|
||||
this.tempChunklet = this.manager.store.get(this.chunkletName);
|
||||
if(this.tempChunklet instanceof PrimitiveChunkletStore)
|
||||
this.primitiveChunklet = (PrimitiveChunkletStore) this.tempChunklet;
|
||||
else if(this.tempChunklet instanceof PrimitiveExChunkletStore)
|
||||
@ -119,7 +120,7 @@ public class BlockStoreConversionZDirectory implements Runnable {
|
||||
}
|
||||
|
||||
this.newManager.setTrue(this.cx * 16, 0, this.cz * 16, this.world);
|
||||
this.newManager.setFalse(this.cx * 16, 0, this.cz * 16, this.world);
|
||||
this.newManager.setFalse(this.cx * 16, 0, this.cz * 16, this.world);
|
||||
this.currentChunk = (PrimitiveChunkStore) this.newManager.store.get(this.chunkName);
|
||||
|
||||
for(this.x = 0; this.x < 16; this.x++) {
|
||||
|
@ -18,7 +18,7 @@ public class Archery {
|
||||
private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
|
||||
|
||||
public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = advancedConfig.getRetrieveMaxBonusLevel();
|
||||
|
||||
|
||||
public static final int BONUS_DAMAGE_INCREASE_LEVEL = advancedConfig.getSkillShotIncreaseLevel();
|
||||
public static final double BONUS_DAMAGE_INCREASE_PERCENT = advancedConfig.getSkillShotIncreasePercentage();
|
||||
public static final double BONUS_DAMAGE_MAX_BONUS_PERCENTAGE = advancedConfig.getSkillShotBonusMax();
|
||||
|
@ -12,7 +12,7 @@ import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class ArcheryManager {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
|
||||
private Player player;
|
||||
private PlayerProfile profile;
|
||||
private int skillLevel;
|
||||
@ -22,15 +22,15 @@ public class ArcheryManager {
|
||||
private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
|
||||
private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
|
||||
private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
|
||||
|
||||
|
||||
public ArcheryManager (Player player) {
|
||||
this.player = player;
|
||||
this.profile = Users.getProfile(player);
|
||||
|
||||
|
||||
//Compatibility with Citizens, Citizens NPCs won't create a profile so we'll check for it here
|
||||
if(this.profile == null)
|
||||
return;
|
||||
|
||||
|
||||
this.skillLevel = profile.getSkillLevel(SkillType.ARCHERY);
|
||||
this.permissionsInstance = Permissions.getInstance();
|
||||
}
|
||||
@ -57,7 +57,7 @@ public class ArcheryManager {
|
||||
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
final float chance = (float) (((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * (double) skillLevel);
|
||||
final float chance = (float) (((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * skillLevel);
|
||||
if (chance > Archery.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.addToTracker();
|
||||
}
|
||||
@ -81,14 +81,14 @@ public class ArcheryManager {
|
||||
}
|
||||
|
||||
DazeEventHandler eventHandler = new DazeEventHandler(this, event, defender);
|
||||
|
||||
|
||||
int randomChance = 100;
|
||||
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
final float chance = (float) (((double) dazeBonusMax / (double) dazeMaxBonusLevel) * (double) skillLevel);
|
||||
|
||||
final float chance = (float) (((double) dazeBonusMax / (double) dazeMaxBonusLevel) * skillLevel);
|
||||
if (chance > Archery.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.handleDazeEffect();
|
||||
eventHandler.sendAbilityMessages();
|
||||
|
@ -87,14 +87,14 @@ public class Axes {
|
||||
int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
|
||||
|
||||
int randomChance = 100;
|
||||
double chance = ((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillCheck;
|
||||
double chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillCheck;
|
||||
|
||||
if (attacker.hasPermission("mcmmo.perks.lucky.axes")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (chance > random.nextInt(randomChance) && !entity.isDead()){
|
||||
// if (random.nextInt(randomChance) <= skillCheck && !entity.isDead()){
|
||||
// if (random.nextInt(randomChance) <= skillCheck && !entity.isDead()){
|
||||
int damage = event.getDamage();
|
||||
|
||||
if (entity instanceof Player){
|
||||
@ -158,7 +158,7 @@ public class Axes {
|
||||
private static void applyGreaterImpact(Player attacker, LivingEntity target, EntityDamageByEntityEvent event) {
|
||||
if(attacker == null)
|
||||
return;
|
||||
|
||||
|
||||
final int GREATER_IMPACT_CHANCE = advancedConfig.getGreaterImpactChance();
|
||||
final double GREATER_IMPACT_MULTIPLIER = advancedConfig.getGreaterImpactModifier();
|
||||
final int GREATER_IMPACT_DAMAGE = advancedConfig.getGreaterImpactBonusDamage();
|
||||
|
@ -31,7 +31,7 @@ public class BlastMining {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private static Random random = new Random();
|
||||
|
||||
|
||||
private static int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
|
||||
private static int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
|
||||
private static int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
|
||||
@ -317,7 +317,7 @@ public class BlastMining {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Blast.Boom"));
|
||||
|
||||
/* Create the TNT entity */
|
||||
// TNTPrimed tnt = (TNTPrimed) player.getWorld().spawnEntity(block.getLocation(), EntityType.PRIMED_TNT);
|
||||
// TNTPrimed tnt = (TNTPrimed) player.getWorld().spawnEntity(block.getLocation(), EntityType.PRIMED_TNT);
|
||||
TNTPrimed tnt = player.getWorld().spawn(block.getLocation(), TNTPrimed.class);
|
||||
plugin.addToTNTTracker(tnt.getEntityId(), player.getName());
|
||||
tnt.setFuseTicks(0);
|
||||
|
@ -40,8 +40,9 @@ public class Fishing {
|
||||
|
||||
/**
|
||||
* Get the player's current fishing loot tier.
|
||||
*
|
||||
* @param profile The profile of the player
|
||||
*
|
||||
* @param profile
|
||||
* The profile of the player
|
||||
* @return the player's current fishing rank
|
||||
*/
|
||||
public static int getFishingLootTier(PlayerProfile profile) {
|
||||
@ -50,18 +51,14 @@ public class Fishing {
|
||||
|
||||
if (level >= Config.getInstance().getFishingTierLevelsTier5()) {
|
||||
fishingTier = 5;
|
||||
}
|
||||
else if (level >= Config.getInstance().getFishingTierLevelsTier4()) {
|
||||
} else if (level >= Config.getInstance().getFishingTierLevelsTier4()) {
|
||||
fishingTier = 4;
|
||||
}
|
||||
else if (level >= Config.getInstance().getFishingTierLevelsTier3()) {
|
||||
fishingTier = 3;
|
||||
}
|
||||
else if (level >= Config.getInstance().getFishingTierLevelsTier2()) {
|
||||
fishingTier = 2;
|
||||
}
|
||||
else {
|
||||
fishingTier = 1;
|
||||
} else if (level >= Config.getInstance().getFishingTierLevelsTier3()) {
|
||||
fishingTier = 3;
|
||||
} else if (level >= Config.getInstance().getFishingTierLevelsTier2()) {
|
||||
fishingTier = 2;
|
||||
} else {
|
||||
fishingTier = 1;
|
||||
}
|
||||
|
||||
return fishingTier;
|
||||
@ -69,12 +66,14 @@ public class Fishing {
|
||||
|
||||
/**
|
||||
* Get item results from Fishing.
