Commit Graph

  • 4c5ffed531
    Bump version to 8.0.2-SNAPSHOT Michael Smith 2020-08-26 01:48:03 -07:00
  • 64092457a8
    8.0.1 release Michael Smith 2020-08-23 22:22:43 -07:00
  • 3854b15903
    Disable verifyPortals in default config. Michael Smith 2020-08-23 22:17:03 -07:00
  • fece9d720a
    Use StandardCharsets Michael Smith 2020-08-23 22:14:37 -07:00
  • ae40b01161
    Add null checks for Nullables Michael Smith 2020-08-23 22:10:59 -07:00
  • b74ead594f
    Add final keywords Michael Smith 2020-08-23 22:09:15 -07:00
  • 88642327e3
    Update slab check for portal exits Michael Smith 2019-09-29 07:52:40 -07:00
  • 22b461e7b4
    Fail earlier when loading a gate configuration with invalid materials Michael Smith 2019-09-29 07:52:17 -07:00
  • a182a18ee9
    Bump version to 8.0.1-SNAPSHOT Michael Smith 2019-09-29 07:52:09 -07:00
  • 9d0c5bbe9d
    Convert README to markdown Michael Smith 2019-09-13 10:21:43 -07:00
  • 8368c8bd05
    Rename README to README.md Michael Smith 2019-09-13 10:02:31 -07:00
  • ea6098ba7d
    Update README Michael Smith 2019-09-13 10:01:48 -07:00
  • 8499e1db0d
    8.0.0 release Michael Smith 2019-09-13 03:33:03 -07:00
  • a594b6daeb
    Support UUIDs for owners, with a fallback to player names Michael Smith 2019-09-13 03:31:00 -07:00
  • 4c7c284411
    Fix nether portal rotation Michael Smith 2019-09-13 03:26:13 -07:00
  • b5072ca886
    Fix creating language file on first startup Michael Smith 2019-09-13 03:24:59 -07:00
  • 8b6b6d3aa1
    Only manage a world if it has Stargates Michael Smith 2019-07-08 01:28:49 -07:00
  • 02f9b293c0
    Further improve startup times in 1.14 when not verifying existing portals (verifyPortals: false) Michael Smith 2019-06-27 06:47:03 -07:00
  • 31cc911a9a
    Add support for 1.14 Michael Smith 2019-06-20 23:44:37 -07:00
  • 5a7342ebf3 Update README PseudoKnight 2018-08-27 05:33:49 -07:00
  • f07aac9907 Update to 1.13. PseudoKnight 2018-08-27 05:25:13 -07:00
  • 9c36596cca Ignore metadata and fix material name matching PseudoKnight 2018-05-26 14:27:42 -07:00
  • 57684b2645 Don't force nethergate.gate to exist PseudoKnight 2018-05-26 14:23:46 -07:00
  • f8e95eacbe Change gate configuration to use Material names PseudoKnight 2018-05-23 16:27:48 -07:00
  • 624c9b52d7 Code cleanup PseudoKnight 2018-05-23 15:03:44 -07:00
  • 3be9124344 Various updates PseudoKnight 2017-06-19 23:35:08 -07:00
  • cbee91bbf3 Remove right-click workaround PseudoKnight 2016-10-02 15:18:33 -07:00
  • 06308e6838 Update Vault repository PseudoKnight 2016-10-02 15:11:59 -07:00
  • 4c04149906 Bumped to 0.7.9.11 PseudoKnight 2015-01-27 04:08:55 -08:00
  • 24588994cd Added Maven PseudoKnight 2015-01-27 04:08:08 -08:00
  • 2449cf46ec Updated README PseudoKnight 2015-01-27 04:07:42 -08:00
  • e64f6da793 Fixed Metrics support for 1.7.10 PseudoKnight 2015-01-27 04:05:43 -08:00
  • 0101a3de24 Updated Economy Handling - Remove iConomy support - Updated Vault support to 1.5 - Changed "useiconomy" setting to "useeconomy" PseudoKnight 2015-01-27 04:05:05 -08:00
  • 2b8f99c796 [Version 0.7.9.10] Fix permission check for personal gates Steven Scott 2013-03-16 10:57:06 -07:00
  • 6c044ec82e Remove permissions support Steven Scott 2013-03-10 14:07:38 -07:00
  • 5d28fab1d2 Update plugin.yml and README Steven Scott 2013-03-10 13:24:18 -07:00