|
||||
*
|
||||
* @param player The player that was fishing
|
||||
* @param event The event to modify
|
||||
*
|
||||
* @param player
|
||||
* The player that was fishing
|
||||
* @param event
|
||||
* The event to modify
|
||||
*/
|
||||
private static void getFishingResults(Player player, PlayerFishEvent event) {
|
||||
if(player == null)
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
@ -106,8 +105,10 @@ public class Fishing {
|
||||
break;
|
||||
}
|
||||
|
||||
if (Config.getInstance().getFishingDropsEnabled() && rewards.size() > 0 && Permissions.getInstance().fishingTreasures(player)) {
|
||||
FishingTreasure treasure = rewards.get(random.nextInt(rewards.size()));
|
||||
if (Config.getInstance().getFishingDropsEnabled() && rewards.size() > 0
|
||||
&& Permissions.getInstance().fishingTreasures(player)) {
|
||||
FishingTreasure treasure = rewards.get(random.nextInt(rewards
|
||||
.size()));
|
||||
|
||||
int randomChance = 100;
|
||||
|
||||
@ -116,31 +117,37 @@ public class Fishing {
|
||||
}
|
||||
|
||||
if (random.nextDouble() * randomChance <= treasure.getDropChance()) {
|
||||
Users.getPlayer(player).addXP(SkillType.FISHING, treasure.getXp());
|
||||
Users.getPlayer(player).addXP(SkillType.FISHING,
|
||||
treasure.getXp());
|
||||
theCatch.setItemStack(treasure.getDrop());
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
theCatch.setItemStack(new ItemStack(Material.RAW_FISH));
|
||||
}
|
||||
|
||||
short maxDurability = theCatch.getItemStack().getType().getMaxDurability();
|
||||
short maxDurability = theCatch.getItemStack().getType()
|
||||
.getMaxDurability();
|
||||
|
||||
if (maxDurability > 0) {
|
||||
theCatch.getItemStack().setDurability((short) (random.nextInt(maxDurability))); //Change durability to random value
|
||||
theCatch.getItemStack().setDurability(
|
||||
(short) (random.nextInt(maxDurability))); // Change
|
||||
// durability to
|
||||
// random value
|
||||
}
|
||||
|
||||
Skills.xpProcessing(player, profile, SkillType.FISHING, Config.getInstance().getFishingBaseXP());
|
||||
Skills.xpProcessing(player, profile, SkillType.FISHING, Config
|
||||
.getInstance().getFishingBaseXP());
|
||||
}
|
||||
|
||||
/**
|
||||
* Process results from Fishing.
|
||||
*
|
||||
* @param event The event to modify
|
||||
*
|
||||
* @param event
|
||||
* The event to modify
|
||||
*/
|
||||
public static void processResults(PlayerFishEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if(player == null)
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
PlayerProfile profile = Users.getProfile(player);
|
||||
@ -149,7 +156,8 @@ public class Fishing {
|
||||
Item theCatch = (Item) event.getCaught();
|
||||
|
||||
if (theCatch.getItemStack().getType() != Material.RAW_FISH) {
|
||||
final int ENCHANTMENT_CHANCE = advancedConfig.getFishingEnchantmentChance();
|
||||
final int ENCHANTMENT_CHANCE = advancedConfig
|
||||
.getFishingEnchantmentChance();
|
||||
boolean enchanted = false;
|
||||
ItemStack fishingResults = theCatch.getItemStack();
|
||||
|
||||
@ -162,29 +170,40 @@ public class Fishing {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (random.nextInt(randomChance) <= ENCHANTMENT_CHANCE && Permissions.getInstance().fishingMagic(player)) {
|
||||
if (random.nextInt(randomChance) <= ENCHANTMENT_CHANCE
|
||||
&& Permissions.getInstance().fishingMagic(player)) {
|
||||
for (Enchantment newEnchant : Enchantment.values()) {
|
||||
if (newEnchant.canEnchantItem(fishingResults)) {
|
||||
Map<Enchantment, Integer> resultEnchantments = fishingResults.getEnchantments();
|
||||
Map<Enchantment, Integer> resultEnchantments = fishingResults
|
||||
.getEnchantments();
|
||||
|
||||
for (Enchantment oldEnchant : resultEnchantments.keySet()) {
|
||||
for (Enchantment oldEnchant : resultEnchantments
|
||||
.keySet()) {
|
||||
if (oldEnchant.conflictsWith(newEnchant))
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Actual chance to have an enchantment is related to your fishing skill */
|
||||
if (random.nextInt(15) < Fishing.getFishingLootTier(profile)) {
|
||||
/*
|
||||
* Actual chance to have an enchantment is related
|
||||
* to your fishing skill
|
||||
*/
|
||||
if (random.nextInt(15) < Fishing
|
||||
.getFishingLootTier(profile)) {
|
||||
enchanted = true;
|
||||
int randomEnchantLevel = random.nextInt(newEnchant.getMaxLevel()) + 1;
|
||||
int randomEnchantLevel = random
|
||||
.nextInt(newEnchant.getMaxLevel()) + 1;
|
||||
|
||||
if (randomEnchantLevel < newEnchant.getStartLevel()) {
|
||||
randomEnchantLevel = newEnchant.getStartLevel();
|
||||
if (randomEnchantLevel < newEnchant
|
||||
.getStartLevel()) {
|
||||
randomEnchantLevel = newEnchant
|
||||
.getStartLevel();
|
||||
}
|
||||
|
||||
if(randomEnchantLevel >= 1000)
|
||||
if (randomEnchantLevel >= 1000)
|
||||
continue;
|
||||
|
||||
fishingResults.addEnchantment(newEnchant, randomEnchantLevel);
|
||||
fishingResults.addEnchantment(newEnchant,
|
||||
randomEnchantLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -199,8 +218,9 @@ public class Fishing {
|
||||
|
||||
/**
|
||||
* Shake a mob, have them drop an item.
|
||||
*
|
||||
* @param event The event to modify
|
||||
*
|
||||
* @param event
|
||||
* The event to modify
|
||||
*/
|
||||
public static void shakeMob(PlayerFishEvent event) {
|
||||
int randomChance = 100;
|
||||
@ -214,9 +234,10 @@ public class Fishing {
|
||||
int lootTier = getFishingLootTier(profile);
|
||||
|
||||
int dropChance = getShakeChance(lootTier);
|
||||
|
||||
|
||||
if (event.getPlayer().hasPermission("mcmmo.perks.lucky.fishing")) {
|
||||
dropChance = (int) (dropChance * 1.25); //With lucky perk on max level tier, its 100%
|
||||
dropChance = (int) (dropChance * 1.25); // With lucky perk on max
|
||||
// level tier, its 100%
|
||||
}
|
||||
|
||||
final int DROP_CHANCE = random.nextInt(100);
|
||||
@ -263,7 +284,8 @@ public class Fishing {
|
||||
|
||||
case CREEPER:
|
||||
if (DROP_NUMBER > 97) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 4));
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM,
|
||||
1, (short) 4));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.SULPHUR));
|
||||
}
|
||||
@ -299,14 +321,17 @@ public class Fishing {
|
||||
if (DROP_NUMBER > 95) {
|
||||
Misc.dropItem(location, new ItemStack(Material.MILK_BUCKET));
|
||||
} else if (DROP_NUMBER > 90) {
|
||||
Misc.dropItem(location, new ItemStack(Material.MUSHROOM_SOUP));
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.MUSHROOM_SOUP));
|
||||
} else if (DROP_NUMBER > 60) {
|
||||
Misc.dropItem(location, new ItemStack(Material.LEATHER));
|
||||
} else if (DROP_NUMBER > 30) {
|
||||
Misc.dropItem(location, new ItemStack(Material.RAW_BEEF));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.RED_MUSHROOM));
|
||||
Misc.randomDropItems(location, new ItemStack(Material.RED_MUSHROOM), 50, 2);
|
||||
Misc.dropItem(location,
|
||||
new ItemStack(Material.RED_MUSHROOM));
|
||||
Misc.randomDropItems(location, new ItemStack(
|
||||
Material.RED_MUSHROOM), 50, 2);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -316,7 +341,8 @@ public class Fishing {
|
||||
|
||||
case PIG_ZOMBIE:
|
||||
if (DROP_NUMBER > 50) {
|
||||
Misc.dropItem(location, new ItemStack(Material.ROTTEN_FLESH));
|
||||
Misc.dropItem(location,
|
||||
new ItemStack(Material.ROTTEN_FLESH));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.GOLD_NUGGET));
|
||||
}
|
||||
@ -338,23 +364,27 @@ public class Fishing {
|
||||
break;
|
||||
|
||||
case SKELETON:
|
||||
if (((Skeleton)le).getSkeletonType() == SkeletonType.WITHER) {
|
||||
if (((Skeleton) le).getSkeletonType() == SkeletonType.WITHER) {
|
||||
if (DROP_NUMBER > 97) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 1));
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.SKULL_ITEM, 1, (short) 1));
|
||||
} else if (DROP_NUMBER > 50) {
|
||||
Misc.dropItem(location, new ItemStack(Material.BONE));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.COAL));
|
||||
Misc.randomDropItems(location, new ItemStack(Material.COAL), 50, 2);
|
||||
Misc.randomDropItems(location, new ItemStack(
|
||||
Material.COAL), 50, 2);
|
||||
}
|
||||
} else {
|
||||
if (DROP_NUMBER > 97) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM));
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.SKULL_ITEM));
|
||||
} else if (DROP_NUMBER > 50) {
|
||||
Misc.dropItem(location, new ItemStack(Material.BONE));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.ARROW));
|
||||
Misc.randomDropItems(location, new ItemStack(Material.ARROW), 50, 2);
|
||||
Misc.randomDropItems(location, new ItemStack(
|
||||
Material.ARROW), 50, 2);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -368,7 +398,8 @@ public class Fishing {
|
||||
Misc.dropItem(location, new ItemStack(Material.PUMPKIN));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.SNOW_BALL));
|
||||
Misc.randomDropItems(location, new ItemStack(Material.SNOW_BALL), 50, 4);
|
||||
Misc.randomDropItems(location, new ItemStack(
|
||||
Material.SNOW_BALL), 50, 4);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -381,30 +412,38 @@ public class Fishing {
|
||||
break;
|
||||
|
||||
case SQUID:
|
||||
Misc.dropItem(location, new ItemStack(Material.INK_SACK, 1, (short) 0));
|
||||
Misc.dropItem(location, new ItemStack(Material.INK_SACK, 1,
|
||||
(short) 0));
|
||||
break;
|
||||
|
||||
case WITCH:
|
||||
final int DROP_NUMBER_2 = random.nextInt(randomChance) + 1;
|
||||
if (DROP_NUMBER > 95) {
|
||||
if (DROP_NUMBER_2 > 66) {
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8197));
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION,
|
||||
1, (short) 8197));
|
||||
} else if (DROP_NUMBER_2 > 33) {
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8195));
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION,
|
||||
1, (short) 8195));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8194));
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION,
|
||||
1, (short) 8194));
|
||||
}
|
||||
} else {
|
||||
if (DROP_NUMBER_2 > 88) {
|
||||
Misc.dropItem(location, new ItemStack(Material.GLASS_BOTTLE));
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.GLASS_BOTTLE));
|
||||
} else if (DROP_NUMBER_2 > 75) {
|
||||
Misc.dropItem(location, new ItemStack(Material.GLOWSTONE_DUST));
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.GLOWSTONE_DUST));
|
||||
} else if (DROP_NUMBER_2 > 63) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SULPHUR));
|
||||
} else if (DROP_NUMBER_2 > 50) {
|
||||
Misc.dropItem(location, new ItemStack(Material.REDSTONE));
|
||||
Misc.dropItem(location,
|
||||
new ItemStack(Material.REDSTONE));
|
||||
} else if (DROP_NUMBER_2 > 38) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SPIDER_EYE));
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.SPIDER_EYE));
|
||||
} else if (DROP_NUMBER_2 > 25) {
|
||||
Misc.dropItem(location, new ItemStack(Material.STICK));
|
||||
} else if (DROP_NUMBER_2 > 13) {
|
||||
@ -417,9 +456,11 @@ public class Fishing {
|
||||
|
||||
case ZOMBIE:
|
||||
if (DROP_NUMBER > 97) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 2));
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM,
|
||||
1, (short) 2));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.ROTTEN_FLESH));
|
||||
Misc.dropItem(location,
|
||||
new ItemStack(Material.ROTTEN_FLESH));
|
||||
}
|
||||
break;
|
||||
|
||||
@ -430,10 +471,12 @@ public class Fishing {
|
||||
|
||||
Combat.dealDamage(le, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets chance of shake success.
|
||||
*
|
||||
* @param rank Treasure hunter rank
|
||||
*
|
||||
* @param rank
|
||||
* Treasure hunter rank
|
||||
* @return The chance of a successful shake
|
||||
*/
|
||||
public static int getShakeChance(int lootTier) {
|
||||
@ -456,5 +499,5 @@ public class Fishing {
|
||||
default:
|
||||
return 10;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -203,9 +203,9 @@ public class Herbalism {
|
||||
xp = Config.getInstance().getHerbalismXPLilyPads();
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case COCOA:
|
||||
if ((((byte) data) & 0x8) == 0x8) {
|
||||
if (((data) & 0x8) == 0x8) {
|
||||
mat = Material.COCOA;
|
||||
xp = Config.getInstance().getHerbalismXPCocoa();
|
||||
|
||||
@ -341,7 +341,7 @@ public class Herbalism {
|
||||
Misc.dropItem(location, is);
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case COCOA:
|
||||
if (configInstance.getCocoaDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, is);
|
||||
|
@ -87,7 +87,7 @@ public class Mining {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case EMERALD_ORE:
|
||||
if (configInstance.getEmeraldDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
@ -202,7 +202,7 @@ public class Mining {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case EMERALD_ORE:
|
||||
if (configInstance.getEmeraldDoubleDropsEnabled()) {
|
||||
item = new ItemStack(Material.EMERALD);
|
||||
@ -294,7 +294,7 @@ public class Mining {
|
||||
case STONE:
|
||||
xp += Config.getInstance().getMiningXPStone();
|
||||
break;
|
||||
|
||||
|
||||
case EMERALD_ORE:
|
||||
xp += Config.getInstance().getMiningXPEmeraldOre();
|
||||
break;
|
||||
@ -324,12 +324,12 @@ public class Mining {
|
||||
|
||||
final int MAX_BONUS_LEVEL = advancedConfig.getMiningDoubleDropMaxLevel();
|
||||
int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
|
||||
|
||||
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
|
||||
int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
|
||||
|
||||
int randomChance = 100;
|
||||
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillCheck);
|
||||
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * skillCheck);
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.mining")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
|
@ -173,24 +173,24 @@ public class WoodCutting {
|
||||
WoodCutting.woodCuttingProcCheck(player, x);
|
||||
|
||||
switch (species) {
|
||||
case GENERIC:
|
||||
xp += Config.getInstance().getWoodcuttingXPOak();
|
||||
break;
|
||||
case GENERIC:
|
||||
xp += Config.getInstance().getWoodcuttingXPOak();
|
||||
break;
|
||||
|
||||
case REDWOOD:
|
||||
xp += Config.getInstance().getWoodcuttingXPSpruce();
|
||||
break;
|
||||
case REDWOOD:
|
||||
xp += Config.getInstance().getWoodcuttingXPSpruce();
|
||||
break;
|
||||
|
||||
case BIRCH:
|
||||
xp += Config.getInstance().getWoodcuttingXPBirch();
|
||||
break;
|
||||
case BIRCH:
|
||||
xp += Config.getInstance().getWoodcuttingXPBirch();
|
||||
break;
|
||||
|
||||
case JUNGLE:
|
||||
xp += Config.getInstance().getWoodcuttingXPJungle() / 2; //Nerf XP from Jungle Trees when using Tree Feller
|
||||
break;
|
||||
case JUNGLE:
|
||||
xp += Config.getInstance().getWoodcuttingXPJungle() / 2; //Nerf XP from Jungle Trees when using Tree Feller
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -345,7 +345,7 @@ public class WoodCutting {
|
||||
Material mat = Material.getMaterial(block.getTypeId());
|
||||
|
||||
int randomChance = 100;
|
||||
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillLevel);
|
||||
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * skillLevel);
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
@ -438,7 +438,7 @@ public class WoodCutting {
|
||||
type ^= 0x8;
|
||||
|
||||
TreeSpecies species = TreeSpecies.getByData(type);
|
||||
|
||||
|
||||
//Apparently species can be null in certain cases (custom server mods?)