  • 2ee9e53fe0 Resolve issue with buttons not staying on Glowstone Steven Scott 2013-03-10 13:01:58 -07:00
  • 202c7f3d55 Move the Bungee check to after gate layout check Steven Scott 2013-03-03 21:19:04 -08:00
  • 30fe7f4414 [Version 0.7.9.6] - Actually remove the player from the BungeeQueue when they connect. Oops :) - Implement stargate.server nodes - Improve the use of negation. You can now negate networks/worlds/servers while using stargate.use permissions. Steven Scott 2013-02-12 21:32:44 -08:00
  • cf5c4849b9 Oops, I broke portal material Steven Scott 2013-02-12 20:15:10 -08:00
  • 37243b569e Oops, I broke water gates Steven Scott 2013-02-03 21:43:41 -08:00
  • 4bac9dcd11 Remove BlockPhysics, it was a waste of CPU Steven Scott 2013-02-03 21:12:25 -08:00
  • 7b00e6fefd Update to be compatible with the latest build of BungeeCord Steven Scott 2013-02-03 21:00:06 -08:00
  • 1c58184656 Update Metrics. Remove custom sign class. Stupid Bukkit Steven Scott 2012-12-09 12:59:44 -08:00
  • 422b30d54e [Version 0.7.9.1] - Optimize gate lookup in onPlayerMove - Resolve issue where Stargates would teleport players to the nether Steven Scott 2012-12-01 11:54:02 -08:00
  • 921d289fc2 Remove debug output from pmListener Steven Scott 2012-11-25 10:37:23 -08:00
  • ba44fbf4f2 Don't handle SGBungee messages if enableBungee is false Steven Scott 2012-11-25 10:34:57 -08:00
  • 5aec85da3e Allow changing enableBungee with /sg reload Fix issue where custom entries in lang files were removed on load Steven Scott 2012-11-24 17:52:04 -08:00
  • d464a16e38 Fix a few edge cases with Bungee gates Steven Scott 2012-11-24 15:58:47 -08:00
  • ac520665e6 [Version 0.7.9.0] - Added BungeeCord multi-server support (Requires Stargate-Bungee for BungeeCord) - Updated Spanish language file - Added basic plugin metrics via http://mcstats.org/ Steven Scott 2012-11-24 15:42:57 -08:00
  • fc73e1fbda Update Hungarian lang file Steven Scott 2012-09-18 21:01:48 -07:00
  • 968730db2d [Version 0.7.8.1] - Resolve issue of language file being overwritten as ANSI instead of UTF8 Steven Scott 2012-09-18 21:00:58 -07:00
  • df12336c41 Add portal.setOwner() API Steven Scott 2012-09-16 16:30:25 -07:00
  • de7134f0a4 [Version 0.7.8.0] - Updated languages to include sign text (Please update any languages you are able!) - Resolved NPE due to Bukkit bug with signs - Resolved issue regarding new getTargetBlock code throwing an exception - Languages now auto-update based on the .JAR version (New entries only, doesnt overwrite customization) - New command "/sg about", will list the author of the current language file if available - Language now has a fallback to English for missing lines (Its the only language I can personally update on release) - Added Spanish (Thanks Manuestaire) and Hungarian (Thanks HPoltergeist) Steven Scott 2012-09-16 16:11:19 -07:00
  • d3834c5709 [Version 0.7.7.5] - Resolve issue of right clicking introduced in 1.3.1/2 Steven Scott 2012-09-11 21:49:50 -07:00
  • 9e784c0eaf [Version 0.7.7.4] - Removed try/catch, it was still segfaulting. - Built against 1.3.1 Steven Scott 2012-08-04 12:19:53 -07:00
  • 9928b8718f Added all language packs to JAR Steven Scott 2012-05-11 16:27:03 -07:00
  • b9ba01031e Random tweaks for permissions Steven Scott 2012-05-11 16:24:29 -07:00
  • b3e84ae958 [Version 0.7.7.0]\ - Added Random option - This still follows the permission rules defined for normal gate usage\ - Added a bit more debug output Steven Scott 2012-05-09 19:05:20 -07:00
  • 9ef67b2cce Reload all gates on world unload, this stops gates with invalid destinations being in memory. Steven Scott 2012-04-26 20:14:01 -07:00
  • 49120b1f8d ' Steven Scott 2012-04-21 18:35:13 -07:00
  • 5a872f3c86 Check to see if the events are canceled for onPlayerMove() and onPlayerInteract() Stefan Bossbaly 2012-04-21 22:17:12 -03:00
  • 8ad6ab57ad Update version number, oops Steven Scott 2012-03-31 10:50:19 -07:00
  • cfd059d24c [Version 0.7.6.5] - Resolve issue with buttons on glass gates falling off - /sg reload can now be used ingame (stargate.admin.reload permission) Steven Scott 2012-03-31 10:49:58 -07:00
  • 9b81b6191b [Version 0.7.6.4] - Move blockBreak to HIGHEST priority, this resolves issues with region protection plugins Steven Scott 2012-03-29 21:18:04 -07:00
  • 7655989ddc [Version 0.7.6.3] - Fixed issue with displaying iConomy prices - iConomy is now hooked on "sg reload" if not already hooked and enabled - iConomy is now unhooked on "sg reload" if hooked and disabled Steven Scott 2012-03-27 20:33:18 -07:00
  • 5046af37a0 [Version 0.7.6.2] - Button now activates if gate is opened, allowing redstone interaction - Fixed issue with sign line lengths. All sign text should now fit with color codes. Steven Scott 2012-03-26 21:00:08 -07:00
  • 5beed6a712 Update config.yml to have descriptions in header only Steven Scott 2012-03-18 16:45:39 -07:00
  • 13c9f174c6 Allow changing of sign colors Steven Scott 2012-03-18 16:40:02 -07:00
  • dcc978a07e Resolve issue with explosion cancelling leaving invalid gates (Data values) Check blockBreakEvents for gate entrance blocks is protectEntrance is enabled (More intensive than regular check. Only enable if required) Steven Scott 2012-03-18 16:12:01 -07:00
  • b63faca109 More API changes for StargateCommand Steven Scott 2012-03-14 23:24:34 -07:00
  • 88b30b3579 API changes for StargateCommand Steven Scott 2012-03-14 21:57:54 -07:00
  • 4367e3a36a [Version 0.7.6] - Moved gate opening/closing to a Queue/Runnable system to resolve server lag issues with very large gates Steven Scott 2012-03-10 16:17:29 -08:00
  • f898e1f00c [Version 0.7.5.11] - PEX now returns accurate results without requiring use of the bridge. - We are now LGPL Steven Scott 2012-03-09 23:27:34 -08:00
  • 1ba8c723de [Version 0.7.5.10] - Added sortLists options Steven Scott 2012-03-06 07:18:59 -08:00
  • 7ba6eeee6b [Version 0.7.5.9] - Quick event fix for latest dev builds - Fix for sign ClassCastException Steven Scott 2012-03-04 11:30:26 -08:00
  • bfcdd212c4 [Version 0.7.5.8] - Fixed an exploit with pistons to destroy gates [Version 0.7.5.7] - Removed SignPost class - Resolved issues with signs in 1.2 Steven Scott 2012-03-04 00:15:49 -08:00
  • 3ff6b8b253 [Version 0.7.5.6] - Quick update to the custom event code, works with R5+ now. Steven Scott 2012-02-22 19:11:50 -08:00
  • f33586ced8 I'm tired of having to work around PEX's screwed up logic. As of this update a warning is issued if PEX is found without the Permissions Bridge, I will no longer be offering support for PEX. Steven Scott 2012-02-12 00:19:58 -08:00