|
||||
//https://github.com/mcMMO-Dev/mcMMO/issues/229
|
||||
if(species == null)
|
||||
|
@ -224,7 +224,7 @@ public class Repair {
|
||||
}
|
||||
|
||||
if(repairAmount <= 0 || repairAmount > 32767)
|
||||
repairAmount = 32767;
|
||||
repairAmount = 32767;
|
||||
|
||||
durability -= repairAmount;
|
||||
|
||||
@ -248,11 +248,11 @@ public class Repair {
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
|
||||
|
||||
int randomChance = 100;
|
||||
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillLevel);
|
||||
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * skillLevel);
|
||||
if (skillLevel >= MAX_BONUS_LEVEL) chance = MAX_CHANCE;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.repair")) randomChance = (int) (randomChance * 0.75);
|
||||
|
||||
|
||||
if (chance > random.nextInt(randomChance) && permInstance.repairBonus(player)){
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
|
||||
return true;
|
||||
|
@ -29,27 +29,27 @@ public class Salvage {
|
||||
}
|
||||
|
||||
if(player.getGameMode() == GameMode.SURVIVAL) {
|
||||
final PlayerProfile profile = Users.getProfile(player);
|
||||
final int skillLevel = profile.getSkillLevel(SkillType.REPAIR);
|
||||
final int unlockLevel = configInstance.getSalvageUnlockLevel();
|
||||
final PlayerProfile profile = Users.getProfile(player);
|
||||
final int skillLevel = profile.getSkillLevel(SkillType.REPAIR);
|
||||
final int unlockLevel = configInstance.getSalvageUnlockLevel();
|
||||
|
||||
if (skillLevel >= unlockLevel) {
|
||||
final float currentdura = inHand.getDurability();
|
||||
if (skillLevel >= unlockLevel) {
|
||||
final float currentdura = inHand.getDurability();
|
||||
|
||||
if (currentdura == 0) {
|
||||
final int salvagedAmount = getSalvagedAmount(inHand);
|
||||
final int itemID = getSalvagedItemID(inHand);
|
||||
if (currentdura == 0) {
|
||||
final int salvagedAmount = getSalvagedAmount(inHand);
|
||||
final int itemID = getSalvagedItemID(inHand);
|
||||
|
||||
player.setItemInHand(new ItemStack(0));
|
||||
location.setY(location.getY() + 1);
|
||||
Misc.dropItem(location, new ItemStack(itemID, salvagedAmount));
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.SalvageSuccess"));
|
||||
} else {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.NotFullDurability"));
|
||||
}
|
||||
} else {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage"));
|
||||
}
|
||||
player.setItemInHand(new ItemStack(0));
|
||||
location.setY(location.getY() + 1);
|
||||
Misc.dropItem(location, new ItemStack(itemID, salvagedAmount));
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.SalvageSuccess"));
|
||||
} else {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.NotFullDurability"));
|
||||
}
|
||||
} else {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -38,12 +38,12 @@ public class SimpleRepairable implements Repairable {
|
||||
|
||||
@Override
|
||||
public RepairItemType getRepairItemType() {
|
||||
return repairItemType;
|
||||
return repairItemType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public RepairMaterialType getRepairMaterialType() {
|
||||
return repairMaterialType;
|
||||
return repairMaterialType;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -6,7 +6,7 @@ import com.gmail.nossr50.config.AdvancedConfig;
|
||||
|
||||
public class Swords {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
|
||||
public static final int BLEED_MAX_BONUS_LEVEL = advancedConfig.getBleedMaxBonusLevel();
|
||||
public static final int MAX_BLEED_TICKS = advancedConfig.getBleedMaxTicks();
|
||||
public static final int BASE_BLEED_TICKS = advancedConfig.getBleedBaseTicks();
|
||||
|
@ -50,7 +50,7 @@ public class SwordsManager {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
final float chance = (float) (((double) bleedChanceMax / (double) bleedMaxLevel) * (double) skillLevel);
|
||||
final float chance = (float) (((double) bleedChanceMax / (double) bleedMaxLevel) * skillLevel);
|
||||
if (chance > Swords.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.addBleedTicks();
|
||||
eventHandler.sendAbilityMessages();
|
||||
@ -81,7 +81,7 @@ public class SwordsManager {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
final float chance = (float) (((double) counterChanceMax / (double) counterMaxLevel) * (double) skillLevel);
|
||||
final float chance = (float) (((double) counterChanceMax / (double) counterMaxLevel) * skillLevel);
|
||||
if (chance > Swords.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.dealDamage();
|
||||
eventHandler.sendAbilityMessages();
|
||||
|
@ -6,7 +6,7 @@ import com.gmail.nossr50.config.AdvancedConfig;
|
||||
|
||||
public class Taming {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
|
||||
public static final int ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL = advancedConfig.getEnviromentallyAwareUnlock();
|
||||
|
||||
public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = advancedConfig.getFastFoodChance();
|
||||
|
@ -102,7 +102,7 @@ public class TamingManager {
|
||||
}
|
||||
|
||||
GoreEventHandler eventHandler = new GoreEventHandler(this, event);
|
||||
|
||||
|
||||
int goreChanceMax = AdvancedConfig.getInstance().getGoreChanceMax();
|
||||
int goreMaxLevel = AdvancedConfig.getInstance().getGoreMaxBonusLevel();
|
||||
int randomChance = 100;
|
||||
@ -111,7 +111,7 @@ public class TamingManager {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
final float chance = (float) (((double) goreChanceMax / (double) goreMaxLevel) * (double) skillLevel);
|
||||
final float chance = (float) (((double) goreChanceMax / (double) goreMaxLevel) * skillLevel);
|
||||
if (chance > Taming.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.modifyEventDamage();
|
||||
eventHandler.applyBleed();
|
||||
@ -281,9 +281,9 @@ public class TamingManager {
|
||||
}
|
||||
|
||||
if (skillLevel >= Taming.THICK_FUR_ACTIVATION_LEVEL) {
|
||||
ThickFurEventHandler eventHandler = new ThickFurEventHandler(event, cause);
|
||||
ThickFurEventHandler eventHandler = new ThickFurEventHandler(event, cause);
|
||||
|
||||
eventHandler.modifyEventDamage();
|
||||
eventHandler.modifyEventDamage();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6,7 +6,7 @@ import com.gmail.nossr50.config.AdvancedConfig;
|
||||
|
||||
public class Unarmed {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
|
||||
public static final int BONUS_DAMAGE_MAX_BONUS_MODIFIER = advancedConfig.getIronArmBonus();
|
||||
public static final int BONUS_DAMAGE_INCREASE_LEVEL = advancedConfig.getIronArmIncreaseLevel();
|
||||
public static final int DEFLECT_MAX_CHANCE = advancedConfig.getDisarmChanceMax() ;
|
||||
|
@ -51,7 +51,7 @@ public class UnarmedManager {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
final float chance = (float) (((double) disarmChanceMax / (double) disarmMaxLevel) * (double) skillLevel);
|
||||
final float chance = (float) (((double) disarmChanceMax / (double) disarmMaxLevel) * skillLevel);
|
||||
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
|
||||
if (!hasIronGrip(defender)) {
|
||||
eventHandler.sendAbilityMessage();
|
||||
@ -83,12 +83,12 @@ public class UnarmedManager {
|
||||
int deflectChanceMax = AdvancedConfig.getInstance().getDeflectChanceMax();
|
||||
int deflectMaxLevel = AdvancedConfig.getInstance().getDeflectMaxBonusLevel();
|
||||
int randomChance = 100;
|
||||
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
final float chance = (float) (((double) deflectChanceMax / (double) deflectMaxLevel) * (double) skillLevel);
|
||||
|
||||
final float chance = (float) (((double) deflectChanceMax / (double) deflectMaxLevel) * skillLevel);
|
||||
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.cancelEvent();
|
||||
eventHandler.sendAbilityMessage();
|
||||
@ -143,8 +143,8 @@ public class UnarmedManager {
|
||||
if (defender.hasPermission("mcmmo.perks.lucky.unarmed")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
final float chance = (float) (((double) ironGripChanceMax / (double) ironGripMaxLevel) * (double) skillLevel);
|
||||
|
||||
final float chance = (float) (((double) ironGripChanceMax / (double) ironGripMaxLevel) * skillLevel);
|
||||
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.sendAbilityMessages();
|
||||
return true;
|
||||
|
@ -504,7 +504,7 @@ public class Combat {
|
||||
if (Users.getProfile(defender).getGodMode()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
|
||||
EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
||||
|
@ -25,7 +25,7 @@ public class Database {
|
||||
|
||||
// Scale waiting time by this much per failed attempt
|
||||
private static final double SCALING_FACTOR = 5;
|
||||
|
||||
|
||||
// Minimum wait in nanoseconds (default 500ms)
|
||||
private static final long MIN_WAIT = 500*100000L;
|
||||
|
||||
@ -37,7 +37,7 @@ public class Database {
|
||||
|
||||
// When next to try connecting to Database in nanoseconds
|
||||
private static long nextReconnectTimestamp = 0L;
|
||||
|
||||
|
||||
// How many connection attemtps have failed
|
||||
private static int reconnectAttempt = 0;
|
||||
|
||||
@ -63,15 +63,15 @@ public class Database {
|
||||
System.out.println("[mcMMO] Connection to MySQL was a success!");
|
||||
}
|
||||
catch (SQLException ex) {
|
||||
connection = null;
|
||||
connection = null;
|
||||
System.out.println("[mcMMO] Connection to MySQL failed!");
|
||||
ex.printStackTrace();
|
||||
printErrors(ex);
|
||||
} catch (ClassNotFoundException ex) {
|
||||
connection = null;
|
||||
connection = null;
|
||||
System.out.println("[mcMMO] MySQL database driver not found!");
|
||||
ex.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -186,20 +186,20 @@ public class Database {
|
||||
break;
|
||||
}
|
||||
} finally {
|
||||
if (resultSet != null) {
|
||||
try {
|
||||
resultSet.close();
|
||||
} catch (SQLException e) {
|
||||
// Ignore the error, we're leaving
|
||||
}
|
||||
}
|
||||
if (statement != null) {
|
||||
if (resultSet != null) {
|
||||
try {
|
||||
statement.close();
|
||||
} catch (SQLException e) {
|
||||
// Ignore the error, we're leaving
|
||||
}
|
||||
}
|
||||
resultSet.close();
|
||||
} catch (SQLException e) {
|
||||
// Ignore the error, we're leaving
|
||||
}
|
||||
}
|
||||
if (statement != null) {
|
||||
try {
|
||||
statement.close();
|
||||
} catch (SQLException e) {
|
||||
// Ignore the error, we're leaving
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -211,7 +211,7 @@ public class Database {
|
||||
*/
|
||||
public boolean write(String sql) {
|
||||
if (checkConnected()) {
|
||||
PreparedStatement statement = null;
|
||||
PreparedStatement statement = null;
|
||||
try {
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement.executeUpdate();
|
||||
@ -221,14 +221,14 @@ public class Database {
|
||||
printErrors(ex);
|
||||
return false;
|
||||
} finally {
|
||||
if (statement != null) {
|
||||
if (statement != null) {
|
||||
try {
|
||||
statement.close();
|
||||
} catch (SQLException e) {
|
||||
printErrors(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
statement.close();
|
||||
} catch (SQLException e) {
|
||||
printErrors(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -270,93 +270,93 @@ public class Database {
|
||||
/**
|
||||
* Check connection status and re-establish if dead or stale.
|
||||
*
|
||||
* If the very first immediate attempt fails, further attempts
|
||||
* will be made in progressively larger intervals up to MAX_WAIT
|
||||
* intervals.
|
||||
* If the very first immediate attempt fails, further attempts
|
||||
* will be made in progressively larger intervals up to MAX_WAIT
|
||||
* intervals.
|
||||
*
|
||||
* This allows for MySQL to time out idle connections as needed by
|
||||
* server operator, without affecting McMMO, while still providing
|
||||
* protection against a database outage taking down Bukkit's tick
|
||||
* This allows for MySQL to time out idle connections as needed by
|
||||
* server operator, without affecting McMMO, while still providing
|
||||
* protection against a database outage taking down Bukkit's tick
|
||||
* processing loop due to attemping a database connection each
|
||||
* time McMMO needs the database.
|
||||
*
|
||||
* @return the boolean value for whether or not we are connected
|
||||
*/
|
||||
public static boolean checkConnected() {
|
||||
boolean isClosed = true;
|
||||
boolean isValid = false;
|
||||
boolean exists = (connection != null);
|
||||
boolean isClosed = true;
|
||||
boolean isValid = false;
|
||||
boolean exists = (connection != null);
|
||||
|
||||
// Initialized as needed later
|
||||
long timestamp=0;
|
||||
|
||||
// If we're waiting for server to recover then leave early
|
||||
if (nextReconnectTimestamp > 0 && nextReconnectTimestamp > System.nanoTime()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (exists) {
|
||||
// Initialized as needed later
|
||||
long timestamp=0;
|
||||
|
||||
// If we're waiting for server to recover then leave early
|
||||
if (nextReconnectTimestamp > 0 && nextReconnectTimestamp > System.nanoTime()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (exists) {
|
||||
try {
|
||||
isClosed = connection.isClosed();
|
||||
} catch (SQLException e) {
|
||||
isClosed = true;
|
||||
e.printStackTrace();
|
||||
printErrors(e);
|
||||
}
|
||||
|
||||
isClosed = connection.isClosed();
|
||||
} catch (SQLException e) {
|
||||
isClosed = true;
|
||||
e.printStackTrace();
|
||||
printErrors(e);
|
||||
}
|
||||
|
||||
if (!isClosed) {
|
||||
try {
|
||||
isValid = connection.isValid(VALID_TIMEOUT);
|
||||
} catch (SQLException e) {
|
||||
// Don't print stack trace because it's valid to lose idle connections
|
||||
// to the server and have to restart them.
|
||||
isValid = false;
|
||||
}
|
||||
isValid = connection.isValid(VALID_TIMEOUT);
|
||||
} catch (SQLException e) {
|
||||
// Don't print stack trace because it's valid to lose idle connections
|
||||
// to the server and have to restart them.
|
||||
isValid = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Leave if all ok
|
||||
if (exists && !isClosed && isValid) {
|
||||
// Housekeeping
|
||||
nextReconnectTimestamp = 0;
|
||||
reconnectAttempt = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Cleanup after ourselves for GC and MySQL's sake
|
||||
if (exists && !isClosed) {
|
||||
try {
|
||||
connection.close();
|
||||
} catch (SQLException ex) {
|
||||
// This is a housekeeping exercise, ignore errors
|
||||
}
|
||||
}
|
||||
// Leave if all ok
|
||||
if (exists && !isClosed && isValid) {
|
||||
// Housekeeping
|
||||
nextReconnectTimestamp = 0;
|
||||
reconnectAttempt = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Try to connect again
|
||||
connect();
|
||||
// Cleanup after ourselves for GC and MySQL's sake
|
||||
if (exists && !isClosed) {
|
||||
try {
|
||||
connection.close();
|
||||
} catch (SQLException ex) {
|
||||
// This is a housekeeping exercise, ignore errors
|
||||
}
|
||||
}
|
||||
|
||||
// Leave if connection is good
|
||||
try {
|
||||
if (connection != null && !connection.isClosed()) {
|
||||
// Schedule a database save if we really had an outage
|
||||
if (reconnectAttempt > 1) {
|
||||
plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new SQLReconnect(plugin), 5);
|
||||
}
|
||||
nextReconnectTimestamp = 0;
|
||||
reconnectAttempt = 0;
|
||||
return true;
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
// Failed to check isClosed, so presume connection is bad and attempt later
|
||||
e.printStackTrace();
|
||||
printErrors(e);
|
||||
}
|
||||
// Try to connect again
|
||||
connect();
|
||||
|
||||
reconnectAttempt++;
|
||||
|
||||
nextReconnectTimestamp = (long)(System.nanoTime() + Math.min(MAX_WAIT, (reconnectAttempt*SCALING_FACTOR*MIN_WAIT)));
|
||||
|
||||
return false;
|
||||
// Leave if connection is good
|
||||
try {
|
||||
if (connection != null && !connection.isClosed()) {
|
||||
// Schedule a database save if we really had an outage
|
||||
if (reconnectAttempt > 1) {
|
||||
plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new SQLReconnect(plugin), 5);
|
||||
}
|
||||
nextReconnectTimestamp = 0;
|
||||
reconnectAttempt = 0;
|
||||
return true;
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
// Failed to check isClosed, so presume connection is bad and attempt later
|
||||
e.printStackTrace();
|
||||
printErrors(e);
|
||||
}
|
||||
|
||||
reconnectAttempt++;
|
||||
|
||||
nextReconnectTimestamp = (long)(System.nanoTime() + Math.min(MAX_WAIT, (reconnectAttempt*SCALING_FACTOR*MIN_WAIT)));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -394,12 +394,12 @@ public class ItemChecks {
|
||||
*/
|
||||
public static boolean isStringTool(ItemStack is) {
|
||||
switch (is.getType()) {
|
||||
case BOW:
|
||||
case FISHING_ROD:
|
||||
return true;
|
||||
case BOW:
|
||||
case FISHING_ROD:
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -217,7 +217,7 @@ public class Leaderboard {
|
||||
BufferedReader in = new BufferedReader(file);
|
||||
int destination;
|
||||
|
||||
//How many lines to skip through
|
||||
//How many lines to skip through
|
||||
if (pagenumber == 1) {
|
||||
destination = 0;
|
||||
}
|
||||
|
@ -277,23 +277,23 @@ public class Metrics {
|
||||
}
|
||||
|
||||
/**
|
||||
* Enables metrics for the server by setting "opt-out" to false in the config file and starting the metrics task.