  • f676e2520f [Version 0.7.5.3] - Added another check for Perm bridges. Steven Scott 2012-02-05 14:56:58 -08:00
  • 9f76acbc17 [Version 0.7.5.2] - Make sure our timer is stopped on disable - Move Event reg before loading gates to stop portal material vanishing Steven Scott 2012-02-05 12:36:40 -08:00
  • 425d5a988d [Version 0.7.5.1] - Don't create button on failed creation Steven Scott 2012-02-02 22:52:33 -08:00
  • b4e4b50d60 Fix Portal.getNetwork() Steven Scott 2012-02-02 22:21:29 -08:00
  • 218484f445 [Version 0.7.5.0] - Refactored creation code a bit - Added StargateCreateEvent, see Stargate-API for usage. - Added StargateDestroyEvent, see Stargate-API for usage. - Updated Event API to the new standard, please see: http://wiki.bukkit.org/Introduction_to_the_New_Event_System - Added handleVehicles option. - Added 'N'o Network option (Hides the network from the sign) Steven Scott 2012-02-02 22:00:30 -08:00
  • bf92401ea9 [Version 0.7.4.4] - Changed the implementation of StargateAccessEvent. - Disable Permissions if version is 2.7.2 (Common version used between bridges) - Fix long-standing bug with hasPermDeep check. Oops. Steven Scott 2012-01-27 22:43:24 -08:00
  • 64053cdc63 [Version 0.7.4.3] - Implement StargateAccessEvent, used for bypassing permission checks/denying access to gates. Steven Scott 2012-01-27 22:01:52 -08:00
  • 82894b2e52 [Version 0.7.4.2] - stargate.create.personal permission now also allows user to use personal gates Steven Scott 2012-01-27 15:02:17 -08:00
  • 44be58f6a4 [Version 0.7.4.1] - Quick API update to add player to the activate event Steven Scott 2012-01-07 13:16:43 -08:00
  • 5c34a21bf6 [Version 0.7.4.0] - Fixed issue with non-air closed portal blocks - Added StargatePortalEvent/onStargatePortal event Steven Scott 2012-01-07 12:59:20 -08:00
  • 89491a5c26 [Version 0.7.3.3] - Added "ignoreEntrance" option to not check entrance to gate on integrity check (Workaround for snowmen until event is pulled) Steven Scott 2011-12-12 22:01:52 -08:00
  • 48cb69447d [Version 0.7.3.2] - Actually fixed "><" issue with destMemory Steven Scott 2011-12-06 20:54:51 -08:00
  • f071567abb [Version 0.7.3.1] - Hopefully fixed "><" issue with destMemory Steven Scott 2011-12-05 19:09:00 -08:00
  • cd69ac7c8a Lava and water gates no longer destroy on reload "sg reload" now closes gates before reloading Added Vault support Added missing "useiConomy" option in default config Steven Scott 2011-12-03 19:56:50 -08:00
  • d73f90c6e8 Quick fix for an NPE Steven Scott 2011-11-30 22:41:49 -08:00
  • a088b2b3d2 [Version 0.7.2] - Make it so you can still destroy gates in Survival mode Steven Scott 2011-11-27 19:54:14 -08:00
  • 7f7b18bd4a [Version 0.7.1] - Added destMemory option - Switched to sign.update() as Bukkit implemented my fix - Threw in a catch for a null from location for portal events Steven Scott 2011-11-24 20:08:29 -08:00
  • 61e42034dd Update README add config.yml Steven Scott 2011-11-21 20:09:52 -08:00
  • 52225ac12d Revert local repo Steven Scott 2011-11-21 20:09:05 -08:00
  • 1713654cdf ============= Updates ============= Please visit http://forum.thedgtl.net for all updates and support! TheDgtl 2011-10-28 19:51:57 -07:00
  • 13e4d9a6b2 [Version 0.6.10] - Added Register support as opposed to iConomy Steven Scott 2011-10-16 12:31:30 -07:00