|
||||
*
|
||||
* @throws IOException
|
||||
*/
|
||||
* Enables metrics for the server by setting "opt-out" to false in the config file and starting the metrics task.
|
||||
*
|
||||
* @throws IOException
|
||||
*/
|
||||
public void enable() throws IOException {
|
||||
// This has to be synchronized or it can collide with the check in the task.
|
||||
synchronized (optOutLock) {
|
||||
// Check if the server owner has already set opt-out, if not, set it.
|
||||
if (isOptOut()) {
|
||||
configuration.set("opt-out", false);
|
||||
configuration.save(configurationFile);
|
||||
}
|
||||
// Check if the server owner has already set opt-out, if not, set it.
|
||||
if (isOptOut()) {
|
||||
configuration.set("opt-out", false);
|
||||
configuration.save(configurationFile);
|
||||
}
|
||||
|
||||
// Enable Task, if it is not running
|
||||
if (taskId < 0) {
|
||||
start();
|
||||
}
|
||||
// Enable Task, if it is not running
|
||||
if (taskId < 0) {
|
||||
start();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -289,4 +289,3 @@ public class Misc {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -408,11 +408,11 @@ public class Permissions {
|
||||
public boolean party(Player player) {
|
||||
return player.hasPermission("mcmmo.commands.party");
|
||||
}
|
||||
|
||||
|
||||
public boolean skillReset(Player player) {
|
||||
return player.hasPermission("mcmmo.skillreset");
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* MCMMO.CHAT.*
|
||||
|
@ -25,8 +25,8 @@ import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
|
||||
public class Skills {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
public static int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
public static int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
|
||||
private final static int TIME_CONVERSION_FACTOR = 1000;
|
||||
private final static double MAX_DISTANCE_AWAY = 10.0;
|
||||
@ -530,7 +530,7 @@ public class Skills {
|
||||
return;
|
||||
|
||||
if (type.getPermissions(player)) {
|
||||
if(Users.getPlayer(player) == null)
|
||||
if(Users.getPlayer(player) == null)
|
||||
return;
|
||||
|
||||
Users.getPlayer(player).addXP(type, xp);
|
||||
|
@ -372,7 +372,7 @@ public class HashChunkletManager implements ChunkletManager {
|
||||
// TODO: Make this less messy, as it is, it's kinda... depressing to do it like this.
|
||||
// Might also make a mess when we move to stacks, but at that point I think I will write a new Manager...
|
||||
// IMPORTANT! If ChunkletStoreFactory is going to be returning something other than PrimitiveEx we need to remove this, as it will be breaking time for old maps
|
||||
|
||||
|
||||
/*
|
||||
if(!(storeIn instanceof PrimitiveExChunkletStore)) {
|
||||
ChunkletStore tempStore = ChunkletStoreFactory.getChunkletStore();
|
||||
@ -381,7 +381,7 @@ public class HashChunkletManager implements ChunkletManager {
|
||||
}
|
||||
storeIn = tempStore;
|
||||
}
|
||||
*/
|
||||
*/
|
||||
|
||||
return storeIn;
|
||||
}
|
||||
|
@ -14,20 +14,20 @@ public class NullChunkletManager implements ChunkletManager {
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unloadChunklet(int cx, int cy, int cz, World world) {
|
||||
return;
|
||||
}
|
||||
@Override
|
||||
public void unloadChunklet(int cx, int cy, int cz, World world) {
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadChunk(int cx, int cz, World world) {
|
||||
return;
|
||||
}
|
||||
@Override
|
||||
public void loadChunk(int cx, int cz, World world) {
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unloadChunk(int cx, int cz, World world) {
|
||||
return;
|
||||
}
|
||||
@Override
|
||||
public void unloadChunk(int cx, int cz, World world) {
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void chunkLoaded(int cx, int cz, World world) {
|
||||
|
@ -10,7 +10,7 @@ public interface ChunkManager {
|
||||
public ChunkStore readChunkStore(World world, int x, int z) throws IOException;
|
||||
public void writeChunkStore(World world, int x, int z, ChunkStore data);
|
||||
public void closeChunkStore(World world, int x, int z);
|
||||
|
||||
|
||||
/**
|
||||
* Loads a specific chunklet
|
||||
*
|
||||
|
@ -112,7 +112,7 @@ public class HashChunkManager implements ChunkManager {
|
||||
int rx = x >> 5;
|
||||
int rz = z >> 5;
|
||||
|
||||
long key2 = (((long) rx) << 32) | (((long) rz) & 0xFFFFFFFFL);
|
||||
long key2 = (((long) rx) << 32) | ((rz) & 0xFFFFFFFFL);
|
||||
|
||||
mcMMOSimpleRegionFile regionFile = worldRegions.get(key2);
|
||||
|
||||
@ -221,9 +221,9 @@ public class HashChunkManager implements ChunkManager {
|
||||
|
||||
try {
|
||||
cx = Integer.parseInt(info[1]);
|
||||
cz = Integer.parseInt(info[2]);
|
||||
cz = Integer.parseInt(info[2]);
|
||||
}
|
||||
catch(Exception e) {
|
||||
catch(Exception e) {
|
||||
return;
|
||||
}
|
||||
saveChunk(cx, cz, world);
|
||||
@ -247,9 +247,9 @@ public class HashChunkManager implements ChunkManager {
|
||||
|
||||
try {
|
||||
cx = Integer.parseInt(info[1]);
|
||||
cz = Integer.parseInt(info[2]);
|
||||
cz = Integer.parseInt(info[2]);
|
||||
}
|
||||
catch(Exception e) {
|
||||
catch(Exception e) {
|
||||
return;
|
||||
}
|
||||
unloadChunk(cx, cz, world);
|
||||
|
@ -28,7 +28,7 @@ public class PrimitiveChunkStore implements ChunkStore {
|
||||
public PrimitiveChunkStore(World world, int cx, int cz) {
|
||||
this.cx = cx;
|
||||
this.cz = cz;
|
||||
this.worldUid = world.getUID();
|
||||
this.worldUid = world.getUID();
|
||||
|
||||
this.worldHeight = world != null ? world.getMaxHeight() : 128;
|
||||
this.xBitShifts = 11;
|
||||
@ -108,7 +108,7 @@ public class PrimitiveChunkStore implements ChunkStore {
|
||||
out.writeLong(worldUid.getMostSignificantBits());
|
||||
out.writeInt(cx);
|
||||
out.writeInt(cz);
|
||||
out.writeObject(store);
|
||||
out.writeObject(store);
|
||||
|
||||
dirty = false;
|
||||
}
|
||||
|
@ -23,17 +23,17 @@ import java.io.ByteArrayOutputStream;
|
||||
import java.io.IOException;
|
||||
|
||||
public class mcMMOSimpleChunkBuffer extends ByteArrayOutputStream {
|
||||
final mcMMOSimpleRegionFile rf;
|
||||
final int index;
|
||||
final mcMMOSimpleRegionFile rf;
|
||||
final int index;
|
||||
|
||||
mcMMOSimpleChunkBuffer(mcMMOSimpleRegionFile rf, int index) {
|
||||
super(1024);
|
||||
this.rf = rf;
|
||||
this.index = index;
|
||||
}
|
||||
mcMMOSimpleChunkBuffer(mcMMOSimpleRegionFile rf, int index) {
|
||||
super(1024);
|
||||
this.rf = rf;
|
||||
this.index = index;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() throws IOException {
|
||||
rf.write(index, buf, count);
|
||||
}
|
||||
@Override
|
||||
public void close() throws IOException {
|
||||
rf.write(index, buf, count);
|
||||
}
|
||||
}
|
@ -30,271 +30,271 @@ import java.util.zip.DeflaterOutputStream;
|
||||
import java.util.zip.InflaterInputStream;
|
||||
|
||||
public class mcMMOSimpleRegionFile {
|
||||
private RandomAccessFile file;
|
||||
private final int[] dataStart = new int[1024];
|
||||
private final int[] dataActualLength = new int[1024];
|
||||
private final int[] dataLength = new int[1024];
|
||||
private final ArrayList<Boolean> inuse = new ArrayList<Boolean>();
|
||||
private int segmentSize;
|
||||
private int segmentMask;
|
||||
private final int rx;
|
||||
private final int rz;
|
||||
private final int defaultSegmentSize;
|
||||
private final File parent;
|
||||
@SuppressWarnings("unused")
|
||||
private long lastAccessTime = System.currentTimeMillis();
|
||||
@SuppressWarnings("unused")
|
||||
private static long TIMEOUT_TIME = 300000; // 5 min
|
||||
private RandomAccessFile file;
|
||||
private final int[] dataStart = new int[1024];
|
||||
private final int[] dataActualLength = new int[1024];
|
||||
private final int[] dataLength = new int[1024];
|
||||
private final ArrayList<Boolean> inuse = new ArrayList<Boolean>();
|
||||
private int segmentSize;
|
||||
private int segmentMask;
|
||||
private final int rx;
|
||||
private final int rz;
|
||||
private final int defaultSegmentSize;
|
||||
private final File parent;
|
||||
@SuppressWarnings("unused")
|
||||
private long lastAccessTime = System.currentTimeMillis();
|
||||
@SuppressWarnings("unused")
|
||||
private static long TIMEOUT_TIME = 300000; // 5 min
|
||||
|
||||
public mcMMOSimpleRegionFile(File f, int rx, int rz) {
|
||||
this(f, rx, rz, 10);
|
||||
}
|
||||
public mcMMOSimpleRegionFile(File f, int rx, int rz) {
|
||||
this(f, rx, rz, 10);
|
||||
}
|
||||
|
||||
public mcMMOSimpleRegionFile(File f, int rx, int rz, int defaultSegmentSize) {
|
||||
this.rx = rx;
|
||||
this.rz = rz;
|
||||
this.defaultSegmentSize = defaultSegmentSize;
|
||||
this.parent = f;
|
||||
public mcMMOSimpleRegionFile(File f, int rx, int rz, int defaultSegmentSize) {
|
||||
this.rx = rx;
|
||||
this.rz = rz;
|
||||
this.defaultSegmentSize = defaultSegmentSize;
|
||||
this.parent = f;
|
||||
|
||||
lastAccessTime = System.currentTimeMillis();
|
||||
if (file == null) {
|
||||
try {
|
||||
this.file = new RandomAccessFile(parent, "rw");
|
||||
lastAccessTime = System.currentTimeMillis();
|
||||
if (file == null) {
|
||||
try {
|
||||
this.file = new RandomAccessFile(parent, "rw");
|
||||
|
||||
if (file.length() < 4096 * 3) {
|
||||
for (int i = 0; i < 1024 * 3; i++) {
|
||||
file.writeInt(0);
|
||||
}
|
||||
file.seek(4096 * 2);
|
||||
file.writeInt(defaultSegmentSize);
|
||||
}
|
||||
if (file.length() < 4096 * 3) {
|
||||
for (int i = 0; i < 1024 * 3; i++) {
|
||||
file.writeInt(0);
|
||||
}
|
||||
file.seek(4096 * 2);
|
||||
file.writeInt(defaultSegmentSize);
|
||||
}
|
||||
|
||||
file.seek(4096 * 2);
|
||||
file.seek(4096 * 2);
|
||||
|
||||
this.segmentSize = file.readInt();
|
||||
this.segmentMask = (1 << segmentSize) - 1;
|
||||
this.segmentSize = file.readInt();
|
||||
this.segmentMask = (1 << segmentSize) - 1;
|
||||
|
||||
int reservedSegments = this.sizeToSegments(4096 * 3);
|
||||
int reservedSegments = this.sizeToSegments(4096 * 3);
|
||||
|
||||
for (int i = 0; i < reservedSegments; i++) {
|
||||
while (inuse.size() <= i) {
|
||||
inuse.add(false);
|
||||
}
|
||||
inuse.set(i, true);
|
||||
}
|
||||
for (int i = 0; i < reservedSegments; i++) {
|
||||
while (inuse.size() <= i) {
|
||||
inuse.add(false);
|
||||
}
|
||||
inuse.set(i, true);
|
||||
}
|
||||
|
||||
file.seek(0);
|
||||
file.seek(0);
|
||||
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
dataStart[i] = file.readInt();
|
||||
}
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
dataStart[i] = file.readInt();
|
||||
}
|
||||
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
dataActualLength[i] = file.readInt();
|
||||
dataLength[i] = sizeToSegments(dataActualLength[i]);
|
||||
setInUse(i, true);
|
||||
}
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
dataActualLength[i] = file.readInt();
|
||||
dataLength[i] = sizeToSegments(dataActualLength[i]);
|
||||
setInUse(i, true);
|
||||
}
|
||||
|
||||
extendFile();
|
||||
} catch (IOException fnfe) {
|
||||
throw new RuntimeException(fnfe);
|
||||
}
|
||||
}
|
||||
}
|
||||
extendFile();
|
||||
} catch (IOException fnfe) {
|
||||
throw new RuntimeException(fnfe);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized final RandomAccessFile getFile() {
|
||||
lastAccessTime = System.currentTimeMillis();
|
||||
if (file == null) {
|
||||
try {
|
||||
this.file = new RandomAccessFile(parent, "rw");
|
||||
public synchronized final RandomAccessFile getFile() {
|
||||
lastAccessTime = System.currentTimeMillis();
|
||||
if (file == null) {
|
||||
try {
|
||||
this.file = new RandomAccessFile(parent, "rw");
|
||||
|
||||
if (file.length() < 4096 * 3) {
|
||||
for (int i = 0; i < 1024 * 3; i++) {
|
||||
file.writeInt(0);
|
||||
}
|
||||
file.seek(4096 * 2);
|
||||
file.writeInt(defaultSegmentSize);
|
||||
}
|
||||
if (file.length() < 4096 * 3) {
|
||||
for (int i = 0; i < 1024 * 3; i++) {
|
||||
file.writeInt(0);
|
||||
}
|
||||
file.seek(4096 * 2);
|
||||
file.writeInt(defaultSegmentSize);
|
||||
}
|
||||
|
||||
file.seek(4096 * 2);
|
||||
file.seek(4096 * 2);
|
||||
|
||||
this.segmentSize = file.readInt();
|
||||
this.segmentMask = (1 << segmentSize) - 1;
|
||||
this.segmentSize = file.readInt();
|
||||
this.segmentMask = (1 << segmentSize) - 1;
|
||||
|
||||
int reservedSegments = this.sizeToSegments(4096 * 3);
|
||||
int reservedSegments = this.sizeToSegments(4096 * 3);
|
||||
|
||||
for (int i = 0; i < reservedSegments; i++) {
|
||||
while (inuse.size() <= i) {
|
||||
inuse.add(false);
|
||||
}
|
||||
inuse.set(i, true);
|
||||
}
|
||||
for (int i = 0; i < reservedSegments; i++) {
|
||||
while (inuse.size() <= i) {
|
||||
inuse.add(false);
|
||||
}
|
||||
inuse.set(i, true);
|
||||
}
|
||||
|
||||
file.seek(0);
|
||||
file.seek(0);
|
||||
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
dataStart[i] = file.readInt();
|
||||
}
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
dataStart[i] = file.readInt();
|
||||
}
|
||||
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
dataActualLength[i] = file.readInt();
|
||||
dataLength[i] = sizeToSegments(dataActualLength[i]);
|
||||
setInUse(i, true);
|
||||
}
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
dataActualLength[i] = file.readInt();
|
||||
dataLength[i] = sizeToSegments(dataActualLength[i]);
|
||||
setInUse(i, true);
|
||||
}
|
||||
|
||||
extendFile();
|
||||
} catch (IOException fnfe) {
|
||||
throw new RuntimeException(fnfe);
|
||||
}
|
||||
}
|
||||
return file;
|
||||
}
|
||||
extendFile();
|
||||
} catch (IOException fnfe) {
|
||||
throw new RuntimeException(fnfe);
|
||||
}
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
public synchronized boolean testCloseTimeout() {
|
||||
/*if (System.currentTimeMillis() - TIMEOUT_TIME > lastAccessTime) {
|
||||
public synchronized boolean testCloseTimeout() {
|
||||
/*if (System.currentTimeMillis() - TIMEOUT_TIME > lastAccessTime) {
|
||||
close();
|
||||
return true;
|
||||
}*/
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public synchronized DataOutputStream getOutputStream(int x, int z) {
|
||||
int index = getChunkIndex(x, z);
|
||||
return new DataOutputStream(new DeflaterOutputStream(new mcMMOSimpleChunkBuffer(this, index)));
|
||||
}
|
||||
public synchronized DataOutputStream getOutputStream(int x, int z) {
|
||||
int index = getChunkIndex(x, z);
|
||||
return new DataOutputStream(new DeflaterOutputStream(new mcMMOSimpleChunkBuffer(this, index)));
|
||||
}
|
||||
|
||||
public synchronized DataInputStream getInputStream(int x, int z) throws IOException {
|
||||
int index = getChunkIndex(x, z);
|
||||
int actualLength = dataActualLength[index];
|
||||
if (actualLength == 0) {
|
||||
return null;
|
||||
}
|
||||
byte[] data = new byte[actualLength];
|
||||
public synchronized DataInputStream getInputStream(int x, int z) throws IOException {
|
||||
int index = getChunkIndex(x, z);
|
||||
int actualLength = dataActualLength[index];
|
||||
if (actualLength == 0) {
|
||||
return null;
|
||||
}
|
||||
byte[] data = new byte[actualLength];
|
||||
|
||||
getFile().seek(dataStart[index] << segmentSize);
|
||||
getFile().readFully(data);
|
||||
return new DataInputStream(new InflaterInputStream(new ByteArrayInputStream(data)));
|
||||
}
|
||||
getFile().seek(dataStart[index] << segmentSize);
|
||||
getFile().readFully(data);
|
||||
return new DataInputStream(new InflaterInputStream(new ByteArrayInputStream(data)));
|
||||
}
|
||||
|
||||
synchronized void write(int index, byte[] buffer, int size) throws IOException {
|
||||
int oldStart = setInUse(index, false);
|
||||
int start = findSpace(oldStart, size);
|
||||
getFile().seek(start << segmentSize);
|
||||
getFile().write(buffer, 0, size);
|
||||
dataStart[index] = start;
|
||||
dataActualLength[index] = size;
|
||||
dataLength[index] = sizeToSegments(size);
|
||||
setInUse(index, true);
|
||||
saveFAT();
|
||||
}
|
||||
synchronized void write(int index, byte[] buffer, int size) throws IOException {
|
||||
int oldStart = setInUse(index, false);
|
||||
int start = findSpace(oldStart, size);
|
||||
getFile().seek(start << segmentSize);
|
||||
getFile().write(buffer, 0, size);
|
||||
dataStart[index] = start;
|
||||
dataActualLength[index] = size;
|
||||
dataLength[index] = sizeToSegments(size);
|
||||
setInUse(index, true);
|
||||
saveFAT();
|
||||
}
|
||||
|
||||
public synchronized void close() {
|
||||
try {
|
||||
if (file != null) {
|
||||
file.seek(4096 * 2);
|
||||
file.close();
|
||||
}
|
||||
file = null;
|
||||
} catch (IOException ioe) {
|
||||
throw new RuntimeException("Unable to close file", ioe);
|
||||
}
|
||||
}
|
||||
public synchronized void close() {
|
||||
try {
|
||||
if (file != null) {
|
||||
file.seek(4096 * 2);
|
||||
file.close();
|
||||
}
|
||||
file = null;
|
||||
} catch (IOException ioe) {
|
||||
throw new RuntimeException("Unable to close file", ioe);
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int setInUse(int index, boolean used) {
|
||||
if (dataActualLength[index] == 0) {
|
||||
return dataStart[index];
|
||||
}
|
||||
private synchronized int setInUse(int index, boolean used) {
|
||||
if (dataActualLength[index] == 0) {
|
||||
return dataStart[index];
|
||||
}
|
||||
|
||||
int start = dataStart[index];
|
||||
int end = start + dataLength[index];
|
||||
int start = dataStart[index];
|
||||
int end = start + dataLength[index];
|
||||
|
||||
for (int i = start; i < end; i++) {
|
||||
while (i > inuse.size() - 1) {
|
||||
inuse.add(false);
|
||||
}
|
||||
Boolean old = inuse.set(i, used);
|
||||
if (old != null && old == used) {
|
||||
if (old) {
|
||||
throw new IllegalStateException("Attempting to overwrite an in-use segment");
|
||||
} else {
|
||||
throw new IllegalStateException("Attempting to delete empty segment");
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i = start; i < end; i++) {
|
||||
while (i > inuse.size() - 1) {
|
||||
inuse.add(false);
|
||||
}
|
||||
Boolean old = inuse.set(i, used);
|
||||
if (old != null && old == used) {
|
||||
if (old) {
|
||||
throw new IllegalStateException("Attempting to overwrite an in-use segment");
|
||||
} else {
|
||||
throw new IllegalStateException("Attempting to delete empty segment");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return dataStart[index];
|
||||
}
|
||||
return dataStart[index];
|
||||
}
|
||||
|
||||
private synchronized void extendFile() throws IOException {
|
||||
long extend = (-getFile().length()) & segmentMask;
|
||||
private synchronized void extendFile() throws IOException {
|
||||
long extend = (-getFile().length()) & segmentMask;
|
||||
|
||||
getFile().seek(getFile().length());
|
||||
getFile().seek(getFile().length());
|
||||
|
||||
while ((extend--) > 0) {
|
||||
getFile().write(0);
|
||||
}
|
||||
}
|
||||
while ((extend--) > 0) {
|
||||
getFile().write(0);
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int findSpace(int oldStart, int size) {
|
||||
int segments = sizeToSegments(size);
|
||||
private synchronized int findSpace(int oldStart, int size) {
|
||||
int segments = sizeToSegments(size);
|
||||
|
||||
boolean oldFree = true;
|
||||
for (int i = oldStart; i < inuse.size() && i < oldStart + segments; i++) {
|
||||
if (inuse.get(i)) {
|
||||
oldFree = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
boolean oldFree = true;
|
||||
for (int i = oldStart; i < inuse.size() && i < oldStart + segments; i++) {
|
||||
if (inuse.get(i)) {
|
||||
oldFree = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (oldFree) {
|
||||
return oldStart;
|
||||
}
|
||||
if (oldFree) {
|
||||
return oldStart;
|
||||
}
|
||||
|
||||
int start = 0;
|
||||
int end = 0;
|
||||
int start = 0;
|
||||
int end = 0;
|
||||
|
||||
while (end < inuse.size()) {
|
||||
if (inuse.get(end)) {
|
||||
end++;
|
||||
start = end;
|
||||
} else {
|
||||
end++;
|
||||
}
|
||||
if (end - start >= segments) {
|
||||
return start;
|
||||
}
|
||||
}
|
||||
while (end < inuse.size()) {
|
||||
if (inuse.get(end)) {
|
||||
end++;
|
||||
start = end;
|
||||
} else {
|
||||
end++;
|
||||
}
|
||||
if (end - start >= segments) {
|
||||
return start;
|
||||
}
|
||||
}
|
||||
|
||||
return start;
|
||||
}
|
||||
return start;
|
||||
}
|
||||
|
||||
private synchronized int sizeToSegments(int size) {
|
||||
if (size <= 0) {
|
||||
return 1;
|
||||
} else {
|
||||
return ((size - 1) >> segmentSize) + 1;
|
||||
}
|
||||
}
|
||||
private synchronized int sizeToSegments(int size) {
|
||||
if (size <= 0) {
|
||||
return 1;
|
||||
} else {
|
||||
return ((size - 1) >> segmentSize) + 1;
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized Integer getChunkIndex(int x, int z) {
|
||||
if (rx != (x >> 5) || rz != (z >> 5)) {
|
||||
throw new RuntimeException(x + ", " + z + " not in region " + rx + ", " + rz);
|
||||
}
|
||||
private synchronized Integer getChunkIndex(int x, int z) {
|
||||
if (rx != (x >> 5) || rz != (z >> 5)) {
|
||||
throw new RuntimeException(x + ", " + z + " not in region " + rx + ", " + rz);
|
||||
}
|
||||
|
||||
x = x & 0x1F;
|
||||
z = z & 0x1F;
|
||||
x = x & 0x1F;
|
||||
z = z & 0x1F;
|
||||
|
||||
return (x << 5) + z;
|
||||
}
|
||||
return (x << 5) + z;
|
||||
}
|
||||
|
||||
private synchronized void saveFAT() throws IOException {
|
||||
getFile().seek(0);
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
getFile().writeInt(dataStart[i]);
|
||||
}
|
||||
private synchronized void saveFAT() throws IOException {
|
||||
getFile().seek(0);
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
getFile().writeInt(dataStart[i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
getFile().writeInt(dataActualLength[i]);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < 1024; i++) {
|
||||
getFile().writeInt(dataActualLength[i]);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user